• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:20
CET 13:20
KST 21:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational12SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)22Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL
Tourneys
OSC Season 13 World Championship $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ Fantasy's Q&A video BW General Discussion
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2317 users

[Patch 1.0.0.148: Kha'Zix] General Discussion - Page 92

Forum Index > LoL General
Post a Reply
Prev 1 90 91 92 93 94 200 Next
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2012-10-03 19:05:00
October 03 2012 19:02 GMT
#1821
Yea you have items like force staff, mek,pipe,ghost scepter. All which allow you to "counter-attack" a bkbing guy in your face by just either displacement/physical invincibility or healing/magical damage shield. This tends to make fights drag on a lot unless there's some real hard initiation that can aoe cc guys.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-10-03 19:02:50
October 03 2012 19:02 GMT
#1822
well if a LoL item gave AD, mana regen, and hp regen, all long term based stats, combined with a burst cooldown reset we'd be laughing pretty hard too

Oh wait, that's basically Tiamat LOOL
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-10-03 19:09:16
October 03 2012 19:05 GMT
#1823
They need to fix Atma's and Ghostblade, just remove crit chance, and replace with a more worthy stat, or make the item cheaper.

Further itemization of bildgewater cutlass would be cool (other than just gunblade). One of my favorite items in the game.
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-03 19:06:24
October 03 2012 19:06 GMT
#1824
TBH I think it would be much more interesting to have a hero that has Tinker's Rearm as his ultimate. Sure, there's Zilean, but meh. Not the same fun.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-10-03 19:08:01
October 03 2012 19:07 GMT
#1825
On October 04 2012 04:05 wei2coolman wrote:
They need to fix Atma's and Ghostblade, just remove crit chance, and replace with a more worthy stat, or make the item cheaper.


Crit on bruisery items is designed for melee carries, though, they simply don't exist in LoL.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 03 2012 19:07 GMT
#1826
Well Tinker's Rearm without the ability to refresh item cooldowns and without cool item actives isn't nearly as much fun :<
Prinate
Profile Joined October 2010
United States182 Posts
October 03 2012 19:08 GMT
#1827
I don't think anyone realistically expects them to scrap the whole item system; an overhaul more likely will encompass tweaking of tier 1/2 items and then building new items/paths for higher tiers. I think Xyph specifically said he wanted to see more actives, so the best approach would be to identify what conditions aren't game breaking (like the ult reset discussion above.) Is a silence activate OP? What range / CD could make it fair? Etc.

On itemization, would anyone want to see multiple build paths for higher tier items? Would it make itemizing too confusing (especially from UI concerns)? Like what if a Deathcap could be built from a Guise or something instead of NLR, but ultimately had a larger combine and total cost to pay for the earlier upgrade, but still cheaper than if someone sold off their Guise, etc.

I dunno if that makes itemization more or less interesting.
TheYango
Profile Joined September 2008
United States47024 Posts
October 03 2012 19:09 GMT
#1828
On October 04 2012 04:07 Numy wrote:
Well Tinker's Rearm without the ability to refresh item cooldowns and without cool item actives isn't nearly as much fun :<

I mean, there are still enough in the game that are worth refreshing, even if it's not Tinker level awesome.
Moderator
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2012-10-03 19:12:13
October 03 2012 19:10 GMT
#1829
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This gives you more options as a character and team to what you want to focus on: Building small components for late game items while being weaker in the current space of time or building "dead end" items that are stronger now but weaker later.

On October 04 2012 04:09 TheYango wrote:
Show nested quote +
On October 04 2012 04:07 Numy wrote:
Well Tinker's Rearm without the ability to refresh item cooldowns and without cool item actives isn't nearly as much fun :<

I mean, there are still enough in the game that are worth refreshing, even if it's not Tinker level awesome.


