• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:23
CEST 12:23
KST 19:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Data needed vespene.gg — BW replays in browser
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Nintendo Switch Thread Beyond All Reason Total War: Warhammer 40K
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10533 users

[Patch 3.01: Season 3] General Discussion - Page 185

Forum Index > LoL General
Post a Reply
Prev 1 183 184 185 186 187 191 Next
OhNeverMind
Profile Joined October 2010
United States90 Posts
February 13 2013 17:46 GMT
#3681
I don't understand why it is a bad thing for the spirit stone items to be situationally good on some laners. I never thought that wriggles on some top laners was a huge issue either (except when it was so efficient that there were 3 per team). As long as you give up some opportunity costs in other stats in exchange for the spirit stone items I think it is a good thing to have some laners want to build them.

If the thought is they are too efficient compared to the core offensive/defensive items then I could understand nerfing the cost-efficiency, but I don't think they need to try and force them truly jungler-only items.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 13 2013 17:50 GMT
#3682
because you can just build philo stone..
Alaric
Profile Joined November 2009
France45622 Posts
February 13 2013 17:50 GMT
#3683
Random bit: I used my ult after Vi casted hers as Olaf, and still got suppressed when she reached me.

Also I can confirm the "change your keybindings" crash bug.
Cant take LMS hipsters serious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 13 2013 17:53 GMT
#3684
On February 14 2013 02:46 OhNeverMind wrote:
I don't understand why it is a bad thing for the spirit stone items to be situationally good on some laners. I never thought that wriggles on some top laners was a huge issue either (except when it was so efficient that there were 3 per team). As long as you give up some opportunity costs in other stats in exchange for the spirit stone items I think it is a good thing to have some laners want to build them.

If the thought is they are too efficient compared to the core offensive/defensive items then I could understand nerfing the cost-efficiency, but I don't think they need to try and force them truly jungler-only items.

The reason there needs to be (in my opinion) jungler only items is, well, because jungling itemization can suck. It's why support junglers have always been popular, because they can make do with low items if they don't get kills/assists/lots of farm. So you want an item that junglers can afford, but is also very effective and can last them all game long (i.e. not Doran's items).

However, if they're too effective, then laners will just buy them and then junglers, despite having a nice item, will be behind the power curve once again. In an attempt to keep junglers from just falling off (at best, being useless at worst) in the late game, they need to keep up with the effective power level of laners either via their kit (Amumu, for instance), or via items. So effectively, you want an item that's good enough to last all game long, without being an insta-buy for a laner, but is still affordable for a jungler since they're going to be behind gold-wise all game.

Balancing act.
It's your boy Guzma!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 13 2013 17:58 GMT
#3685
I just saw Voyboy lose LP for winning a game in Challenger. L0L. =P
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
red_
Profile Joined May 2010
United States8474 Posts
February 13 2013 17:58 GMT
#3686
So Voy just lost 12 LP for winning a game.

Make sense of that, system theory dudes.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2013-02-13 18:09:31
February 13 2013 17:59 GMT
#3687
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi[edit:Xin] and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?
Louuster
Profile Joined November 2010
Canada2869 Posts
February 13 2013 18:00 GMT
#3688
On February 14 2013 02:58 AsmodeusXI wrote:
I just saw Voyboy lose LP for winning a game in Challenger. L0L. =P


That was pretty funny lol
Kim Taek Yong fighting~
red_
Profile Joined May 2010
United States8474 Posts
February 13 2013 18:01 GMT
#3689
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


Wait, you don't think Xin and Vi are strong balance wise, but just popular 'because.' I don't even know where to start with that, especially for Xin(not that Vi is weak).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
OhNeverMind
Profile Joined October 2010
United States90 Posts
February 13 2013 18:01 GMT
#3690
Yeah I just don't think forcing them to be jungle-only items is necessary. I think having flexibility on who takes farm (jungle or lane) is good for the game as a whole. It may suck in solo queue if your laners screw over your farm but that is more of a problem with the players and not the game design.

My opinion is that having the option for laners to build in such a way that they can exert extra control over jungle farm (counter-jungling or just their own jungle while the jungler ganks/counterjungles) opens up additional options for playstyles and builds.

Sponkz
Profile Joined May 2011
Denmark4564 Posts
February 13 2013 18:02 GMT
#3691
So what do people think of Atma's? I know it got nerfed, but a friend just enlightened me that you actually get some pretty decent AD for the upgrade.


A lvl 15 Jarvan has 1770 base health, without factoring any masteries or runes. WIth a warmogs he sits on 2770 health, and if he decides to get a black cleaver he will get 2970 health. Now the requirements for atma's is:

Avarice blade - 800g for 10% crit and passive gp10
Chain vest - 720g for 40 armor.


