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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 12

Forum Index > LoL General
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greggy
Profile Joined October 2010
United Kingdom1483 Posts
December 04 2012 19:11 GMT
#221
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 04 2012 19:11 GMT
#222
On December 05 2012 04:10 Ryuu314 wrote:
Show nested quote +
On December 05 2012 04:08 Numy wrote:
On December 05 2012 04:05 Ryuu314 wrote:
On December 05 2012 03:59 heroyi wrote:
On December 05 2012 03:34 Ryuu314 wrote:
Honestly I think sightstone is just super OP and needs to be nerfed/removed. I also think it's bad design. CV was nerfed to shit because it granted too much unconditional vision on too low a cooldown. Sightstone does almost the same thing; it's essentially free wards past ward #3 (6 if you upgrade it). Wriggles used to give free wards but the cost of wriggles was not insignificant and it only granted 1 ward at a time. Sightstone grants 2, with 4 charges.

Iunno, I feel like sightstone is going to cause Riot some serious problems. It's probably going to promote more passive play, which imo is a bad thing.

i have a feeling its gonna be nerfed down to 2 charges in the beginning instead of 4.

The item thought causes complications. From what I hear the new jungling is like the first jungling meta. People aren't getting a whole lot of xp despite farming quite a lot. So to offset that they have to go gank...but that is already hard as shit to do now with the whole ward spam orgy fest.

The dumbest thing I think about the whole sightstone thing is that not all that long ago Riot was complaining about "passive" play. Part of the reason for passivity was due to the overwhelming prevalence of vision. Teams adjusted to that by picking strong gankers for more jungle presence and/or picking up very early oracles.

Now Riot compounds an existing problem by nerfing oracles, making wards even easier to get on top of making jungle even hard to clear? It doesn't make any sense to me.


I think Riot has proven time and time again you should ignore anything they say and only focus on what they do. What they say and do are completely different things.

Very true. I suppose if the LoL scene could adjust back then, they can adjust again. I'm just expecting some nerfs on sightstone in some way, probably # of charges and/or # of simultaneous wards.

make sightstone wards last 1.5 minutes instead of 3.
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2012-12-04 19:13:53
December 04 2012 19:12 GMT
#223
On December 05 2012 04:05 Ryuu314 wrote:
Show nested quote +
On December 05 2012 03:59 heroyi wrote:
On December 05 2012 03:34 Ryuu314 wrote:
Honestly I think sightstone is just super OP and needs to be nerfed/removed. I also think it's bad design. CV was nerfed to shit because it granted too much unconditional vision on too low a cooldown. Sightstone does almost the same thing; it's essentially free wards past ward #3 (6 if you upgrade it). Wriggles used to give free wards but the cost of wriggles was not insignificant and it only granted 1 ward at a time. Sightstone grants 2, with 4 charges.

Iunno, I feel like sightstone is going to cause Riot some serious problems. It's probably going to promote more passive play, which imo is a bad thing.

i have a feeling its gonna be nerfed down to 2 charges in the beginning instead of 4.

The item thought causes complications. From what I hear the new jungling is like the first jungling meta. People aren't getting a whole lot of xp despite farming quite a lot. So to offset that they have to go gank...but that is already hard as shit to do now with the whole ward spam orgy fest.

The dumbest thing I think about the whole sightstone thing is that not all that long ago Riot was complaining about "passive" play. Part of the reason for passivity was due to the overwhelming prevalence of vision. Teams adjusted to that by picking strong gankers for more jungle presence and/or picking up very early oracles.

Now Riot compounds an existing problem by nerfing oracles, making wards even easier to get on top of making jungle even hard to clear? It doesn't make any sense to me.

Basically:
Jungler always farm, never gank = passive play
Jungler ganks all the time = laners play safe in fear = passive play

On December 05 2012 04:11 greggy wrote:
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/

Go deep utility so you can start flask+cloth. Maybe not.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 04 2012 19:13 GMT
#224
On December 05 2012 04:02 Requizen wrote:
Show nested quote +
On December 05 2012 03:59 57 Corvette wrote:
I think I am just gonna mass normal games for a while and improve my gragas/xin guides. Then, if no one is still playing her, I'l look at the Syndra guide that is yet to be made.

I wish I was good enough to write a guide


The prerequisites for writing a guide are the ability to write readable English and the humility to make changes based on the input of other people. Guides are simply a type of compiled information, the information doesn't have to originate from you.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 04 2012 19:14 GMT
#225
On December 05 2012 04:11 greggy wrote:
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/

Long Sword is possible if you're going for like Bruta or Vamp Scepter, or even save it for LW. Boots can still be ok, if you want quicker Zerker's (especially with Furor being awesome for ADs). DBlade isn't bad and will probably be pretty good for people who want to low level skirmish.
It's your boy Guzma!
Dgiese
Profile Joined July 2010
United States2687 Posts
December 04 2012 19:15 GMT
#226
On December 05 2012 04:02 Requizen wrote:
Show nested quote +
On December 05 2012 03:59 57 Corvette wrote:
I think I am just gonna mass normal games for a while and improve my gragas/xin guides. Then, if no one is still playing her, I'l look at the Syndra guide that is yet to be made.

