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[Patch 1.0.0.147: Syndra] General Discussion - Page 169

Forum Index > LoL General
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Prev 1 167 168 169 170 171 206 Next
Navi
Profile Joined November 2009
5286 Posts
September 24 2012 07:18 GMT
#3361
i think the idea that anyone is a overwhelming "favorite" (im guessing at least 50% chance of winning the finals in the fan in question's head) is bs. i dont think any team, asian, EU, NA, whatever has over 25% chance of winning the whole thing as of right now. of course some team could stomp lots of teams and look overwhelming, but small advantages often begin overwhelming stomps among these top level teams. the advantages that innovative play, different playstyles etc. can bring for an unprepared team makes it difficult for any given team to effectively claim to beat every other team.

i honestly think clg are being highly underrated, as they have effectively played every other team in this tournament at one point or another. their experience if nothing else has me thinking they will surprise haters in this tournament, whether that is a surprise victory over frost but ending up 1-2 in their group or winning the whole thing we will see.
Hey! Listen!
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2012-09-24 07:22:16
September 24 2012 07:20 GMT
#3362
What's up with supports not buying mana manipulators for their mana-hungry carries ?_? No one ever does this.
GreenManalishi
Profile Joined July 2009
Canada834 Posts
September 24 2012 07:26 GMT
#3363
It costs 475 gold and doesn't really build into anything. Supports always have something better to spend that early gold on. More efficient for the AD to just manage their mana and buy pots if they can't do that. If the AD really needs mana, they can always pick up some mp5 glyphs or go 9 in utility.
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-09-24 07:26:52
September 24 2012 07:26 GMT
#3364
On September 24 2012 16:20 Nikon wrote:
What's up with supports not buying mana manipulators for their mana-hungry carries ?_? No one ever does this.

Might aswell spend that gold on items that are actually useful. A carry's mana problems can be solved by not spamming skills mindlessly, and a support would basically ALWAYS rather get a Ruby Crystal for that 475 gold. Unless you are planning to play an organized poke comp and will thus build Manip into Soul Shroud, it's not worth it.
currently rooting for myself.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
Last Edited: 2012-09-24 07:42:13
September 24 2012 07:39 GMT
#3365
i buy mana manipulator for sona, it's pretty helpful. Everyone gets a faerie charm at the start so it's not that expensive.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 24 2012 07:45 GMT
#3366
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....
https://twitter.com/SufficientStats
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 24 2012 07:51 GMT
#3367
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-09-24 07:57:02
September 24 2012 07:55 GMT
#3368
On September 24 2012 16:51 zulu_nation8 wrote:
Show nested quote +
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math


lol i phail at math
https://twitter.com/SufficientStats
Shiv.
Profile Joined January 2011
3534 Posts
September 24 2012 07:56 GMT
#3369
On September 24 2012 16:51 zulu_nation8 wrote:
Show nested quote +
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math

That is still not very...
*glasses*
sufficient.
currently rooting for myself.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 24 2012 07:58 GMT
#3370
On September 24 2012 16:56 Shiv. wrote:
Show nested quote +
On September 24 2012 16:51 zulu_nation8 wrote:
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math

That is still not very...
*glasses*
sufficient.




for some reason I thought it was 7.2 mana per 10 seconds.... probably because I was thinking about GP10 and cost effectiveness.
https://twitter.com/SufficientStats
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 24 2012 07:59 GMT
#3371
3 more ezreal Qs, 2 more sona Qs, pretty good imo, or you can like not do math and try it out and realize it's good without taking sheep advice from others who don't know what they're talking about. If you try something and think it's good chances are it's probably not bad.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
Last Edited: 2012-09-24 08:11:15
September 24 2012 08:01 GMT
#3372
On September 24 2012 16:26 Shiv. wrote:
Show nested quote +
On September 24 2012 16:20 Nikon wrote:
What's up with supports not buying mana manipulators for their mana-hungry carries ?_? No one ever does this.

and a support would basically ALWAYS rather get a Ruby Crystal for that 475 gold. Unless you are planning to play an organized poke comp and will thus build Manip into Soul Shroud, it's not worth it.


this is also not true, if you're winning lane as Sona, you wanna be able to spam spells and zone more which as a result will never lead to an all-in trade thus sustain > hp in this case, and for all case with poke supports.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
September 24 2012 08:07 GMT
#3373
On September 24 2012 17:01 zulu_nation8 wrote:
Show nested quote +
On September 24 2012 16:58 Sufficiency wrote:
On September 24 2012 16:56 Shiv. wrote:
On September 24 2012 16:51 zulu_nation8 wrote:
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math

That is still not very...
*glasses*
sufficient.




for some reason I thought it was 7.2 mana per 10 seconds.... probably because I was thinking about GP10 and cost effectiveness.


6 * 7.2 is still 52 last time i checked


86/2=43.

