• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:58
CEST 19:58
KST 02:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon95Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5202 users

[Patch 3.03: Quinn] General Discussion - Page 145

Forum Index > LoL General
Post a Reply
Prev 1 143 144 145 146 147 176 Next
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-03-14 15:57:51
March 14 2013 15:56 GMT
#2881
Well we're there. LoL is dead now. Thank god for HotS.

+ Show Spoiler +
Is this what we're doing now? Saying ridiculous things for ridiculousness's sake?
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 14 2013 15:58 GMT
#2882
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.
It's your boy Guzma!
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 14 2013 15:58 GMT
#2883
On March 15 2013 00:43 zulu_nation8 wrote:
Because something is unpredictable and seemingly hard to deal with, it means riot should do something about it. The players have no responsibility to learn how the game works.


Considering that Riot removed crit from masteries, reformulated the pure RNG into pseudo RNG, and reworked Tryndamere to make him more consistent in the first place, yes, I think Riot would agree with that statement. Unpredictable power, especially early, is bad power. The main exception is when the unpredictable power is predictably weak (e.g. crit runes, lone crit rune argument aside) or it comes really late (so the game isn't as likely to be determined by lucky RNG). Personally if it was me and I wanted purer competition I would remove all RNG from the game and find some other way for autoattacks to scale.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-03-14 15:59:22
March 14 2013 15:58 GMT
#2884
Thankfully this discussion spiralled down quick rather than suffer a long protracted death. damn it.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-03-14 15:59:35
March 14 2013 15:59 GMT
#2885
On March 15 2013 00:58 Requizen wrote:
Show nested quote +
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.

Aren't you supposed to be playing HotS?
RIP Ryan Davis / TL or Die / @onlywonderboy
Slayer91
Profile Joined February 2006
Ireland23382 Posts
Last Edited: 2013-03-14 15:59:40
March 14 2013 15:59 GMT
#2886
On March 15 2013 00:58 Requizen wrote:
Show nested quote +
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.


he's not the mad one, he's just making fun of people whining about things they lost to and call it OP
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 14 2013 16:02 GMT
#2887
You guys...
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
sylverfyre
Profile Joined May 2010
United States8298 Posts
March 14 2013 16:02 GMT
#2888
The thing is, Tryndamere's passive crit is VISIBLE and he has to throw it away to heal himself. It's not invisible RNG, and if he has any reasonable amount of rage it's a high enough % that you can EXPECT to be crit (where the 4% crit mastery was such low % that you couldn't plan around it)

It's the same reason why an AD carry with an IE isn't 'bad RNG' - it's going to happen often enough that if you're not expecting to be crit, you're just not thinking things through.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 14 2013 16:12 GMT
#2889
if trynd had like, higher health, higher sustain, or higher crit, he may very well be OP, but as it stands he is not. Riven and Vlad were OP for a long time and being manaless contributed to a lot of it. After Riot nerfed those champions, not by reworking them but by actually nerfing them, none of them are a poblem now. So it's almost never a champion's design that makes him OP, it's other factors along with the design.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-03-14 16:26:43
March 14 2013 16:16 GMT
#2890
I don't think the issue is that bad design is OP. It's that bad design is bad design. Or rather, inconsistent in this case--seeing as I don't think a crit-based kit is necessarily fundamentally bad (it's interesting design to explore for sure)--but it's inconsistent with Riot's philosophy as applied to the rest of the game.

