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[Patch 3.02: Fake Quinn] General Discussion - Page 30

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BlueSpace
Profile Joined May 2011
Germany2182 Posts
Last Edited: 2013-02-15 16:22:23
February 15 2013 16:21 GMT
#581
On February 16 2013 01:12 Phrost wrote:
Show nested quote +
On February 16 2013 00:40 NeoIllusions wrote:
Are the new champ packages worth it? I can't imagine spending on RP on anything but on sale skins. @_@

oh, and rune pages.


Who buys runepages for RP? All of my extra ones have been from recruit-a-friend and ip

Why would you ever buy a runepage with IP. Spending RP on a 7-runepage bundle is like the most efficient way of using RP. Never, ever buy a runepage with IP unless you plan on not ever buying a single RP point.

7 rune page = 2600 RP = 7 * 6300 IP ~ 17 IP per RP

as comparison buying a champion at 6300 IP

New champion = 6300 IP = 975 RP ~ 6.5 IP per RP

So if you use RP to buy new champions and IP to buy rune pages, you end up with 7 rune pages and 3 new champions (actually 2, but I'm not picky)

while if you use IP to buy champions and RP for rune pages, you get 7 rune pages and 7 new champions.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
NpG)Explosive
Profile Joined January 2003
France994 Posts
February 15 2013 16:23 GMT
#582
On February 16 2013 01:12 Phrost wrote:
Show nested quote +
On February 16 2013 00:40 NeoIllusions wrote:
Are the new champ packages worth it? I can't imagine spending on RP on anything but on sale skins. @_@

oh, and rune pages.


Who buys runepages for RP? All of my extra ones have been from recruit-a-friend and ip


I did, twice. You can argue that only skins are worth spending RP on, but the rune pages bundle is a lot more cost effective than spending RP on champions.

On February 16 2013 00:39 sylverfyre wrote:
Show nested quote +
On February 16 2013 00:39 TheYango wrote:
On February 15 2013 22:58 OutlaW- wrote:
On February 15 2013 22:44 BlueSpace wrote:
Regarding the BotrK discussion. Your target has to have around 2.2k HP so that the average damage of a BotrK becomes larger than that of a fully stacked bloodthirster. With all the giant belts and adc building mogs it does sound attractive to replace a BT with a BotrK. So basically if you're expecting to fight high health targets most of the time and your build includes a BT, you might want to consider replacing the BT with a Botrk. Of course this doesn't say anything about timings, but apart from that there are probably late game 6-item scenarios where selling a BT and picking up a BotrK is actually worth it.

Edit: One question regarding the passive. Is the heal calculated before or after armor? So are you flat healing for 2.5% of the actual health of your target or is it (5% actual health - armor)/2 heal?

The heal from the active effect will always be equal to 150 (+50% Total AD) - it is calculated before the effects of damage mitigation are considered.
Disregarding the active ability, to exceed damage gained by a fully stacked The Bloodthirster on a target, the target must have at least 1100 health. To deal more average damage to a target than a The Bloodthirster from full to no health, the target must have over 2200 health.
Your attacks deal 5% of the target's current health in physical damage and heals you for half the amount (120 max. vs. minions) - heals half the damage of the damage that is dealt

Bear in mind that people tend to spend more time at lower health than at higher health because up-front burst damage means people will generally lose a significant chunk of their HP up front from the first round of abilities, and then lose the remaining health over the rest of the fight.

With that in mind, it makes me wonder if Twitch would really like BOTRK, since his burst is reversed (finishing burst rather than up-front burst)

That said, people have over 2200 health a LOT, and if theyre at 3k, they're unlikely to be losing over 1k in the init burst of abilities, pushing up BOTRK's power.


It's also worth noting that spray and pray will apply full damage from botrk's passive to all targets, whille normal damage can go down to 40%. Often the targets in the far back are quite high on health because they are less exposed, which makes it even more interesting.
Don_Julio
Profile Blog Joined June 2010
2220 Posts
February 15 2013 16:25 GMT
#583
On February 16 2013 01:12 Phrost wrote:
Show nested quote +
On February 16 2013 00:40 NeoIllusions wrote:
Are the new champ packages worth it? I can't imagine spending on RP on anything but on sale skins. @_@

oh, and rune pages.


Who buys runepages for RP? All of my extra ones have been from recruit-a-friend and ip


Someone said that runepages are the most efficient purchases at the RP/IP rate, that you can buy with IP, too. Also it's much more rewarding to get things you can do stuff with (champions) out of your IP. Though, I still haven't bought runepages via RP myself, yet.


