On August 09 2012 00:29 jcarlsoniv wrote:
get ganked, cry because you're not the fat man and have 0 mobility
get ganked, cry because you're not the fat man and have 0 mobility
Ziggs satchel is pretty annoying though. Jump across walls free flash zzz
Forum Index > LoL General |
Chiharu Harukaze
12112 Posts
August 08 2012 15:31 GMT
#1741
On August 09 2012 00:29 jcarlsoniv wrote: Show nested quote + On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility Ziggs satchel is pretty annoying though. Jump across walls free flash zzz | ||
NEOtheONE
United States2233 Posts
August 08 2012 15:32 GMT
#1742
On August 09 2012 00:28 AsmodeusXI wrote: Show nested quote + On August 09 2012 00:18 NEOtheONE wrote: On August 09 2012 00:07 AsmodeusXI wrote: On August 09 2012 00:01 NEOtheONE wrote: On August 08 2012 23:32 AsmodeusXI wrote: Yeahhh... Now that I think about it, I guess playing her top would get dicey for the same (or one of the same) reasons that Fiora is so weak: Dat lack of escape. Maybe I'll try her mid, but damn if I REALLY don't wanna learn mid... It's one of the only roles I play less than jungle. Plus, being tanky and jumping in is definitely the play style I like and it sounds like that's just Diana through and through when played properly. To that effect, I think I'll try again with her with some more Udyr like runes/tank masteries, then do the whole philo->kages->abyssal->FH thing and see what happens. Gotta work on my ganking too. :/ I honestly use 12/17/1 masteries (after trying multiple different mastery setups) to achieve maximum tankiness in the jungle (armor, MR, minion DR and DR+2, reflect 6 damage to minions, etc.) and still get all the magic pen masteries. I run my mage rune page with magic pen marks (but these could switch), armor seals (in place of the usual mana regen), flat AP glyphs and flat AP quints (you could swap out the AP for MR and HP or something else I just like having more starting shield and damage). It lets me start regrowth pendant+potion and never get low hp in the jungle. I run her jungle very similar to my speed level Shyvana jungle going wraiths > wolves > blue > wraiths > golems > red > gank. Assuming you don't get bogged down in a 3v3 teamfight bot, you can go right back to jungling after your gank or you can back and buy. She is a little blue buff dependent until she gets 2 mana regen items. I grab philostone and then codex or catalyst, you could do philo and kage's then codex or pick up a haunting guise for maximum magic pen. Catalyst really helps her with the mana issues early on. I do recommend getting max CDR on her if you can because her ult gets down to a 7.5 ish second CD on its own and her Q gets down to a 3.6 second CD, meaning you can jump on people all day with enough mana regen. Boots should probably either be Sorcs or Mercs. You don't find AS marks to be important at all? I feel like (with my super limited experience) they are really nice to have, especially with her passive. Also, and this may just be a general jungle question, but how do you go wraiths -> wolves -> blue without getting super low, even with the shield? That seems like you're not getting much of a leash at all and will be painful. Well the masteries I use help a ton with that. Actually, I never make use of any sort of leash when doing this route. My health never gets below half for more than a second because I use shield twice on wolves, and I start my potion right before going into blue. Also, I auto attack wraiths before using my shield so my regrowth is recovering my HP while shielded. By the time I get to wolves I am back at full HP. I do this same exact route with shyvana using cloth + 5 pots with very similar results. And I have been doing that route with her (shyvana) for probably a good 50 games by now. Huh. Okay. I'll definitely have to try this setup. I love a good leash, but I feel like being less dependent on one would just be super great (particularly as a normal top laner who hates getting behind when helping a jungler). If I like jungling with Diana, would I also enjoy Shyv? It sound like they have a similar fast clear, run in, low but powerful CC style. You'll probably find jungling with Shyvana to be a cake walk pre-6 compared to Diana. Shyvana can also go wraiths into red with a light leash. I go back and forth now between my usual route and the quick red. I mainly use the quick red when playing normals and the enemy team doesn't have a jungler. Shyvana's ganks are very exhaust/red buff dependent until level 6 though because her ult is her only technical CC. Post 6 it becomes a matter of jumping out of the jungle at the right angle to push the enemy into your team. Shyvana is extremely versatile though and can cover lanes easily when needed. And her moves are free and only have cooldowns. | ||
