Also that burst... his ratios are so high, he can 1v1 anyone. ôo
[Patch 1.0.0.148: Kha'Zix] General Discussion - Page 82
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Alaric
France45622 Posts
Also that burst... his ratios are so high, he can 1v1 anyone. ôo | ||
Craton
United States17246 Posts
You balance to bring the overpowered aspects in line. If that fucks one side over, too bad; Riot should've done a better job designing it. | ||
Dark_Chill
Canada3353 Posts
On October 03 2012 08:31 Requizen wrote: Diana plays like most other assassin-y jungles. Brutal against anyone who's dumb enough to not ward and overextend, kills any squishy without support, but if she doesn't get kills it's eh. Sure, her clear speeds are pretty great, but options for a burst AP jungle like her are pretty limited if not fed. I think that one reason she may be pretty strong is that there aren't all that many great AP junglers, so Diana comes as a welcome addition to the game, and fills a nice gap that some teams want to take advantage of. This is of course added to all the other stuff she brings to a team. | ||
ticklishmusic
United States15977 Posts
On October 03 2012 08:53 Dark_Chill wrote: I think that one reason she may be pretty strong is that there aren't all that many great AP junglers, so Diana comes as a welcome addition to the game, and fills a nice gap that some teams want to take advantage of. This is of course added to all the other stuff she brings to a team. Pardon me sir, but Gentleman Cho'gath would like for you to step outside so he can have a word with you. Not that he just wants you somewhere where he can bite your face off without anyone seeing. Cho'gath's first clear is a bit slow, but he's SO GOOD AFTER THAT. | ||
Praetorial
United States4241 Posts
On October 03 2012 07:18 Chiharu Harukaze wrote: CLG Gaming House Tour was pretty funny lol http://www.own3d.tv/clgame/video/825992 ...How much did they pay for that, and was that more expensive than the Curse house? | ||
BlackPaladin
United States9316 Posts
On October 03 2012 08:57 ticklishmusic wrote: Pardon me sir, but Gentleman Cho'gath would like for you to step outside so he can have a word with you. Not that he just wants you somewhere where he can bite your face off without anyone seeing. Cho'gath's first clear is a bit slow, but he's SO GOOD AFTER THAT. Cho is built as tanky/support/bruiserish out of the jungle though.... The only really "normal" ap junglers are karthus and fiddle, but fiddle fell out of flavor since the jungle change, and karthus is better mid in general due to how hard he scales off farm. >_> | ||
cLutZ
United States19573 Posts
On October 03 2012 08:53 Craton wrote: It means that some champs are good junglers and bad laners, some are good laners and bad junglers, and some are good both. Choose the best role for the champion. You balance to bring the overpowered aspects in line. If that fucks one side over, too bad; Riot should've done a better job designing it. But, recently at least, when have they done a good job of designing champs that can jungle and lane? | ||
kainzero
United States5211 Posts
On October 03 2012 08:23 Vaporized wrote: also it gets real old seeing people constantly say that champs are better off taking a solo lane then jungling. ive never understood that idea. can they lane? of course. do they have to? NO. seriously, the argument that "better solo than jungle" is the dumbest argument i've ever heard. it really makes no sense. if you have a mid already, and your jungle position isn't set, and diana is still on the table, then it's perfectly viable from that perspective. if you're gonna argue about abilities that's one thing, but "better in lane" doesn't mean anything. i want to make some sort of food analogy but i'm sick of arguing in analogies, lol. On October 03 2012 08:28 Craton wrote: Stealth, however, is an EXTREMELY toxic mechanic. Nothing about Rengar screams innovation or enjoyable to play against. It's just so inane to have champions with no resource and giant, low CD heals. Stealth is a fun mechanic, but the counters to Rengar's stealth are not very good. It's practically a free escape, is a free gap closer, can dominate fights with no oracles (smaller skirmishes like 3v3/4v4), and he's not even squishy anyway. what i would suggest as a step? -leap range reduced -fade in time for stealth -timer in bush for leap (like a 1.5-2sec minimum), plus a cooldown. going in a bush for a fraction of a second for the sole sake of leaping out is just conceptually stupid. -cheap truesight wards that offer no vision but grant vision of cloaked units, similar to sentry wards in dota | ||
Craton
United States17246 Posts
