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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 118

Forum Index > LoL General
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Slayer91
Profile Joined February 2006
Ireland23404 Posts
December 08 2012 15:46 GMT
#2341
On December 09 2012 00:40 LeeDawg wrote:
Show nested quote +
On December 09 2012 00:30 Slayer91 wrote:
mundo is really good in the new jungle because all his items got buffed basically and everyone elses got nerfed


except that FoN got removed...


Jungle mundo didn't get fon that much anyway. You wanted hp so if you needed MR you went aegis or SV. Warmogs is easier to stack and warmogs/randuins/SV combo is really good. Sure the T3 items got nerfed but they got nerfed harder for everyone else. Mundos doesn't rely on resists as much and sunfire got "buffed" which was one of his better damage items (wits end the other one).
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2012-12-08 15:53:03
December 08 2012 15:50 GMT
#2342
On December 09 2012 00:30 Slayer91 wrote:
mundo is really good in the new jungle because all his items got buffed basically and everyone elses got nerfed

Warmogs got nerfed. Spirit Visage got nerfed. Aegis got nerfed too I think, but not as much and it builds into something at least.

Idk why people think that Spirit Visage got buffed when clearly the opposite happened.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2012-12-08 15:53:34
December 08 2012 15:52 GMT
#2343
Spirit visage got buffed
aegis fuck aegis we get locket now
warmogs got buffed if you didnt have time to stack and especially if you count the nerfs to everything else. Costs 350 less gives the same hp and regen on the initial buy it just loses hp compared to fully stacked warmogs before but it's cheaper.
randuins got probably buffed as well for mundo since he gets regen from the hp
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 08 2012 15:54 GMT
#2344
On December 09 2012 00:19 gtrsrs wrote:
Show nested quote +
On December 08 2012 22:51 Scip wrote:
If I had to make a prediction: the best junglers will turn out to be supporty junglers OR junglers with good initiation. I would expect Shyvana to go back to troll-level jungler, Mundo to kinda bad, Nunu to god, Skarner to bad, Amumu not a god but still good. Dunno how much did Lee and Xin get raped by the jungle changes, if not too much both of them have massive potential. Udyr allegedly clears ridiculously fast now and while he is neither supporty nor does he have initiate, he IS very active early game so he should be good as well.


well, i'm pretty sure riot's going to pussy out and revert a few changes (less damaging creeps or leash change most likely) because there aren't a ton of options right now

it appears that olaf is god, mundo and lee are next best, and everything else is really situational at best.

also, didn't xizor get banished from this forum? i see his inane posts like 4 per page, is he really that masochistic


mundo is incredible imo, way better than lee (and lee is my fav champ )
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 08 2012 15:54 GMT
#2345
warmogs but buffed, spirit visage got massively buffed, aegis got buffed and now has a build path so it doesn't end up as a mid-tier item
i play ... hearthstone =\^.^/= Winterfox
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2012-12-08 16:05:31
December 08 2012 15:54 GMT
#2346
Spirit visage costs 650 more gold, gives 20 more Mres, 5% more CDR, 50 less hp. It's a cost efficiency nerf.

Not to mention you have to spend more money to get the unique passive.

Nvm it's a bit more cost efficient, by about 5.5%
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
cLutZ
Profile Joined November 2010
United States19574 Posts
December 08 2012 16:04 GMT
#2347
On December 09 2012 00:52 Slayer91 wrote:
Spirit visage got buffed
aegis fuck aegis we get locket now
warmogs got buffed if you didnt have time to stack and especially if you count the nerfs to everything else. Costs 350 less gives the same hp and regen on the initial buy it just loses hp compared to fully stacked warmogs before but it's cheaper.
randuins got probably buffed as well for mundo since he gets regen from the hp


Dude, the new Aegis upgrade is mandatory. It give minions +30 resist or something.
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2012-12-08 16:07:08
December 08 2012 16:05 GMT
#2348
Old spirit visage
1550 gold
200 hp
10% cdr combined 850 gold
30 magic resist (500 gold)
15% healing/regen effect
1350 gold for 1550 gold so 15% healing regen valued at 200 gold to make things simple

new spirit visage
2200 gold
200 hp
15% cdr combined about 1k gold
50 magic resist 1k gold (using new magic resist value)
20% healing regen valued at 300 gold
so it.s 2.3k gold for 2.2k

so the efficiency is up AND it's more efficient for your slot
and 5% cdr is realistically worth more than 150 gold since it's so awkward to get with stats you want. Same with magic resist, getting slot efficient magic resist is extremely difficult this patch, spirit visage is a T3 item which got nerfed across the board so getting more than your monies worth out of your item signifies borderline OP items (locket is the other one, and GA if you count the 30% as flat HP)

On December 09 2012 01:04 cLutZ wrote:
Show nested quote +
On December 09 2012 00:52 Slayer91 wrote:
Spirit visage got buffed
aegis fuck aegis we get locket now
warmogs got buffed if you didnt have time to stack and especially if you count the nerfs to everything else. Costs 350 less gives the same hp and regen on the initial buy it just loses hp compared to fully stacked warmogs before but it's cheaper.
randuins got probably buffed as well for mundo since he gets regen from the hp


Dude, the new Aegis upgrade is mandatory. It give minions +30 resist or something.


be a dear and inform my supports thanks!
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
December 08 2012 16:09 GMT
#2349
Teut, it's you who plays supports and builds stuff like Frozen Fist.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
fishinguy
Profile Joined November 2010
Russian Federation798 Posts
December 08 2012 16:13 GMT
#2350
What do you guys think of Nocturne in the new jungle? I have played him a couple of times and still seems fairly quick and safe. I suppose he wont be a tier one jungler anymore...
Slayer91
Profile Joined February 2006
Ireland23404 Posts
December 08 2012 16:16 GMT
#2351
On December 09 2012 01:09 Scip wrote:
Teut, it's you who plays supports and builds stuff like Frozen Fist.


yeah it's a damn good thing I'm not supporting my jungle we'd never get an aegis together
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 08 2012 16:17 GMT
#2352
On December 09 2012 01:13 fishinguy wrote:
What do you guys think of Nocturne in the new jungle? I have played him a couple of times and still seems fairly quick and safe. I suppose he wont be a tier one jungler anymore...

