[Patch 3.05: Balance Update] General Discussion - Page 93
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JonGalt
Pootie too good!4331 Posts
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schmutttt
Australia3856 Posts
On April 17 2013 16:25 Kouda wrote: Mega came out later tweeting that clakey was just trolling. MRN tweeted they went 8-0 in scrims leading up to super week. So excited to see what they do If scrims meant that much CLG wouldn't have dropped a game all season -__- | ||
mordek
United States12704 Posts
On April 17 2013 21:13 JonGalt wrote: Why is Lee Sin never seen? Were the nerfs really that bad for him? He is one of the few champs that can dive fairly easy and kick back anyone who tries to dive him. In this meta he seems like he should still be good, especially since you can make da plays. Lost a ranked game last night to jungle lee who went 8-1. BT LW rush. It was brutal. Purely anecdotal though and I was bad and my team was bad ^^ | ||
Zhiroo
Kosovo2724 Posts
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Dandel Ion
Austria17960 Posts
WE BE RUSSIAN SERVERS NOW EUNE JUST BECAME A BETTER PLACE GG | ||
RouaF
France4120 Posts
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Requizen
United States33802 Posts
Mantra'd abilities are already so good in teamfights, especially Q and E... it's really only a matter of time. Although I say that and realize that she'll likely still be underplayed/low win rate. I think the big thing is that she doesn't fit the solo queue ideal of a mid, that is, someone who can instagib the enemy mid and roam super hard, and then carry later on with super burst and AoE. Because she's a support AP, well, there's a reason you don't see a lot of Morganas and Jannas go mid in solo queue (at least from my experience). Oh well. | ||
mr_tolkien
France8631 Posts
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qanik
Denmark1899 Posts
/vent off Time to play rumble brb challanger league here I come. | ||
mr_tolkien
France8631 Posts
On April 17 2013 22:54 qanik wrote: TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest... /vent off Time to play rumble brb challanger league here I come. There's a reason why he has had the highest win ratio in LoL for more than a year now. | ||
Requizen
United States33802 Posts
On April 17 2013 22:54 mr_tolkien wrote: Hi. we were talking about a Rengar main a few pages ago, what did he build on him ? It's kinda urgent, I just picked him in a game and I hesitate on a build ! :D http://www.lolking.net/summoner/na/21285207#history Looks like Brutalizer/Bonetooth every game, Kindle most, and BT/LW as well. I don't know if I like full damage Rengar though, you really explode rather fast in my experience :\ | ||
sylverfyre
United States8298 Posts
On April 17 2013 22:54 qanik wrote: TIL Rumble has one of the highest ap ratio sitting at around 4.4 with Danger zone. Even without danger zone his Q and E does 370 and 350 base dmg respectively. Anyone else find it to be absurd? I mean all other champs has like less than 300 base and 0.9 scaling on one abilities so they are required consistantly land skillshots, mana management or positioning etc. to beat the enemy, but with rumble is like, yeah I do more dmg, get fked. It's no coincidence that you rarely ever see a rumble that does bad, because you just can't on a champ that does 2x the dmg compare to the rest... /vent off Time to play rumble brb challanger league here I come. Flamethrower damage over time (and positionally based - you can't turn around!) is a lot different from instant damage, and short range means you can't really build as much AP as many other champions. You could say Anivia has infinite AP ratio, too. It's not a good way of looking at damage over time spells. I've beaten Rumbles at/slightly above my skill level many many times. It's just a lane matchup that works completely different from most. | ||
WaveofShadow
Canada31494 Posts
Like...it's LB. That's what she does when she has any amount of AP. You spam your spells and destroy someone and get out. I mean obv the guy is good and way better than me, but it doesn't seem any different from what I've seen any high tier LB player do ever. Or is it just me and we should be bowing down to him or something.... | ||
Antyee
Hungary1011 Posts
On April 17 2013 23:25 WaveofShadow wrote: Alright I gotta ask you guys...am I crazy or is this not entirely all that impressive? + Show Spoiler + http://www.youtube.com/watch?v=74h-WmCXTFQ&feature=youtu.be Like...it's LB. That's what she does when she has any amount of AP. You spam your spells and destroy someone and get out. I mean obv the guy is good and way better than me, but it doesn't seem any different from what I've seen any high tier LB player do ever. Or is it just me and we should be bowing down to him or something.... The most impressive thing is the amount of chains he managed to land. Everything else is just standard fed LB. | ||
Juicyfruit
Canada5484 Posts
And the thing is, the average soloQ rumble player does really well, despite the fact that he's SUPPOSE to be a hard champion mechanically to play optimally. | ||
thenexusp
United States3721 Posts
On April 17 2013 23:18 sylverfyre wrote: Flamethrower damage over time (and positionally based - you can't turn around!) is a lot different from instant damage, and short range means you can't really build as much AP as many other champions. You could say Anivia has infinite AP ratio, too. It's not a good way of looking at damage over time spells. I've beaten Rumbles at/slightly above my skill level many many times. It's just a lane matchup that works completely different from most. Yeah, comparing DoTs is weird. Best example is fiddlesticks - 2670 base damage + 4.95*AP. And one of them is a huge AoE, the others are point-and-click, AND you actually have a chance to get a lot of the damage off thanks to your three hundred year fear | ||
Juicyfruit
Canada5484 Posts
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Shikyo
Finland33997 Posts
On April 17 2013 22:42 Requizen wrote: PBE Karma: Mantra'd abilities are already so good in teamfights, especially Q and E... it's really only a matter of time. Although I say that and realize that she'll likely still be underplayed/low win rate. I think the big thing is that she doesn't fit the solo queue ideal of a mid, that is, someone who can instagib the enemy mid and roam super hard, and then carry later on with super burst and AoE. Because she's a support AP, well, there's a reason you don't see a lot of Morganas and Jannas go mid in solo queue (at least from my experience). Oh well. Well... If they buff literally everything about her multiple times, she soon might not be junk anymore. For example lvl 1 E giving double the movespeed is sort of a big deal, as is mantra cd reduction. | ||
sob3k
United States7572 Posts
2 seconds off for Q, 6 off for W now (it procs on each of 3 tics), 1 sec for each auto we are approaching 10 second mantras under normal conditions | ||
Juicyfruit
Canada5484 Posts
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