TheKefka
Croatia11752 Posts
August 08 2012 15:33 GMT
#1743
On August 09 2012 00:29 jcarlsoniv wrote: Show nested quote + On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. Seriously tho,I'll do a more detailed guide in the update for the thread.But what you do is go MS quints,boots+3,first back buy ring than chalice,maybe another ring if for some reason you get sent back or you are loosing and from there you just farm like a mordekeiser,have better mobility and escape,range and you can actually do it all without blue. | ||
NEOtheONE
United States2233 Posts
August 08 2012 15:43 GMT
#1744
On August 09 2012 00:33 TheKefka wrote: Show nested quote + On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. | ||
TheKefka
Croatia11752 Posts
August 08 2012 15:47 GMT
#1745
On August 09 2012 00:43 NEOtheONE wrote: Show nested quote + On August 09 2012 00:33 TheKefka wrote: On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. Yea since anivia has a in built GA,stun,wall and aoe slow I think your set on survivability. There is no reason to not go MS quints on ziggs,it's like saying don't take 3 points in brute force and 1 in butcher on ap mids get better at last hitting you suck.Why make it harder on yourself when you can go easy mode and do good. People over think ziggs and treat him like he is this super high skill cap.Yea he kinda is but actually you just need to fix his mobility and mana regen and suddenly you can farm and push like mad without dying constantly like mordekeiser. | ||
jcarlsoniv
United States27922 Posts
August 08 2012 15:50 GMT
#1746
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NEOtheONE
United States2233 Posts
August 08 2012 15:52 GMT
#1747
On August 09 2012 00:47 TheKefka wrote: Show nested quote + On August 09 2012 00:43 NEOtheONE wrote: On August 09 2012 00:33 TheKefka wrote: On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. Yea since anivia has a in built GA,stun,wall and aoe slow I think your set on survivability. There is no reason to not go MS quints on ziggs,it's like saying don't take 3 points in brute force and 1 in butcher on ap mids get better at last hitting you suck.Why make it harder on yourself when you can go easy mode and do good. Because the masteries are free while quints cost IP and then there's the issues of Rune pages, and I already have perfectly good AP quints. It's not a vaild comparison. | ||
TheKefka
Croatia11752 Posts
August 08 2012 15:53 GMT
#1748
On August 09 2012 00:52 NEOtheONE wrote: Show nested quote + On August 09 2012 00:47 TheKefka wrote: On August 09 2012 00:43 NEOtheONE wrote: On August 09 2012 00:33 TheKefka wrote: On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. Yea since anivia has a in built GA,stun,wall and aoe slow I think your set on survivability. There is no reason to not go MS quints on ziggs,it's like saying don't take 3 points in brute force and 1 in butcher on ap mids get better at last hitting you suck.Why make it harder on yourself when you can go easy mode and do good. Because the masteries are free while quints cost IP and then there's the issues of Rune pages, and I already have perfectly good AP quints. It's not a vaild comparison. Just because there is a "standard" rune page for ap mids doesn't mean you can't do better.Standard is fine optimal is better. | ||
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AsmodeusXI
United States15536 Posts
August 08 2012 15:53 GMT
#1749