In this case, Tryndamere's crit mechanic just feels inconsistent because Riot went out of their way to remove all other similar mechanics from the game (Dodge--and with it Jax's Dodge synergy/scaling, crit masteries, Season 1 Nimbleness mastery). There doesn't seem to be a good consistent reason why Tryndamere's crit-based kit should stay in the game while some of the others were removed (I actually liked the Nimbleness mastery a lot).
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2013 16:22 GMT
#2891
On March 15 2013 00:59 Slayer91 wrote:
Show nested quote +
On March 15 2013 00:58 Requizen wrote:
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.


he's not the mad one, he's just making fun of people whining about things they lost to and call it OP

Or at least he's trying to make it look like it so he can be passive-aggressive with me. And yeah, a crit at level 2-3 kinda beats most damaging abilities champs have at their disposal, simply in terms of burst. I'm not saying it's OP, because unless he's running crit runes the Trynd player can't rely on it either. However, I'm saying it's obnoxious because it'd be the same as saying "maybe this spell does 50 base damage, maybe it does 100" and you have to play considering it'll be 100.
It's not OP, it's annoying to play against and frustrating. Of course it's not either to the level of GP pre-masteries remake because it's harder for Trynd to engage on you (esp. since he uses E offensively), but that doesn't remove the annoying factor.
Cant take LMS hipsters serious.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-03-14 16:24:24
March 14 2013 16:23 GMT
#2892
To be fair, crit in general is a bad mechanic if you want a game that stays away from RNG mechanics.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheYango
Profile Joined September 2008
United States47024 Posts
March 14 2013 16:24 GMT
#2893
On March 15 2013 01:22 Alaric wrote:
Show nested quote +
On March 15 2013 00:59 Slayer91 wrote:
On March 15 2013 00:58 Requizen wrote:
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.


he's not the mad one, he's just making fun of people whining about things they lost to and call it OP

Or at least he's trying to make it look like it so he can be passive-aggressive with me. And yeah, a crit at level 2-3 kinda beats most damaging abilities champs have at their disposal, simply in terms of burst. I'm not saying it's OP, because unless he's running crit runes the Trynd player can't rely on it either. However, I'm saying it's obnoxious because it'd be the same as saying "maybe this spell does 50 base damage, maybe it does 100" and you have to play considering it'll be 100.
It's not OP, it's annoying to play against and frustrating.
Of course it's not either to the level of GP pre-masteries remake because it's harder for Trynd to engage on you (esp. since he uses E offensively), but that doesn't remove the annoying factor.

I'll just say that if you ever play DotA and have CK on the other team, I hope you don't get an aneurysm when he hits you with a 4 second Chaos Bolt stun.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 14 2013 16:26 GMT
#2894
On March 15 2013 00:59 onlywonderboy wrote:
Show nested quote +
On March 15 2013 00:58 Requizen wrote:
On March 15 2013 00:48 zulu_nation8 wrote:
let's just make it so that nothing in the game is ever frustrating or obnoxious, everyone will always win lane and there's nothing "dumb" like manaless champions, free crit, stealth, or anything that makes the game remotely challenging. After all you paid for skins so you deserve to be good at the game, and the only reason everyone is not diamond is because of dumb mechanics in the game that apparently everyone aside from you has figured out how to play against.

Deep breaths, in and out. Go make some tea or something.

Aren't you supposed to be playing HotS?

Can't play anything at work

You guys are entertaining though.
It's your boy Guzma!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 14 2013 16:26 GMT
#2895
No no it's far worse when you playing CK and only ever get 1-2 second stuns. Now that's aneurysm inducing.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 14 2013 16:27 GMT
#2896
i think it's a skill problem, i've never heard anyone say trynd is annoying to lane against.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
March 14 2013 16:35 GMT
#2897
Removing all forms of RNG was a bad decision altogether, at least for high level competitive play. This sounds contradictory but really, risk management should be an important skill, and for spectator sports it's an important aspect of making the outcome of an encounter actually tense. If everything worked 100% reliably, then you could predict the outcome of an encounter before it even happens the actual plays just become going through motions.
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2013 16:55 GMT
#2898
I know 'bout Chaos Knight, but overall I know so little 'bout DotA it'd feel the same no matter what 'bout half the heroes would do.
Cant take LMS hipsters serious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 14 2013 16:56 GMT
#2899
On March 15 2013 01:35 Juicyfruit wrote:
Removing all forms of RNG was a bad decision altogether, at least for high level competitive play. This sounds contradictory but really, risk management should be an important skill, and for spectator sports it's an important aspect of making the outcome of an encounter actually tense. If everything worked 100% reliably, then you could predict the outcome of an encounter before it even happens the actual plays just become going through motions.

