• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:04
CEST 19:04
KST 02:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)63ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Possible bug in the new patch?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming!
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8372 users

[Patch 1.0.0.153: Preseason Balance Update 1] GD - Page 32

Forum Index > LoL General
Post a Reply
Prev 1 30 31 32 33 34 451 Next
cLutZ
Profile Joined November 2010
United States19574 Posts
December 15 2012 22:59 GMT
#621
On December 16 2012 06:49 Sufficiency wrote:
Show nested quote +
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.


I really don't agree with this statement. Especially if games are close and you end up with a close teamfight at baron 1-2 members on each team left, no one got the baron kill, or maybe you ace the team that got baron, but only have 1-2 members alive. A teamfight certainly can happen within 90 seconds. + Some chars have utility ults with low CDs that you can really crush down and use a lot. Like Gragas, if your team overextends at an inhib and you lose 1, ult to disengage, back up for the standoff at your own inhib turret by the time minions make that slow duckwalk.

See also: Ahri, Lux, Kat, Eve.

Maybe your teams are really good at not engaging when ults are down and mine are not (entirely possible).
Freeeeeeedom
Frolossus
Profile Joined February 2010
United States4779 Posts
December 15 2012 23:00 GMT
#622
On December 16 2012 06:28 Sufficiency wrote:
Show nested quote +
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.

anivia scales really really really well with cdr
when your E is at 40% cdr its like 4 seconds or so
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-12-15 23:01:50
December 15 2012 23:00 GMT
#623
On December 16 2012 07:38 VirgilSC2 wrote:
Show nested quote +
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.
https://twitter.com/SufficientStats
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 15 2012 23:03 GMT
#624
On December 16 2012 07:59 cLutZ wrote:
Show nested quote +
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.


I really don't agree with this statement. Especially if games are close and you end up with a close teamfight at baron 1-2 members on each team left, no one got the baron kill, or maybe you ace the team that got baron, but only have 1-2 members alive. A teamfight certainly can happen within 90 seconds. + Some chars have utility ults with low CDs that you can really crush down and use a lot. Like Gragas, if your team overextends at an inhib and you lose 1, ult to disengage, back up for the standoff at your own inhib turret by the time minions make that slow duckwalk.

See also: Ahri, Lux, Kat, Eve.

Maybe your teams are really good at not engaging when ults are down and mine are not (entirely possible).

Oh man. I love Eve and all but even I think the CD on that ult is overpowered considering its damage/utility. By level 16 you have it up ever 50s or so with Blue. It's ridiculous.

And don't even get me started on Lux.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-12-15 23:14:52
December 15 2012 23:13 GMT
#625
On December 16 2012 07:34 obesechicken13 wrote:
I might have made a mistake here in my analysis. Please review.
If we assume 100,400 ap, and that the target squishy has 42 mr, and you have sorc boots and magic pen reds(8 magic pen) then the target has 14mr remaining. An "effective magic health" of 1.14*2000.

By biggest problem is the 42 MR assumption. That's assuming base MR + flat MR blues, which is like the absolute minimum anyone will have, and is almost never a practical scenario.

Even if the enemy doesn't itemize MR (which basically never happens), the minimum you should be assuming is 72 MR because of Bulwark.
Moderator
cLutZ
Profile Joined November 2010
United States19574 Posts
December 15 2012 23:21 GMT
#626
On December 16 2012 08:03 WaveofShadow wrote:
Show nested quote +
On December 16 2012 07:59 cLutZ wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.


I really don't agree with this statement. Especially if games are close and you end up with a close teamfight at baron 1-2 members on each team left, no one got the baron kill, or maybe you ace the team that got baron, but only have 1-2 members alive. A teamfight certainly can happen within 90 seconds. + Some chars have utility ults with low CDs that you can really crush down and use a lot. Like Gragas, if your team overextends at an inhib and you lose 1, ult to disengage, back up for the standoff at your own inhib turret by the time minions make that slow duckwalk.

See also: Ahri, Lux, Kat, Eve.

Maybe your teams are really good at not engaging when ults are down and mine are not (entirely possible).

Oh man. I love Eve and all but even I think the CD on that ult is overpowered considering its damage/utility. By level 16 you have it up ever 50s or so with Blue. It's ridiculous.

And don't even get me started on Lux.


Pssh its base CD is 60. You can bring it under 40 easy with Blue
Freeeeeeedom
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 15 2012 23:22 GMT
#627
On December 16 2012 08:00 Sufficiency wrote:
Show nested quote +
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.

The thing you are missing here is the freedom that having an ult up brings. Late game fights are dependent on who has what up.

