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[Patch 3.05: Balance Update] General Discussion - Page 204

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WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
April 29 2013 04:39 GMT
#4061
Sej champ spotlight out. Patch this week, finally.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
onlywonderboy
Profile Joined August 2012
United States23745 Posts
April 29 2013 04:42 GMT
#4062
On April 29 2013 13:39 WaveofShadow wrote:
Sej champ spotlight out. Patch this week, finally.

I've wasted so much IP playing ARAM queue on the PBE, but going back to Proving Grounds was just so hard afterwords. Pretty excited for this patch to finally drop, feels like forever.
RIP Ryan Davis / TL or Die / @onlywonderboy
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-04-29 04:45:36
April 29 2013 04:44 GMT
#4063
Anyone else get that bug where client crashed and computer locks up if nexus dies while you holding down tab/Have scoreboard up?

I think it sooo so annoying.

-.-

Jungler problems really, so used to holding tab down so I forced to look at mini map and how lanes are doing.
Lmui
Profile Joined November 2010
Canada6223 Posts
April 29 2013 05:51 GMT
#4064
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly
ItsFunToLose
Profile Joined December 2010
United States776 Posts
April 29 2013 06:00 GMT
#4065
On April 29 2013 14:51 Lmui wrote:
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly


vs intermediate bots. 3v3 if you like a real challenge. Its impossible to carry 2 feeders in 3v3 unless you are an ADCarry hero.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 29 2013 06:09 GMT
#4066
On April 29 2013 14:51 Lmui wrote:
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly


just have to make a smurf to play with them and go like AD annie every game
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
SagaZ
Profile Blog Joined May 2009
France3460 Posts
April 29 2013 06:10 GMT
#4067
It's simple really
Let's assume you are bad, like horible at this game
-> you get matched with other bads
-> sometimes you get a br
==> every br you get matched with sucks
Be nice, buy wards and don't feed double buff.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 29 2013 06:14 GMT
#4068
On April 29 2013 14:51 Lmui wrote:
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly


Honeslty I think this one of those scenarios where smurfing is okay, so long as yoiu dont super try hard on it or play ranked.
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
April 29 2013 07:05 GMT
#4069
On April 29 2013 14:51 Lmui wrote:
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly


You could just continue playing normals with them (and probably lose if I'm interpreting correct?) and sooner or later your hidden MMR will be tanked down to their level =)
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
Last Edited: 2013-04-29 07:23:30
April 29 2013 07:06 GMT
#4070
On April 29 2013 14:51 Lmui wrote:
Is there any reasonable way to play with friends far, far worse than you (Plat I playing with 4x bronze II-IV)?

It seems that even in normals, my hidden ELO raises the MMR too much and everyone but me gets shit on in the first five minutes before it's possible to help them, regardless of what role I play.

It's alright playing with one or two of them but any more and the game generally turns out pretty poorly


I do this all the time playing as D1 with bronze and silvers. I have the best results going mid with Diana because she has strong 1vX potential when fed and farms like mad with both wraith camps. Sometimes I take TP, sometimes ignite. You have to recognize that they're going to lose lanes, and sometimes they will feed too hard to win. You can't stop that. But on a champ like Diana you can insta clear and roam or farm your way to a chance to carry. You can get fed off your lane in both kills and farm, and fuck with their jungler in his own jungle. It also helps if you can get your teammates to play champs that aren't useless if they get behind in farm and kills. Like tanky cc bots.

Kha'zix can do this too. What you need is the trifecta of insane farm speed, the ability to get multiple kills in lane, and 1vX potential on their fed carries in teamfights.
日本語が分かりますか
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 29 2013 07:43 GMT
#4071
I just realized Sejuani no longer has the 10% slow from autoattacks with her rework. Sad.
https://twitter.com/SufficientStats
iCanada
Profile Joined August 2010
Canada10660 Posts
April 29 2013 07:52 GMT
#4072
New Sejuani looks so fun.

Change to her passive seems like huge early jungle buffs. Is W now an AA reset?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 29 2013 08:14 GMT
#4073
Lane Sej is going to be a thing now, especially against AD champions. Free armor, nigh-ungankable, late game scaling with Health and AP/MPen. I expect it to be FotM within a week.
It's your boy Guzma!
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-04-29 08:22:24
April 29 2013 08:19 GMT
#4074
So real talk on jungle items on laning champs.

In the LCS, we saw Vlad (dunno any other champs for sure) picking up Spirit of the Spectral Wraith in quite a few games. Spirit of the Elder Lizard is getting popular on Ezreal (someone mentioned on Jayce), and maybe a couple other AD scaling champs as well. These jungle items give a cost efficient mix of damage, CDR, and spell vamp or true DOT. The regen is a nice bonus, and the butcher passive is icing on the cake because it makes last hitting easier, and adds a not-insignificant amount of objective control.