I dunno man without blink/force/dagon/BoT what you gonna do!@ Haha ye it will most likely still be cool just because it's a really cool idea.
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 03 2012 19:12 GMT
#1830
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?
liftlift > tsm
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 03 2012 19:18 GMT
#1831
On October 04 2012 03:52 Slayer91 wrote:
Looks like BKB would be legit on nasus instead of trinity force


That'd make his lategame so absurd it's actually ridiculous thinking about it. Even if all BKB did in LoL was CC immune(except suppress, likely because of the %damage relatively speaking of magic/spell based and physical based damage), lategame nasus would be soooo scary. lategame he almost always kills the AD in 2-3 hits, but now he can actually get to them.
Porouscloud - NA LoL
Dgiese
Profile Joined July 2010
United States2687 Posts
October 03 2012 19:24 GMT
#1832
lee sin shield + Leblanc move thing =?
If timed correctly, does he follow her teleport. If so, could make for some sick ganks
Prinate
Profile Joined October 2010
United States182 Posts
October 03 2012 19:29 GMT
#1833
True or false, either of these ideas would be more entertaining than another-generic-online tourney that always have the same NA teams:


enemy drafts. Go through normal pick/ban phase, but the enemy team has to play with the team you drafted. Close lobby before game start, then set back up as a normal and the teams have to use the roster that the other team picked. Rarely used champs get featured, awkward laning roles, shit talking opportunities by actually giving the enemy decent champs.

Idea 2: this could also easily be done at an IPL or a MLG arena where the teams aren't doing ton of sets. Battle of the lanes. If you have at least 5 teams, then do a side tourney where each team is comprised of the guys who main each role. Team jungler, team mid, etc.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 03 2012 19:29 GMT
#1834
On October 04 2012 04:24 Dgiese wrote:
lee sin shield + Leblanc move thing =?
If timed correctly, does he follow her teleport. If so, could make for some sick ganks

Yes, you can do it with teleport and other spells like that too, but you have to have insane timing to do it.
Artillery spawned from the forges of Hell
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2012-10-03 19:39:31
October 03 2012 19:32 GMT
#1835
On October 04 2012 04:12 wei2coolman wrote:
Show nested quote +
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?


Isn't that what phage is?

We need an AD Abyssal Scepter.

Edit,

And Zonyas
Freeeeeeedom
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2012-10-03 19:35:51
October 03 2012 19:34 GMT
#1836
On October 04 2012 04:12 wei2coolman wrote:
Show nested quote +
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?

Like Hexdrinker? Or Wit's End and Spark for the ASpd fans?
On October 04 2012 04:32 cLutZ wrote:
Show nested quote +
On October 04 2012 04:12 wei2coolman wrote:
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?


Isn't that what phage is?

We need an AD Abyssal Scepter.

Like Zeke's or Atma's?
If you have a good reason to disagree with the above, please tell me. Thank you.
KarlKaliente
Profile Joined March 2012
United States434 Posts
October 03 2012 19:35 GMT
#1837
On October 04 2012 04:29 Prinate wrote:
True or false, either of these ideas would be more entertaining than another-generic-online tourney that always have the same NA teams:

enemy drafts. Go through normal pick/ban phase, but the enemy team has to play with the team you drafted. Close lobby before game start, then set back up as a normal and the teams have to use the roster that the other team picked. Rarely used champs get featured, awkward laning roles, shit talking opportunities by actually giving the enemy decent champs.


This would be awesome to see in tournament downtime or for a silly weekend showmatch. I used to do this with 12 man pugs in team fortress - but not only do you pick their classes but you also chose which players had to play which class/role
UMS > Melee
BlackPaladin
Profile Joined May 2010
United States9316 Posts
October 03 2012 19:36 GMT
#1838
Come on guys this is riot we're talking about. They wouldn't allow a refreshing and scaling true damage nuke to happen, so they'd never be silly enough to add an item that would give champs that can instakill you any cc/damage immunity or CD refreshers. Riiiight?

Please for the love of god add that so I can be world's #1 nasus.
"Your full potential does not matter if you do not use all 100% of it."
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 03 2012 19:38 GMT
#1839
On October 04 2012 04:34 spinesheath wrote:
Show nested quote +
On October 04 2012 04:12 wei2coolman wrote:
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?