I just noticed what the biggest shortcoming of the LCS is: There are way too few steamers worth watching out there at matchdays.
Ecael
Profile Joined February 2008
United States6703 Posts
February 15 2013 16:26 GMT
#584
It is less time consuming to work overtime for like a few hours than to use your free time to grind IP for rune pages.

That is unless they have the 2x page for 6.3k ip deal again, are you reading this Cheep? Are you feeling the pain still?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 15 2013 16:29 GMT
#585
On February 16 2013 00:47 Purge wrote:
Show nested quote +
On February 15 2013 20:37 NeoIllusions wrote:
Purge, you came out of nowhere but I like your posts.


Yay! Thank you.

Glad to see I am putting my LoL nerdiness to good work. TBH I should have been here posting alot earlier - this account has been open for years - but I came back to TL because of the amazing LoL tournament writeups they made. + Im lazy.

Do you by any chance make a lot of Dota 2 videos on youtube?
Because you're causing me to miss a lot of sleep if you did.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35150 Posts
February 15 2013 16:29 GMT
#586
On February 16 2013 01:26 Ecael wrote:
It is less time consuming to work overtime for like a few hours than to use your free time to grind IP for rune pages.

That is unless they have the 2x page for 6.3k ip deal again, are you reading this Cheep? Are you feeling the pain still?

Have 19 pages, gg.
mordek
Profile Blog Joined December 2010
United States12704 Posts
February 15 2013 16:30 GMT
#587
On February 16 2013 01:10 Ketara wrote:
So, I have a problem.

When I'm playing Kennen and going into teamfights, I can't not alt tab and turn this on
+ Show Spoiler +

Hahaha this is awesome.

One time a friend of mine was heading towards my brother's lane to save him and he yells "I'M COMING" and then all you hear in the mic is that pirate's of the carribbean song lololol
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Mensol
Profile Joined September 2012
14536 Posts
February 15 2013 16:34 GMT
#588
Quinn doesnt look interesting at all. At least for me.

vayne #1
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 15 2013 16:40 GMT
#589
On February 16 2013 01:34 Mensol wrote:
Quinn doesnt look interesting at all. At least for me.

vayne #1



If she hardcounters Teemo, like everyone is saying, then I'm buying her.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Purge
Profile Joined November 2010
Canada372 Posts
February 15 2013 16:45 GMT
#590
On February 16 2013 01:29 obesechicken13 wrote:
Show nested quote +
On February 16 2013 00:47 Purge wrote:
On February 15 2013 20:37 NeoIllusions wrote:
Purge, you came out of nowhere but I like your posts.


Yay! Thank you.

Glad to see I am putting my LoL nerdiness to good work. TBH I should have been here posting alot earlier - this account has been open for years - but I came back to TL because of the amazing LoL tournament writeups they made. + Im lazy.

Do you by any chance make a lot of Dota 2 videos on youtube?
Because you're causing me to miss a lot of sleep if you did.


No, no I did not. I havent gotten into Dota2 other than watching pro games occasionally.
"Never do an enemy a small injury." - Machiavelli
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 15 2013 16:46 GMT
#591
I know I get like this for a lot of new champs, but I'm super psyched for her. From an ADC perspective, she has both an AD and AS steroid, neither of which is casted (though you can manually proc both with E), so I don't think late game damage scaling is an issue for her. E is a pretty good self peel, probably most comparable to Cait's net, though way more situational. However, it also doubles as a burst combo, so it's more flexible. And Blind is still really dumb as a CC, especially in a meta where some of the strongest champions are Xin, Vi, and Kha.

I just like her flexibility. It feels like every skill has a myriad of uses. Q is a poke, a trading tool, and a defensive maneuver depending on who's attacking her. W's active is as good for chasing as it is for defensive brush checking. E is a peel and burst. And even her ult can be used for chasing, execution, or escape.

Plus, I feel she's flexible enough to go top/mid as a semi-bruiser or bot as pure AD, though I'm sure the general public will only let her be played as whichever the pros put her as in a casted game.
It's your boy Guzma!
Purge
Profile Joined November 2010
Canada372 Posts
February 15 2013 16:47 GMT
#592
On February 16 2013 01:34 Mensol wrote:
Quinn doesnt look interesting at all. At least for me.

vayne #1


Vayne will always be #1 AD, but Quinn is looking more interesting to me than Ez at least. Everyone else is boring >.>, (cept maybe graves) this might be a #2.
"Never do an enemy a small injury." - Machiavelli
BlueSpace
Profile Joined May 2011
Germany2182 Posts
February 15 2013 16:47 GMT
#593
On February 16 2013 01:19 TheYango wrote:
Show nested quote +
On February 16 2013 01:11 BlueSpace wrote:
On February 16 2013 00:52 TheYango wrote:
On February 16 2013 00:39 sylverfyre wrote:
With that in mind, it makes me wonder if Twitch would really like BOTRK, since his burst is reversed (finishing burst rather than up-front burst)

That said, people have over 2200 health a LOT, and if theyre at 3k, they're unlikely to be losing over 1k in the init burst of abilities, pushing up BOTRK's power.

