[Patch 1.0.0.154: Preseason Balance Update 2] GD - Page 150
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Djin)ftw(
Germany3357 Posts
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fishinguy
Russian Federation798 Posts
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Slayer91
Ireland23335 Posts
Jax's base damage is so sick you should worry mostly about staying alive. CDR and tank stats go along way. People like trinity and blade of the ruined king on him but I think 1 of them is more than enough damage wise and you should go tank after that. Jax is an awful lot like xin zhao but better sustained damage but worse engage and his CC isn't as spammable, nor is his gapcloser. | ||
unsoundlogic
United States391 Posts
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Seuss
United States10536 Posts
On January 27 2013 07:19 Sermokala wrote: I don't know what constant 20 minute bot games your playing but a lot of them can strech out to 45 minutes or so if you get a bad team with you. dommie games at the most will last 25ish minutes and will end well before that for good payouts. You actually get more IP per time invested in a 40 minute game than a 20 minute one. The IP/minute spent in-game is roughly the same, but then you also had ~30 seconds of queue time and however long it took to select champions and load. | ||
Sermokala
United States13754 Posts
On January 27 2013 07:52 Seuss wrote: You actually get more IP per time invested in a 40 minute game than a 20 minute one. The IP/minute spent in-game is roughly the same, but then you also had ~30 seconds of queue time and however long it took to select champions and load. Yes but dommie games get an extra bonus for just being dommie games and those have a nice floor to them. | ||
Sufficiency
Canada23833 Posts
On January 27 2013 07:52 Seuss wrote: You actually get more IP per time invested in a 40 minute game than a 20 minute one. The IP/minute spent in-game is roughly the same, but then you also had ~30 seconds of queue time and however long it took to select champions and load. Not entirely true. You get more IP/min with a win than with a loss.Therefore, it is desirable to quit the current game and start a new one. | ||
Alaric
France45622 Posts
On January 27 2013 03:33 TheYango wrote: I'd say its not so much the health changes that necessarily made Eve weaker, but the changes in playstyle. At the end of Season 2, we saw a very split-push heavy, spread out way of playing the game, as exemplified by TPA's 3 lane pressure style, but also picked up on by many other teams. Eve thrives in this kind of environment because she applies strong solo gank pressure. She limits the strength of split-pushing, she counter-ganks for your solo-farming carries easily, etc. S3 patch we see people just playing 5-man much earlier. We see this in the resurgence of AoE teamfight comps. Teams are grouping up very early, and gameplay is heavily teamfight-focused, which makes life more difficult for a gank-focused champ like Eve. Wasn't she also considered OP because if fed/farmed she scaled really well with her ability to drop ~40% health (before taking MR into account) of a whole team, on top of sniping one of the squishies? | ||
Cixah
United States11285 Posts
Seriously how can someone be fine for 5 minutes into the game and all through champ select, then all of a sudden as soon as someone dies turns into a mouth breathing window licker on the short bus. Stop letting emotions play for you solo q. You'll have fun. I promises. | ||
Alzadar
Canada5009 Posts
On January 27 2013 08:40 Cixah wrote: WHY DO PEOPLE TILT WHEN PLAYING A VIDEO GAME. I DON'T GET IT. Seriously how can someone be fine for 5 minutes into the game and all through champ select, then all of a sudden as soon as someone dies turns into a mouth breathing window licker on the short bus. Stop letting emotions play for you solo q. You'll have fun. I promises. Why do people tilt when playing anything? Tilting is irrational by definition, pretty much. People confuse me too though. Especially people who complain to the other team in All chat; as soon as you do that you've basically decided you would rather complain than win. | ||
Agnosthar
631 Posts
On January 27 2013 08:40 Cixah wrote: WHY DO PEOPLE TILT WHEN PLAYING A VIDEO GAME. I DON'T GET IT. Seriously how can someone be fine for 5 minutes into the game and all through champ select, then all of a sudden as soon as someone dies turns into a mouth breathing window licker on the short bus. Stop letting emotions play for you solo q. You'll have fun. I promises. Especially at lower ELO, you pretty much have to be the team psychologist to keep people playing. It's the single most frustrating part of this game, so many people have no mental fortitude whatsoever. Honestly though it's prevalent in real life as well, people lack gumption and prefer to feel sorry for themselves. | ||
Sermokala
United States13754 Posts
