• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:32
CET 16:32
KST 00:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada2SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1882 users

[Patch 1.0.0.151: End of S2] General Discussion - Page 115

Forum Index > LoL General
Post a Reply
Prev 1 113 114 115 116 117 280 Next
EquilasH
Profile Joined April 2009
Denmark2142 Posts
November 18 2012 22:39 GMT
#2281
My new team just got 2nd place in go4lol weekly
wat
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
November 18 2012 22:45 GMT
#2282
On November 19 2012 07:39 EquilasH wrote:
My new team just got 2nd place in go4lol weekly


Grats! Got to play any big EU teams?
- TEAM LIQUID - doctorbeat on LoL
AsnSensation
Profile Joined April 2011
Germany24009 Posts
November 18 2012 22:45 GMT
#2283
who is the current sub for curse? name somehow sounds familiar, is he that guy that won the curse 1v1 tourney?
EquilasH
Profile Joined April 2009
Denmark2142 Posts
November 18 2012 22:49 GMT
#2284
Nah, the only semi-big team was Cplay, and they were knocked out in ro8, I think.
wat
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
November 18 2012 22:51 GMT
#2285
Does saint play anything else apart from mundo these days lol?
Cackle™
thenexusp
Profile Joined May 2009
United States3721 Posts
November 18 2012 22:52 GMT
#2286
On November 19 2012 06:59 ProV1 wrote:
How long before LoL takes as much mechanical skills as Yu-Gi-Oh! U know, gotta give dem foreigners a chance.

I've never played yu-gi-oh but I was under the impression you had to do some pretty mechanically complicated hand motions to get the good topdecks needed to win games
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
November 18 2012 22:53 GMT
#2287
On November 19 2012 07:51 TheKefka wrote:
Does saint play anything else apart from mundo these days lol?

Played Lee Sin last two game :p
TRUEESPORTS || your days as a respected member of team liquid are over
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
November 18 2012 22:58 GMT
#2288
On November 19 2012 07:53 emperorchampion wrote:
Show nested quote +
On November 19 2012 07:51 TheKefka wrote:
Does saint play anything else apart from mundo these days lol?

Played Lee Sin last two game :p

played only skarner (but 1 game i think?) in lone star..
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
TheSinisterRed
Profile Joined September 2012
United States1546 Posts
November 18 2012 22:59 GMT
#2289
On November 19 2012 07:52 thenexusp wrote:
Show nested quote +
On November 19 2012 06:59 ProV1 wrote:
How long before LoL takes as much mechanical skills as Yu-Gi-Oh! U know, gotta give dem foreigners a chance.

I've never played yu-gi-oh but I was under the impression you had to do some pretty mechanically complicated hand motions to get the good topdecks needed to win games

You just needed to believe in the heart of the cards, as far as I remember.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
November 18 2012 23:01 GMT
#2290
Voyboy 10/2 on Elise, yikes.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2012-11-18 23:03:04
November 18 2012 23:02 GMT
#2291
On November 19 2012 07:45 AsnSensation wrote:
who is the current sub for curse? name somehow sounds familiar, is he that guy that won the curse 1v1 tourney?


Yea he is I think. Wombat spoke about it yesterday. He seems to be doing quite well. Wonder where elements is. Oh name is Rhux.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 18 2012 23:12 GMT
#2292
On November 19 2012 07:20 OutlaW- wrote:
Show nested quote +
On November 19 2012 07:19 Dusty wrote:
I think it is worth pointing out that the siege minions give like an extra 10 or 15 gold at all points in the game, in the new patch.

I ALREADY WANT TO KILL MYSELF WHENVER I MISS THE SIEGE MINION RIOT WHY
anyway i guess it makes sense, i always felt that I was getting too few gold from him (compared to the exp at least)

Well.. that reaction changed quickly.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
petered
Profile Joined February 2010
United States1817 Posts
November 18 2012 23:39 GMT
#2293
On November 19 2012 05:50 Craton wrote:
Show nested quote +
On November 19 2012 05:29 barbsq wrote:
On November 19 2012 05:25 Numy wrote:
On November 19 2012 05:22 overt wrote:
On November 19 2012 04:57 barbsq wrote:
hmmm. I have to wonder if they disincentivize farming then why exactly am I not playing bloodline champions? The idea of promoting a 0 laning phase brawl fest really rubs me the wrong way, and removes a lot of what I like about how the game is currently structured (it's part of why I'm not terribly fond of TT or dom). Hopefully it's not too bad.

edit: IMO if they want to reduce the 'snowball effect' (which I actually think is a much smaller problem than ppl are making it out to be tbh) then they should introduce methods for the snowballee to come back into the game, not handicap the snowballer.


Lanes snowballing is a real thing. Sadly people bitch and complain about it because it somehow justifies them being bad. I've snowballed all three lanes because I outplayed my opponent. I've been snowballed in all three lanes too.

