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[Patch 1.0.0.154: Preseason Balance Update 2] GD - Page 90

Forum Index > LoL General
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zer0das
Profile Blog Joined May 2007
United States8519 Posts
January 22 2013 16:50 GMT
#1781
I've been going Sunfire Cape/Warmogs into Black Cleaver/Bloodthirster. I would follow up with CDR, but the game usually ends before then. Olaf is really strong because there's such a high incentive to build health (which benefits his w), his ult gives free armor penetration (which hasn't been lowered to compensate for the season 3 changes... yet), and the active part of the ult gives free resistances.

Personally I think CDR is a little overated on Olaf at this point- people get armor really late and if you get a black cleaver, you're doing near true damage against most people's base armor. So just building more damage is really good too.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
January 22 2013 16:54 GMT
#1782
Had to top lane last game, hadn't done it for a while. Thought I'd bust out the Katarina for this job, and I went the Voyboy build. I was up against an Akali, which is a really damn easy lane. Max W and nothing she can do. Build was Guise+Sorcs into Rylai+Sunfire and then finished Liandry. Worked pretty good, resets are a dumb mechanic.
- TEAM LIQUID - doctorbeat on LoL
MattBarry
Profile Joined March 2011
United States4006 Posts
January 22 2013 17:01 GMT
#1783
Yeah I doubted the voyboy build. "Wow I'll do no damage" I said to myself. Several quadra kills later I learned the extent of how broken katarina is after trying it out
Platinum Support GOD
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
January 22 2013 17:17 GMT
#1784
What do you guys think about mikaels crucible? When jungling maokai, I usually go machete+5, boots then sunfire. I wanted a next item that could give a bit of mr, so aegis seems like the natural follow-up, but sometimes the support is already grabbing it. It seems to me that crucible could be a good choice since it relieves a lot of maokai's mana problems (especially since im skipping spirit stone) and give a nifty cleanse/heal to use on an ally. All other options that give mr seem so meh for maokai (wits end, abyssal, etc)
Bora Pain minha porra!
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
January 22 2013 17:22 GMT
#1785
On January 23 2013 00:48 samthesaluki wrote:
What part of s3 helped olaf and whats a good build learning him atm for tourney


  • Warmog changes
  • Way better CDR + health itemization: In S2 we had Shurelia's and Randuin's (and situationally zeke's). Now we have Black Cleaver, Spirit Visage, and Locket which are way better for bruisers in general, and especially better for health-based tanks like Olaf.
  • slightly less effective jungle ganks, which are Olaf's primary weakness pre-6
  • Armor penetration changes increase the effectiveness of flat armor pen from Olaf's Ult


Build: Warmog/BC/Locket/SV/furor boots
runes: armor or scaling health yellow, MR or scaling MR blue, combination of AD/armor pen marks/quints
masteries: 9/21/0 taking weapon expertise in offense
Skills: Max E > Q > W against champs that have to get within range of E to last hit/harass/trade, Q > E > W against everyone else
next week on Everybody Loves HypnoToad:
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
January 22 2013 17:25 GMT
#1786
On January 23 2013 02:22 BlasiuS wrote:
Show nested quote +
On January 23 2013 00:48 samthesaluki wrote:
What part of s3 helped olaf and whats a good build learning him atm for tourney


  • Warmog changes
  • Way better CDR + health itemization: In S2 we had Shurelia's and Randuin's (and situationally zeke's). Now we have Black Cleaver, Spirit Visage, and Locket which are way better for bruisers in general, and especially better for health-based tanks like Olaf.
  • slightly less effective jungle ganks, which are Olaf's primary weakness pre-6
  • Armor penetration changes increase the effectiveness of flat armor pen from Olaf's Ult


Build: Warmog/BC/Locket/SV/furor boots
runes: armor or scaling health yellow, MR or scaling MR blue, combination of AD/armor pen marks/quints
masteries: 9/21/0 taking weapon expertise in offense
Skills: Max E > Q > W against champs that have to get within range of E to last hit/harass/trade, Q > E > W against everyone else


You don't really have to build any dmg items on Olaf at all. His base damage is usually enough to kill the carry.
- TEAM LIQUID - doctorbeat on LoL
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 22 2013 17:42 GMT
#1787
On January 23 2013 02:01 MattBarry wrote:
Yeah I doubted the voyboy build. "Wow I'll do no damage" I said to myself. Several quadra kills later I learned the extent of how broken katarina is after trying it out