I wish I was good enough to write a guide

You two are like... the same elo. possibly req being slightly higher.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 04 2012 19:16 GMT
#227
On December 05 2012 04:15 Dgiese wrote:
Show nested quote +
On December 05 2012 04:02 Requizen wrote:
On December 05 2012 03:59 57 Corvette wrote:
I think I am just gonna mass normal games for a while and improve my gragas/xin guides. Then, if no one is still playing her, I'l look at the Syndra guide that is yet to be made.

I wish I was good enough to write a guide

You two are like... the same elo. possibly req being slightly higher.

Yeah, but I win by luck, I'm not actually that good of a player >.>
It's your boy Guzma!
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
December 04 2012 19:17 GMT
#228
On December 05 2012 04:16 Requizen wrote:
Show nested quote +
On December 05 2012 04:15 Dgiese wrote:
On December 05 2012 04:02 Requizen wrote:
On December 05 2012 03:59 57 Corvette wrote:
I think I am just gonna mass normal games for a while and improve my gragas/xin guides. Then, if no one is still playing her, I'l look at the Syndra guide that is yet to be made.

I wish I was good enough to write a guide

You two are like... the same elo. possibly req being slightly higher.

Yeah, but I win by luck, I'm not actually that good of a player >.>

And Corvette wins games based off skill? Cmon kid, have more confidence in yourself.
God Bless
Dgiese
Profile Joined July 2010
United States2687 Posts
December 04 2012 19:19 GMT
#229
Only way to settle this...

1v1 son!

Loser never gets to write a guide again, winner must write every single guide from now on.
D u o
Profile Joined October 2011
Canada381 Posts
Last Edited: 2012-12-04 19:22:10
December 04 2012 19:20 GMT
#230
On December 05 2012 04:14 Requizen wrote:
Show nested quote +
On December 05 2012 04:11 greggy wrote:
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/

Long Sword is possible if you're going for like Bruta or Vamp Scepter, or even save it for LW. Boots can still be ok, if you want quicker Zerker's (especially with Furor being awesome for ADs). DBlade isn't bad and will probably be pretty good for people who want to low level skirmish.

Been trying out wriggles builds again, going armor 5 pot, and then into vamp -> wriggles. If you get ahead you can just pass up the wriggles and go for a BT. Since AD tree is nerfed, seems better to go for 9/21, and adjust from how the lane is going. Sunder basically neutralizes hardiness, but unyielding and block are 5 damage reduced, ontop of the 15 armor you get from the start. Brute force, havoc and executioner don't pass through your armor at level 1-3. So far it's worked out well enough for me. :D

Idea is to force trades, and your armor and superior sustain will win you the lane.
wot?
nosliw
Profile Blog Joined December 2008
United States2716 Posts
December 04 2012 19:21 GMT
#231
doran passive not unique anymore?
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-12-04 19:23:05
December 04 2012 19:22 GMT
#232
On December 05 2012 04:12 thenexusp wrote:
Show nested quote +
On December 05 2012 04:05 Ryuu314 wrote:
On December 05 2012 03:59 heroyi wrote:
On December 05 2012 03:34 Ryuu314 wrote:
Honestly I think sightstone is just super OP and needs to be nerfed/removed. I also think it's bad design. CV was nerfed to shit because it granted too much unconditional vision on too low a cooldown. Sightstone does almost the same thing; it's essentially free wards past ward #3 (6 if you upgrade it). Wriggles used to give free wards but the cost of wriggles was not insignificant and it only granted 1 ward at a time. Sightstone grants 2, with 4 charges.

Iunno, I feel like sightstone is going to cause Riot some serious problems. It's probably going to promote more passive play, which imo is a bad thing.

i have a feeling its gonna be nerfed down to 2 charges in the beginning instead of 4.

The item thought causes complications. From what I hear the new jungling is like the first jungling meta. People aren't getting a whole lot of xp despite farming quite a lot. So to offset that they have to go gank...but that is already hard as shit to do now with the whole ward spam orgy fest.

The dumbest thing I think about the whole sightstone thing is that not all that long ago Riot was complaining about "passive" play. Part of the reason for passivity was due to the overwhelming prevalence of vision. Teams adjusted to that by picking strong gankers for more jungle presence and/or picking up very early oracles.

Now Riot compounds an existing problem by nerfing oracles, making wards even easier to get on top of making jungle even hard to clear? It doesn't make any sense to me.

Basically:
Jungler always farm, never gank = passive play
Jungler ganks all the time = laners play safe in fear = passive play

Show nested quote +
On December 05 2012 04:11 greggy wrote:
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/

Go deep utility so you can start flask+cloth. Maybe not.

You go deep utility so you can get dat biscuit.
On December 05 2012 04:21 nosliw wrote:
doran passive not unique anymore?

