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Pootie too good!4331 Posts
So I am a Computer Science graduate and when my laptop is charged I have been honing my programming skills (and watching Death Note - just finished it and easily one of my top 5 shows of all time).
I was curious if any of you have ideas of a program for League of Legends (or really anything) that you think would be useful/interesting.
I was thinking about a program where you could outfit a champion with different items and see the stats change, but I think there are already programs/websites out there already.
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Just had a jungle Kayle go malady, wit's, zerkers (then MoM but that's because he got caught very often and cc'd to death). Well it certainly explains why people thought Kayle was UP for so long, it does virtually no damage compared to the popular builds.
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Vancouver14381 Posts
On February 14 2013 01:14 onlywonderboy wrote:Show nested quote +On February 14 2013 00:01 anmolsinghmzn2009 wrote: Man the AD spirit stone item is ridiculously good on champions with a spammable AOE ability. The amount of damage it adds in a teamfight on someone like hecarim or skarner with its passive true damage DoT component is bonkers. Today I built it on maokai lol. Lulz were had. I love building it on Hec, so satisfying. Yeah it's pretty strong right now so we'll see how Riot handles it. Since it's limited to Junglers it's hard to say if people will notice how strong it is. Although if people start building the AP Spirit Stone item on Mid laners I expect Riot to nerf it because "it wasn't their goal with the item" or something like that.
Someone suggested it to Dyrus when he played Soraka top. Starcall non stop.
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On February 14 2013 01:19 JonGalt wrote: So I am a Computer Science graduate and when my laptop is charged I have been honing my programming skills (and watching Death Note - just finished it and easily one of my top 5 shows of all time).
I was curious if any of you have ideas of a program for League of Legends (or really anything) that you think would be useful/interesting.
I was thinking about a program where you could outfit a champion with different items and see the stats change, but I think there are already programs/websites out there already.
I almost started coding a small script/exe just to do "task manager -> LoL Client -> maximize" for me... but then I remembered I code all day already so I just queued again.
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On February 14 2013 01:30 JBright wrote:
Someone suggested it to Dyrus when he played Soraka top. Starcall non stop.
This would actually be the funniest thing in the world.
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On February 14 2013 01:14 onlywonderboy wrote:Show nested quote +On February 14 2013 00:01 anmolsinghmzn2009 wrote: Man the AD spirit stone item is ridiculously good on champions with a spammable AOE ability. The amount of damage it adds in a teamfight on someone like hecarim or skarner with its passive true damage DoT component is bonkers. Today I built it on maokai lol. Lulz were had. I love building it on Hec, so satisfying. Yeah it's pretty strong right now so we'll see how Riot handles it. Since it's limited to Junglers it's hard to say if people will notice how strong it is. Although if people start building the AP Spirit Stone item on Mid laners I expect Riot to nerf it because "it wasn't their goal with the item" or something like that.
Mids building the AP stone is going to be the dumbest thing.
Jungler: Hey, mids are stealing all my jungle farm, I feel like a support, all I do is build GP/5 and Oracles/Wards Riot: OK! We'll make jungle camps harder so mids can't farm them. Jungler: Great! But now they're too hard and I can't farm at all. Riot: OK! Here's an item to help you farm, it has a bunch of cool upgrade paths too! Non-madred junglers: That's great and all but the spirit stone upgrades kind of suck, can you buff them? Riot: Done! Mid-lane: Hey, this AP stone item seems cool, and it can even have the side-effect of helping me to farm wraiths and wolves more for CS!
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definitely not limited to junglers, people like vi and darius and jarvan still make great use of it even if they were laning. its that strong on aoe physical moves.
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United States23745 Posts
Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one.
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Tiger Udyr and Warwick candidates for BotRK.
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On February 14 2013 01:23 Alaric wrote:Just had a jungle Kayle go malady, wit's, zerkers (then MoM but that's because he got caught very often and cc'd to death). Well it certainly explains why people thought Kayle was UP for so long, it does virtually no damage compared to the popular builds. 
