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On October 24 2012 15:32 zulu_nation8 wrote: just because a champion isn't played anymore (urgot), doesn't mean he suddenly became bad, it may mean he doesn't fit as well within the current meta, or people found better options. If you think he is indeed bad, please explain your reasoning aside from nerfs, or those nerfs are huge, or holy shit those nerfs. the real problem is that riot pushed for urgot to become a glass cannon AD with an auto range of 425, and then nerfed his effective range even further with the range reductions on q, e, and r. 1300 range feels really short compared to 1500, which was something that kinda surprised me (since 1300 is still pretty big), and, though I haven't played enough recently to get a good feel on it, I remember feeling like his lockons were a bit questionable at times. Max range q's were always a bit dicey, and now the range buffer he use to have is gone. I'm actually kinda annoyed because urgot was a really unique champion, the only one who was a weird sort of hybrid of ADC and bruiser, and riot's statement that they wanted him to become an ie/bt/pd/lw ADC was disappointing. It doesn't help that urgot is at his weakest up until ~lvl 4, and bot lane extends that vulnerability a lot longer than a solo lane.
I actually think he might work really well as a cheese attempt in mid (thinking about it, he would thoroughly squash eve), since mid laners tend to be fairly low on the old armor. His passive also seems to be noticeably more effective on casters compared to adc's. I may actually try to pick him up again, kus i think it's possible to make him work.
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On October 24 2012 16:37 UniversalSnip wrote:Show nested quote +On October 24 2012 15:57 wei2coolman wrote: AD Carry is just a role, you could accomplish it with Master Yi, or Annie, or Lux, or any fucking champion you choose. The role just requires that you do a lot of AD damage, as to round out the damage type your team can do. Pretty much a champion with IE, PD, BT, LW, is gunna be fucking chunking the shit out of you. Obviously there are champions that are designed to do it better, but that isn't what makes them an "AD Carry". hum, i don't agree. Ad carry is a phrase that somehow evolved from ranged carry. When people say ad carry, that is what they mean. they are not talking about pantheon or yi. the key distinction that differentiates these heroes is that they're not very good at towers whereas ranged carries are
I think you guys are both right to some extent? AD Carry IS a role. The metagame tends to place a ranged hero with (usually) physical scaling, some type of steroid, some type of repositioning mechanism OR hard engage, etc at this position. In short, they have kits that fit the needs very well
Yes, anyone like Annie/Lux/etc could fullfill this role (even melee heroes for that matter) and with the right items would hit real hard. But they arent as viable as other heroes because their kits are inferior when it comes to fullfilling the AD carry role
I disagree with the tower distinction though Being able to pop a tower with relatively little harass coming at you doesnt make you any better of an AD carry, nor does it really distinguish you Take for example, Fiora. Her scaling is ridiculously good, and in general is a very very scary hero. I would consider her as a viable melee ad carry. Does her not being able to hit towers as easily make her any less powerful as an ad carry? no
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Urgoth still works ok in soloq imho, granted you have a good aggressive support and can force those early trades. I quite like the idea of mid Urgoth against Eve, should try it out.
Been having a lot of fun with Xerath recently tho. Playing vs Kat with him. Almost makes you feel bad for the opponent.
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On the topic of AD TF. You guys should try Teemo style TF. Nashors, MBR, Ionic Spark.
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There's a difference between what a role is, and what one's goals with it is. Yeah, current meta supports ranged ad carries as viable "ad carries" because of ability to poke down towers, but that's not to say a team couldn't create a situation where that wasn't a problem, such a split pushing team comp circumvents that problem, just by nature of how a split pushing comp works out.
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you need range to defend a tower properly too
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Maybe one day melee DPS will be viable enough to justify distinguishing between melee AD carry and ranged AD carry.
I remember playing Tryndamere on the other day; I got shutted down by a single E from a Brand with Rylai (~5 seconds slow OP). I guess if there are some itemization options for anti-kiting Tryndamere and Fiora will be stronger (not Yi; Yi needs more help)- I think at this point their kits are not that bad
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i don't even think the term "carry" makes any sense in this game.
we really should be saying dps
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You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries?
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Anyone else getting the bug where all your friends that are online give a notification when you login? I have to click okay to get rid of them. Also, in chat channels, everyone's name is in white so I can't tell if they are in game or queue etc etc.
