Also, reverse Annie is on sale, but why would you ever play Annie when Gragas and Orianna exist

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Zess
Adun Toridas!9144 Posts
Also, reverse Annie is on sale, but why would you ever play Annie when Gragas and Orianna exist ![]() | ||
barbsq
United States5348 Posts
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Cloud9157
United States2968 Posts
On September 26 2012 01:04 xes wrote: Tristana lives in the same world as Kog'Maw and Vayne, where they can picnic in bot lane until 25 mins, but the current meta is one in which teams take their first tower before their first dragon. Also, reverse Annie is on sale, but why would you ever play Annie when Gragas and Orianna exist ![]() Because blowing up half an enemy team is so much fun. | ||
Zess
Adun Toridas!9144 Posts
On September 26 2012 01:19 barbsq wrote: because none of those 3 champs actually play the exact same way? You would pick Annie mostly for the AoE CC ult, which Gragas and Orianna do better :| | ||
gtrsrs
United States9109 Posts
On September 26 2012 01:31 xes wrote: Show nested quote + On September 26 2012 01:19 barbsq wrote: because none of those 3 champs actually play the exact same way? You would pick Annie mostly for the AoE CC ult, which Gragas and Orianna do better :| i think that's a gross mis-statement of why you'd pick annie | ||
Schwopzi
Netherlands954 Posts
On September 26 2012 01:31 xes wrote: Show nested quote + On September 26 2012 01:19 barbsq wrote: because none of those 3 champs actually play the exact same way? You would pick Annie mostly for the AoE CC ult, which Gragas and Orianna do better :| Annie's aoe cc is way harder to dodge then gragas/ori ult though; allowing her to initiate better especially vs blink champs. | ||
AwayFromLife
United States441 Posts
On September 26 2012 01:31 xes wrote: Show nested quote + On September 26 2012 01:19 barbsq wrote: because none of those 3 champs actually play the exact same way? You would pick Annie mostly for the AoE CC ult, which Gragas and Orianna do better :| Except not the same. Grag's knocks away, which helps in some situations and hurts in others. It's also somewhat telegraphic. Ori's is more difficult to set up, often requiring a tank's help and proper positioning. Tibbers has the advantage of being instant, decently ranged, and just a pure stun rather than a displacement, which occasionally is better when you're trying to line up multiple AoE ults. It also gives you, you know, Tibbers, who can deal damage, zone, and tank for you. So yeah, not the same. | ||
Mogwai
United States13274 Posts
On September 25 2012 06:42 UniversalSnip wrote: Show nested quote + On September 25 2012 06:14 CrimsonLotus wrote: Morello seems to be supporting it: http://na.leagueoflegends.com/board/showthread.php?p=29592614#post29592614 Goddamn that is lame. Haven't they hired anyone from mtg? This is like a classic example of what not to do. The example they typically use is something like 3RR Creature - Dragon Flying Can't attack if opponent has a knight. 6/6 It's flavorful, it's cool to read, but it's terrible design because the condition is such a corner case.] Show nested quote + On September 25 2012 06:39 Seuss wrote: On September 25 2012 06:19 Requizen wrote: I dunno. It'll be strong, sure, but I think it adds another layer of depth. Do you choose one champ into another and try to make your ally super strong? Do you ban out Rengar in case your Kha'Zix gets shut down and Rengar goes legendary? Later on, you can get nifty teamfights where you try to single out Kha'Zix to get Rengar his item, fun stuff like that. It'll happen in like, 5% of games if that, leave it in imo. Imagine if Udyr got another skill point for fighting Lee Sin at level 18 to establish martial arts supremacy; it sounds really impressive until you realize how little it actually impacts anything. Wow that's even worse. These things need a reason to be in the game or we could just go down the list and draw up dozens of corner cases between champions. They already have interesting mechanical interactions, they're called abilities. yea, I agree, LoL should take balance queues from the game that brought us the Miracle mechanic because they would never put an easter egg with marginal impact into their game. -_- | ||
Zess
Adun Toridas!9144 Posts
Should I be getting Rylais so Tibbers can kite for me? | ||
Mogwai
United States13274 Posts
On September 26 2012 01:43 xes wrote: It seems that I'm playing Annie wrong. I usually go 2x Dorans Deathcap Void so that I can drop R+W and nuke half their team to 1/3 HP, but then after that its just only single target DPS and not a lot of utility. Should I be getting Rylais so Tibbers can kite for me? I can't build Annie without a RoA without dying non-stop, so I just go pick + dring -> catalyst -> RoA -> DCap -> DFG. I'm not a very good Annie though. | ||
Praetorial
United States4241 Posts