Lanes don't just magically get out of your control. You're either worse than your opponent or you fucked up and now you have to pay for it. Trying to make top lane less snowball-y might be a good idea but changing every lanes balance isn't.


I don't really understand them. The whole game is built around the idea of "snowball". I think the only way to really get rid of "snowballing" is to have powercurves but they attempted to remove that too so they just kind of stuck between a rock and a hard place.

The only way to remove snowballing is to have everybody win or to just make it totally RNG. Ppl just hate getting outplayed, but hate admitting it even more.

Snowballing and losing are wildly different things.

Snowballing is about how a minor lead early equates to a massive lead the longer the game goes. This is especially true in many areas of the game, typically true with tops where one gets slightly ahead and then zones the other and tremendously widens the gap, but is also true with assassins and hypercarries.

A small lead shouldn't win you a lane or the game, but it should make the other team have to do something to even it out. Right now a small lead is a huge lead in too many scenarios.


Definitely agree with this. I am not sure that lowering lane gold is the right way to prevent snowballing, but I still hope they look for ways to soften the way a small lead can get out of control.

I personally think they should lower the amount of stats you receive upon leveling up for all champions across the board. Even a one level difference is pretty huge at early levels.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 18 2012 23:47 GMT
#2294
Musing lately. When jungling, is it better to try and hit every lane as you can, or snowball the hell out of 1 or 2? Obviously you need to go where you're needed and what not, but when I'm in a game and all lanes are pushed/all lanes are frozen in the middle, and no one is inherently more gankable than the others, should I just focus on one? Or should I put a lot of pressure everywhere?
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
November 18 2012 23:49 GMT
#2295
On November 19 2012 08:47 Requizen wrote:
Musing lately. When jungling, is it better to try and hit every lane as you can, or snowball the hell out of 1 or 2? Obviously you need to go where you're needed and what not, but when I'm in a game and all lanes are pushed/all lanes are frozen in the middle, and no one is inherently more gankable than the others, should I just focus on one? Or should I put a lot of pressure everywhere?

Depends on jungler, depends on lane matchups.
Moderator
WiseBagus
Profile Joined September 2011
Canada452 Posts
November 18 2012 23:56 GMT
#2296
Has anyone done the math on Volibear with an Atma's or the parts of Warmog for DPS and survivability?
"When you come at the King, you best not miss"
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-11-19 00:05:37
November 19 2012 00:04 GMT
#2297
On November 19 2012 08:39 petered wrote:
Show nested quote +
On November 19 2012 05:50 Craton wrote:
On November 19 2012 05:29 barbsq wrote:
On November 19 2012 05:25 Numy wrote:
On November 19 2012 05:22 overt wrote:
On November 19 2012 04:57 barbsq wrote:
hmmm. I have to wonder if they disincentivize farming then why exactly am I not playing bloodline champions? The idea of promoting a 0 laning phase brawl fest really rubs me the wrong way, and removes a lot of what I like about how the game is currently structured (it's part of why I'm not terribly fond of TT or dom). Hopefully it's not too bad.

edit: IMO if they want to reduce the 'snowball effect' (which I actually think is a much smaller problem than ppl are making it out to be tbh) then they should introduce methods for the snowballee to come back into the game, not handicap the snowballer.


Lanes snowballing is a real thing. Sadly people bitch and complain about it because it somehow justifies them being bad. I've snowballed all three lanes because I outplayed my opponent. I've been snowballed in all three lanes too.

Lanes don't just magically get out of your control. You're either worse than your opponent or you fucked up and now you have to pay for it. Trying to make top lane less snowball-y might be a good idea but changing every lanes balance isn't.


I don't really understand them. The whole game is built around the idea of "snowball". I think the only way to really get rid of "snowballing" is to have powercurves but they attempted to remove that too so they just kind of stuck between a rock and a hard place.

The only way to remove snowballing is to have everybody win or to just make it totally RNG. Ppl just hate getting outplayed, but hate admitting it even more.

Snowballing and losing are wildly different things.

Snowballing is about how a minor lead early equates to a massive lead the longer the game goes. This is especially true in many areas of the game, typically true with tops where one gets slightly ahead and then zones the other and tremendously widens the gap, but is also true with assassins and hypercarries.

A small lead shouldn't win you a lane or the game, but it should make the other team have to do something to even it out. Right now a small lead is a huge lead in too many scenarios.


Definitely agree with this. I am not sure that lowering lane gold is the right way to prevent snowballing, but I still hope they look for ways to soften the way a small lead can get out of control.

I personally think they should lower the amount of stats you receive upon leveling up for all champions across the board. Even a one level difference is pretty huge at early levels.