It's an interesting concept. Rather than forcing the reset by doing tons of initial damage, voyboy's build is based on living long enough so that he will invariably get the reset, and then continue to do a lot of damage.
liftlift > tsm
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2013-01-22 17:54:41
January 22 2013 17:51 GMT
#1788
On January 23 2013 02:25 Doctorbeat wrote:
Show nested quote +
On January 23 2013 02:22 BlasiuS wrote:
On January 23 2013 00:48 samthesaluki wrote:
What part of s3 helped olaf and whats a good build learning him atm for tourney


  • Warmog changes
  • Way better CDR + health itemization: In S2 we had Shurelya's and Randuin's (and situationally zeke's). Now we have Black Cleaver, Spirit Visage, and Locket which are way better for bruisers in general, and especially better for health-based tanks like Olaf.
  • slightly less effective jungle ganks, which are Olaf's primary weakness pre-6
  • Armor penetration changes increase the effectiveness of flat armor pen from Olaf's Ult


Build: Warmog/BC/Locket/SV/furor boots
runes: armor or scaling health yellow, MR or scaling MR blue, combination of AD/armor pen marks/quints
masteries: 9/21/0 taking weapon expertise in offense
Skills: Max E > Q > W against champs that have to get within range of E to last hit/harass/trade, Q > E > W against everyone else


You don't really have to build any dmg items on Olaf at all. His base damage is usually enough to kill the carry.


If BC only gave damage, sure.

But it doesn't only give damage, it also gives health + CDR, the 2 most important stats for olaf.
next week on Everybody Loves HypnoToad:
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
January 22 2013 17:51 GMT
#1789
why is it voyboys build lol
GANDHISAUCE
onlywonderboy
Profile Joined August 2012
United States23745 Posts
January 22 2013 17:59 GMT
#1790
On January 23 2013 01:50 zer0das wrote:
I've been going Sunfire Cape/Warmogs into Black Cleaver/Bloodthirster. I would follow up with CDR, but the game usually ends before then. Olaf is really strong because there's such a high incentive to build health (which benefits his w), his ult gives free armor penetration (which hasn't been lowered to compensate for the season 3 changes... yet), and the active part of the ult gives free resistances.

Personally I think CDR is a little overated on Olaf at this point- people get armor really late and if you get a black cleaver, you're doing near true damage against most people's base armor. So just building more damage is really good too.

You get the CDR to spam his mana-less true damage spell that ignores armor anyway, I wouldn't say that's overrated. If you build tank/CDR you can dive in and blow up a squishy and survive, as opposed to building damage where diving is much riskier and your burst isn't as strong.
RIP Ryan Davis / TL or Die / @onlywonderboy
Sermokala
Profile Blog Joined November 2010
United States13953 Posts
January 22 2013 18:05 GMT
#1791
On January 23 2013 00:48 samthesaluki wrote:
What part of s3 helped olaf and whats a good build learning him atm for tourney

Warmogs rushing. Ask your jungler to give you his blue if you're on the bottom side if the map. Blue axe spam is what can win you the lane with no ganks ever again.

Idk I liked a bruta first into kindel into warmogs bc omen shurelias SV build in lanes that were easy. If its a hard lane just warmogs first and you can't lose.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
January 22 2013 18:05 GMT
#1792
On January 23 2013 02:51 De4ngus wrote:
why is it voyboys build lol


You just mad it's not Gandhi's build. Who the fuck cares what it's called?
Hey! How you doin'?
onlywonderboy
Profile Joined August 2012
United States23745 Posts
January 22 2013 18:09 GMT
#1793
On January 23 2013 02:51 De4ngus wrote:
why is it voyboys build lol

He was just the player most people saw build tank-Kat first. At least in terms of the NA pro scene he popularized the build.
RIP Ryan Davis / TL or Die / @onlywonderboy
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-01-22 18:17:22
January 22 2013 18:13 GMT
#1794
On January 23 2013 02:59 onlywonderboy wrote:
Show nested quote +
On January 23 2013 01:50 zer0das wrote:
I've been going Sunfire Cape/Warmogs into Black Cleaver/Bloodthirster. I would follow up with CDR, but the game usually ends before then. Olaf is really strong because there's such a high incentive to build health (which benefits his w), his ult gives free armor penetration (which hasn't been lowered to compensate for the season 3 changes... yet), and the active part of the ult gives free resistances.

