So, squishy and can't stand up in a fight? What build is this for?
[Patch 1.0.0.147: Syndra] General Discussion - Page 134
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Requizen
United States33802 Posts
So, squishy and can't stand up in a fight? What build is this for? | ||
Cloud
Sexico5880 Posts
Awesome champion, bully in lane, does enough damage in teamfights and you can do amazing shit like W minion, flash throw minion in front of you, push it to stun and kill running champ that seemed a mile away. Build so far is 2 dorans -> chalice --> hat and then usually ap items like dfg or finish red chalice. High skill cap champ and hella fun to play.And i don't feel like she needs buffs anymore. | ||
Slusher
United States19143 Posts
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Jumbled
1543 Posts
On September 21 2012 10:12 Requizen wrote: I know this is kind of nitpicky, but do you guys consider Rengar more of a bruiser or an assassin? I only ask because I can't play squishy champions for the life of me (assassins like Akali, Shaco, etc are my bane), but I like playing tough bruiser types, and I have 6300. He's a slightly weird case, because if you're going ad you want to use a bruiser-style build on him with some health and defensive items, but he still plays a bit more like an assassin. | ||
Lmui
Canada6213 Posts
On September 21 2012 10:20 Jumbled wrote: He's a slightly weird case, because if you're going ad you want to use a bruiser-style build on him with some health and defensive items, but he still plays a bit more like an assassin. He plays somewhat like renekton with stealth. You want to be bursty enough to be able to go in onto a carry and explode 80+% of their health within the span of your combo but also tanky enough to survive the retaliation that's gonig to happen when you go in. Something like Mercs, BT, LW, Randuins, Maw, GA is the general lineup of items that I've been seeing on AD bruiser rengars. | ||
Dark_Chill
Canada3353 Posts
On September 21 2012 09:28 kainzero wrote: what's wrong with true damage? who has true damage that people are actually concerned about? darius early game, vayne late game? corki all game? i mean they keep talking about the "sniper" feel of cait but it feels more like watching the secret service trying to take a bullet and seeing if they're incompetent or not. and it looks and feels like a shoulder rocket mounted launcher because it auto tracks and explodes. when i think of a sniper i think of being an annoying jerk that camps in a room with a window and kills people from far away. either that or AWPs from CS but i don't want cait pulling out her pistol after each ult. as far as the feeling of the ability would go... -true damage gives a "headshot" feel. -taking away laser sight gives the annoying "shoots me from far away" feel -penetration makes you really feel like you're handling a high powered rifle (though i'm aware that through-and-through is not necessarily good gun design) not that you should put all of these in the same ability but yeah. heck i think it'd be cool if she had a super high speed un-tracking projectile, true damage, no laser sight, global, 2-3 sec cast time, hits heros only, manual cast skillshot. almost similar to ez's ult but with more finesse and a focus on single target damage. again i'm just tossing this out there. i have no numbers or design or balance in mind. There needs to be a lot of thought into how to make Cait's ult better without making it overpowered. True damage would make anyone who blocks it still feel pain, but then it would do too much damage to non-tanks. Taking away the laser sight would be pretty cool, and one guy in the thread mentioned only having some sort of target sign go up on the target, instead of the laser. This would make having map vision against Cait a must, so that you know where she's firing from even if she's hiding. Doing increased damage to people who block the shot is also pretty cool, but it doesn't make all that much sense logically (unless you blocked the bullet with your head). Giving it increased armor pen might work out pretty well, being able to make a dent in tanks. It also sort of goes along with a high powered sniper rifle. TL;DR: True damage does too much damage to squishies, apen is cool, remove laser but keep some target marking is cool, increased damage to interceptors is cool but doesn't make too much sense. | ||
Glaceau
Wales333 Posts
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Dark_Chill
Canada3353 Posts