He's actually one of the best junglers right now in S3. His clear time isn't dr.mundo amazing, but due to oracle changes, he's become much stronger. Before, w/ oracles you could get like a 7min oracle, clear wards all day, and be able to walk through river, and gank enemies. But, now due to huge oracle change, and lack of cost effeciency to get it, it's much much harder to just walk through river and gank; so Nocturne ult is much stronger than ever before, since enemies can't see his ult coming; so the difference in his ult ganks vs other junglers ganks in S3 is significantly different.
liftlift > tsm
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2012-12-08 16:21:01
December 08 2012 16:20 GMT
#2353
I'm expecting a BC nerf in the next patch.

I'm seeing this on EVERY AD CHAMP, even AD carry.

Just witnessed a game where one team had 6 BCs, other team had 3.
next week on Everybody Loves HypnoToad:
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 08 2012 16:22 GMT
#2354
On December 09 2012 01:20 BlasiuS wrote:
I'm expecting a BC nerf in the next patch.

I'm seeing this on EVERY AD CHAMP, even AD carry.

Just witnessed a game where one team had 6 BCs, other team had 3.

Riot needs to release the stats correlation with Games won, and # of BC's bought.
liftlift > tsm
thenexusp
Profile Joined May 2009
United States3721 Posts
December 08 2012 16:27 GMT
#2355
On December 09 2012 01:20 BlasiuS wrote:
I'm expecting a BC nerf in the next patch.

I'm seeing this on EVERY AD CHAMP, even AD carry.

Just witnessed a game where one team had 6 BCs, other team had 3.

Riot's way ahead of you lol

http://www.surrenderat20.net/2012/12/127-pbe-update.html

Black Cleaver
Armor Penetration changed to Unique
Armor Penetration reduced to 10 from 15
Passive effect now reduces armor by 6.25% per stack down from 7.5%

Brutilizer
Armor Penetration reduced to 10 from 15.


Might be too severe....
Promises
Profile Joined February 2004
Netherlands1821 Posts
December 08 2012 16:28 GMT
#2356
A few stats I'd really like them to implement is Damage Done to Champions, Wards Placed and perhaps Oracles bought or just a list of aura'ish items. When checking out the score screen these are the things that I'd really be interested in ^^
I'm a man of my word, and that word is "unreliable".
Ketara
Profile Blog Joined August 2010
United States15065 Posts
December 08 2012 16:32 GMT
#2357
I'd like a damage shielded stat.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
cLutZ
Profile Joined November 2010
United States19574 Posts
December 08 2012 16:40 GMT
#2358
On December 09 2012 01:27 thenexusp wrote:
Show nested quote +
On December 09 2012 01:20 BlasiuS wrote:
I'm expecting a BC nerf in the next patch.

I'm seeing this on EVERY AD CHAMP, even AD carry.

Just witnessed a game where one team had 6 BCs, other team had 3.

Riot's way ahead of you lol

http://www.surrenderat20.net/2012/12/127-pbe-update.html

Show nested quote +
Black Cleaver
Armor Penetration changed to Unique
Armor Penetration reduced to 10 from 15
Passive effect now reduces armor by 6.25% per stack down from 7.5%

Brutilizer
Armor Penetration reduced to 10 from 15.


Might be too severe....


Its not. Brut was already a really good, and potentially OP item before. The problem with it was that it had no endgame option, and the flad pen was bad engame. With both those problems "fixed" (also for haunting guise) it needs nerfs.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
December 08 2012 16:41 GMT
#2359
On December 08 2012 22:50 sob3k wrote:
Show nested quote +
On December 08 2012 21:39 TheYango wrote:
On December 08 2012 21:21 Numy wrote:
Also with your example it doesn't seem to match up with what they have done. They haven't done anything to address low-farm 4th junglers, if anything they made it harder to get farm in the jungle not easier?

Their express intent was to prevent laners from taking as much farm. Like I said, they failed to accomplish their goal because they totally mis-attributed the reason for lower-position, low-farm junglers, but that doesn't mean that their objectives are misguided. You have to distinguish between having poor intentions, and having good intentions but being totally incompetent at properly accomplishing those intentions.


New Item:

Key to the Jungle
Item cost: 300
Unique Passive – Butcher: Damage dealt to monsters increased by 10%.
Unique Passive – Rend: Basic attacks deal 10 bonus true damage to monsters.
Unique Passive – Key: Opens the large iron cages that now enclose each monster camp. Caged monsters cannot be damaged.
Limit one per team.

I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Alaric
Profile Joined November 2009
France45622 Posts
December 08 2012 17:00 GMT
#2360
Meh, going from 15 to 10 ArPen sounds pretty weak though. Why not make the ArPen and CDR and passive application unique, nerf the passive a bit (value rather than number of stacks, or assassin-like champs won't like it at all), and keep the ArPen value where it was?
Cant take LMS hipsters serious.
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