[Patch 3.05: Balance Update] General Discussion - Page 38
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Cloud9157
United States2968 Posts
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TheSinisterRed
United States1546 Posts
On April 13 2013 11:15 Cheap0 wrote: http://www.reignofgaming.net/news/23901-unofficial-pbe-patch-notes-for-4-13-2013 Man, those Quinn buffs... Why the Ravenous Hydra cost increase? Seems pretty random. | ||
sob3k
United States7572 Posts
On April 13 2013 11:56 Amui wrote: Malz mana cost buffs still don't put him on the same level as the newer champs in terms of costs, so that's fine. I am worried about the direction Riot is taking though with mana costs. I would honestly rather they put the emphasis back on using spells correctly or building mana than making it so casting spells isn't a decision. Well thats the thing, high mana costs don't really mean much except build athenes, its almost always better to just build it and spam then not cast spells. If the champ has shitty synergy with athenes or wants to build something else then its just a handicap. Casting spells really conservatively is almost always a bad idea when there are such powerful mana items in the game. | ||
Juicyfruit
Canada5484 Posts
On April 13 2013 12:02 Cloud9157 wrote: Anyone else wish they would buff tear a bit? I love that item a lot, but charging it is annoying. Seraph is one of the most OP items in the game, they really shoudn't be buffing it lol. | ||
Zess
Adun Toridas!9144 Posts
On April 13 2013 12:04 TheSinisterRed wrote: Why the Ravenous Hydra cost increase? Seems pretty random. Tiamat got cheaper | ||
red_
United States8474 Posts
On April 13 2013 12:04 TheSinisterRed wrote: Why the Ravenous Hydra cost increase? Seems pretty random. Because Tiamat got its cost reduced(so to keep Hydra same cost, it needs recipe cost increase). | ||
Ketara
United States15065 Posts
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dae
Canada1600 Posts
On April 13 2013 12:02 Cloud9157 wrote: Anyone else wish they would buff tear a bit? I love that item a lot, but charging it is annoying. Tear is one of the strongest items in the game. It literally is 1 700 gold item that solves almost every champs mana problems... | ||
koreasilver
9109 Posts
On April 13 2013 12:02 Cloud9157 wrote: Anyone else wish they would buff tear a bit? I love that item a lot, but charging it is annoying. wut | ||
nyxnyxnyx
Indonesia2978 Posts
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eParadox
Canada132 Posts
On April 13 2013 09:50 spellsy wrote: heyyy guys what do you think? http://imgur.com/a/GxzTD .. any errors or such ? it looks nice! keep them coming ![]() OT: those quinn buffs.. that w buff is huge. | ||
arb
Noobville17921 Posts
Why would you even give Deezer a chance. Let him crawl back into whatever shithole he crawled out of | ||
Alaric
France45622 Posts
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Nos-
Canada12016 Posts
On April 13 2013 09:50 spellsy wrote: heyyy guys what do you think? http://imgur.com/a/GxzTD .. any errors or such ? really liking these, have consulted them more than a few times in champ select. Keep up the good work! | ||
sob3k
United States7572 Posts
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zulu_nation8
China26351 Posts
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Shotcoder
United States2316 Posts
On April 13 2013 13:48 zulu_nation8 wrote: NA lagging? yea it was for a bit but seemed to clear up | ||
ticklishmusic
United States15977 Posts
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GeneralStan
United States4789 Posts
On April 13 2013 11:46 Cheap0 wrote: Maybe if Riot would just take the health regen off Tiamat and lower the cost accordingly, people would want it. The regen isn't really useful unless you rush it, but rushing it leaves you vulnerable in lane otherwise. Not even sure why there's health regen on it in the first place, especially considering that its upgrade gives lifesteal. Originally tiamat gave health and mana regen. This is because the item it was based on from Dota, Battlefury, also gives health and mana regen, and riot has to follow their copying close | ||
Nos-
Canada12016 Posts
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