I don't think Dorans were ever unique, unless you're talking about PBE.
greggy
Profile Joined October 2010
United Kingdom1483 Posts
Last Edited: 2012-12-04 19:26:20
December 04 2012 19:22 GMT
#233
On December 05 2012 04:14 Requizen wrote:
Show nested quote +
On December 05 2012 04:11 greggy wrote:
So what do you think an ad will buy as his starting items? boots seem a bit redundant and can be skipped. flask + pots seems a bit superfluous. this leaves doran's I guess but then no regen :/

Long Sword is possible if you're going for like Bruta or Vamp Scepter, or even save it for LW. Boots can still be ok, if you want quicker Zerker's (especially with Furor being awesome for ADs). DBlade isn't bad and will probably be pretty good for people who want to low level skirmish.


Forgot long sword builds into vamp now, I guess this is the way to go. I guess the added damage will offset the loss in ad from runes.


Oh and the wards/oracle changes are, imho, completely retarded. At low elo, there's exactly one reason to buy oracle now, and that's when you want to do baron. At any other point, you'll maybe clear 2 or 3 wards if you're lucky and know exactly where they are (so baron, dragon and lane entrances + wraiths, where most of these won't actually be warded) and that's the end of that. Meanwhile, at pro level infinite spammable wards + sightstone (read: more spammable wards + stats) provide nearly perfect information at every point in time. I don't really see how these changes benefit any level of the game.


I also think that I'll be going at least 16 in utility on every hero (except manaless ones) in every lane (except mid which I don't play). Defensive top end doesn't seem all that attractive, while all that gold and ms is just too good to pass up.


Doran's blade passives weren't unique at any point.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 04 2012 19:25 GMT
#234
In theory the weaker jungle pressure should allow for people to play more aggressive in lane, but it's hard to say if this will actually become the norm.
RIP Ryan Davis / TL or Die / @onlywonderboy
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 04 2012 19:26 GMT
#235
On December 05 2012 04:25 onlywonderboy wrote:
In theory the weaker jungle pressure should allow for people to play more aggressive in lane, but it's hard to say if this will actually become the norm.

I feel like all lanes will be super aggressive for the first couple weeks as people try out new items anyway.
It's your boy Guzma!
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 04 2012 19:26 GMT
#236
On December 05 2012 04:17 Roffles wrote:
Show nested quote +
On December 05 2012 04:16 Requizen wrote:
On December 05 2012 04:15 Dgiese wrote:
On December 05 2012 04:02 Requizen wrote:
On December 05 2012 03:59 57 Corvette wrote:
I think I am just gonna mass normal games for a while and improve my gragas/xin guides. Then, if no one is still playing her, I'l look at the Syndra guide that is yet to be made.

I wish I was good enough to write a guide

You two are like... the same elo. possibly req being slightly higher.

Yeah, but I win by luck, I'm not actually that good of a player >.>

And Corvette wins games based off skill? Cmon kid, have more confidence in yourself.


I win games by forcefeeding kills down my ADC's throat in botlane and hoping to god that the team doesn't start to rage.

But in all reality, I do play some champions at a higher level than the current elo I'm at. Gragas is one of those (except when facing Csheep's karthus T_T), Xin is not.
Survival is winning, everything else is bullshit.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
December 04 2012 19:26 GMT
#237
You don't need to be good at the game to make a guide. You just need experience and the ability to actually test what you say. And guides nowadays are pretty open-source. You can take what other people say, put it into practice, and if it works then you put it in the guide.

In fact it might even make you a better player. Instead of rationalizing to yourself that "Champion X beats Champion Y just because" you will know exactly why that is and what can be done to counter every step of the way and you would probably be able to pull the reverse off as well.

That actually sounds really interesting.
I want to give it a try now.
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2012-12-04 19:27:11
December 04 2012 19:26 GMT
#238
On December 05 2012 04:26 Requizen wrote:
Show nested quote +
On December 05 2012 04:25 onlywonderboy wrote:
In theory the weaker jungle pressure should allow for people to play more aggressive in lane, but it's hard to say if this will actually become the norm.

I feel like all lanes will be super aggressive for the first couple weeks as people try out new items anyway.



Which is the perfect time to gank, because people havent' warded yet!

Unless you're the asshat in lane that starts bottle + wards. In which case I hope the guy that started Doran Ring dumps all over you.
hasuprotoss
Profile Blog Joined March 2004
United States4670 Posts
December 04 2012 19:27 GMT
#239
Sigh, just checked out Saint's mastery page and he's taking Defender (+1 Armor/MR per nearby enemy champ) over Good Hands. It appears the hatred of Good Hands continues. I don't quite understand why either, so much better than that measly 5 Armor/MR in a teamfight.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
nosliw
Profile Blog Joined December 2008
United States2716 Posts
December 04 2012 19:28 GMT
#240
Right now if you have two doran rings, you will get 10 mana back from cs?
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