|
On February 10 2013 09:54 Mondieu wrote: I don't have any idea how the new League Points system works. I have played with a mate of mine that is in Gold I division on 2 different accounts. First time on my platinum V account, and then on my brother's gold V account. So basically 1 division apart.
We won both games. When we duo'd on my platinum I got +23 and he got +4. He needed 5 more LP so we duo'd again, this time from my Gold V account. We stomped this one even harder and he got his 4th win in a row, but he only earned 1 ( ONE SINGLE LEAGUE POINT) and I got +23. So the odds were pretty even between the teams. He has been playing mostly duo queue lately, maybe 80% of his games duo, 20% solo. And he's on a winning streak.
What is this new system? It seems an aberration of some sort. I can't seem to identify the factors that are not letting him progress on a +/- 20 points per game. I thought the system is fine because of the fact that setting goals is easier this way, but no way in hell am I gonna play to win 1 point and lose -20. That is just horrendously wrong. What is your experience with earning +1/+5 points ? And if you lose do you go -15 ? League point gains are known to be super low at the top of any division that's numbered I. That's because the next promotion takes you to the next tier (i.e. grade of metal) and you can't drop down from e.g. plat V -> gold I so they want to make sure your MMR is solidly in plat before they let you try to advance. The way they do this is by giving people at the top of gold I +1 LP for a while until their MMR gets high enough.
|
Can only ban so much dumb stuff.
Still ban Malphite and mummy.
|
On February 10 2013 10:39 Slayer91 wrote: and then we have amumu jarvan and vi good luck
Darius and Cho too.
|
On February 10 2013 10:35 Slayer91 wrote: Well he's acting as if iceborn xin is some kind of sick undiscovered synergy and while its not a terrible item in all my history of playing games and playing ixn i dont think ive ever seen one.
I mean you get an aoe slow which you already have, and you get a nice verison of the sheen proc but worse than the only slightly more expensive trinity, I can't hlep but feel like you're spending an awful lot too much on the slow ap and mana which you pretty much dont use well.
Iceborn jax, however, makes a lot more sense
the whole thing with max cdr xin is you have a 2-3 second E which is like a 2 second AoE slow and gapcloser with a 3.6 second 1 second knockup why the fuck do you need the strongest slow item in the game well the cdr in combination with an additional slow is why I like it. Armor is nice too. Trinity offers neither armor nor cdr. The way I play xin makes pretty good use of the mana as well, since I'm pretty much constantly using skills. Between his built in cdr and gauntlet + kindlegem item, xin's e has practically a 2-3 sec cooldown, which helps me proc the gauntlet slow as much as possible.
On February 10 2013 10:35 obesechicken13 wrote:Show nested quote +On February 10 2013 09:58 Slayer91 wrote:On February 10 2013 08:57 IMoperator wrote:On February 10 2013 08:55 LoCicero wrote:On February 10 2013 08:19 IMoperator wrote: Am I the only one that thinks jarvan is op? Every time I've seen a jarvan they've completely dominated. Ganks with your E and your ult are insanely hard to get away from if you don't have a flash. TBH I think Xin is worse. You can literally build zero damage items and still easily kill people from his absurd base damage and built in CDR. Yeah true, seeing Xin every game now :/ you can actually do the same with jax with cdr but for some reason nobody ever does it they just go full retard with all damage items and still do okay because jax with E and R can still survive decently. xin has more cc though, granted, and better engage, but jax has even better base damages and a better/more reliable tank steriod I think Xin has more burst too so I think Xin has more reason to build full damage. I don't think it's possible eg for Jax to one shot a squishy unless he's super fed like 3+ levels then them and has other items to help his burst like gunblade Bork. really? I think jax benefits a lot more from going full dps in comparison to xin. A xin with minimal defensive items blows up immediately. Jax going dps, on the other hand, can trash ranged dps with his e, and in general can survive a good deal longer than xin can.
|
On February 10 2013 10:32 Frolossus wrote:Show nested quote +On February 10 2013 09:54 Mondieu wrote: I don't have any idea how the new League Points system works. I have played with a mate of mine that is in Gold I division on 2 different accounts. First time on my platinum V account, and then on my brother's gold V account. So basically 1 division apart.
We won both games. When we duo'd on my platinum I got +23 and he got +4. He needed 5 more LP so we duo'd again, this time from my Gold V account. We stomped this one even harder and he got his 4th win in a row, but he only earned 1 ( ONE SINGLE LEAGUE POINT) and I got +23. So the odds were pretty even between the teams. He has been playing mostly duo queue lately, maybe 80% of his games duo, 20% solo. And he's on a winning streak.
