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[Patch 3.05: Balance Update] General Discussion - Page 93

Forum Index > LoL General
Post a Reply
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JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
April 17 2013 12:13 GMT
#1841
Why is Lee Sin never seen? Were the nerfs really that bad for him? He is one of the few champs that can dive fairly easy and kick back anyone who tries to dive him. In this meta he seems like he should still be good, especially since you can make da plays.
LiquidLegends StaffWho is Jon Galt?
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
April 17 2013 12:16 GMT
#1842
On April 17 2013 16:25 Kouda wrote:
Show nested quote +
On April 17 2013 15:50 JALbert wrote:
On April 17 2013 15:42 AsnSensation wrote:
Saintvicious@Facebook
clakyd perma banned?

... any infos on that?


There was a post on reddit about it. From what I can tell Clakey posted that he was banned as a joke, and it's not true and he deleted the tweet/facebook posts about it.


Mega came out later tweeting that clakey was just trolling.

MRN tweeted they went 8-0 in scrims leading up to super week. So excited to see what they do


If scrims meant that much CLG wouldn't have dropped a game all season -__-
mordek
Profile Blog Joined December 2010
United States12705 Posts
April 17 2013 12:41 GMT
#1843
On April 17 2013 21:13 JonGalt wrote:
Why is Lee Sin never seen? Were the nerfs really that bad for him? He is one of the few champs that can dive fairly easy and kick back anyone who tries to dive him. In this meta he seems like he should still be good, especially since you can make da plays.

Lost a ranked game last night to jungle lee who went 8-1. BT LW rush. It was brutal. Purely anecdotal though and I was bad and my team was bad ^^
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
April 17 2013 12:49 GMT
#1844
Lee Sin seems like a snowbally champion lately, if you don't get a huge advantage early you're fucked.
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 17 2013 12:59 GMT
#1845
OH SHIT
WE BE RUSSIAN SERVERS NOW

EUNE JUST BECAME A BETTER PLACE GG
A backwards poet writes inverse.
RouaF
Profile Joined October 2010
France4120 Posts
April 17 2013 13:37 GMT
#1846
Koreans still play leesin, just watch OGN. He's still top tier it's just a lot harder to make good use of him now.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2013-04-17 13:43:06
April 17 2013 13:42 GMT
#1847
PBE Karma:


  • Focused Resolve [ W ] - Cooldown is now 16/15/14/13/12 Seconds (down from 16/15.5/15/14.5/14 Seconds)
  • Inner Flame [ Q ] - Now does 80/125/170/215/260 (up from 60/110/160/210/260)
  • Inspire [ E ] - now grants 40/45/50/55/60 Movement Speed (up from 20/30/40/50/60)
  • Inspire [ E ] - Cooldown is now 10 seconds ( down from always 12 seconds)
  • Mantra [ R ] - Cooldown is now 42.3/39.8/36.66/33.84 Seconds (down from always 45)
    (Update: Riot says "45/42/39/36" However that is not what shows ingame)



Mantra'd abilities are already so good in teamfights, especially Q and E... it's really only a matter of time.

Although I say that and realize that she'll likely still be underplayed/low win rate. I think the big thing is that she doesn't fit the solo queue ideal of a mid, that is, someone who can instagib the enemy mid and roam super hard, and then carry later on with super burst and AoE. Because she's a support AP, well, there's a reason you don't see a lot of Morganas and Jannas go mid in solo queue (at least from my experience).

Oh well.
It's your boy Guzma!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
April 17 2013 13:54 GMT
#1848
Hi. we were talking about a Rengar main a few pages ago, what did he build on him ? It's kinda urgent, I just picked him in a game and I hesitate on a build ! :D
The legend of Darien lives on
qanik
Profile Joined May 2010
Denmark1899 Posts
April 17 2013 13:54 GMT
#1849
TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest...

/vent off

Time to play rumble brb challanger league here I come.
Best Teemo World
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2013-04-17 13:55:54
April 17 2013 13:55 GMT
#1850
On April 17 2013 22:54 qanik wrote:
TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest...

/vent off

Time to play rumble brb challanger league here I come.

There's a reason why he has had the highest win ratio in LoL for more than a year now.
The legend of Darien lives on
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 17 2013 14:15 GMT
#1851
On April 17 2013 22:54 mr_tolkien wrote:
Hi. we were talking about a Rengar main a few pages ago, what did he build on him ? It's kinda urgent, I just picked him in a game and I hesitate on a build ! :D

http://www.lolking.net/summoner/na/21285207#history

Looks like Brutalizer/Bonetooth every game, Kindle most, and BT/LW as well.

I don't know if I like full damage Rengar though, you really explode rather fast in my experience :\
It's your boy Guzma!
sylverfyre
Profile Joined May 2010
United States8298 Posts
April 17 2013 14:18 GMT
#1852
On April 17 2013 22:54 qanik wrote:
TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest...

/vent off

Time to play rumble brb challanger league here I come.