Like Hexdrinker? Or Wit's End and Spark for the ASpd fans?
Show nested quote +
On October 04 2012 04:32 cLutZ wrote:
On October 04 2012 04:12 wei2coolman wrote:
On October 04 2012 04:10 Numy wrote:
I think we discussed this before quite a bit and the general feeling was build "paths" isn't something that helps the itemization but hurts. Having items like Dorans Stuff/Guise which don't build into anything else but are extremely strong at certain points of the game.

This. I'm glad we're seeing a lot more Haunting guises in pro play, maybe need to make an AD bruiser version of that? Similar to brutalizer but some defensive stats as well?


Isn't that what phage is?

We need an AD Abyssal Scepter.

Like Zeke's or Atma's?

None of which have armor pen? I was thinking something more along the lines of more synergy, something with a bit of AD, armorpen, with some armor or health. Just a little bit of those stats. It'd be blatantly op'd as fuck when first bought, but loses its relative strength later on in the game.
liftlift > tsm
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 03 2012 19:40 GMT
#1840
On October 04 2012 04:29 Prinate wrote:
True or false, either of these ideas would be more entertaining than another-generic-online tourney that always have the same NA teams:


enemy drafts. Go through normal pick/ban phase, but the enemy team has to play with the team you drafted. Close lobby before game start, then set back up as a normal and the teams have to use the roster that the other team picked. Rarely used champs get featured, awkward laning roles, shit talking opportunities by actually giving the enemy decent champs.

Idea 2: this could also easily be done at an IPL or a MLG arena where the teams aren't doing ton of sets. Battle of the lanes. If you have at least 5 teams, then do a side tourney where each team is comprised of the guys who main each role. Team jungler, team mid, etc.


enemy draft would be hilarious!
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Prev 1 90 91 92 93 94 200 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
12:00
Bonus Cup #2
uThermal279
SteadfastSC22
Liquipedia
RongYI Cup
11:00
Group D
Cyan vs KrystianerLIVE!
Maru vs Solar
RotterdaM1066
ComeBackTV 967
IndyStarCraft 331
Harstem208
BRAT_OK 134
Rex123
3DClanTV 85
Liquipedia
Replay Cast
09:00
Rongyi Cup S3 - Group C
CranKy Ducklings126
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1066
IndyStarCraft 331
uThermal 279
Harstem 208
BRAT_OK 134
Rex 123
SteadfastSC 22
StarCraft: Brood War
Horang2 6293
Sea 4883
Rain 2241
Hyuk 1610
Jaedong 904
Shuttle 807
BeSt 448
Stork 434
GuemChi 425
firebathero 412
[ Show more ]
EffOrt 359
Larva 357
Mini 349
actioN 320
Last 240
Light 205
ggaemo 157
ZerO 154
Hyun 123
Rush 102
hero 102
Soulkey 92
Killer 90
Pusan 87
Sharp 77
Mind 69
Mong 63
Yoon 48
Barracks 46
Backho 39
Hm[arnc] 22
soO 21
yabsab 20
Free 19
GoRush 19
sorry 16
ajuk12(nOOB) 13
Noble 12
zelot 11
JulyZerg 11
Shine 9
Icarus 4
Terrorterran 1
Dota 2
420jenkins1207
Fuzer 191
XcaliburYe142
canceldota64
Counter-Strike
zeus1365
edward135
Super Smash Bros
Mew2King82
Heroes of the Storm
Khaldor200
Other Games
gofns11307
singsing1959
XaKoH 162
Sick137
ToD39
ZerO(Twitch)12
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Gemini_19 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2279
Upcoming Events
BSL 21
2h 40m
Replay Cast
11h 40m
Wardi Open
1d 1h
Monday Night Weeklies
1d 4h
OSC
1d 11h
Replay Cast
1d 20h
WardiTV Invitational
2 days
Replay Cast
2 days
WardiTV Invitational
3 days
The PondCast
3 days
[ Show More ]
HomeStory Cup
4 days
Korean StarCraft League
5 days
HomeStory Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-24
OSC Championship Season 13
Tektek Cup #1

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.