What is this new system? It seems an aberration of some sort. I can't seem to identify the factors that are not letting him progress on a +/- 20 points per game. I thought the system is fine because of the fact that setting goals is easier this way, but no way in hell am I gonna play to win 1 point and lose -20. That is just horrendously wrong. What is your experience with earning +1/+5 points ? And if you lose do you go -15 ? the number of league points that you earn is supposed to be based on your hidden mmr/elo
He is on a winning streak. We've practically duo'd together, albeit I actually got into plat. He really was never far behind my hidden mmr. He got +1 and +4 on 2 different elo categories basically. Team odds were even. Is his hidden MMR Silver or something and it has to catch up to his current division ?
|
On February 10 2013 10:42 Cloud9157 wrote: Can only ban so much dumb stuff.
Still ban Malphite and mummy.
Look at it this way, least Shen isn't OP so you don't have to ban him.
:D
:D
|
On February 10 2013 10:47 Zdrastochye wrote:Show nested quote +On February 10 2013 10:42 Cloud9157 wrote: Can only ban so much dumb stuff.
Still ban Malphite and mummy. Look at it this way, least Shen isn't OP so you don't have to ban him. :D :D
implying he ever was lawl
He used to be to me, but hopefully my top laner is smart enough to cc him out of it.
|
On February 10 2013 09:58 Slayer91 wrote:you can actually do the same with jax with cdr but for some reason nobody ever does it they just go full retard with all damage items and still do okay because jax with E and R can still survive decently.
I don't think your point about people going full damage items as Jax is true. Maybe a really bad Jax, but a normal Jax build includes 2 (or 2.5 if you count Wit's as half an offensive item) damage items and the rest are survivability items. It's not like you even have to go out of your way to get CDR, you can get it from Iceborne Gauntlet/Spirit Visage/blue elixir. Sheen is pretty much mandatory- even if IBG is a tanky item, it's not exactly a pure one, so there's 0 way you can go pure tank items as Jax and do acceptable damage.
And a lot of your survivability as Jax hinges on blowing up the AD/AP carry extremely quickly, so skimping on damage is not exactly wise.
|
On February 10 2013 10:43 barbsq wrote:Show nested quote +On February 10 2013 10:35 obesechicken13 wrote:On February 10 2013 09:58 Slayer91 wrote:On February 10 2013 08:57 IMoperator wrote:On February 10 2013 08:55 LoCicero wrote:On February 10 2013 08:19 IMoperator wrote: Am I the only one that thinks jarvan is op? Every time I've seen a jarvan they've completely dominated. Ganks with your E and your ult are insanely hard to get away from if you don't have a flash. TBH I think Xin is worse. You can literally build zero damage items and still easily kill people from his absurd base damage and built in CDR. Yeah true, seeing Xin every game now :/ you can actually do the same with jax with cdr but for some reason nobody ever does it they just go full retard with all damage items and still do okay because jax with E and R can still survive decently. xin has more cc though, granted, and better engage, but jax has even better base damages and a better/more reliable tank steriod I think Xin has more burst too so I think Xin has more reason to build full damage. I don't think it's possible eg for Jax to one shot a squishy unless he's super fed like 3+ levels then them and has other items to help his burst like gunblade Bork. really? I think jax benefits a lot more from going full dps in comparison to xin. A xin with minimal defensive items blows up immediately. Jax going dps, on the other hand, can trash ranged dps with his e, and in general can survive a good deal longer than xin can. I was more commenting on how you never see Jax go full tank. When I see Jax go full damage, I don't see him bursting people down. But with Xin I do. Hence Xin seems to have more burst. It's probably just IE crits.
|
Hmm, I think Zephyr is still a hugely underbought item. Even with the advent of Xin jungle era, Zephyr's gotta be a solid 3rd or 4th item pick for jungle Xin. Though it's not a huge dps item, the utility of MS/AS/CDR, are all core stats on him.
|
I'd not rate attack speed as a stat Xin Zhao needs to buy on his items.
|
On February 10 2013 11:12 Parnage wrote: I'd not rate attack speed as a stat Xin Zhao needs to buy on his items. BATTLE CRY!
Yeah, maybe not core stat, but it's not wasted.
|
I could maybe see Zephyr as a niche item pickup *shrug* lately I've been just building brutalizer/wriggles and going locket with warmogs and or aegis. Never really felt like I needed much more but eh I might give it a shot for funsies.
|
Maybe, but it isn't very cheap either. Even if the game works out well I usually cannot afford more than 2 damage items on a jungle char. One is usually wiggles (if I am rolling in money, otherwise I keep madreds), the second is a bruta. After that almost anything I buy will be tank items (Locket first, Warmogs depending on how the game is going, Sunfire or spirit visage etc.).
