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[Patch 1.0.0.148: Kha'Zix] General Discussion - Page 113

Forum Index > LoL General
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Leonite7
Profile Joined July 2011
Ireland921 Posts
October 06 2012 08:26 GMT
#2241
On October 06 2012 17:10 qtiehunter wrote:
Alright, got it guys, thanks for the fast and multiple answers.

Always Aegis never not Aegis.

The only time you shouldn't buy Aegis is when you would have to sell boots to buy it.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 06 2012 10:13 GMT
#2242
Why is it that Katarina can cast her W when no targets are present, but Soraka cannot cast her Q this way?
https://twitter.com/SufficientStats
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 06 2012 10:22 GMT
#2243
Because Kat doesn't have mana or cooldowns, so it doesn't matter.
A backwards poet writes inverse.
Bladeorade
Profile Joined August 2010
United States1898 Posts
October 06 2012 10:26 GMT
#2244
Animation from soraka q requires an enemy. Kat w does not. Just guessing
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-10-06 10:29:05
October 06 2012 10:26 GMT
#2245
On October 06 2012 19:13 Sufficiency wrote:
Why is it that Katarina can cast her W when no targets are present, but Soraka cannot cast her Q this way?

Because sorakas Q animation hit's every target individually with the animation,apart from the spell particles hitting the target there is no animation to the spell apart from soraka waving her scythe,the starcall comes from the sky not soraka.If there is no target than there is no animation,hence you can't cast it.
Katarinay W animation is just her spinning with blades and if there is a target near,the blades will hit the enemy.So regardless if there are targetable units or not the animation comes from katarina herself.
Cackle™
Kouda
Profile Blog Joined November 2009
United States2205 Posts
October 06 2012 10:34 GMT
#2246
O god. lol. Bought and tried Leona first time in a normal game. Being able to affect a teamfight with her CC. Never felt so useful as a support.
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
October 06 2012 10:42 GMT
#2247
On October 06 2012 19:34 Kouda wrote:
O god. lol. Bought and tried Leona first time in a normal game. Being able to affect a teamfight with her CC. Never felt so useful as a support.


try blitz and Sona, too. They can affect the game, too.
WriterFollow me @TL_Chexx
Gaslo
Profile Joined February 2011
Finland951 Posts
October 06 2012 11:03 GMT
#2248
Every support can affect the game imho... Why play them, if they could not... Some do it flashier then others though.
Wetty
Profile Joined November 2010
Australia419 Posts
October 06 2012 11:39 GMT
#2249
Some are just plain better than others though. tbh I really like the tools Lulu brings to the table. Shes a lot of fun
Alaric
Profile Joined November 2009
France45622 Posts
October 06 2012 12:09 GMT
#2250
Get fed on Wukong, buy phage and aegis. Rock the midgame. Monkey too good at smashing people before they stack HP and so tanky with aegis+passive.
(Also 15 ArPen from marks, 6 flat + 10% ArPen from masteries, 40% from Last Whisper, then the 30% Armor reduc from Q so strong, "Hey you, random 200 armor dude! Well for me you only got 57, get smashed!")
Cant take LMS hipsters serious.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 06 2012 12:20 GMT
#2251
So for people who have been jungling Kha' zix, what have you been doing?

i've played like 10 games now, currently I'm doing like boots start into 2 dblades, brutalizer, phage, BT, LW, mallet, although i've tried a bunch of builds and wriggles is ok too.

I think starting with W for the first point is better than Q with it healing you and hitting the whole camps i think it does more damage.

I've been evolving QER, but maybe actually EQR would be better, the jump is so fucking bad before evolve, and then after it is just insane. Being able to close on people so much better in ganks might totally make up for the damage lost from a later Q, plus applying the slow faster helps lanes cath up on ganks. Plus the reset is amazing for everything.

I think you want some mix of W and E points, not sure what exactly.

Love the champ, lategame mobility is just ludicrous. Can escape from anything.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
AUGcodon
Profile Blog Joined February 2011
Canada536 Posts
October 06 2012 12:20 GMT
#2252
Im kinda sad that jangler pretty much never really go for offensive items anymore in the current meta.There is basically 2 slightly different builds.Shv and Noc goes wriggles into ageis and boots 2. Pretty much everyone else goes double gp5 into ageis and boots 2. The only variation during this stage is when to get boots of mobility and oracles. The choice after this is usually between FH, Randuins, Shurelias or a negatron cloak. Most games would be decided at this point and you won't ever see 1 offensive item.