The upgrade will grant him, 5% crit, 5 armor and 44,5 ad for 780g upgrade. But in fact he gets 2130 gold worth of stats.

It seems that, though atma's got nerfed, warmog's health got heavily buffed and with every bruiser nowadays stacking hp, atma's is actually insanely good, though crit is a somewhat awkward stat.
hi
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 13 2013 18:02 GMT
#3692
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


It sucks, but honestly w/e. There's no way they'll be able to remove their utility, so it's probably damage. And I'm fine with that. As long as I can still dunk.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
AsnSensation
Profile Joined April 2011
Germany24009 Posts
February 13 2013 18:05 GMT
#3693
On February 14 2013 03:01 red_ wrote:
Show nested quote +
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


Wait, you don't think Xin and Vi are strong balance wise, but just popular 'because.' I don't even know where to start with that, especially for Xin(not that Vi is weak).



I don't think Xin and Vi are OP if that's what you mean, yeah. Just that Xin has seen tons of play because of Diamondprox and the other pro players that started playing him after Katowice. Same for Xj9 stomping every game with Vi. If you look at lolking you'll notice Vi has a perfect 50% winrate. I mean it's understandable if you wanna argue that Xin and Vi are OP, it's your opinion but it boggles my mind what's wrong with Jarvan?
Mondeezy
Profile Joined August 2011
United States1938 Posts
February 13 2013 18:07 GMT
#3694
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


I think Xin is a little too good atm but not like blatantly op. the most I can see them doing is very slightly nerfing Qdamage or E slow. Vi is fine imo, it's nice to actually see her getting some playtime as compared to a month ago when nobody played her. Lastly, I think J4 is completely fine where he stands. Doesn't do stupid damage and has his cons plus requires good ult placement. I feel like his set is a tad too buggy though so hopefully they fix that.
LoL NA: Mondeezy - TL - Riven <3
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
February 13 2013 18:08 GMT
#3695
On February 14 2013 02:58 red_ wrote:
So Voy just lost 12 LP for winning a game.

Make sense of that, system theory dudes.


I dont think he really lost the points, if you looked it dropped him into the 120's but when he checked his league standing he was at 149.
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2013-02-13 18:20:48
February 13 2013 18:16 GMT
#3696
On February 14 2013 03:02 AsmodeusXI wrote:
Show nested quote +
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


It sucks, but honestly w/e. There's no way they'll be able to remove their utility, so it's probably damage. And I'm fine with that. As long as I can still dunk.


No way they can remove their utility? They can nerf Jarvan's free armor aura/AS aura/armor reduction/knockup time/shield slow/ult duration and xin's slow/slowduration/ult knockback/passive armor reduction/knockup time. There's TONS of ways to nerf their utility and I didn't even touch stats like ability cooldowns, range, or AoE that might severely change your team fight or nerf both utility and damage at the same time.

It's not like they haven't outright removed utility before (Ez W) so how exactly can they not nerf these things now?
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
cLutZ
Profile Joined November 2010
United States19574 Posts
February 13 2013 18:20 GMT
#3697
On February 14 2013 02:53 Requizen wrote:
Show nested quote +
On February 14 2013 02:46 OhNeverMind wrote:
I don't understand why it is a bad thing for the spirit stone items to be situationally good on some laners. I never thought that wriggles on some top laners was a huge issue either (except when it was so efficient that there were 3 per team). As long as you give up some opportunity costs in other stats in exchange for the spirit stone items I think it is a good thing to have some laners want to build them.

If the thought is they are too efficient compared to the core offensive/defensive items then I could understand nerfing the cost-efficiency, but I don't think they need to try and force them truly jungler-only items.

The reason there needs to be (in my opinion) jungler only items is, well, because jungling itemization can suck. It's why support junglers have always been popular, because they can make do with low items if they don't get kills/assists/lots of farm. So you want an item that junglers can afford, but is also very effective and can last them all game long (i.e. not Doran's items).

However, if they're too effective, then laners will just buy them and then junglers, despite having a nice item, will be behind the power curve once again. In an attempt to keep junglers from just falling off (at best, being useless at worst) in the late game, they need to keep up with the effective power level of laners either via their kit (Amumu, for instance), or via items. So effectively, you want an item that's good enough to last all game long, without being an insta-buy for a laner, but is still affordable for a jungler since they're going to be behind gold-wise all game.

Balancing act.


The balancing act seems to be more complex than it is worth, considering the simple solutions that would actually open the jungle to more champs, more playstyles, and actually achieve the "goals" Riot set out before they made the S3 changes.
Freeeeeeedom
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-02-13 18:24:43
February 13 2013 18:24 GMT
#3698
On February 14 2013 03:16 phyvo wrote:
Show nested quote +
On February 14 2013 03:02 AsmodeusXI wrote:
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


It sucks, but honestly w/e. There's no way they'll be able to remove their utility, so it's probably damage. And I'm fine with that. As long as I can still dunk.