There seems to be a distinct lack of asian-aura in this thread....
Porouscloud - NA LoL
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 24 2012 08:10 GMT
#3374
On September 24 2012 17:07 Amui wrote:
Show nested quote +
On September 24 2012 17:01 zulu_nation8 wrote:
On September 24 2012 16:58 Sufficiency wrote:
On September 24 2012 16:56 Shiv. wrote:
On September 24 2012 16:51 zulu_nation8 wrote:
On September 24 2012 16:45 Sufficiency wrote:
Getting Mana Manipulator means your carry will get an extra 43 mana per minute. So a Caitlyn, say, will get one more Q roughly every two minutes....


7.2 mp5 * 12 = 86 more mana per min, how 2 math

That is still not very...
*glasses*
sufficient.




for some reason I thought it was 7.2 mana per 10 seconds.... probably because I was thinking about GP10 and cost effectiveness.


6 * 7.2 is still 52 last time i checked


86/2=43.

There seems to be a distinct lack of asian-aura in this thread....


LOL
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
September 24 2012 08:12 GMT
#3375
On September 24 2012 15:36 koreasilver wrote:
Show nested quote +
On September 24 2012 15:21 DeltaBravo wrote:
Since Diana has been out for a while, is there any generally accepted "best" build or "best" role for her. When I picked her up it seemed like there was a lot of debate between AP carry Diana vs tanky bruiser jungle Diana. Which role seems to have won out, or are they both still kinda viable. Also, is Nashors still a troll item on her?

AP carry assassin builds won out in the end. Jungle Diana never really took off at all, mainly because of how strong midlane Diana was. Jungle Diana just got eclipsed in attention and no one's really been trying it seriously.

I'm surprised no one else caught this
BW -> League -> CSGO
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 24 2012 08:20 GMT
#3376
http://leagueoflegends.wikia.com/wiki/Kha'Zix


Is Riot crazy? 280 base + 2.4 bonus AD ratio + 12% missing health.... on an ability with 3.5 seconds cooldown????
https://twitter.com/SufficientStats
Shiv.
Profile Joined January 2011
3534 Posts
September 24 2012 08:22 GMT
#3377
On September 24 2012 17:01 zulu_nation8 wrote:
Show nested quote +
On September 24 2012 16:26 Shiv. wrote:
On September 24 2012 16:20 Nikon wrote:
What's up with supports not buying mana manipulators for their mana-hungry carries ?_? No one ever does this.

and a support would basically ALWAYS rather get a Ruby Crystal for that 475 gold. Unless you are planning to play an organized poke comp and will thus build Manip into Soul Shroud, it's not worth it.


this is also not true, if you're winning lane as Sona, you wanna be able to spam spells and zone more which as a result will never lead to an all-in trade thus sustain > hp in this case, and for all case with poke supports.

Why not get early Kindlegem > early Shurelias if you just want sustain? And laning phase will eventually end, at which point I'm pretty sure you'd be happy about some HP and the Shurelias active.
currently rooting for myself.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 24 2012 08:28 GMT
#3378
you need gp10 for gold income, cant ever get kindlem to early shurelia unless youre skarner. You get items to snowball your advantage, not to prep for what's happening 20min from now.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
September 24 2012 08:33 GMT
#3379
On September 24 2012 17:22 Shiv. wrote:
Show nested quote +
On September 24 2012 17:01 zulu_nation8 wrote:
On September 24 2012 16:26 Shiv. wrote:
On September 24 2012 16:20 Nikon wrote:
What's up with supports not buying mana manipulators for their mana-hungry carries ?_? No one ever does this.

and a support would basically ALWAYS rather get a Ruby Crystal for that 475 gold. Unless you are planning to play an organized poke comp and will thus build Manip into Soul Shroud, it's not worth it.


this is also not true, if you're winning lane as Sona, you wanna be able to spam spells and zone more which as a result will never lead to an all-in trade thus sustain > hp in this case, and for all case with poke supports.

Why not get early Kindlegem > early Shurelias if you just want sustain? And laning phase will eventually end, at which point I'm pretty sure you'd be happy about some HP and the Shurelias active.


Chalice >>>> Mana Manip on Sona anyway.

I tend to build HoG+Philo or Philo+Kage's if I can get away with it into Stark's + Chalice now. Always spam power chords, never oom. I think Gosu Pepper started Chalice+Stark's Sona, and it's incredibly strong. Synergy with your carry is huge, and in soloq I think Stark's is stronger for your carry than Shurelia.
- TEAM LIQUID - doctorbeat on LoL
overt
Profile Blog Joined June 2010
United States9006 Posts
September 24 2012 08:34 GMT
#3380
On September 24 2012 17:20 Sufficiency wrote:
http://leagueoflegends.wikia.com/wiki/Kha'Zix


Is Riot crazy? 280 base + 2.4 bonus AD ratio + 12% missing health.... on an ability with 3.5 seconds cooldown????


Assuming he's ganking with his passive up and he's level 18 it'd do: 220 + .5 AP ratio + 280 + 2.4 bonus AD + 12% missing health to an isolated enemy.
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