Think about it this way. If you have Mummy on your team, are you EVER fighting late without his ult if you can help it? No. Reducing that CD not only enables you to actually fight sooner, but it also enables you to move around and position properly since you have the threat of that ultimate.

A 30 second difference in CD doesnt necessarily equate to being able to fight 30 seconds sooner, on the dot, every time, because we all know that isnt how the game works. But what it does do is allow your team to go back out and exert map control and threat sooner, and cuts down any downswing in team power that you have.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
zer0das
Profile Blog Joined May 2007
United States8519 Posts
December 15 2012 23:27 GMT
#628
On December 16 2012 08:00 Sufficiency wrote:
Show nested quote +
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-12-16 00:02:53
December 15 2012 23:50 GMT
#629
On December 16 2012 08:27 zer0das wrote:
Show nested quote +
On December 16 2012 08:00 Sufficiency wrote:
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.


Sure, but:

1. You don't absolutely need to fight while your ult is down.
2. CDR synergizes poorly with his other abilities.

If I was asked to choose between Grail (say pre-nerfed Grail) and Zhonya on Karthus, I would give you a very simple answer.


Back to my point, I don't think CDR is worth investing just to keep the ultimate's CD low for AP mids, especially after the laning phase. By "ultimate" I mean a traditional ultimate with 100ish seconds cooldown. While CDR on ults does help a lot in the laning phase, investing gold to make it cool ~20 seconds faster in the teamfight phase seems worthless, because you don't fight that often and just in case the enemy team wants to fight, your team can usually stall for you.

Why is CDR strong on Lux? It's because her R has a 40 seconds CD at rank 3. With CDR investments she can drop it to 24 seconds, which is very close to another basic ability. It's also very spammable due to its long range.

Why is CDR strong strong in general? It's because CDR works great on basic abilities (particularly abilities already with very low cooldown) and scales your theoretical DPS in a superlinear way (unlike AP, which scales linearly).

Why is CDR poor on Karthus and Cassiopeia? It's because while it cuts down their ults' CD by a lot, 20-30 seconds shorter CD is not terribly significant in practice. Furthermore, their basic abilities do not scale really well with CDR due to how their Es work. The Karthus's R CD nerf is pretty much strictly a laning phase nerf.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
December 15 2012 23:53 GMT
#630
Uh, having some CDR allows Swain more room to turn off his ult (and reset the mana cost) then back on during teamfights. If things drag on, it can be very important.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 15 2012 23:58 GMT
#631
On December 16 2012 08:53 Alaric wrote:
Uh, having some CDR allows Swain more room to turn off his ult (and reset the mana cost) then back on during teamfights. If things drag on, it can be very important.


Sure, but you don't get CDR on Swain just for that minor perk on his ultimate. You get CDR because it increases his DPS and sticking power from his basic abilities.
https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
December 16 2012 00:03 GMT
#632
On December 16 2012 08:50 Sufficiency wrote:
Show nested quote +
On December 16 2012 08:27 zer0das wrote:
On December 16 2012 08:00 Sufficiency wrote:
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.


Sure, but:

1. You don't absolutely need to fight while your ult is down.
2. CDR synergizes poorly with his other abilities.

If I was asked to choose between Grail (say pre-nerfed Grail) and Zhonya on Karthus, I would give you a very simple answer.


Back to my point, I don't think CDR is worth investing just to keep the ultimate's CD low for AP mids. By "ultimate" I mean a traditional ultimate with 100ish seconds cooldown. While CDR on ults does help a lot in the laning phase, investing gold to make it cool ~20 seconds faster in the teamfight phase seems worthless, because you don't fight that often and just in case the enemy team wants to fight, your team can usually stall for you.

Why is CDR strong on Lux? It's because her R has a 40 seconds CD at rank 3. With CDR investments she can drop it to 24 seconds, which is very close to another basic ability. It's also very spammable due to its long range.

Why is CDR strong strong in general? It's because CDR works great on basic abilities (particularly abilities already with very low cooldown) and scales your theoretical DPS in a superlinear way (unlike AP, which scales linearly).

Why is CDR poor on Karthus and Cassiopeia? It's because while it cuts down their ults' CD by a lot, 20-30 seconds shorter CD is not terribly significant. Furthermore, their basic abilities do not scale really well with CDR due to how their Es work. The Karthus's R CD nerf is pretty much strictly a laning phase nerf.