On August 09 2012 00:31 Seuss wrote: Show nested quote + On August 08 2012 23:42 Requizen wrote: Yeah, I'd really only consider Zhonya if I'm getting fed, because at that point there isn't a huge call for armor (since the enemy's damage will be crap), and you can just snowball with the AP. That would be my "we're winning by quite a bit, let's keep winning" item. I just don't like Randuin's over FH on her. You already have a good AoE slow on E, so I can see stacking the active with it, but I'd rather have the CDR to get more Es out and have more damage. Plus, I don't think any part of Randuin's is as good of a mid game item as Glacial is, unless you really really need Warden's Mail because they're AD carry is out of control and kiting you, but post-6 kiting should be a non-issue. Glacial definitely stands out as the best armor item for jungle Diana because it's cheap, provides critical stats for Diana, and builds into one of the most important auras in the game. Even if I was fed, I'd rather have Glacial and work my way toward Abyssal or Aegis than grab Zhonya's (which is incidentally exactly what I did last night in the one game where I actually got to jungle Diana). Show nested quote + On August 09 2012 00:18 NEOtheONE wrote: On August 09 2012 00:07 AsmodeusXI wrote: On August 09 2012 00:01 NEOtheONE wrote: On August 08 2012 23:32 AsmodeusXI wrote: Yeahhh... Now that I think about it, I guess playing her top would get dicey for the same (or one of the same) reasons that Fiora is so weak: Dat lack of escape. Maybe I'll try her mid, but damn if I REALLY don't wanna learn mid... It's one of the only roles I play less than jungle. Plus, being tanky and jumping in is definitely the play style I like and it sounds like that's just Diana through and through when played properly. To that effect, I think I'll try again with her with some more Udyr like runes/tank masteries, then do the whole philo->kages->abyssal->FH thing and see what happens. Gotta work on my ganking too. :/ I honestly use 12/17/1 masteries (after trying multiple different mastery setups) to achieve maximum tankiness in the jungle (armor, MR, minion DR and DR+2, reflect 6 damage to minions, etc.) and still get all the magic pen masteries. I run my mage rune page with magic pen marks (but these could switch), armor seals (in place of the usual mana regen), flat AP glyphs and flat AP quints (you could swap out the AP for MR and HP or something else I just like having more starting shield and damage). It lets me start regrowth pendant+potion and never get low hp in the jungle. I run her jungle very similar to my speed level Shyvana jungle going wraiths > wolves > blue > wraiths > golems > red > gank. Assuming you don't get bogged down in a 3v3 teamfight bot, you can go right back to jungling after your gank or you can back and buy. She is a little blue buff dependent until she gets 2 mana regen items. I grab philostone and then codex or catalyst, you could do philo and kage's then codex or pick up a haunting guise for maximum magic pen. Catalyst really helps her with the mana issues early on. I do recommend getting max CDR on her if you can because her ult gets down to a 7.5 ish second CD on its own and her Q gets down to a 3.6 second CD, meaning you can jump on people all day with enough mana regen. Boots should probably either be Sorcs or Mercs. You don't find AS marks to be important at all? I feel like (with my super limited experience) they are really nice to have, especially with her passive. Also, and this may just be a general jungle question, but how do you go wraiths -> wolves -> blue without getting super low, even with the shield? That seems like you're not getting much of a leash at all and will be painful. Well the masteries I use help a ton with that. Actually, I never make use of any sort of leash when doing this route. My health never gets below half for more than a second because I use shield twice on wolves, and I start my potion right before going into blue. Also, I auto attack wraiths before using my shield so my regrowth is recovering my HP while shielded. By the time I get to wolves I am back at full HP. I do this same exact route with shyvana using cloth + 5 pots with very similar results. And I have been doing that route with her (shyvana) for probably a good 50 games by now. I don't think Regrowth start is remotely necessary on Diana. If you did Wolves -> Blue and got a leash from your team you could easily start Boots + 3p and have a much greater chance of actually accomplishing something with that early gank. I'm also leaning toward completely eschewing gp10s on Diana. She has a super-strong mid-game and investing in gp10s undermines that, especially as Philo is insufficient in and of itself to maintain your mana. Chalice alone can fill the role that Philo + Catalyst/Codex is doing for you now at a significantly lower cost. It sounds like you're also starting with tankyish runes/masteries... What's your setup? And from there, what's the mid game plan? Boots->chalice, then what? DRings on the way to Abyssal/Glacial or just straight to Blasting Wand? | ||