If i play Top lane Xin (happens from time to time) I'll buy Zephyr, but I don't think I can afford it on a jungle build, heck most games finish before I upgrade my bruta into a BC and buy my 3rd tank item (whatever that may be). Maybe with the CDR reduction which is currently on the PBE I'll need another item for CDR since my old build will not max it anymore, but until then the brutaliser, kindlegem into locket, gem into SV is enough CDR for me and works pretty smoothly as well.
|
On February 10 2013 11:20 Parnage wrote: I could maybe see Zephyr as a niche item pickup *shrug* lately I've been just building brutalizer/wriggles and going locket with warmogs and or aegis. Never really felt like I needed much more but eh I might give it a shot for funsies. It is fun on Vi.
|
On February 10 2013 11:24 Gahlo wrote:Show nested quote +On February 10 2013 11:20 Parnage wrote: I could maybe see Zephyr as a niche item pickup *shrug* lately I've been just building brutalizer/wriggles and going locket with warmogs and or aegis. Never really felt like I needed much more but eh I might give it a shot for funsies. It is fun on Vi.
It's awesome on Udyr and Irelia too. Grab Tabi on them and then grab Zephyr for the Tenacity. All the other stats are just awesome as well for everything they do.
|
Zephyr is a really good option IMO. Mobo boots + Zephyr = zoomzoomzoom across map
Well, unless you build Golem already.
|
On February 10 2013 10:43 barbsq wrote:Show nested quote +On February 10 2013 10:35 Slayer91 wrote: Well he's acting as if iceborn xin is some kind of sick undiscovered synergy and while its not a terrible item in all my history of playing games and playing ixn i dont think ive ever seen one.
I mean you get an aoe slow which you already have, and you get a nice verison of the sheen proc but worse than the only slightly more expensive trinity, I can't hlep but feel like you're spending an awful lot too much on the slow ap and mana which you pretty much dont use well.
Iceborn jax, however, makes a lot more sense
the whole thing with max cdr xin is you have a 2-3 second E which is like a 2 second AoE slow and gapcloser with a 3.6 second 1 second knockup why the fuck do you need the strongest slow item in the game well the cdr in combination with an additional slow is why I like it. Armor is nice too. Trinity offers neither armor nor cdr. The way I play xin makes pretty good use of the mana as well, since I'm pretty much constantly using skills. Between his built in cdr and gauntlet + kindlegem item, xin's e has practically a 2-3 sec cooldown, which helps me proc the gauntlet slow as much as possible. Show nested quote +On February 10 2013 10:35 obesechicken13 wrote:On February 10 2013 09:58 Slayer91 wrote:On February 10 2013 08:57 IMoperator wrote:On February 10 2013 08:55 LoCicero wrote:On February 10 2013 08:19 IMoperator wrote: Am I the only one that thinks jarvan is op? Every time I've seen a jarvan they've completely dominated. Ganks with your E and your ult are insanely hard to get away from if you don't have a flash. TBH I think Xin is worse. You can literally build zero damage items and still easily kill people from his absurd base damage and built in CDR. Yeah true, seeing Xin every game now :/ you can actually do the same with jax with cdr but for some reason nobody ever does it they just go full retard with all damage items and still do okay because jax with E and R can still survive decently. xin has more cc though, granted, and better engage, but jax has even better base damages and a better/more reliable tank steriod I think Xin has more burst too so I think Xin has more reason to build full damage. I don't think it's possible eg for Jax to one shot a squishy unless he's super fed like 3+ levels then them and has other items to help his burst like gunblade Bork. really? I think jax benefits a lot more from going full dps in comparison to xin. A xin with minimal defensive items blows up immediately. Jax going dps, on the other hand, can trash ranged dps with his e, and in general can survive a good deal longer than xin can.
frozen fist is not an efficient way of getting armour and cdr sheen is not an efficient way of getting damage (on xin) its generaly not optimal ALTHOUGH the mana is nice its probably better to get trinity if thats what you want
the only reason to get frozen fist specifically is if you use the slow really well and honestly xin doesnt because he alreay has a built in frozen fist so you can save yourself about nearly 1500 gold an just buy a locket and be tankier and help your team more and do barely less damage
|
Roffles, Nao, Kupo so fat
Double tear nidalee l0l
|
On February 10 2013 11:15 wei2coolman wrote:Show nested quote +On February 10 2013 11:12 Parnage wrote: I'd not rate attack speed as a stat Xin Zhao needs to buy on his items. BATTLE CRY! Yeah, maybe not core stat, but it's not wasted. Battle cry is exactly WHY attack speed isn't a stat he needs to buy on his items.
If you want armor and CDR, get a frozen heart. You can permaslow with your E when you have 40% CDR.
|
|
|
|