On September 26 2012 01:31 xes wrote: Show nested quote + On September 26 2012 01:19 barbsq wrote: because none of those 3 champs actually play the exact same way? You would pick Annie mostly for the AoE CC ult, which Gragas and Orianna do better :| Well Annie has the added utility of being a stunbot. | ||
Sufficiency
Canada23833 Posts
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Cloud9157
United States2968 Posts
On September 26 2012 01:43 xes wrote: It seems that I'm playing Annie wrong. I usually go 2x Dorans Deathcap Void so that I can drop R+W and nuke half their team to 1/3 HP, but then after that its just only single target DPS and not a lot of utility. Should I be getting Rylais so Tibbers can kite for me? Annie's bear is pretty much the biggest thing about her. If you drop your bear on 2-3 of them, your job is pretty much done. She isn't a sustained damage champion like a Cassie or Vlad. Burst champs drop their stuff on as many people as possible(or blow up a really fed ADC if possible). | ||
wei2coolman
United States60033 Posts
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Sufficiency
Canada23833 Posts
On September 26 2012 01:43 xes wrote: It seems that I'm playing Annie wrong. I usually go 2x Dorans Deathcap Void so that I can drop R+W and nuke half their team to 1/3 HP, but then after that its just only single target DPS and not a lot of utility. Should I be getting Rylais so Tibbers can kite for me? I would recommend Doran -> Deathcap -> Rylai's -> Void in this order. You scale well with HP thanks to your E, and Rylai's gives you utility while your stun is not available. A lot of people are not aware of this, but Rylai's work with Annie's E (you auto me, you get 15% slow) and Tibber's AOE aura (perm AOE slow). This allows you to kite your opponents while you recharge your stun again. | ||
Ziken
Ghana1743 Posts
On September 26 2012 01:49 Cloud9157 wrote: Show nested quote + On September 26 2012 01:43 xes wrote: It seems that I'm playing Annie wrong. I usually go 2x Dorans Deathcap Void so that I can drop R+W and nuke half their team to 1/3 HP, but then after that its just only single target DPS and not a lot of utility. Should I be getting Rylais so Tibbers can kite for me? Annie's bear is pretty much the biggest thing about her. If you drop your bear on 2-3 of them, your job is pretty much done. She isn't a sustained damage champion like a Cassie or Vlad. Burst champs drop their stuff on as many people as possible(or blow up a really fed ADC if possible). While i agree with annie mostly being a burst and stun bot, if you get a good ult off you will be suprised at the amount of sustained damage that pedo bear does. | ||
kainzero
United States5211 Posts
On September 25 2012 22:49 Tal wrote: I just feel with trist that if we go into the midgame ahead or even we are fine, but if we're even a little bit behind it's almost autolose, and we never reach a lategame. As you say, the weak midgame makes sense in terms of balancing her, but it leads to a lot of frustrating games where it feels like it's impossible to get back in. Any tips? split push is the answer. just tell your team not to engage or get caught. if you have a decent waveclear then you can hold 4v5 at tower easily. | ||
spinesheath
Germany8679 Posts
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Sufficiency
Canada23833 Posts
On September 26 2012 01:55 Ziken wrote: Show nested quote + On September 26 2012 01:49 Cloud9157 wrote: On September 26 2012 01:43 xes wrote: It seems that I'm playing Annie wrong. I usually go 2x Dorans Deathcap Void so that I can drop R+W and nuke half their team to 1/3 HP, but then after that its just only single target DPS and not a lot of utility. Should I be getting Rylais so Tibbers can kite for me? Annie's bear is pretty much the biggest thing about her. If you drop your bear on 2-3 of them, your job is pretty much done. She isn't a sustained damage champion like a Cassie or Vlad. Burst champs drop their stuff on as many people as possible(or blow up a really fed ADC if possible). While i agree with annie mostly being a burst and stun bot, if you get a good ult off you will be suprised at the amount of sustained damage that pedo bear does. The problem here is that her R has a very long cooldown and costs a lot of mana. I feel that if that cooldown was shorter she would be a lot stronger... and possibly broken. On September 26 2012 02:02 spinesheath wrote: Then again Tibbers can be smited so if you're not fighting around a low HP baron and the enemy jungler is decent, Tibbers won't live long enough to deal significant sustained damage. Tibber at Rank 3 has 2k health. After a smite and he still got about 1.3k health left. That's a lot of distraction for the other team. What bothers me is that Tibber's sustain AOE damage is the same through all ranks and his auto does physical damage. It might be nicer if the AOE damage increases with ranks and the auto does magical damage. | ||
Mogwai
United States13274 Posts
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