Personally I think CDR is a little overated on Olaf at this point- people get armor really late and if you get a black cleaver, you're doing near true damage against most people's base armor. So just building more damage is really good too.

You get the CDR to spam his mana-less true damage spell that ignores armor anyway, I wouldn't say that's overrated. If you build tank/CDR you can dive in and blow up a squishy and survive, as opposed to building damage where diving is much riskier and your burst isn't as strong.

That's not even the only thing that CDR is giving you. You're also getting ~1 second cooldown Axe throws (PHYSICAL damage, so black cleaver is perfectly happy with that) because of the -6 sec when you pick up the axe.

When you have 40% CDR, your axe comes off cooldown the instant you pick it up. Your W - a Lifesteal-Spellvamp-AD steroid is up over 80% of the time (6 seconds on, 1.2 seconds off.) Cooldown rocks, and it's not just for his Reckless Swing.

I don't think you need the BT - get a CDR item instead. The fact that your ADVampLS steroid is up more often will make up for the missing BT and you can pick up a Glacial Shroud-based item (I prefer FH of the two) or a Spirit Visage. Toss in CDR boots or Shurelias.

Cleaver is fine, though. No problems with brutalizer/cleaver on Olaf. It's all the offensive stats he wants, plus some HP.

Locket > Sunfire Cape IMO too. Similar primary stats (Armor + Health), cheaper, better build flow for olaf (KINDLEGEM!) and some regen (no complaints) and a really nice active.

Besides, Olaf needs no help pushing waves, and nobody lives long enough for the sunfire damage to really have a long time to work (he's pretty bursty, as bruisers go.)

Compare to Shen, who loves the sunfire cape because it gives him what he's missing (waveclear) but also enhances the way he fights (never die, whittle them down)
TheYango
Profile Joined September 2008
United States47024 Posts
January 22 2013 18:33 GMT
#1795
Practically speaking, if you're getting a non-defensive/CDR damage item on Olaf, it should be Triforce, not Bloodthirster.
Moderator
samthesaluki
Profile Joined November 2010
914 Posts
January 22 2013 18:37 GMT
#1796
So basically if im ahead bruta first if not warmogs ?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 22 2013 18:37 GMT
#1797
On January 23 2013 03:33 TheYango wrote:
Practically speaking, if you're getting a non-defensive/CDR damage item on Olaf, it should be Triforce, not Bloodthirster.


Isn't ghostblade really good too?I saw an olaf today go oldschool shur/randuin/warmog/ghostblade and he just 1v4-d and still got ad in a few fights.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
Last Edited: 2013-01-22 18:57:49
January 22 2013 18:57 GMT
#1798
On January 23 2013 01:50 zer0das wrote:


Compare to Shen, who loves the sunfire cape because it gives him what he's missing (waveclear) but also enhances the way he fights (never die, whittle them down)


Pretty solid on Singed too. I played as Singed yesterday and built Rod/Rylai's/Sunfire/Banshee's/Abyssal and people were absolutely hating it.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
zer0das
Profile Blog Joined May 2007
United States8519 Posts
January 22 2013 19:03 GMT
#1799
I wouldn't use the word practical when referencing a 4200 gold item. Just saying...
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
January 22 2013 19:07 GMT
#1800
On January 23 2013 03:13 sylverfyre wrote:
Show nested quote +
On January 23 2013 02:59 onlywonderboy wrote:
On January 23 2013 01:50 zer0das wrote:
I've been going Sunfire Cape/Warmogs into Black Cleaver/Bloodthirster. I would follow up with CDR, but the game usually ends before then. Olaf is really strong because there's such a high incentive to build health (which benefits his w), his ult gives free armor penetration (which hasn't been lowered to compensate for the season 3 changes... yet), and the active part of the ult gives free resistances.

Personally I think CDR is a little overated on Olaf at this point- people get armor really late and if you get a black cleaver, you're doing near true damage against most people's base armor. So just building more damage is really good too.

You get the CDR to spam his mana-less true damage spell that ignores armor anyway, I wouldn't say that's overrated. If you build tank/CDR you can dive in and blow up a squishy and survive, as opposed to building damage where diving is much riskier and your burst isn't as strong.

That's not even the only thing that CDR is giving you. You're also getting ~1 second cooldown Axe throws (PHYSICAL damage, so black cleaver is perfectly happy with that) because of the -6 sec when you pick up the axe.


Olaf's Axe reset was nerfed to be -4.5sec. I only realised this lately too ;/
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