Remember there was a time when I think every jangler build wits end? I kinda miss that.


2809-8732-2116/ Fighting/ Mienfoo, Tyrogue, Sawk
iCanada
Profile Joined August 2010
Canada10660 Posts
October 06 2012 12:25 GMT
#2253
On October 06 2012 21:20 AUGcodon wrote:
Im kinda sad that jangler pretty much never really go for offensive items anymore in the current meta.There is basically 2 slightly different builds.Shv and Noc goes wriggles into ageis and boots 2. Pretty much everyone else goes double gp5 into ageis and boots 2. The only variation during this stage is when to get boots of mobility and oracles. The choice after this is usually between FH, Randuins, Shurelias or a negatron cloak. Most games would be decided at this point and you won't ever see 1 offensive item.

Remember there was a time when I think every jangler build wits end? I kinda miss that.



Wits end junglers just not as popular right now.

Its inneficient to buy offensives on jungles, defence more cost efficient.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 06 2012 12:27 GMT
#2254
On October 06 2012 19:26 TheKefka wrote:
Show nested quote +
On October 06 2012 19:13 Sufficiency wrote:
Why is it that Katarina can cast her W when no targets are present, but Soraka cannot cast her Q this way?

Because sorakas Q animation hit's every target individually with the animation,apart from the spell particles hitting the target there is no animation to the spell apart from soraka waving her scythe,the starcall comes from the sky not soraka.If there is no target than there is no animation,hence you can't cast it.
Katarinay W animation is just her spinning with blades and if there is a target near,the blades will hit the enemy.So regardless if there are targetable units or not the animation comes from katarina herself.


So you are saying these two spells behave differently entirely due to their visual effects?
https://twitter.com/SufficientStats
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
October 06 2012 12:30 GMT
#2255
On October 06 2012 21:20 sob3k wrote:
So for people who have been jungling Kha' zix, what have you been doing?

i've played like 10 games now, currently I'm doing like boots start into 2 dblades, brutalizer, phage, BT, LW, mallet, although i've tried a bunch of builds and wriggles is ok too.

I think starting with W for the first point is better than Q with it healing you and hitting the whole camps i think it does more damage.

I've been evolving QER, but maybe actually EQR would be better, the jump is so fucking bad before evolve, and then after it is just insane. Being able to close on people so much better in ganks might totally make up for the damage lost from a later Q, plus applying the slow faster helps lanes cath up on ganks. Plus the reset is amazing for everything.

I think you want some mix of W and E points, not sure what exactly.

Love the champ, lategame mobility is just ludicrous. Can escape from anything.



I feel like level 1 Q is just a waste. The rank 1 damage is barely more than an auto attack by the time I get to level 5 or 6, so I don't feel like it's a great use of 25 mana.

Is it worth evolving Q? I've been going EWR (sometimes switching the order with W and R). I haven't even tried evolving Q because it seems like the weakest teamfight evolution.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 06 2012 12:31 GMT
#2256
On October 06 2012 21:27 Sufficiency wrote:
Show nested quote +
On October 06 2012 19:26 TheKefka wrote:
On October 06 2012 19:13 Sufficiency wrote:
Why is it that Katarina can cast her W when no targets are present, but Soraka cannot cast her Q this way?

Because sorakas Q animation hit's every target individually with the animation,apart from the spell particles hitting the target there is no animation to the spell apart from soraka waving her scythe,the starcall comes from the sky not soraka.If there is no target than there is no animation,hence you can't cast it.
Katarinay W animation is just her spinning with blades and if there is a target near,the blades will hit the enemy.So regardless if there are targetable units or not the animation comes from katarina herself.


So you are saying these two spells behave differently entirely due to their visual effects?


obv it has nothing to do with animations, they just decided to make it like that.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 06 2012 12:41 GMT
#2257
On October 06 2012 21:30 Ferrose wrote:
Show nested quote +
On October 06 2012 21:20 sob3k wrote:
So for people who have been jungling Kha' zix, what have you been doing?

i've played like 10 games now, currently I'm doing like boots start into 2 dblades, brutalizer, phage, BT, LW, mallet, although i've tried a bunch of builds and wriggles is ok too.

I think starting with W for the first point is better than Q with it healing you and hitting the whole camps i think it does more damage.