Seuss
United States10536 Posts
August 08 2012 15:54 GMT
#1750
On August 09 2012 00:32 NEOtheONE wrote: Show nested quote + On August 09 2012 00:28 AsmodeusXI wrote: On August 09 2012 00:18 NEOtheONE wrote: On August 09 2012 00:07 AsmodeusXI wrote: On August 09 2012 00:01 NEOtheONE wrote: On August 08 2012 23:32 AsmodeusXI wrote: Yeahhh... Now that I think about it, I guess playing her top would get dicey for the same (or one of the same) reasons that Fiora is so weak: Dat lack of escape. Maybe I'll try her mid, but damn if I REALLY don't wanna learn mid... It's one of the only roles I play less than jungle. Plus, being tanky and jumping in is definitely the play style I like and it sounds like that's just Diana through and through when played properly. To that effect, I think I'll try again with her with some more Udyr like runes/tank masteries, then do the whole philo->kages->abyssal->FH thing and see what happens. Gotta work on my ganking too. :/ I honestly use 12/17/1 masteries (after trying multiple different mastery setups) to achieve maximum tankiness in the jungle (armor, MR, minion DR and DR+2, reflect 6 damage to minions, etc.) and still get all the magic pen masteries. I run my mage rune page with magic pen marks (but these could switch), armor seals (in place of the usual mana regen), flat AP glyphs and flat AP quints (you could swap out the AP for MR and HP or something else I just like having more starting shield and damage). It lets me start regrowth pendant+potion and never get low hp in the jungle. I run her jungle very similar to my speed level Shyvana jungle going wraiths > wolves > blue > wraiths > golems > red > gank. Assuming you don't get bogged down in a 3v3 teamfight bot, you can go right back to jungling after your gank or you can back and buy. She is a little blue buff dependent until she gets 2 mana regen items. I grab philostone and then codex or catalyst, you could do philo and kage's then codex or pick up a haunting guise for maximum magic pen. Catalyst really helps her with the mana issues early on. I do recommend getting max CDR on her if you can because her ult gets down to a 7.5 ish second CD on its own and her Q gets down to a 3.6 second CD, meaning you can jump on people all day with enough mana regen. Boots should probably either be Sorcs or Mercs. You don't find AS marks to be important at all? I feel like (with my super limited experience) they are really nice to have, especially with her passive. Also, and this may just be a general jungle question, but how do you go wraiths -> wolves -> blue without getting super low, even with the shield? That seems like you're not getting much of a leash at all and will be painful. Well the masteries I use help a ton with that. Actually, I never make use of any sort of leash when doing this route. My health never gets below half for more than a second because I use shield twice on wolves, and I start my potion right before going into blue. Also, I auto attack wraiths before using my shield so my regrowth is recovering my HP while shielded. By the time I get to wolves I am back at full HP. I do this same exact route with shyvana using cloth + 5 pots with very similar results. And I have been doing that route with her (shyvana) for probably a good 50 games by now. Huh. Okay. I'll definitely have to try this setup. I love a good leash, but I feel like being less dependent on one would just be super great (particularly as a normal top laner who hates getting behind when helping a jungler). If I like jungling with Diana, would I also enjoy Shyv? It sound like they have a similar fast clear, run in, low but powerful CC style. You'll probably find jungling with Shyvana to be a cake walk pre-6 compared to Diana. Shyvana can also go wraiths into red with a light leash. I go back and forth now between my usual route and the quick red. I mainly use the quick red when playing normals and the enemy team doesn't have a jungler. Shyvana's ganks are very exhaust/red buff dependent until level 6 though because her ult is her only technical CC. Post 6 it becomes a matter of jumping out of the jungle at the right angle to push the enemy into your team. Shyvana is extremely versatile though and can cover lanes easily when needed. And her moves are free and only have cooldowns. You people confuse me. How is any jungler a cake walk compared to the single easiest jungler in the game? | ||