Why are you obsessing over Karthus and Cassiopeia? There are tons of other mids who would like more high-damage options with AP + CDR.
Why are you pretending a team with these champions is not facing another team that has competent players that know/want/can take advantage of these cooldowns? If I'm a team with a Diana or Kat or Eve, etc, and we just went 4 for 4 in a teamfight where Karthus used his ult, we are forcing an objective, and because the ult is down, its no longer an even proposition, its 2 for ace.
Freeeeeeedom
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 16 2012 00:07 GMT
#633
On December 16 2012 09:03 cLutZ wrote:
Show nested quote +
On December 16 2012 08:50 Sufficiency wrote:
On December 16 2012 08:27 zer0das wrote:
On December 16 2012 08:00 Sufficiency wrote:
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.


Sure, but:

1. You don't absolutely need to fight while your ult is down.
2. CDR synergizes poorly with his other abilities.

If I was asked to choose between Grail (say pre-nerfed Grail) and Zhonya on Karthus, I would give you a very simple answer.


Back to my point, I don't think CDR is worth investing just to keep the ultimate's CD low for AP mids. By "ultimate" I mean a traditional ultimate with 100ish seconds cooldown. While CDR on ults does help a lot in the laning phase, investing gold to make it cool ~20 seconds faster in the teamfight phase seems worthless, because you don't fight that often and just in case the enemy team wants to fight, your team can usually stall for you.

Why is CDR strong on Lux? It's because her R has a 40 seconds CD at rank 3. With CDR investments she can drop it to 24 seconds, which is very close to another basic ability. It's also very spammable due to its long range.

Why is CDR strong strong in general? It's because CDR works great on basic abilities (particularly abilities already with very low cooldown) and scales your theoretical DPS in a superlinear way (unlike AP, which scales linearly).

Why is CDR poor on Karthus and Cassiopeia? It's because while it cuts down their ults' CD by a lot, 20-30 seconds shorter CD is not terribly significant. Furthermore, their basic abilities do not scale really well with CDR due to how their Es work. The Karthus's R CD nerf is pretty much strictly a laning phase nerf.


Why are you obsessing over Karthus and Cassiopeia? There are tons of other mids who would like more high-damage options with AP + CDR.
Why are you pretending a team with these champions is not facing another team that has competent players that know/want/can take advantage of these cooldowns? If I'm a team with a Diana or Kat or Eve, etc, and we just went 4 for 4 in a teamfight where Karthus used his ult, we are forcing an objective, and because the ult is down, its no longer an even proposition, its 2 for ace.


I am "obsessed" over those champions because the whole thing started with "high DPS AP mids do not scale well with CDR". Karthus and Cassiopeia have the highest DPS for AP mids in the game.
https://twitter.com/SufficientStats
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
December 16 2012 00:07 GMT
#634
CDR is huuuuuuuge on like every single AP ever.
Why are you even arguing about that?
A backwards poet writes inverse.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21245 Posts
December 16 2012 00:09 GMT
#635
On December 16 2012 09:07 Dandel Ion wrote:
CDR is huuuuuuuge on like every single AP ever.
Why are you even arguing about that?


cause it's sufficiency and he likes to argue about random shit while being wrong about everything
TranslatorBaa!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 16 2012 00:12 GMT
#636
IWD is streaming lol. I am curious to see how hard he will rage in 1200 elo games.

http://www.twitch.tv/iwilldominate
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-12-16 00:16:23
December 16 2012 00:15 GMT
#637
On December 16 2012 09:07 Dandel Ion wrote:
CDR is huuuuuuuge on like every single AP ever.
Why are you even arguing about that?


I never said it was not huge. Like I said, it scales your theoretical DPS in a superlinear way. But I think building CDR just to shred 20-30 seconds off your ult is not worthwhile, especially beyond the laning phase.

On December 16 2012 09:09 Carnivorous Sheep wrote:
Show nested quote +
On December 16 2012 09:07 Dandel Ion wrote:
CDR is huuuuuuuge on like every single AP ever.
Why are you even arguing about that?


cause it's sufficiency and he likes to argue about random shit while being wrong about everything


Why do you even bother to reply if you think everything I said is absolutely ridiculous. I don't want to argue with you since you got nothing nice to say, but I ask you nicely to please do not say anything about me anymore. Thank you.
https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
December 16 2012 00:18 GMT
#638
On December 16 2012 09:07 Sufficiency wrote:
Show nested quote +
On December 16 2012 09:03 cLutZ wrote:
On December 16 2012 08:50 Sufficiency wrote:
On December 16 2012 08:27 zer0das wrote:
On December 16 2012 08:00 Sufficiency wrote:
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
On December 16 2012 06:21 cLutZ wrote:
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.



I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.


Sure, but:

1. You don't absolutely need to fight while your ult is down.
2. CDR synergizes poorly with his other abilities.

If I was asked to choose between Grail (say pre-nerfed Grail) and Zhonya on Karthus, I would give you a very simple answer.