Well I mean, burst doesn't come primarily from the AD carry, regardless. It's more to do with the other 4 champs in the game than you.

That said, I already made note before that Twitch specifically is a pretty good BotRK candidate.

What I'm going for is that BotrK is a lategame item, which is sometimes better than a BT. I would never see myself building it as 1st/2nd damage item like a BT. So if for some reason, I don't build BT, but I end up with a vamp scepter in my inventory and I hit my 5th/6th item, I can check the enemy team comp and go... Hmmm everbody has 3K health at least. Lets go botrk.

The item is actually better early now than it is later. This is for two reasons: 1) Warmogs' popularity means that typically many players are buying their HP first and their resists later, and 2) later on the increased effectiveness of the BotRK proc doesn't actually outweigh the fact that it can't crit.

The RoG link posted shows this pretty clearly. The scenarios where BotRK is better than the alternatives are most pronounced at the point of 2 damage items. At 3-4 damage items, it's actually not that amazing.

At some point the BotrK will outscale crit against high health targets if you directly compare with a BT. A fully stacked BT adds 55 damage. So assuming 250% crit damage and a 55% crit chance, you gain an extra 133 damage roughly every second attack. That means the average damage will break even at around 4.5k health which is of course a significant difference. So you need to a super beefy enemy team. As a second item it will only be effective if the enemy team picks up a lot of health. Maybe it makes sense on top laners instead of ad carries, if for example you're facing a shen, that stacks health.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Purge
Profile Joined November 2010
Canada372 Posts
February 15 2013 16:51 GMT
#594
On February 16 2013 01:46 Requizen wrote:
I know I get like this for a lot of new champs, but I'm super psyched for her. From an ADC perspective, she has both an AD and AS steroid, neither of which is casted (though you can manually proc both with E), so I don't think late game damage scaling is an issue for her. E is a pretty good self peel, probably most comparable to Cait's net, though way more situational. However, it also doubles as a burst combo, so it's more flexible. And Blind is still really dumb as a CC, especially in a meta where some of the strongest champions are Xin, Vi, and Kha.

I just like her flexibility. It feels like every skill has a myriad of uses. Q is a poke, a trading tool, and a defensive maneuver depending on who's attacking her. W's active is as good for chasing as it is for defensive brush checking. E is a peel and burst. And even her ult can be used for chasing, execution, or escape.

Plus, I feel she's flexible enough to go top/mid as a semi-bruiser or bot as pure AD, though I'm sure the general public will only let her be played as whichever the pros put her as in a casted game.


Yeah she does have quite the amount of utility in her kit. And dat blind ..... Xin Zhao's everywhere are going to hate my guts. I was looking @ it and was like (Isnt this exactly why they took it off Corki? It instantly makes you win trades in lane).

Speaking about that, are their really any downsides to that blind? the thing has like a 6 sec cd, and with 1.5 sec uptime. I guess itll all come down to the mana cost.
"Never do an enemy a small injury." - Machiavelli
Purge
Profile Joined November 2010
Canada372 Posts
February 15 2013 16:53 GMT
#595
On February 15 2013 22:03 barbsq wrote:
Show nested quote +
On February 15 2013 18:22 RagequitBM wrote:
I wish there was a Day[9]-esque person for League. Improving feels so arbitrary to me. Like I know I'm a better player than I used to be, because I used to get out-laned regularly, but now I can win lane against almost any below Silver I ADC. However, I'm not sure why I'm better.

My teamfighting is still iffy too.

I'll plug monte's series on the off chance he hasn't seen this post ;o
https://www.youtube.com/user/MontegomeryLoL

imo, monte is well on his way to becoming the day9 of LoL. His mondays with monte series has already helped me a ton.