No way they can remove their utility? They can nerf Jarvan's free armor aura/AS aura/armor reduction/knockup time/shield slow/ult duration and xin's slow/slowduration/ult knockback/passive armor reduction/knockup time. There's TONS of ways to nerf their utility and I didn't even touch stats like ability cooldowns, range, or AoE that might severely change your team fight or nerf both utility and damage at the same time.

It's not like they haven't outright removed utility before (Ez W) so how exactly can they not nerf these things now?


I just genuinely feel like they won't change they way the champions are played because they're already fun and I think they know that. Part of being those champs is being able to jump in and wreak havoc, and I don't think they'll change that. And that's what makes them most useful (to me). So I think that damage would be what goes. Plus, more than half of what I meant by that is they can't really change J4's ult and how useful it is OR Vi's ult (without making it completely irrelevant, like by removing the CC immunity). I also think they wouldn't change Xin's ult because the remake was fairly recent with that.

tl;dr - w/e could be totally naive or me, but I don't see much changing the CHAMPIONS themselves. idk
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Alaric
Profile Joined November 2009
France45622 Posts
February 13 2013 18:28 GMT
#3699
On February 14 2013 03:05 AsnSensation wrote:
Show nested quote +
On February 14 2013 03:01 red_ wrote:
On February 14 2013 02:59 AsnSensation wrote:
http://www.reignofgaming.net/news/23142-the-news-roundup-vi-xin-zhao-and-jarvan-iv-to-be

well this sucks, the 3 champs I mainly enjoy to play at the moment, Vi because she's fun and Vi and J4 just got 2 new badass skins,

While I agree that Vi and Xin are one of the stronger picks at the moment ( not balance wise imo but just they are so popular) but why the hell is J4 considered OP now?


Wait, you don't think Xin and Vi are strong balance wise, but just popular 'because.' I don't even know where to start with that, especially for Xin(not that Vi is weak).



I don't think Xin and Vi are OP if that's what you mean, yeah. Just that Xin has seen tons of play because of Diamondprox and the other pro players that started playing him after Katowice. Same for Xj9 stomping every game with Vi. If you look at lolking you'll notice Vi has a perfect 50% winrate. I mean it's understandable if you wanna argue that Xin and Vi are OP, it's your opinion but it boggles my mind what's wrong with Jarvan?

Vi is bad in the lategame if you play her like Xj9. Xj9 plays to close out games. Xj9-wannabees play to... uh, they play and build stuff. So they don't use it efficiently. But if you understand Vi's limitations and powercurve with the different itemisations, then she's strong as hell.
I just hope they'll nerf her early burst without hurting her ability to rely on W to stay relevant late game, that's the aspect I prefer in her—the pseudo raidboss that dunks bruisers.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
February 13 2013 18:31 GMT
#3700
The real issue is still Riot trying to fix "OP" champs when they've only been under the spotlight for under a month.
Moderator
Prev 1 183 184 185 186 187 191 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 97
CranKy Ducklings17
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 169
StarCraft: Brood War
Sea 2236
Horang2 570
Noble 462
Soulkey 339
Jaedong 309
Leta 240
Larva 197
Pusan 167
ZerO 148
Light 110
[ Show more ]
EffOrt 99
actioN 89
hero 83
Sharp 79
Last 51
ggaemo 50
Backho 43
ToSsGirL 38
Hyun 29
Aegong 26
Killer 26
sSak 24
sorry 22
JYJ 21
Hm[arnc] 18
Movie 17
soO 14
Bale 12
GoRush 10
Free 9
Terrorterran 6
HiyA 1
Dota 2
XcaliburYe83
League of Legends
JimRising 373
Counter-Strike
olofmeister322
Other Games
Liquid`RaSZi751
WinterStarcraft546
crisheroes197
Trikslyr30
RuFF_SC219
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4326
StarCraft: Brood War
Kim Chul Min (afreeca) 660
Other Games
gamesdonequick441
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH240
• LUISG 34
• iHatsuTV 22
• CranKy Ducklings SOOP15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Spring Champion…
38m
MaxPax vs SHIN
ByuN vs herO
Solar vs Zoun
OSC
2h 38m
OSC
13h 38m
CranKy Ducklings
23h 38m
WardiTV Spring Champion…
1d
Cure vs SKillous
WardiTV Spring Champion…
2 days
GSL
2 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
2 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
2 days
WardiTV Spring Champion…
3 days
[ Show More ]
GSL
3 days
Patches Events
3 days
BSL22 NKC (BSL vs China)
3 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
4 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.