Eh, I disagree. Just because there's no RNG doesn't mean skill doesn't come into play. Keeping an eye on counters/stacks like Jax timing his ult passive to make sure he gets procs when he wants, or Annie watching her stun timer for example. These things are reliable, but also has a large impact on the outcome of skirmishes.

Skillshots, active auras like Locket or Reverie, and utility spells such as Thresh Lantern all work reliably, but utilizing them (and landing them when aiming is necessary) is a level of skill, as is the counterplay of dodging skills and baiting cooldowns to retreat from them. Coordinating timings as a team, especially at pro level, also falls into this category.

Things can have wildly uncertain and surprising outcomes without leaving it up to a coin toss or dice roll.
It's your boy Guzma!
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 14 2013 17:01 GMT
#2900
On March 15 2013 01:56 Requizen wrote:
Show nested quote +
On March 15 2013 01:35 Juicyfruit wrote:
Removing all forms of RNG was a bad decision altogether, at least for high level competitive play. This sounds contradictory but really, risk management should be an important skill, and for spectator sports it's an important aspect of making the outcome of an encounter actually tense. If everything worked 100% reliably, then you could predict the outcome of an encounter before it even happens the actual plays just become going through motions.

Eh, I disagree. Just because there's no RNG doesn't mean skill doesn't come into play. Keeping an eye on counters/stacks like Jax timing his ult passive to make sure he gets procs when he wants, or Annie watching her stun timer for example. These things are reliable, but also has a large impact on the outcome of skirmishes.

Skillshots, active auras like Locket or Reverie, and utility spells such as Thresh Lantern all work reliably, but utilizing them (and landing them when aiming is necessary) is a level of skill, as is the counterplay of dodging skills and baiting cooldowns to retreat from them. Coordinating timings as a team, especially at pro level, also falls into this category.

Things can have wildly uncertain and surprising outcomes without leaving it up to a coin toss or dice roll.

Pro games are generally damn boring because everyone knows whether they can win their fights. You always know what's going to happen.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Prev 1 143 144 145 146 147 176 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#63
RotterdaM805
TaKeTV 314
TKL 278
IndyStarCraft 224
SteadfastSC177
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 805
ByuN 383
TKL 278
IndyStarCraft 224
SteadfastSC 177
UpATreeSC 116
MindelVK 23
StarCraft: Brood War
Britney 21496
Calm 4019
Jaedong 2275
Bisu 1357
Shuttle 707
Horang2 476
Mini 412
Soma 313
Rush 239
Larva 206
[ Show more ]
Stork 205
Dewaltoss 175
ZerO 143
Sharp 108
Soulkey 85
Liquid`Ret 47
910 47
firebathero 30
Bale 29
Terrorterran 27
ToSsGirL 26
Aegong 26
HiyA 24
soO 17
Barracks 14
Trap 12
sorry 12
Sacsri 11
Dota 2
qojqva3862
Counter-Strike
byalli2865
fl0m1232
pashabiceps895
x6flipin405
Other Games
Grubby6673
Liquid`RaSZi1580
FrodaN950
Beastyqt695
ceh9484
KnowMe198
mouzStarbuck173
ArmadaUGS135
QueenE115
XaKoH 108
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick2032
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 40
• Reevou 3
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix8
• Azhi_Dahaki5
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1026
Other Games
• imaqtpie645
• Shiphtur192
Upcoming Events
Afreeca Starleague
16h 2m
Snow vs Shinee
Shine vs EffOrt
GSL
17h 2m
PiGosaur Cup
1d 6h
The PondCast
1d 16h
Kung Fu Cup
1d 17h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.