On-hit Jungle Fayle.
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On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. Jungler items from a design perspective are weird. If it's just an item that helps you clear, then junglers complain that it doesn't help them into the mid/late game and is a wasted slot outside of Baron attempts. So you add good stats onto it, and maybe cool passives, but now laners say "hey, that's cool, maybe I should buy that". If you make it too gold-intensive on the clearing stats, then junglers get screwed statwise because of their lower income, but if it's not gold-intensive enough on those stats, laners buy it anyway.
SotAG really only works because it's good stats, but it's good stats that laners can get better elsewhere. If it had, like, a 5% Damage Reduction passive to make it "cool" like SotEL or SotSW, then tanks would probably buy it because hey, DR and it helps me get more jungle farm or dragon.
In the end, you can make it work, it's just a bit of a balancing act.
On February 14 2013 01:41 JALbert wrote: Tiger Udyr and Warwick candidates for BotRK.
BotRK WW is kind of silly/cool to me. You don't really need the lifesteal on top of your passive, Q, ult, and resists that you'll be building. You don't really need AD all that much either. But the passive and active are so good for him that I could see myself buying it if I played him more.
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has anyone been having any bugs with the in game shop? I get two that occur sometimes.
1. At the start of the match I will buy all my stuff and suddenly the shop says i have -30gold and cant buy anything, everything is grey and i cant buy anything more. I have to wait for the game to start and passive gold to start before it fixes itself. So it's pretty annoying when I am playing support and need to do golems/help with buffs or invade.
2. During the game when I bring up the shop menu it will still show that I have an item that I have already used up(I had a pink ward that I put on dragon) but it still shows up when I press the shop menu; when I have 6 items I cant even buy anything new or sell the item that it displays I have. The best thing I have to do is buy another item that it displays and then sell that to get my item slot free, which can really screw things up when I go back on certain gold points to buy a big item.
Anyone having the same issue or know if riot is knows about this?
I do have around 200-400ping every game.
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It happens to me on occasion. I've also had a bug where I'm spam clicking on potions at the start of the game, and the shop menu shows me with Machete and 6 potions, though my character inventory only shows the 5.
I also get a bug often where I'll buy an item, and it seems to forget that I just spent money. For example, I buy two Amp Tomes but don't have enough for Revolver, but it's still lit up/not darkened like it should be since I don't have the gold to afford it.
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On February 14 2013 01:46 Seuss wrote:Show nested quote +On February 14 2013 01:23 Alaric wrote:Just had a jungle Kayle go malady, wit's, zerkers (then MoM but that's because he got caught very often and cc'd to death). Well it certainly explains why people thought Kayle was UP for so long, it does virtually no damage compared to the popular builds.  On-hit Jungle Fayle. Your opinions are actually exactly like most people's before Season's 3s items were released.
Even in S2 on hit kayle was rarely seen. Instead people usually built either AD or nashors triforce gunblade stuff. Nashors was most seen so Kayle's strength before liandry's was the same.
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51329 Posts
On February 13 2013 17:08 HazMat wrote:Show nested quote +On February 13 2013 17:01 GTR wrote:On February 13 2013 17:00 HazMat wrote:On February 13 2013 16:53 GTR wrote:On February 13 2013 16:50 LaNague wrote: ok so why is dyrus sitting in winter clothes in a computer store or something and streaming league games :D It's TSM's LAN room. GTR are you back to playing League? We used to play a lot but I think I removed you when you became inactive to make room. Or do you just not play on NA anymore, since you live in Australia and all. I'm back and play NA, but I don't solo queue or anything because it's frustrating to play on my latency. Yeah I know what you mean. Let's normals sometimes for old time's sake huehue.
Sure, my ID is still KwonYuri.