On September 21 2012 10:48 Glaceau wrote: Personally I like the idea of increasing Cait's range on her ult the most, ezrael has a high AOE damage ult with little charge time that is global, ashe has one that stuns. Why can't cait's ult be like the size of tf ult or a little bigger? then you would be able to snipe mid from bot which is something cait desperately needs as if she gets behind bot shes basically worthless. It does too much damage for that. If it's range is too high, Cait can really easily leave bot for a second, and take down most of mid's health. There's also no one to block the shot. Edit: Also, FML! Lulu's on sale, and I'm forced to make the choice: refund my leona skin and buy Lulu, or let Lulu be forever out of my reach (until 6300 if I don't see any other support...) | ||
Jumbled
1543 Posts
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samthesaluki
914 Posts
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Glaceau
Wales333 Posts
On September 21 2012 10:51 Dark_Chill wrote: It does too much damage for that. If it's range is too high, Cait can really easily leave bot for a second, and take down most of mid's health. There's also no one to block the shot. Edit: Also, FML! Lulu's on sale, and I'm forced to make the choice: refund my leona skin and buy Lulu, or let Lulu be forever out of my reach (until 6300 if I don't see any other support...) which is pretty much exactly what she needs. Lower the damage slightly and add this, as it is now its either snowball or be useless. Needs more intuitive play that can help other lanes or something when you are behind. A good ashe or ezrael can do the same thing except its stronger, but then you are missing a ult which is why there is counterplay if you see the cait ult mid, then you know shes down ult @ bot | ||
Requizen
United States33802 Posts
On September 21 2012 10:19 Slusher wrote: actually Rengar is about to be played in CLG vs LGN on ESL tv, they haven't finished picks yet but I know for a fact hotshot loves him in the jungle now after the buffs to ad. Looked good, but he didn't really show much from his build. HoG, MoBo, Cloth and Ruby for what I assume was an Aegis. Still seemed to do good damage, though. | ||
Slusher
United States19143 Posts
although to be fair, he coulda ran jungle vayne in the lgn games the way his lanes played. | ||
phyvo
United States5635 Posts
On September 21 2012 10:59 Requizen wrote: Looked good, but he didn't really show much from his build. HoG, MoBo, Cloth and Ruby for what I assume was an Aegis. Still seemed to do good damage, though. When he was streaming earlier I saw him turn that into randuin's aegis NMM and finally hexdrinker. No wriggles, hexdrinker was the last item I saw before I stopped watching. Enemy team had a fed eve so the MR was understandable. | ||
Requizen
United States33802 Posts
On September 21 2012 11:15 phyvo wrote: When he was streaming earlier I saw him turn that into randuin's aegis NMM and finally hexdrinker. No wriggles, hexdrinker was the last item I saw before I stopped watching. Enemy team had a fed eve so the MR was understandable. Do you know what runes/masteries he runs? 21/9/0 and APen/AD? | ||
phyvo
United States5635 Posts
He was still very much in the process of figuring Rengar out, I think it was the first game where he won. On September 21 2012 10:58 samthesaluki wrote: i bought hec on sale whats the usual build for him also i dont see lulu on sale. Weekend sales always start Friday, sales are usually announced before they go live. | ||
Requizen
United States33802 Posts
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obesechicken13
United States10467 Posts
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HazMat
United States17077 Posts
On September 21 2012 11:30 obesechicken13 wrote: Just don't play cait if you think she's weak. That's my solution. She's obviously weak so it's fine to discuss what to do about her very subar ultimate. Buffing her ult might make her too strong in poke comps though, as she's already one of the best ADs in those. | ||
Dusty
United States3359 Posts
On September 21 2012 11:34 HazMat wrote: She's obviously weak so it's fine to discuss what to do about her very subar ultimate. Buffing her ult might make her too strong in poke comps though, as she's already one of the best ADs in those. Perhaps reduce base damages, and lower the CD to something like 15-20 seconds? I think that would be cool, but her early game ult would probably have to be weaker. I think that sounds cool, just shooting off a bunch of pot-shots like a sniper would. Or would not, I don't actually know how snipers do things in the real world. | ||
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