[Patch 1.0.0.154: Preseason Balance Update 2] GD - Page 151
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Sufficiency
Canada23833 Posts
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Dark_Luster
Korea (South)438 Posts
On January 25 2013 15:35 randomKo_Orean wrote: Oh. He was on UCSD CSL team for BW. I didnt know he was that good o.o hi hyung ^~^ i can give u guys a reasoning for crit rune. crit chance scales harder than 1 ad more into the game. you don't lose significant early game by losing -1 ad, but you DO get a significant advantage in lane if you happen to crit your opponent while trading. it's a slim chance, but it happens. note my last game during LCS qualifiers vs DNG, i crit ecko's graves while poking him under tower, and he was forced to miss 20 creeps. but apart from luck, 1% crit chance scales pretty hard as u get your crit item pd/shiv. | ||
UniversalSnip
9871 Posts
I have a long time friend/bro who uninstalled a while back, he just recently reinstalled and quietly removed all his real life friends so he wouldn't have to play with them. He likes messing around, but jesus christ trolling gets dull after a while and unless you have either six or ten people you can't really go head to head. Then we get to making tryhard friends: the problem here is all you see is someone's performance. if I friend a random person, all I have to go on is that they are either clearly worse than me, or about the same as me and bad, or clearly better than me. none of these make me want to hang out with them. unless you're terrifically entertaining in chat I will basically never friend you. meeting people in game just seems hopeless to me, it's like, I need a third party site, but there aren't any. | ||
101toss
3232 Posts
On January 27 2013 09:50 Dark_Luster wrote: hi hyung ^~^ i can give u guys a reasoning for crit rune. crit chance scales harder than 1 ad more into the game. you don't lose significant early game by losing -1 ad, but you DO get a significant advantage in lane if you happen to crit your opponent while trading. it's a slim chance, but it happens. note my last game during LCS qualifiers vs DNG, i crit ecko's graves while poking him under tower, and he was forced to miss 20 creeps. but apart from luck, 1% crit chance scales pretty hard as u get your crit item pd/shiv. wait people don't normally run 1 crit rune? | ||
Jaksiel
United States4130 Posts
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spellsy
United States418 Posts
On January 27 2013 09:39 LaNague wrote: + Show Spoiler + On January 27 2013 09:15 spellsy wrote: idk, what are your opinions on this? : What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() i think you want the mmo feeling, but this is just a multiplayer game, not a mmo. MMos are all abou the social aspect, multiplayer games about gameplay. no, because i have more experience in dota than WoW, i only listed WoW as an example cause i personally went from WoW --> dota --> LoL, so saying that i have connections from WoW means for like several of years. In dota there was plenty social aspect with leagues, forums, etc.. I still browse some forums that i used to frequent when playing dota when I havnt been interested in over a year for the off-topic etc. | ||
Dandel Ion
Austria17960 Posts
Which is to say, in SC2 i met exactly zero. I mean, I played with my RL friends and shit, but I didn't MEET anybody ingame. In LoL, at least there were a couple of those people. I do not share the sentiments. TL LoL is not the best forum eva (sry guys), but it's decent enough. I'm relatively happy as is. | ||
Amui
Canada10567 Posts
On January 27 2013 09:47 LoCicero wrote: What do Santa Nashor and the icon next to it (to the right) mean? ![]() good player, beta reward? | ||
HazMat
United States17077 Posts
On January 27 2013 09:49 Sufficiency wrote: That Rammus icon is for beta testers. P sure it's top 500 Elo beta. | ||
zer0das
United States8519 Posts
On January 27 2013 07:30 fishinguy wrote: Is it a good idea to rush rage blade on jax after phage? The pure amount of stats on this thing is ridiculous and jax can use every single stat effectively..... Not especially. Bilgewater cutlass is generally superior. Gives you sustain and lets you stick to people better with the active. | ||
Slayer91
Ireland23335 Posts
There's nothing like that in SC2, or LoL. The games are so huge while brood war was smaller and you selected what games you joined, in WoW servers kept to a minimum size. LoL needs a way to foster small communities. Preferably some sort of low elo tournaments or fun things like ionia vs noxus etc. | ||
nosliw
United States2716 Posts
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obesechicken13
United States10467 Posts
On January 27 2013 09:15 spellsy wrote: idk, what are your opinions on this? : What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() I've never been able to find friends like you have. Probably cuz I don't play as hardcore or play mmos. I have however been able to stay in touch with RL friends, remet a high school friend, and found a coworker who plays LoL. We 5manned yesterday night. It is unfortunate. LoL doesn't lend to that same degree of social interaction. I know people who met each other from WoW and started dating. I can't imagine that happening in LoL. | ||