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On February 14 2013 02:08 GTR wrote:Show nested quote +On February 13 2013 17:08 HazMat wrote:On February 13 2013 17:01 GTR wrote:On February 13 2013 17:00 HazMat wrote:On February 13 2013 16:53 GTR wrote:On February 13 2013 16:50 LaNague wrote: ok so why is dyrus sitting in winter clothes in a computer store or something and streaming league games :D It's TSM's LAN room. GTR are you back to playing League? We used to play a lot but I think I removed you when you became inactive to make room. Or do you just not play on NA anymore, since you live in Australia and all. I'm back and play NA, but I don't solo queue or anything because it's frustrating to play on my latency. Yeah I know what you mean. Let's normals sometimes for old time's sake huehue. Sure, my ID is still KwonYuri. ilu gtr
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On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one.
The jungle rework was a bad idea from the beginning. The solution should never have been to make jungling harder and make jungle items, it should have been to make it realistic for a jungler to have #1 farm priority(or maybe #2), move the camps a bit further from lane, and de-emphasized buff camps somehow.
On February 14 2013 01:51 Requizen wrote:Show nested quote +On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. Jungler items from a design perspective are weird. If it's just an item that helps you clear, then junglers complain that it doesn't help them into the mid/late game and is a wasted slot outside of Baron attempts. So you add good stats onto it, and maybe cool passives, but now laners say "hey, that's cool, maybe I should buy that". If you make it too gold-intensive on the clearing stats, then junglers get screwed statwise because of their lower income, but if it's not gold-intensive enough on those stats, laners buy it anyway. SotAG really only works because it's good stats, but it's good stats that laners can get better elsewhere. If it had, like, a 5% Damage Reduction passive to make it "cool" like SotEL or SotSW, then tanks would probably buy it because hey, DR and it helps me get more jungle farm or dragon. In the end, you can make it work, it's just a bit of a balancing act.Show nested quote +On February 14 2013 01:41 JALbert wrote: Tiger Udyr and Warwick candidates for BotRK. BotRK WW is kind of silly/cool to me. You don't really need the lifesteal on top of your passive, Q, ult, and resists that you'll be building. You don't really need AD all that much either. But the passive and active are so good for him that I could see myself buying it if I played him more.
I don't think you can, unless they get some kind of jungle-farm only passive buff that also does not apply to laners (aka impossible).
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On February 14 2013 02:11 cLutZ wrote:Show nested quote +On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. The jungle rework was a bad idea from the beginning. The solution should never have been to make jungling harder and make jungle items, it should have been to make it realistic for a jungler to have #1 farm priority(or maybe #2), move the camps a bit further from lane, and de-emphasized buff camps somehow. Show nested quote +On February 14 2013 01:51 Requizen wrote:On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. Jungler items from a design perspective are weird. If it's just an item that helps you clear, then junglers complain that it doesn't help them into the mid/late game and is a wasted slot outside of Baron attempts. So you add good stats onto it, and maybe cool passives, but now laners say "hey, that's cool, maybe I should buy that". If you make it too gold-intensive on the clearing stats, then junglers get screwed statwise because of their lower income, but if it's not gold-intensive enough on those stats, laners buy it anyway. SotAG really only works because it's good stats, but it's good stats that laners can get better elsewhere. If it had, like, a 5% Damage Reduction passive to make it "cool" like SotEL or SotSW, then tanks would probably buy it because hey, DR and it helps me get more jungle farm or dragon. In the end, you can make it work, it's just a bit of a balancing act.On February 14 2013 01:41 JALbert wrote: Tiger Udyr and Warwick candidates for BotRK. BotRK WW is kind of silly/cool to me. You don't really need the lifesteal on top of your passive, Q, ult, and resists that you'll be building. You don't really need AD all that much either. But the passive and active are so good for him that I could see myself buying it if I played him more. I don't think you can, unless they get some kind of jungle-farm only passive buff that also does not apply to laners (aka impossible). Unless they tied it to the smite mastery point.
