[Patch 1.0.0.149: TF Update] General Discussion - Page 36
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							Alaric
							
							
						 
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							Dandel Ion
							
							
						 
						Austria17960 Posts
						 I was already bad at dodging them before (I swear they are magnetic), but now T.T | ||
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							Lounge
							
							
						 
						537 Posts
						 On October 19 2012 04:13 Alaric wrote: Will it mean easier to use skillshots as the hitboxes will be bigger too? Oh jesus, when I read they were looking to normalize champion sizes I thought that meant shrinking some, enlarging others. Not making everyone this new Soraka size. But upon reading this now I'm wondering what are they going to do with Cho'Gath if they're making everyone larger. I mean part of his champion is his hitbox gets so big he absorbs skillshots for your team. If everyone is getting bigger then he needs to get bigger. He's going to get stuck in the opening to baron/dragon pits at full feast. | ||
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							Dandel Ion
							
							
						 
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							BlackPaladin
							
							
						 
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						 "those are no moons..." | ||
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							De4ngus
							
							
						 
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							Diamond
							
							
						 
						United States10796 Posts
						 On October 19 2012 04:58 De4ngus wrote: the new maokai ult hurts my eyes x.x Pics? They just do a visual change on the new skin for it or a global change for all skins? | ||
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							TheKefka
							
							
						 
						Croatia11752 Posts
						 I don't think that's intentional. | ||
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							onlywonderboy
							
							
						 
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							jcarlsoniv
							
							
						 
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							Kyhron
							
							
						 
						United States945 Posts
						 On October 19 2012 05:26 onlywonderboy wrote: Size and hitbox aren't 100% correlated. Zero stack Cho and six stack Cho have the same hitbox regardless of size. I don't remember who they compared it to, but there was a red post stating that Teemo's hitbox is the same size as a "normal" sized champion. I mean, In regards to Sona and the like, I doubt they will make them much bigger, and the increase in size will most likely be handled on a case by case basis. Actually IIRC at the time there was 9 hit boxes "small" yordels annies etc. "medium" human characters like garen "large" 0 stack cho naut sej etc then the other 6 were cho with increasing amounts of feast stacks. if youve ever played with cho a decent amount as cho gets bigger his hitbox gets bigger. Hence why tank cho is amazing with hyper carries he can literally block almost everything from getting to the carry | ||
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							Alaric
							
							
						 
						France45622 Posts
						 On October 19 2012 05:27 jcarlsoniv wrote: Yup, bruiser Elise is hilarious. Care to share more details (1 Gig update too stronk)? | ||
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							jcarlsoniv
							
							
						 
						United States27922 Posts
						 On October 19 2012 05:37 Alaric wrote: Nautilus' hitbox is actually larger than most characters. The 9 hitboxes thing was explained for his release, since he's bigger than most champs. Care to share more details (1 Gig update too stronk)? Just went with normal bruiserish shit - boots, 2 dblade, triforce By the time I had my sheen, my spider form Q (execute style) I was hitting real hard. Since spider W increases attack speed of herself and her spiderlings, as well as healing for each hit during the duration, I was hitting hard and fast, and healing a good amount, especially once I got some real sustain. | ||
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							Numy
							
							
						 
						South Africa35471 Posts
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