Back to my point, I don't think CDR is worth investing just to keep the ultimate's CD low for AP mids. By "ultimate" I mean a traditional ultimate with 100ish seconds cooldown. While CDR on ults does help a lot in the laning phase, investing gold to make it cool ~20 seconds faster in the teamfight phase seems worthless, because you don't fight that often and just in case the enemy team wants to fight, your team can usually stall for you.

Why is CDR strong on Lux? It's because her R has a 40 seconds CD at rank 3. With CDR investments she can drop it to 24 seconds, which is very close to another basic ability. It's also very spammable due to its long range.

Why is CDR strong strong in general? It's because CDR works great on basic abilities (particularly abilities already with very low cooldown) and scales your theoretical DPS in a superlinear way (unlike AP, which scales linearly).

Why is CDR poor on Karthus and Cassiopeia? It's because while it cuts down their ults' CD by a lot, 20-30 seconds shorter CD is not terribly significant. Furthermore, their basic abilities do not scale really well with CDR due to how their Es work. The Karthus's R CD nerf is pretty much strictly a laning phase nerf.


Why are you obsessing over Karthus and Cassiopeia? There are tons of other mids who would like more high-damage options with AP + CDR.
Why are you pretending a team with these champions is not facing another team that has competent players that know/want/can take advantage of these cooldowns? If I'm a team with a Diana or Kat or Eve, etc, and we just went 4 for 4 in a teamfight where Karthus used his ult, we are forcing an objective, and because the ult is down, its no longer an even proposition, its 2 for ace.


I am "obsessed" over those champions because the whole thing started with "high DPS AP mids do not scale well with CDR". Karthus and Cassiopeia have the highest DPS for AP mids in the game.


Let me re-quote my initial Statement

AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.


Point 1: I think the Deathcap change may have been a mistake. It makes AP investments harder to make, slot efficiency wise.

Point 2: CDR on mages is really screwed up because of blue buff. I'd like to see more attractive high end CDR items for mages.
Freeeeeeedom
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 16 2012 00:24 GMT
#639
On December 16 2012 09:18 cLutZ wrote:
Show nested quote +
On December 16 2012 09:07 Sufficiency wrote:
On December 16 2012 09:03 cLutZ wrote:
On December 16 2012 08:50 Sufficiency wrote:
On December 16 2012 08:27 zer0das wrote:
On December 16 2012 08:00 Sufficiency wrote:
On December 16 2012 07:38 VirgilSC2 wrote:
On December 16 2012 06:49 Sufficiency wrote:
On December 16 2012 06:42 cLutZ wrote:
On December 16 2012 06:28 Sufficiency wrote:
[quote]

I think the real "high damage" AP champions don't even scale with CDR well. e.g. Anivia, Karthus, Cassiopeia.


True true. Although Karthus Ult and Cassio Ult can really make a teamfight and have pretty long cooldowns so it sucks to use them if you don't have that 40%.

To be quite honest I was thinking of some of my more played APs like Morgana and Orianna. Morg's Q/W and Ori's W never seem to come off CD as quickly as I would want during those sieges where blue wears off and I can't just go run 1/2 across the map for a blue.


CDR on ults are not worth it beyond the laning phase. You almost never fight twice in short intervals after the laning phase of the game, so whether or not you have 150sec cd or 90 sec cd is really not a big factor.

h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4h4

luxlaughing.jpg

EDIT: Also, with enough of a difference between major Ult cooldowns, it allows a team to force a fight when they know they have an advantage in heavy hitting spells.


OK sure. Anivia, Lux, Swain, etc. don't have traditional CDs on ults. Their so-called ults are pretty close to another regular ability.

I am just saying that building CDR to reduce Cass/Karthus ults are not worth it.


Are you for real? Because the nerf on Karthus ult cooldown makes so a lot of the time, you don't have your ult up by the time the next fights rolls around, especially if the enemy team forces the issue. I wouldn't say CDR is ever really a bad thing to get.


Sure, but:

1. You don't absolutely need to fight while your ult is down.
2. CDR synergizes poorly with his other abilities.

If I was asked to choose between Grail (say pre-nerfed Grail) and Zhonya on Karthus, I would give you a very simple answer.


Back to my point, I don't think CDR is worth investing just to keep the ultimate's CD low for AP mids. By "ultimate" I mean a traditional ultimate with 100ish seconds cooldown. While CDR on ults does help a lot in the laning phase, investing gold to make it cool ~20 seconds faster in the teamfight phase seems worthless, because you don't fight that often and just in case the enemy team wants to fight, your team can usually stall for you.