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On February 14 2013 02:29 Gahlo wrote:Show nested quote +On February 14 2013 02:11 cLutZ wrote:On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. The jungle rework was a bad idea from the beginning. The solution should never have been to make jungling harder and make jungle items, it should have been to make it realistic for a jungler to have #1 farm priority(or maybe #2), move the camps a bit further from lane, and de-emphasized buff camps somehow. On February 14 2013 01:51 Requizen wrote:On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. Jungler items from a design perspective are weird. If it's just an item that helps you clear, then junglers complain that it doesn't help them into the mid/late game and is a wasted slot outside of Baron attempts. So you add good stats onto it, and maybe cool passives, but now laners say "hey, that's cool, maybe I should buy that". If you make it too gold-intensive on the clearing stats, then junglers get screwed statwise because of their lower income, but if it's not gold-intensive enough on those stats, laners buy it anyway. SotAG really only works because it's good stats, but it's good stats that laners can get better elsewhere. If it had, like, a 5% Damage Reduction passive to make it "cool" like SotEL or SotSW, then tanks would probably buy it because hey, DR and it helps me get more jungle farm or dragon. In the end, you can make it work, it's just a bit of a balancing act.On February 14 2013 01:41 JALbert wrote: Tiger Udyr and Warwick candidates for BotRK. BotRK WW is kind of silly/cool to me. You don't really need the lifesteal on top of your passive, Q, ult, and resists that you'll be building. You don't really need AD all that much either. But the passive and active are so good for him that I could see myself buying it if I played him more. I don't think you can, unless they get some kind of jungle-farm only passive buff that also does not apply to laners (aka impossible). Unless they tied it to the smite mastery point.
+Taking Smite + having the item?
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On February 14 2013 02:29 Gahlo wrote:Show nested quote +On February 14 2013 02:11 cLutZ wrote:On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. The jungle rework was a bad idea from the beginning. The solution should never have been to make jungling harder and make jungle items, it should have been to make it realistic for a jungler to have #1 farm priority(or maybe #2), move the camps a bit further from lane, and de-emphasized buff camps somehow. On February 14 2013 01:51 Requizen wrote:On February 14 2013 01:39 onlywonderboy wrote: Yeah, that was poor wording on my part. What I more meant was I think that people building the AP spirit stone item in lane is already starting to become a thing now, while people are still experimenting with the AD one. Jungler items from a design perspective are weird. If it's just an item that helps you clear, then junglers complain that it doesn't help them into the mid/late game and is a wasted slot outside of Baron attempts. So you add good stats onto it, and maybe cool passives, but now laners say "hey, that's cool, maybe I should buy that". If you make it too gold-intensive on the clearing stats, then junglers get screwed statwise because of their lower income, but if it's not gold-intensive enough on those stats, laners buy it anyway. SotAG really only works because it's good stats, but it's good stats that laners can get better elsewhere. If it had, like, a 5% Damage Reduction passive to make it "cool" like SotEL or SotSW, then tanks would probably buy it because hey, DR and it helps me get more jungle farm or dragon. In the end, you can make it work, it's just a bit of a balancing act.On February 14 2013 01:41 JALbert wrote: Tiger Udyr and Warwick candidates for BotRK. BotRK WW is kind of silly/cool to me. You don't really need the lifesteal on top of your passive, Q, ult, and resists that you'll be building. You don't really need AD all that much either. But the passive and active are so good for him that I could see myself buying it if I played him more. I don't think you can, unless they get some kind of jungle-farm only passive buff that also does not apply to laners (aka impossible). Unless they tied it to the smite mastery point. There no longer exists a Smite mastery point, it's rolled in with all the other summoners on Defense tree (Heal, Barrier, and Cleanse).
I think it's possible, if they put a bit of creativity into it. Like, what if the Spirit of the Spectral Wraith (AP jungler), instead of giving flat CDR, had a passive like so:
Grants .25% CDR per neutral minion kill, stacking 40 times
Granted that's a bit ham handed, but you get my point. Now, the item is lucrative if you're going to be slaying jungle creeps all game, but not as much if you're just grabbing Wraiths once in a while. You could even put more points into stats like that, maybe stacking ArPen on SotEL, a stat that AD junglers want but can't necessarily build outside of Bruta.
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