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United States47024 Posts
On April 05 2013 02:14 Juicyfruit wrote: I would do Q>W>E personally for better teamfighting. You probably only have to (or get to) reposition yourself once in a teamfight and the cooldown isn't so low even at max that you can afford to use it for damage. I don't see why you'd go Q>W>E rather than Q>E>W. Or at least level E in such a way that its CD matches your W ranks (rank 3 E with rank 1 W, rank 4 E with rank 2-3, etc.). E's damage scaling is more aggressive, and you're going to be hard pressed to position W's while simply walking into position. You're going to need E off CD to really position W well anyway.
Essentially, any scenario where you'd want to cast W, you're going to cast E to either get in or get out, so there's no point in having W's cooldown lower than E's. On the other hand, E has a lot of situations where you can use it without W (wave clearing, escaping, etc.).
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On April 05 2013 02:33 TheYango wrote:Show nested quote +On April 05 2013 02:14 Juicyfruit wrote: I would do Q>W>E personally for better teamfighting. You probably only have to (or get to) reposition yourself once in a teamfight and the cooldown isn't so low even at max that you can afford to use it for damage. I don't see why you'd go Q>W>E rather than Q>E>W. Or at least level E in such a way that its CD matches your W ranks (rank 3 E with rank 1 W, rank 4 E with rank 2-3, etc.). E's damage scaling is more aggressive, and you're going to be hard pressed to position W's while simply walking into position. You're going to need E off CD to really position W well anyway.
But you're thinking of constant aggressive E->W combos whereas I feel she would do just as well to spam Q from the back because her sustained damage with 40% CDR and liandry will be quite high. W whoever wants to dive her, and then half-way through the teamfight when you see a good opening is when you E->W->R or Zhonya whatever.
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On April 05 2013 02:38 Juicyfruit wrote:Show nested quote +On April 05 2013 02:33 TheYango wrote:On April 05 2013 02:14 Juicyfruit wrote: I would do Q>W>E personally for better teamfighting. You probably only have to (or get to) reposition yourself once in a teamfight and the cooldown isn't so low even at max that you can afford to use it for damage. I don't see why you'd go Q>W>E rather than Q>E>W. Or at least level E in such a way that its CD matches your W ranks (rank 3 E with rank 1 W, rank 4 E with rank 2-3, etc.). E's damage scaling is more aggressive, and you're going to be hard pressed to position W's while simply walking into position. You're going to need E off CD to really position W well anyway. But you're thinking of aggressive E->W combos whereas I feel she would do just as well to spam Q from the back because her sustained damage with 40% CDR and liandry will be quite high. W whoever wants to dive her, and then half-way through the teamfight when you see a good opening is when you E->W->R or Zhonya whatever. Likely combo will be E (or Flash) -> W -> Zhonya - > R -> W (likely up at this point). Huge amount of AoE fuckage.
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I think you would have to level E first regardless. E is going to be your primary wave clear and your primary escape, you're going to want to use it on every creep wave and also have it up when a gank happens, and the cooldown goes down dramatically with levels.
Skill order is either going to be E>Q>W or E>W>Q, seems to me.
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I might be missing something but how does camera look change which side you prefer i think most people prefer blue side but i dont see how camera lock.effects
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yay peke is #1 in the voting
Surprised oce with his 180k facebook likes didn't manage to mobilize the oce army to at least vote him into top 3^^
damn Scarra only guy with >50%
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On April 05 2013 02:49 samthesaluki wrote: I might be missing something but how does camera look change which side you prefer i think most people prefer blue side but i dont see how camera lock.effects If you play with camera lock, purple side is disadvantageous 100% of the time. Since the UI takes up the bottom ~1/9th of your screen, and purple side is moving "down", it's always cutting off a bit of the vision of what you're trying to do. Even for non-locked camera, you still have to move the screen a bit further than usual to see exactly what you want.
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lol is dying heard it here first
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United States47024 Posts
On April 05 2013 02:42 Requizen wrote:Show nested quote +On April 05 2013 02:38 Juicyfruit wrote:On April 05 2013 02:33 TheYango wrote:On April 05 2013 02:14 Juicyfruit wrote: I would do Q>W>E personally for better teamfighting. You probably only have to (or get to) reposition yourself once in a teamfight and the cooldown isn't so low even at max that you can afford to use it for damage. I don't see why you'd go Q>W>E rather than Q>E>W. Or at least level E in such a way that its CD matches your W ranks (rank 3 E with rank 1 W, rank 4 E with rank 2-3, etc.). E's damage scaling is more aggressive, and you're going to be hard pressed to position W's while simply walking into position. You're going to need E off CD to really position W well anyway. But you're thinking of aggressive E->W combos whereas I feel she would do just as well to spam Q from the back because her sustained damage with 40% CDR and liandry will be quite high. W whoever wants to dive her, and then half-way through the teamfight when you see a good opening is when you E->W->R or Zhonya whatever. Likely combo will be E (or Flash) -> W -> Zhonya - > R -> W (likely up at this point). Huge amount of AoE fuckage. If you're going to self-R, you should be using E->R->E to reposition after.