He literally comes off as a Day9 league clone. There can only be 1. Ill try and watch him som'more though.
"Never do an enemy a small injury." - Machiavelli
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 15 2013 16:54 GMT
#596
On February 16 2013 01:51 Purge wrote:
Show nested quote +
On February 16 2013 01:46 Requizen wrote:
I know I get like this for a lot of new champs, but I'm super psyched for her. From an ADC perspective, she has both an AD and AS steroid, neither of which is casted (though you can manually proc both with E), so I don't think late game damage scaling is an issue for her. E is a pretty good self peel, probably most comparable to Cait's net, though way more situational. However, it also doubles as a burst combo, so it's more flexible. And Blind is still really dumb as a CC, especially in a meta where some of the strongest champions are Xin, Vi, and Kha.

I just like her flexibility. It feels like every skill has a myriad of uses. Q is a poke, a trading tool, and a defensive maneuver depending on who's attacking her. W's active is as good for chasing as it is for defensive brush checking. E is a peel and burst. And even her ult can be used for chasing, execution, or escape.

Plus, I feel she's flexible enough to go top/mid as a semi-bruiser or bot as pure AD, though I'm sure the general public will only let her be played as whichever the pros put her as in a casted game.


Yeah she does have quite the amount of utility in her kit. And dat blind ..... Xin Zhao's everywhere are going to hate my guts. I was looking @ it and was like (Isnt this exactly why they took it off Corki? It instantly makes you win trades in lane).

Speaking about that, are their really any downsides to that blind? the thing has like a 6 sec cd, and with 1.5 sec uptime. I guess itll all come down to the mana cost.

Depends on how you level skills. At high ranks. Q looks pretty pricey (80 Mana per cast on a 7 second CD), but the damage per level you get from it is massive. Even at base rank, 60 mana is pretty expensive if you're using it a lot.

I think a poke-oriented Quinn might go oom with it pretty fast, but as a singular tool, it seems very op. It'll probably depend on how hard the skillshot is to hit, but it looks pretty fast.
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35150 Posts
February 15 2013 17:00 GMT
#597
On February 16 2013 01:53 Purge wrote:
Show nested quote +
On February 15 2013 22:03 barbsq wrote:
On February 15 2013 18:22 RagequitBM wrote:
I wish there was a Day[9]-esque person for League. Improving feels so arbitrary to me. Like I know I'm a better player than I used to be, because I used to get out-laned regularly, but now I can win lane against almost any below Silver I ADC. However, I'm not sure why I'm better.

My teamfighting is still iffy too.

I'll plug monte's series on the off chance he hasn't seen this post ;o
https://www.youtube.com/user/MontegomeryLoL

imo, monte is well on his way to becoming the day9 of LoL. His mondays with monte series has already helped me a ton.


He literally comes off as a Day9 league clone. There can only be 1. Ill try and watch him som'more though.

I remember Studio tried to do the same a while back, not sure if he's still doing it.
TheYango
Profile Joined September 2008
United States47024 Posts
February 15 2013 17:08 GMT
#598
On February 16 2013 01:47 BlueSpace wrote:
As a second item it will only be effective if the enemy team picks up a lot of health.

I don't know how you're drawing this conclusion.

The breakeven without any crit is at 2-2.5k HP. The breakeven with IE and high crit is 4k+ HP. 2k HP midgame is far more common than 4k+ HP lategame, because by lategame people try to round out their defensive stats. It's rare to see someone actually break the 5k HP mark. But 2-2.5k HP early is far more frequent.

I'd say its more common for BotRK to be worthwhile at the point of 2 damage items than it is to be at 4 damage items.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
February 15 2013 17:09 GMT
#599
Tried BotRK on Jax, liked it a lot (I stacked resistances after that and I wanted to see how good it is compared to triforce, as I value sustain <-> no-sustain very highly on champs like Vi and him). But since he can rely on a lot of damage coming from W and R maybe it skews the equation (sheen procs are hella good on damage so I certainly had less burst, being able to survive one did good on my ability to 1v2-1v3 as long as it was bruisers and not their fed Vayne, that I could still 1v1).
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-15 17:18:53
February 15 2013 17:16 GMT
#600
It's a very different timing. Triforce is strongest the moment you get it, while BotRK is strongest when it's paired with an AS source (most practical one for a lot of champs probably being Zephyr).

The single-item timing tends to be more practical for melees because by the time you would finish a second item, the incidental incoming damage is high enough that the 2nd item often has to be a defensive item for you to not get exploded. So what should be a 2-item timing becomes a 3-item timing because you have to fill in a defensive item along the way.

This actually changes enormously if they put attack speed on BotRK, because it means the item is strong as a single damage item, which actually changes your power curve a lot.
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