You can't really *stop* snowballing. The nature of this game is that item/XP advantage leads to greater fighting ability, which lets you create pressure to build greater item/XP advantage. Even if you reduce the advantage per creep, the effect still exists.

That said, IMO the real issue is the lack of options by which players can do something about it. The real regrettable thing about snowballing in top lane is the sort of "helplessness" you have in a losing top lane. There are a couple things to this:

- Champion power curves. The comparative closeness in terms of item/level development on top laners has its own effect on snowballing. While more differentiated champion power curves creates its own potential issues, having wider differences in champion strength at different levels does help the issue of snowballing. Having champion strength/weakness at different levels outweigh item/XP advantage means that players can use those level timings to come back from a disadvantage, rather than just getting snowballed because their item/XP disadvantage is more significant than their timing advantage at those levels.

- The isolation of top lane. This works two ways: 1) it's comparatively infrequent to see top laners leave lane to gank, and 2) it becomes increasingly hard for mid/jungle to gank top as the game progresses unless the snowballing top laner allows his wards to lapse carelessly. In the former case, top laners tend to not have much to do in the case where they're losing lanes. While there are certain exceptions (like level 6 Malph being able to gank other lanes easily and reliably), top laners for the most part just return to top lane, which means that the losing top laner repeatedly returns to an environment where he cannot do much. Being able to set your other lanes ahead when you are behind means that while you may not be able to go back and win your lane, you may still have enough of an effect on the game to outweigh your lane opponent's advantage, curbing the "snowball" effect. Whether this is an issue of top laners not playing actively on the map, or a case of the game not encouraging them enough to do so remains to be seen, but it is something to consider.

The converse point is that how relatively inexpensive wards are compared to how much they allow a top laner to leverage their advantage allows a top laner to isolate the lane that he is winning. The most obvious way to lose a snowballing advantage is to get ganked, but this becomes increasingly hard as the money used to maintain ward control is comparatively small compared to the growing advantage. While this is partially curbed by reducing the gold advantage of building an advantage in lane, note that Riot is introducing an item that has an even bigger influence in the other direction--the Sightstone. The Sightstone means that a laner can invest in a one-time cost item that more or less lets them maintain ward control for *no future cost*. They just pay the one-time cost for the Sightstone, and then never have to buy wards again to ward their lane.
Moderator
Simberto
Profile Blog Joined July 2010
Germany11629 Posts
November 19 2012 00:15 GMT
#2298
I think the part that makes toplane so snowbally is that minions become irrelevant pretty fast, meaning that if you are even slightly ahead, you can often zone the enemy completely if the lane ever pushes your way, because you can simply ignore minions an freeze lane. If the power of minions is increased, there is an area where you are so far ahead that you win an even fight, but not any fight. This does not really exist at the moment. I think they addressed this by removing the -4 combined damage from minions you could take from the def tree, and it would be interesting to see how much that alone changes things. If minions do non-neglectable damage, freezing lane or zoning the enemy becomes much harder.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
November 19 2012 00:15 GMT
#2299
Mandatorycloud looking so good this weekend, wow!
TRUEESPORTS || your days as a respected member of team liquid are over
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 19 2012 00:26 GMT
#2300
Damn, fear just stomped quanitc... Mancloud carry so hard.
liftlift > tsm
Prev 1 113 114 115 116 117 280 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage 1 - Group B
WardiTV1074
TKL 385
Rex120
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 385
RotterdaM 258
Rex 120
SortOf 106
StarCraft: Brood War
Calm 4104
Shuttle 1061
Soma 1049
firebathero 667
Hyuk 623
Stork 474
ZerO 437
hero 209
Rush 207
Sharp 126
[ Show more ]
Barracks 103
sSak 101
Killer 81
Aegong 43
Mong 39
Backho 37
Free 24
ToSsGirL 24
Terrorterran 16
Movie 15
zelot 15
Shine 14
Sexy 14
Dota 2
singsing2332
Dendi1156
BananaSlamJamma159
XcaliburYe119
Counter-Strike
olofmeister1717
markeloff114
oskar91
FunKaTv 20
Other Games
B2W.Neo908
hiko649
Hui .341
crisheroes339
DeMusliM317
Lowko307
Sick201
Fuzer 183
Liquid`VortiX151
ArmadaUGS130
Reynor79
ZerO(Twitch)17
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 6
• Adnapsc2 5
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2453
• WagamamaTV379
League of Legends
• Nemesis4040
• TFBlade797
Upcoming Events
OSC
28m
Replay Cast
7h 28m
Replay Cast
17h 28m
Kung Fu Cup
20h 28m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 7h
The PondCast
1d 18h
RSL Revival
1d 18h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 20h
WardiTV Korean Royale
1d 20h
PiGosaur Monday
2 days
[ Show More ]
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
5 days
Monday Night Weeklies
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.