Flamethrower damage over time (and positionally based - you can't turn around!) is a lot different from instant damage, and short range means you can't really build as much AP as many other champions.

You could say Anivia has infinite AP ratio, too. It's not a good way of looking at damage over time spells.

I've beaten Rumbles at/slightly above my skill level many many times. It's just a lane matchup that works completely different from most.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
April 17 2013 14:25 GMT
#1853
Alright I gotta ask you guys...am I crazy or is this not entirely all that impressive?


Like...it's LB. That's what she does when she has any amount of AP. You spam your spells and destroy someone and get out. I mean obv the guy is good and way better than me, but it doesn't seem any different from what I've seen any high tier LB player do ever. Or is it just me and we should be bowing down to him or something....
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Antyee
Profile Joined May 2011
Hungary1011 Posts
April 17 2013 14:28 GMT
#1854
On April 17 2013 23:25 WaveofShadow wrote:
Alright I gotta ask you guys...am I crazy or is this not entirely all that impressive?
+ Show Spoiler +
http://www.youtube.com/watch?v=74h-WmCXTFQ&feature=youtu.be


Like...it's LB. That's what she does when she has any amount of AP. You spam your spells and destroy someone and get out. I mean obv the guy is good and way better than me, but it doesn't seem any different from what I've seen any high tier LB player do ever. Or is it just me and we should be bowing down to him or something....

The most impressive thing is the amount of chains he managed to land.
Everything else is just standard fed LB.
"My spoon is too big."
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-04-17 14:32:26
April 17 2013 14:29 GMT
#1855
Well, you can still judge their AP ratio within a certain time-frame. Flamespitter's got like a 6 second cooldown and has a 1.7AP ratio in danger zone. It looks absurd on paper and clearly reflects on his performance in-game as well.

And the thing is, the average soloQ rumble player does really well, despite the fact that he's SUPPOSE to be a hard champion mechanically to play optimally.
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2013-04-17 14:34:17
April 17 2013 14:33 GMT
#1856
On April 17 2013 23:18 sylverfyre wrote:
Show nested quote +
On April 17 2013 22:54 qanik wrote:
TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest...

/vent off

Time to play rumble brb challanger league here I come.

Flamethrower damage over time (and positionally based - you can't turn around!) is a lot different from instant damage, and short range means you can't really build as much AP as many other champions.

You could say Anivia has infinite AP ratio, too. It's not a good way of looking at damage over time spells.

I've beaten Rumbles at/slightly above my skill level many many times. It's just a lane matchup that works completely different from most.

Yeah, comparing DoTs is weird.

Best example is fiddlesticks - 2670 base damage + 4.95*AP. And one of them is a huge AoE, the others are point-and-click, AND you actually have a chance to get a lot of the damage off thanks to your three hundred year fear
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-04-17 14:46:29
April 17 2013 14:44 GMT
#1857
If fiddle was good at laning he'd be a top tier hero though. The fact that he's usually shunted off to the jungle is actually what keeps him in check.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 17 2013 14:48 GMT
#1858
On April 17 2013 22:42 Requizen wrote:
PBE Karma:

Show nested quote +

  • Focused Resolve [ W ] - Cooldown is now 16/15/14/13/12 Seconds (down from 16/15.5/15/14.5/14 Seconds)
  • Inner Flame [ Q ] - Now does 80/125/170/215/260 (up from 60/110/160/210/260)
  • Inspire [ E ] - now grants 40/45/50/55/60 Movement Speed (up from 20/30/40/50/60)
  • Inspire [ E ] - Cooldown is now 10 seconds ( down from always 12 seconds)
  • Mantra [ R ] - Cooldown is now 42.3/39.8/36.66/33.84 Seconds (down from always 45)
    (Update: Riot says "45/42/39/36" However that is not what shows ingame)



Mantra'd abilities are already so good in teamfights, especially Q and E... it's really only a matter of time.

Although I say that and realize that she'll likely still be underplayed/low win rate. I think the big thing is that she doesn't fit the solo queue ideal of a mid, that is, someone who can instagib the enemy mid and roam super hard, and then carry later on with super burst and AoE. Because she's a support AP, well, there's a reason you don't see a lot of Morganas and Jannas go mid in solo queue (at least from my experience).

Oh well.

Well...

If they buff literally everything about her multiple times, she soon might not be junk anymore. For example lvl 1 E giving double the movespeed is sort of a big deal, as is mantra cd reduction.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 17 2013 14:53 GMT
#1859
36 second mantra is 22 after CDR

2 seconds off for Q, 6 off for W now (it procs on each of 3 tics), 1 sec for each auto

we are approaching 10 second mantras under normal conditions
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-04-17 14:59:07
April 17 2013 14:54 GMT
#1860
E giving double the movespeed feels like a mistake to me. I don't like the idea of them overbuffing her laning phase, and then having her champion balance be screwed up as a result of that when they inevitably have to nerf stuff about her; don't want another Zilean. But it might not be so bad.
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