Why is CDR strong on Lux? It's because her R has a 40 seconds CD at rank 3. With CDR investments she can drop it to 24 seconds, which is very close to another basic ability. It's also very spammable due to its long range.

Why is CDR strong strong in general? It's because CDR works great on basic abilities (particularly abilities already with very low cooldown) and scales your theoretical DPS in a superlinear way (unlike AP, which scales linearly).

Why is CDR poor on Karthus and Cassiopeia? It's because while it cuts down their ults' CD by a lot, 20-30 seconds shorter CD is not terribly significant. Furthermore, their basic abilities do not scale really well with CDR due to how their Es work. The Karthus's R CD nerf is pretty much strictly a laning phase nerf.


Why are you obsessing over Karthus and Cassiopeia? There are tons of other mids who would like more high-damage options with AP + CDR.
Why are you pretending a team with these champions is not facing another team that has competent players that know/want/can take advantage of these cooldowns? If I'm a team with a Diana or Kat or Eve, etc, and we just went 4 for 4 in a teamfight where Karthus used his ult, we are forcing an objective, and because the ult is down, its no longer an even proposition, its 2 for ace.


I am "obsessed" over those champions because the whole thing started with "high DPS AP mids do not scale well with CDR". Karthus and Cassiopeia have the highest DPS for AP mids in the game.


Let me re-quote my initial Statement

Show nested quote +
AP players don't really even have a "high damage" item anymore. They changed Deathcap to be cheaper but give less ap, which I feel is an odd choice.

Also I feel like they need to figure out what is going on with CDR and mages. I kinda feel liked they have made the assumption that no one wants it anymore. That may be true with masteries, blue buff, etc. Honestly, I'd prefer more CDR itemization and losing a little off of blue buff.


Point 1: I think the Deathcap change may have been a mistake. It makes AP investments harder to make, slot efficiency wise.

Point 2: CDR on mages is really screwed up because of blue buff. I'd like to see more attractive high end CDR items for mages.


Alright. I do agree that CDR might need some rework. I think it should have diminishing returns because it already scales in a superlinear way and synergize with itself, and the CDR cap is too easy to make. If I were a designer at Riot I would make it something close to this:

REALCDR = 40 - 40/(1+CDR)

Basically you start at 0 CDR, and the more CDR bonuses you have, the less actual CDR you get (diminishing returns). With infinitely high CDR bonus, you will achieve 40% CDR. I think this is a far better system and I think Riot has probably considered this before, but it could be a little too complicated to word on the items and too hard for a typical player to understand.
https://twitter.com/SufficientStats
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
December 16 2012 00:32 GMT
#640
Mayhap thou shalt consider the option, that instead of telling the other fine gentlemen partaking in this lively debate that "y'all ain't countin cause you be condescendin to me", my humble self politely implores you to take a gander at the slight possibility of you being wrong.

Thank you for your ear, and the valuable time in your day you invested into conversing with my humble self.
A backwards poet writes inverse.
Prev 1 30 31 32 33 34 451 Next
Please log in or register to reply.
Live Events Refresh
OSC
16:00
King of the Hill #254
EmpressLilyy38
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 610
LamboSC2 475
MindelVK 42
StarCraft: Brood War
Britney 22145
Calm 2859
Sea 1183
EffOrt 656
Mini 596
Jaedong 328
Shuttle 232
BeSt 197
actioN 167
firebathero 108
[ Show more ]
Leta 57
ggaemo 57
Hyun 36
yabsab 27
scan(afreeca) 24
HiyA 19
Rock 17
Sacsri 13
Dota 2
Gorgc8573
qojqva1485
Dendi1056
League of Legends
KnowMe48
Counter-Strike
fl0m1682
adren_tv50
Other Games
singsing3194
FrodaN1356
B2W.Neo1193
hiko1038
Beastyqt522
DeMusliM281
Sick186
XaKoH 142
Mew2King69
ArmadaUGS68
QueenE60
Trikslyr39
Organizations
Dota 2
PGL Dota 2 - Main Stream15842
StarCraft 2
TaKeTV 414
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki16
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5692
• TFBlade1310
Other Games
• Shiphtur237
Upcoming Events
Bombastic Starleague
2h 57m
Douyu Cup 2020
11h 57m
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Big Brain Bouts
22h 57m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
1d 11h
Maestros of the Game
1d 19h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 20h
Douyu Cup 2020
2 days
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
3 days
[ Show More ]
WardiTV Weekly
3 days
RSL Revival
4 days
RSL Revival
4 days
Bombastic Starleague
5 days
Kung Fu Cup
5 days
OSC
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-06-24
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.