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On October 24 2012 17:11 JerKy wrote:Show nested quote +On October 24 2012 16:37 UniversalSnip wrote:On October 24 2012 15:57 wei2coolman wrote: AD Carry is just a role, you could accomplish it with Master Yi, or Annie, or Lux, or any fucking champion you choose. The role just requires that you do a lot of AD damage, as to round out the damage type your team can do. Pretty much a champion with IE, PD, BT, LW, is gunna be fucking chunking the shit out of you. Obviously there are champions that are designed to do it better, but that isn't what makes them an "AD Carry". hum, i don't agree. Ad carry is a phrase that somehow evolved from ranged carry. When people say ad carry, that is what they mean. they are not talking about pantheon or yi. the key distinction that differentiates these heroes is that they're not very good at towers whereas ranged carries are I think you guys are both right to some extent? AD Carry IS a role. The metagame tends to place a ranged hero with (usually) physical scaling, some type of steroid, some type of repositioning mechanism OR hard engage, etc at this position. In short, they have kits that fit the needs very well Yes, anyone like Annie/Lux/etc could fullfill this role (even melee heroes for that matter) and with the right items would hit real hard. But they arent as viable as other heroes because their kits are inferior when it comes to fullfilling the AD carry role I disagree with the tower distinction though Being able to pop a tower with relatively little harass coming at you doesnt make you any better of an AD carry, nor does it really distinguish you Take for example, Fiora. Her scaling is ridiculously good, and in general is a very very scary hero. I would consider her as a viable melee ad carry. Does her not being able to hit towers as easily make her any less powerful as an ad carry? no I disagree with you saying not being able to kills towers are not important to team comps. If you don't have a ranged ad which is able to attack the towers before the enemy clears the wave you can be stalled out indefinitely if they have tf/aniva/ahri/etc.
AD carries are relied upon for this role and pushing is a key element to teams that are susceptible to poke or don't have the best lategame.
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On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? ad of course. he does a lot of damage with his stacks and expunge. he can go head to head with them but he has mobility issues in comparison to a few others. a fun but not very optimal ad due to his attack speed steroid being a bit hard to use well and generally short range.
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On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries?
I believe the problem is that his steroid and mobility are poor and he is not Ashe.
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On October 24 2012 18:03 Sufficiency wrote:Show nested quote +On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? I believe the problem is that his steroid and mobility are poor and he is not Ashe. Twitch steroids are poor?ok lol
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Why are extra rune pages so expensive? It's just 6300 IPs for the option of making one extra page and then you have to get all the runes which costs at least 12000 IPs.
I don't thik i'm going to buy RPs at the moment so i'm interested on how many people here was able to grind 4 or 5 extra rune pages.
I'm sorry if this has been discused before, i'm kinda new to LoL and i couldn't find this specific topic with the search option.
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On October 24 2012 18:03 Sufficiency wrote:Show nested quote +On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? I believe the problem is that his steroid and mobility are poor and he is not Ashe.
Aphromoo is playing twitch ALOT. Check him out
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On October 24 2012 17:55 ChoBz wrote: Anyone else getting the bug where all your friends that are online give a notification when you login? I have to click okay to get rid of them. Also, in chat channels, everyone's name is in white so I can't tell if they are in game or queue etc etc.
There's an option in options/settings in the client to tick if you want to get notifications when your friends log in or not. Maybe you have that enabled?
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On October 24 2012 18:04 TheKefka wrote:Show nested quote +On October 24 2012 18:03 Sufficiency wrote:On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? I believe the problem is that his steroid and mobility are poor and he is not Ashe. Twitch steroids are poor?ok lol lol def not poor but annoying to use considering how he'll sometimes stop attacking in the middle of a teamfight when you try to use it because he hits his stealth. cool tip - he can gank for mid really easily by just stealthing out of vision and then setting something up, before going back to bot and missing very little cs.
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On October 24 2012 18:04 TheKefka wrote:Show nested quote +On October 24 2012 18:03 Sufficiency wrote:On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? I believe the problem is that his steroid and mobility are poor and he is not Ashe. Twitch steroids are poor?ok lol
ROOOFLE
Also do you guys remember when the Kat and Eve remakes came out and all the old Kat and Eve players said they were nerfs and worse than before. That was pretty funny.
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On October 24 2012 18:06 wussleeQ wrote:Show nested quote +On October 24 2012 18:04 TheKefka wrote:On October 24 2012 18:03 Sufficiency wrote:On October 24 2012 17:54 M2 wrote: You are discussing Urgot as AD option, but what about Twitch? Is he any useful and on what position? can he go head to head against the other AD carries? I believe the problem is that his steroid and mobility are poor and he is not Ashe. Twitch steroids are poor?ok lol lol def not poor but annoying to use considering how he'll sometimes stop attacking in the middle of a teamfight when you try to use it because he hits his stealth. cool tip - he can gank for mid really easily by just stealthing out of vision and then setting something up, before going back to bot and missing very little cs.
The number on his Q is pretty good, it's the way he uses it. It's delayed even further if he takes damage.
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