In a team fight any of these champions can just sit on the edge and as anything but a tank you're forced to hide way the fuck back because you have no alternative. In the middle of a fight, if anything stealths you have to run way the fuck back or get gibbed. Even the act of running back is risky because they can just chase you. You're also forced to stop attacking (you can't hit what you can't see). So, simply by HAVING stealth you're completely suffocating to the enemy team, forcing them to play extremely passively and/or waste a ton of gold in pinks or oracles (starting very early -- which sets your core build behind -- because all stealth champions snowball incredibly hard), and be oppressively disruptive in teamfights with no intelligent thought behind the act. This compounds on how difficult it is to even hold an oracle if your team is behind or you individually aren't strong (or even if you've done fine, but something else is very strong). Stealth does not fit in this game. | ||
qtiehunter
1088 Posts
http://www.twitch.tv/ipllol | ||
Requizen
United States33802 Posts
We need ranked Dominion, I'd play the shit out of that. | ||
Seuss
United States10536 Posts
On October 03 2012 08:53 Dark_Chill wrote: I think that one reason she may be pretty strong is that there aren't all that many great AP junglers, so Diana comes as a welcome addition to the game, and fills a nice gap that some teams want to take advantage of. This is of course added to all the other stuff she brings to a team. Akali and Eve are perfectly workable options for AP burst. The problem is that any assassin jungler is pretty meh if you either fail in exerting early game presence or if an enemy or two gets fed. Diana is better than most for all the same reasons that make her more of an AP carry than an assassin. It's her innate tankiness, the AoE nature of her damage, and her 1 point utility which put her above the crowd. On October 03 2012 08:57 ticklishmusic wrote: Pardon me sir, but Gentleman Cho'gath would like for you to step outside so he can have a word with you. Not that he just wants you somewhere where he can bite your face off without anyone seeing. Cho'gath's first clear is a bit slow, but he's SO GOOD AFTER THAT. He's not really an AP burst jungler, or at least that's not his best application. Also, level 4 at 3:45 with no leash, full health, and a spare potion isn't slow at all. :3 | ||
ticklishmusic
United States15977 Posts
On October 03 2012 08:59 BlackPaladin wrote: Cho is built as tanky/support/bruiserish out of the jungle though.... The only really "normal" ap junglers are karthus and fiddle, but fiddle fell out of flavor since the jungle change, and karthus is better mid in general due to how hard he scales off farm. >_> Yeah, true. He still hits like a ton of bricks though. I have a friend who still does a really nice jungle fid. Granted it's still around 1500 elo, but he's on a 30 win streak with his brother as AP mid. EDIT: teach me your ways. I don't know how you clear so well with Cho. Is there some crazy micro I'm missing? | ||
Praetorial
United States4241 Posts
On October 03 2012 09:48 ticklishmusic wrote: Yeah, true. He still hits like a ton of bricks though. I have a friend who still does a really nice jungle fid. Granted it's still around 1500 elo, but he's on a 30 win streak with his brother as AP mid. EDIT: teach me your ways. I don't know how you clear so well with Cho. Is there some crazy micro I'm missing? Max the E first, autoattacks too good. | ||
Sermokala
United States13867 Posts
GG IPL GG | ||
ticklishmusic
United States15977 Posts
Yeah, I already do that. Still can't clear in 3:45 though. I take hp pendant first (I build philo) and then I like mana crystal so I can go glacial or catalyst. Any suggestions for build order?* *I do NOT main jungle in any way | ||
Requizen
United States33802 Posts
On October 03 2012 09:52 Sermokala wrote: If we have a tie after those 3 events we're going to go into blind pick. GG IPL GG Isn't that pretty normal? | ||
Seuss
United States10536 Posts
On October 03 2012 09:54 ticklishmusic wrote: Yeah, I already do that. Still can't clear in 3:45 though. I take hp pendant first (I build philo) and then I like mana crystal so I can go glacial or catalyst. Any suggestions for build order?* *I do NOT main jungle in any way Start boots. There's no reason to start Regrowth when you could be ganking like a boss. I don't even bother with any gp10s on Cho'gath because he's so much better rushing things like Wit's End/Aegis/Glacial. Movespeed Quints, Attack Speed Marks, Armor Seals, whatever Glyphs (I use more Attack Speed). 5/16/9 masteries for maximum movespeed, defense, and auto-attack damage. EQEW to start. 405 movespeed at level one makes you an absolute monster. It's even more hilarious with Janna on your team. | ||
Praetorial
United States4241 Posts
On October 03 2012 09:54 ticklishmusic wrote: Yeah, I already do that. Still can't clear in 3:45 though. I take hp pendant first (I build philo) and then I like mana crystal so I can go glacial or catalyst. Any suggestions for build order?* *I do NOT main jungle in any way I like boots 3->philo->shroud->aegis/aby, but then again I'm unranked and main mid so what would I know. | ||
HPoirot
United States1303 Posts
On October 03 2012 09:52 Sermokala wrote: If we have a tie after those 3 events we're going to go into blind pick. GG IPL GG A victory on SR is worth two points, the others are worth one each. Hence the possibility of a tie(I assume you were referring to the normal impossibility of a tie after three games.) | ||
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