JackDino
Gabon6219 Posts
August 08 2012 15:55 GMT
#1751
On August 09 2012 00:43 NEOtheONE wrote: Show nested quote + On August 09 2012 00:33 TheKefka wrote: On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. Yeah, skill is def going to help you when rammus rolls at you or naut runs in range and lands a hook because he's faster etc etc. I take it you play without any runes and just make up for the lack of lost stats with skill right? | ||
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AsmodeusXI
United States15536 Posts
August 08 2012 15:55 GMT
#1752
On August 09 2012 00:54 Seuss wrote: Show nested quote + On August 09 2012 00:32 NEOtheONE wrote: On August 09 2012 00:28 AsmodeusXI wrote: On August 09 2012 00:18 NEOtheONE wrote: On August 09 2012 00:07 AsmodeusXI wrote: On August 09 2012 00:01 NEOtheONE wrote: On August 08 2012 23:32 AsmodeusXI wrote: Yeahhh... Now that I think about it, I guess playing her top would get dicey for the same (or one of the same) reasons that Fiora is so weak: Dat lack of escape. Maybe I'll try her mid, but damn if I REALLY don't wanna learn mid... It's one of the only roles I play less than jungle. Plus, being tanky and jumping in is definitely the play style I like and it sounds like that's just Diana through and through when played properly. To that effect, I think I'll try again with her with some more Udyr like runes/tank masteries, then do the whole philo->kages->abyssal->FH thing and see what happens. Gotta work on my ganking too. :/ I honestly use 12/17/1 masteries (after trying multiple different mastery setups) to achieve maximum tankiness in the jungle (armor, MR, minion DR and DR+2, reflect 6 damage to minions, etc.) and still get all the magic pen masteries. I run my mage rune page with magic pen marks (but these could switch), armor seals (in place of the usual mana regen), flat AP glyphs and flat AP quints (you could swap out the AP for MR and HP or something else I just like having more starting shield and damage). It lets me start regrowth pendant+potion and never get low hp in the jungle. I run her jungle very similar to my speed level Shyvana jungle going wraiths > wolves > blue > wraiths > golems > red > gank. Assuming you don't get bogged down in a 3v3 teamfight bot, you can go right back to jungling after your gank or you can back and buy. She is a little blue buff dependent until she gets 2 mana regen items. I grab philostone and then codex or catalyst, you could do philo and kage's then codex or pick up a haunting guise for maximum magic pen. Catalyst really helps her with the mana issues early on. I do recommend getting max CDR on her if you can because her ult gets down to a 7.5 ish second CD on its own and her Q gets down to a 3.6 second CD, meaning you can jump on people all day with enough mana regen. Boots should probably either be Sorcs or Mercs. You don't find AS marks to be important at all? I feel like (with my super limited experience) they are really nice to have, especially with her passive. Also, and this may just be a general jungle question, but how do you go wraiths -> wolves -> blue without getting super low, even with the shield? That seems like you're not getting much of a leash at all and will be painful. Well the masteries I use help a ton with that. Actually, I never make use of any sort of leash when doing this route. My health never gets below half for more than a second because I use shield twice on wolves, and I start my potion right before going into blue. Also, I auto attack wraiths before using my shield so my regrowth is recovering my HP while shielded. By the time I get to wolves I am back at full HP. I do this same exact route with shyvana using cloth + 5 pots with very similar results. And I have been doing that route with her (shyvana) for probably a good 50 games by now. Huh. Okay. I'll definitely have to try this setup. I love a good leash, but I feel like being less dependent on one would just be super great (particularly as a normal top laner who hates getting behind when helping a jungler). If