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spellsy
United States418 Posts
What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() | ||
Sufficiency
Canada23833 Posts
tr "game_bot_Sona_defeated" = "... :(" Hahaha http://www.surrenderat20.net/2013/01/110-pbe-update.html http://i.imgur.com/5NyvoO0.jpg | ||
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AsmodeusXI
United States15536 Posts
On January 27 2013 09:27 Sufficiency wrote: Hahaha http://www.surrenderat20.net/2013/01/110-pbe-update.html http://i.imgur.com/5NyvoO0.jpg I'm highly amused by this. | ||
LaNague
Germany9118 Posts
On January 27 2013 09:15 spellsy wrote: idk, what are your opinions on this? : What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() i think you want the mmo feeling, but this is just a multiplayer game, not a mmo. MMos are all abou the social aspect, multiplayer games about gameplay. | ||
bobbob
United States368 Posts
Isn't this a problem with all new games? Playing NS2, do you really remember specific people from the game? I only remember Morello, and that's because he's Morello. | ||
HeavOnEarth
United States7087 Posts
On January 27 2013 08:40 Cixah wrote: WHY DO PEOPLE TILT WHEN PLAYING A VIDEO GAME. I DON'T GET IT. Seriously how can someone be fine for 5 minutes into the game and all through champ select, then all of a sudden as soon as someone dies turns into a mouth breathing window licker on the short bus. Stop letting emotions play for you solo q. You'll have fun. I promises. why do ppl tilt over ppl tilting in a video game ![]() | ||
Sermokala
United States13754 Posts
On January 27 2013 09:15 spellsy wrote: idk, what are your opinions on this? : What I dislike most about LoL: The Community Now, before we get into this circlejerk I do not mean the "toxic players". TBH, coming from a background in DotA / competitive side of WoW, the "toxic player" situation is rather tame. This post is about the communities that surround LoL, and the social relationships in-game. Currently, I have my friends list divided into a few categories which somewhat symbolize my social relationships in this game. I have a competitive category, a content-creator category, a RL category, a general category, and a "Friend" category. While I am a serious gamer, I like to take games lightheartedly. I often prefer playing with friends on VOIP, chilling doing random crazy things or experimenting or just playing a standard game to relax. This is where my "Friends" category comes in, these are the people who I regularly hang out with and when I log onto LoL after a long day of class/work I check who is on and ask them to play. However, as of the last few weeks I have noticed something in particular. Most of these people are not people who I met playing LoL, they are mostly friends from my previous historys in DotA or WoW. That despite playing WoW back in my middle years of High School, and here I am graduating college this semester, I have probably more friends from those connections than I have gained in my 2 years of playing LoL. And while, maybe this is just because I am taking in less friends, or being more anti-social or whatever, I have been thinking and I believe it is in part to the game. Don't get me wrong, I don't think its a flaw in game design or that Riot should change something, but I've just found the LoL experience to be so impersonal. Every solo Q is with 9 random people, rarely running into the same person twice (until I got high elo). The communities are so big and over-saturated that only really content-creators and famous people stick out. There is very little memorable discussion (most of it is easy to digest, short and simple content with maybe the lowest levels of discussion), and even if there is you won't remember their names when you read their next comment on a post a week later. I've tried to find some decently sized community which I crave from being a forum-nerd back in DotA, but to no avail despite trying LoLreddit, solomid, team liquid, or even trying to create discussion on sites like lolking, lolpro, or other random blog sites. I don't know if its just me, but I just find it a bit sad how I feel no real comradery between this community. Theres nobody who just wants to take a break from LoL for a bit and play ns2 with, or talk about spec ops: the line, or just link funny youtube videos. The social connections are almost simply based on performance, and people just want to hit the solo Q button again and again. I don't know if this is actually a problem, or if its just me. And if it is a problem I don't know a solution, I'm just kinda sad ![]() I don't really know what to say. I've never felt that way with teamliquid filling all my needs for it. whenever I want to go do something else I just go do it with my pony friends (even if most of them are dota fiends) | ||
LoCicero
1100 Posts
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