Although right now they seem to be fairly the niche, the fact seems they are borderline too cost-effective, even ignoring the smite CD being totally wasted. They almost feel like mini-triforces for a certain "role".
(╯°□°)╯︵ ┻━┻
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
April 29 2013 08:36 GMT
#4075
I'm honestly not too concerned about it; what they give in cost efficiency they lack in slot efficiency, and only certain champions with strong synergy will end up picking them up in lane (Vlad, Battlemage Ezreal, etc). Elder Lizard won't be very common on ADCs minus Ezreal because you're delaying ADC multiplicative scaling, when there are better item choices.

It's basically like BotRK on ADCs currently. It's sometimes a strong first buy on certain champions in certain situations.
"His father is pretty juicy tbh." ~WaveofShadow
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-04-29 08:52:28
April 29 2013 08:50 GMT
#4076
On April 29 2013 17:19 ticklishmusic wrote:
So real talk on jungle items on laning champs.

In the LCS, we saw Vlad (dunno any other champs for sure) picking up Spirit of the Spectral Wraith in quite a few games. Spirit of the Elder Lizard is getting popular on Ezreal (someone mentioned on Jayce), and maybe a couple other AD scaling champs as well. These jungle items give a cost efficient mix of damage, CDR, and spell vamp or true DOT. The regen is a nice bonus, and the butcher passive is icing on the cake because it makes last hitting easier, and adds a not-insignificant amount of objective control.

Although right now they seem to be fairly the niche, the fact seems they are borderline too cost-effective, even ignoring the smite CD being totally wasted. They almost feel like mini-triforces for a certain "role".

I think it more so has to do with Spectral Wraith >>>> WotA, as an item. Not so much cost efficiency playing a role in it getting picked up.


As far as that all blue ez build goes, it sucks, just a dumb fad.

I'm all for more powertiming itemizations though; Riot needs to make better midgame items, not midgame items that transition to lategame counterparts.
liftlift > tsm
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-04-29 08:58:59
April 29 2013 08:51 GMT
#4077
On April 29 2013 17:19 ticklishmusic wrote:
So real talk on jungle items on laning champs.

In the LCS, we saw Vlad (dunno any other champs for sure) picking up Spirit of the Spectral Wraith in quite a few games. Spirit of the Elder Lizard is getting popular on Ezreal (someone mentioned on Jayce), and maybe a couple other AD scaling champs as well. These jungle items give a cost efficient mix of damage, CDR, and spell vamp or true DOT. The regen is a nice bonus, and the butcher passive is icing on the cake because it makes last hitting easier, and adds a not-insignificant amount of objective control.

Although right now they seem to be fairly the niche, the fact seems they are borderline too cost-effective, even ignoring the smite CD being totally wasted. They almost feel like mini-triforces for a certain "role".


butcher doesn't work on lane creeps bro

yeah they are great, what i never see is people getting spirit of the ancient golem in lane. Its a great survivability item and very cost efficient+allows you to get tenacity and pick other boots like sorcs or tabis or mobi which are really good on certain champs/situations.

I also get it on top of Spirit of the Spectral Wraith for jungle Elise, as its perfect midgame survival item and allows you to build sorcs for the pen which she loves, its still extremely efficient without the butcher passive, easily as efficient as your other choices for health (locket, Aegis), and more efficient than sunfire/mogs, which I don't need that much survivability yet anyway. Its a perfect midgame survivability item.

basically its really good, its efficiency is so good and that tenacity is amazing, there was a reason a while back everyone in every role got mercs.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 29 2013 09:00 GMT
#4078
Sej feels really strong. Reminds me a lot of J4. Has gap closer, knockup, AoE clear, slow, good base damage, loves the tanky CDR items (Locket, Golem), gets free armor.

I mean, she was always strong, but now her big weaknesses before kind of mitigated. Before she had a weak first clear, and while her kit had damage, it wasn't really bursty damage, whereas now she can actually surprise some people. Q-Auto-W-E in my experience actually hits fairly hard; reminds me of J4 EQ-auto-W. Both great initiators, great clearers, great gankers.

W is an auto reset now, which is huge for clear speed.

I dunno, i likes her. I think she might get nerfed real quick though.
Cixah
Profile Joined July 2010
United States11285 Posts
April 29 2013 09:31 GMT
#4079
The problem I'm having the Battlemage Ez or ALL BLUE EZ, is that its so easy to play. That and since most people can't predict skillshots in silver he just does nearly infinity damage. I can see something there getting nerfed again, but IDK what.
Hug The Goat! Hug the Goat! Hug the Goat!
Dusty
Profile Blog Joined December 2010
United States3359 Posts
April 29 2013 10:21 GMT
#4080


Trundle spotlight! Really hoping for a Tuesday morning patch. Can't wait to see the 3 new champiions (・ω・ )
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