hasuprotoss
United States4611 Posts
On January 27 2013 10:30 obesechicken13 wrote: I know people who met each other from WoW and started dating. I can't imagine that happening in LoL. Remember your first words to me? "Hey Nunu, why didn't you fucking ice ball him! Fucking noob!" How romantic. | ||
Parnage
United States7414 Posts
On January 27 2013 10:32 hasuprotoss wrote: Remember your first words to me? "Hey Nunu, why didn't you fucking ice ball him! Fucking noob!" How romantic. It's funny you mention this as it's eerily similar to the exact same line I've used on friend I still talk to often, she's quite nice. Tad off but nice. | ||
Sermokala
United States13754 Posts
On January 27 2013 10:19 nosliw wrote: best game mode to farm IP? dommie games easy. They have per game ip bonus's that get doubled that are set apart from the usual per minute ip rewards. | ||
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Kipsate
Netherlands45349 Posts
On January 27 2013 10:07 spellsy wrote: no, because i have more experience in dota than WoW, i only listed WoW as an example cause i personally went from WoW --> dota --> LoL, so saying that i have connections from WoW means for like several of years. In dota there was plenty social aspect with leagues, forums, etc.. I still browse some forums that i used to frequent when playing dota when I havnt been interested in over a year for the off-topic etc. The reason you made friends easier in Dota(or I did) was that for quite some people it went like this. You entered a custom WCIII game of dota (AP NO NOOBS PRO ONLY) w/e. You entered the game, 9 people joined, you had fun, then during the end of the game you went /w X name and say: Go re?Same name? you would make friends this way because it was all custom games and not matchmaking. Once you have made friends with people in pubs due to the custom game system you would perhaps look to more competitive stuff and get into CW/Scrim ircs and one thing leads to another. Neither LoL nor the current Dota 2 has this as it is all matchmaking and randoms. At best people after the game will be like duo que? but part of the fun things in Dota 1 was that you could go again and play again (also against that same stack, that same opponent) and not lose or win anything(although LoL is more ''tryhard'' at pub level I suppose). No attachments, no items, no IP, no nothing, just fun. WoW is obviously more of a social game but so was Dota 1 in a way, bear in mind that WC3 customs was also a great avenue to play more games on then just Dota, in LoL there is ARAM and maybe 3v3/Dominion. In WC3 there were tons of awesome(and useless customs). As has been pointed out aswell, large communities means it becomes a lot less personal. Look at Teamliquid BW and Teamliquid SC2 as an example. Everyone knew each other in BW during the days when BW was still going strong. You knew most posters, their preferences for players, their quirks etc. SC2 however is like a city with people passing each other by, it is too large. The same goes LoL. I think the LoL subcommunity on TL however is of a size so that so that most people know each other. I have the same thing too, most of the people I play Dota 2/LoL with I know from outside of the game, be it through forums, IRC or other games. | ||
Parametric
Canada1261 Posts
And although i barely play annie i'm probably going to have to buy her lunar skin just for Tibbers and the re-call animation XD | ||
kainzero
United States5211 Posts
On January 27 2013 09:15 spellsy wrote: idk, what are your opinions on this? : What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() go to channel liquidpractice ask people for normals play games, develop camaraderie in big communities you have to carve out your own zone. sure everyone wants to be the guy with 10000 twitch followers and be friends with the best players but honestly just find your own small little community most of the people i play league with have been friends of friends, hell, i met some of them through street fighter | ||
Amarok
Australia2003 Posts
On January 27 2013 11:02 Parametric wrote: Has riot ever said why the portrait beside the item slots doesn't reflect the skin the person is using? It always seems kind of off in game especially if i'm using a skin that completely changes the champ's look (ie. not a re-color). The minimap icons being the same makes sense, but i've always wondered why the portrait doesn't change. And although i barely play annie i'm probably going to have to buy her lunar skin just for Tibbers and the re-call animation XD I've always wondered this as well, big pet peeve of mine. Not sure how much effort it would be for them to change but it would add value to skin purchases. | ||
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