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50k Russian watching doto o_O
I wonder if even LoL could get that many viewers on a non-English stream
Also yeah Lissandra will likely be spamming Q with Llandras in the back(even if the range seems kind of short for that), but if she's building mainly damage, the EWR(self-R, you won't even need Zhonyas here) -> Q or Zhonyas or whatever seems to be some incredible damage considering how reasonably safe it'll be for initiation(4 seconds of invulnerability potentially). I wonder how much tankyness she requires ... But if she can get away with just Abyssal and Zhonyas for tankyness it'll be really scary. Seems like someone I should consider buying.
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It would require a flash but she could have a pretty silly initiate by flashing in, E back towards your team, then W-R-E
So many theoretical possibilities with that kit, it looks completely amazing.
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On April 05 2013 02:30 onlywonderboy wrote:Show nested quote +On April 05 2013 02:18 AsmodeusXI wrote:Your weekly moments of brilliance from r/lol's Trash Talk thread. + Show Spoiler +THESE HYPERLINKS ARE AS EMPTY AS HOTSHOTS RUNE PAGE LETS SEE IF HOTSHOT CAN KEEP HIS ULT IN HIS PANTS TODAY. FINALLY A WEEK WHERE CLG WILL HAVE 0 LOSSES THE ONLY REASON WHY MARN PICKED MEGAZERO IS SO THAT THEY COULD WARN THEIR FANS HOW MANY WINS THEY WOULD GET THIS SEASON GENJA ARROWS WERE SEEN SOMWHERE AROUND SOUTH AFRICA- CNN CHAOX TOOK REGI'S EYEBROWS WITH HIM NA PRO SCENE? YOU MEAN N/A PRO SCENE The "N/A pro scene" one made me chuckle pretty hard. My personal favorite:
THINK WHAT WILD TURTLE CAN DO NOW THAT HE'S GOT A SECOND DAY OF PRACTICE WITH TSM! Took me a moment to get it.
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United States23745 Posts
Guess that's what happens when no big name LoL players are on and the Star Ladder Finals are going on for Dota 2 
But yeah, it is weird not seeing LoL in first ha.
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i had a game where i was diana and twice in the game darius ulted me and it got me even though i used max range lunar rush
tl;dr: riot hates skarner
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On April 05 2013 02:47 Ketara wrote: I think you would have to level E first regardless. E is going to be your primary wave clear and your primary escape, you're going to want to use it on every creep wave and also have it up when a gank happens, and the cooldown goes down dramatically with levels.
Skill order is either going to be E>Q>W or E>W>Q, seems to me.
Seems like you can at least equalize the wave well enough with just Q and W. I guess if she was playing super defensively she might have to rely on E but she seems like she'll be in a dominant position most of the time. Very few mid heroes can 1-shot both melee and ranged minions before their deathcap and generally pushing against a hero with a blink, a targeted stun, a root, and slows is just going to get you killed by the jungler over and over.
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United States47024 Posts
Being able to clear from 1050 range is very different from having to use a PbAoE skill to do it. You can't walk up to W a wave when 3+ enemy heroes are trying to push a tower.
On April 05 2013 02:38 Juicyfruit wrote: But you're thinking of constant aggressive E->W combos whereas I feel she would do just as well to spam Q from the back because her sustained damage with 40% CDR and liandry will be quite high. W whoever wants to dive her, and then half-way through the teamfight when you see a good opening is when you E->W->R or Zhonya whatever. This kind of playstyle is just better on a hero that has 1-2 primary nukes. Lissandra's damage dealing ability is spread fairly evenly among all 4 of her spells, so you have to be using all of them to push out all your damage output. Her single spell damage is mediocre--but she's scaled around having 4 nukes that all do AoE damage. If you're just using Q from the backline and using W defensively, why are you not just playing a different AP with a kit more specifically focused on their generic nuke?
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On April 05 2013 03:01 Juicyfruit wrote:Show nested quote +On April 05 2013 02:47 Ketara wrote: I think you would have to level E first regardless. E is going to be your primary wave clear and your primary escape, you're going to want to use it on every creep wave and also have it up when a gank happens, and the cooldown goes down dramatically with levels.
Skill order is either going to be E>Q>W or E>W>Q, seems to me. Seems like you can at least equalize the wave well enough with just Q and W. I guess if she was playing super defensively she might have to rely on E but she seems like she'll be in a dominant position most of the time. Very few mid heroes can 1-shot both melee and ranged minions before their deathcap and generally pushing against a hero with a blink, a targeted stun, a root, and slows is just going to get you killed by the jungler over and over.
I guess it depends on how easy it is to hit most of the wave with the splash from the Q.
I am like so super excited for this champion, oh em gee.
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Woah. Yango got a hammer!? Good for you.
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i am also unsure why you guys are arguing about how a hero is supposed to be played when she's not even released on live server with finalized numbers
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