I've been evolving QER, but maybe actually EQR would be better, the jump is so fucking bad before evolve, and then after it is just insane. Being able to close on people so much better in ganks might totally make up for the damage lost from a later Q, plus applying the slow faster helps lanes cath up on ganks. Plus the reset is amazing for everything.

I think you want some mix of W and E points, not sure what exactly.

Love the champ, lategame mobility is just ludicrous. Can escape from anything.



I feel like level 1 Q is just a waste. The rank 1 damage is barely more than an auto attack by the time I get to level 5 or 6, so I don't feel like it's a great use of 25 mana.

Is it worth evolving Q? I've been going EWR (sometimes switching the order with W and R). I haven't even tried evolving Q because it seems like the weakest teamfight evolution.


It does fine damage, the point is that you can use it between autos and it has a 3.5 second CD, which massively increases your DPS.

The 12% is pretty big, i mean its adding like 150+ damage per cast later and its great for finishing people and chunking tanks (if you are missing 2k health it basically doubles the base damage of the spell).
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-10-06 12:56:29
October 06 2012 12:48 GMT
#2258
On October 06 2012 21:27 Sufficiency wrote:
Show nested quote +
On October 06 2012 19:26 TheKefka wrote:
On October 06 2012 19:13 Sufficiency wrote:
Why is it that Katarina can cast her W when no targets are present, but Soraka cannot cast her Q this way?

Because sorakas Q animation hit's every target individually with the animation,apart from the spell particles hitting the target there is no animation to the spell apart from soraka waving her scythe,the starcall comes from the sky not soraka.If there is no target than there is no animation,hence you can't cast it.
Katarinay W animation is just her spinning with blades and if there is a target near,the blades will hit the enemy.So regardless if there are targetable units or not the animation comes from katarina herself.


So you are saying these two spells behave differently entirely due to their visual effects?

yes,because it would look awkward if soraka would just wave her wand around and nothing happens lol.
Besides it would be a waste of mana and because starcall is on such a low cd and there is no targeting mechanic it behaves like a smart cast so there is no range indicator for it.
So instead of making people spam Q,waste mana and do nothing if they are slightly out of range,they decided to make it work it so it can be cast only when she is in range of someone obviously.
Cackle™
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
October 06 2012 12:49 GMT
#2259
On October 06 2012 21:41 sob3k wrote:
Show nested quote +
On October 06 2012 21:30 Ferrose wrote:
On October 06 2012 21:20 sob3k wrote:
So for people who have been jungling Kha' zix, what have you been doing?

i've played like 10 games now, currently I'm doing like boots start into 2 dblades, brutalizer, phage, BT, LW, mallet, although i've tried a bunch of builds and wriggles is ok too.

I think starting with W for the first point is better than Q with it healing you and hitting the whole camps i think it does more damage.

I've been evolving QER, but maybe actually EQR would be better, the jump is so fucking bad before evolve, and then after it is just insane. Being able to close on people so much better in ganks might totally make up for the damage lost from a later Q, plus applying the slow faster helps lanes cath up on ganks. Plus the reset is amazing for everything.

I think you want some mix of W and E points, not sure what exactly.

Love the champ, lategame mobility is just ludicrous. Can escape from anything.



I feel like level 1 Q is just a waste. The rank 1 damage is barely more than an auto attack by the time I get to level 5 or 6, so I don't feel like it's a great use of 25 mana.

Is it worth evolving Q? I've been going EWR (sometimes switching the order with W and R). I haven't even tried evolving Q because it seems like the weakest teamfight evolution.


It does fine damage, the point is that you can use it between autos and it has a 3.5 second CD, which massively increases your DPS.

The 12% is pretty big, i mean its adding like 150+ damage per cast later and its great for finishing people and chunking tanks (if you are missing 2k health it basically doubles the base damage of the spell).


Yeah, but can you usually find people isolated in a team fight so you can proc the evolved Q? I guess I just need to play more games and try the evolved Q for myself >.<
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-10-06 13:20:11
October 06 2012 13:19 GMT
#2260
The isolation range is ridiculously short, unless you've got an Amumu, Diana or Orianna in your team that hits all 5 of them you'll always find somebody "isolated" from the others after the initiation, and even more so during the clean-up phase.
Worst case, you dive the support (when he stays with the carry, alones in the back), 3-shot him, then turn on the carry and shred him throughly (I'm a bit exaggerating but I'm sure a fed enough Kha'Zix could do it).
Cant take LMS hipsters serious.
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