I like jungling with Diana, would I also enjoy Shyv? It sound like they have a similar fast clear, run in, low but powerful CC style. You'll probably find jungling with Shyvana to be a cake walk pre-6 compared to Diana. Shyvana can also go wraiths into red with a light leash. I go back and forth now between my usual route and the quick red. I mainly use the quick red when playing normals and the enemy team doesn't have a jungler. Shyvana's ganks are very exhaust/red buff dependent until level 6 though because her ult is her only technical CC. Post 6 it becomes a matter of jumping out of the jungle at the right angle to push the enemy into your team. Shyvana is extremely versatile though and can cover lanes easily when needed. And her moves are free and only have cooldowns. You people confuse me. How is any jungler a cake walk compared to the single easiest jungler in the game? Errr... Already established playstyle? ^_____^"" | ||
TheKefka
Croatia11752 Posts
August 08 2012 15:56 GMT
#1753
Seriously tho,if there is a standard for something that's fine,but saying something else doesn't work is bullshit. | ||
Cloud9157
United States2968 Posts
August 08 2012 15:56 GMT
#1754
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AsmodeusXI
United States15536 Posts
August 08 2012 15:59 GMT
#1755
On August 09 2012 00:56 Cloud9157 wrote: Pick Swain vs Gragas and win lane. huehuehue Limp > Lard? | ||
TigerKarl
1757 Posts
August 08 2012 16:00 GMT
#1756
Without the community i'd really like this game. | ||
h3r1n6
Iceland2039 Posts
August 08 2012 16:01 GMT
#1757
On August 09 2012 00:50 jcarlsoniv wrote: I'm just mad I bad at ziggs. He so fun I loved him at first, then spamming bombs got really stale. He wasn't fun for long for me. But it's weird, I could play 1000 Ryze games and that's mostly just spamming spells at enemies too. | ||
sylverfyre
United States8298 Posts
August 08 2012 16:01 GMT
#1758
On August 09 2012 01:00 TigerKarl wrote: It just saddens me how retarded the community of that game is. I've never actually received any construtive criticism, it's just hatred and insulting every single time i'm not playing well, and the saddest thing is that the diversity of remarks you encounter is roughly about 5-6, so playing LoL is like playing against repetitive robots that are designed to make people hate each other. Without the community i'd really like this game. There's a reason I have 16 lifetime games of solo queue and like 1k games of premades 5s/inhouses/etc :/ Even the most rageful of TLers are more likely to rage constructively than just throw insults. I'd rather be told "Look at the fucking minimap" than be called names. | ||
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AsmodeusXI
United States15536 Posts
August 08 2012 16:02 GMT
#1759
On August 09 2012 01:00 TigerKarl wrote: It just saddens me how retarded the community of that game is. I've never actually received any construtive criticism, it's just hatred and insulting every single time i'm not playing well, and the saddest thing is that the diversity of remarks you encounter is roughly about 5-6, so playing LoL is like playing against repetitive robots that are designed to make people hate each other. Without the community i'd really like this game. Solution: LiquidPractice premades, customs, and multi-queueing. All the LoL with TL teammates. | ||
NEOtheONE
United States2233 Posts
August 08 2012 16:02 GMT
#1760
On August 09 2012 00:55 JackDino wrote: Show nested quote + On August 09 2012 00:43 NEOtheONE wrote: On August 09 2012 00:33 TheKefka wrote: On August 09 2012 00:29 jcarlsoniv wrote: On August 09 2012 00:17 TheKefka wrote: Nonsense,buy ziggs,always farm never die.That reminds me I need to update my ziggs thread,finally figured out how to play/build him properly. get ganked, cry because you're not the fat man and have 0 mobility That's why you're supposed to use MS quints:D And it's not really true about no mobility you have a jump. I don't even use MS quints on Anivia and she's the slowest champ in the game. Make up for lack of MS with skill not quints. Yeah, skill is def going to help you when rammus rolls at you or naut runs in range and lands a hook because he's faster etc etc. I take it you play without any runes and just make up for the lack of lost stats with skill right? LoL Rammus will eat an anivia Q before he taunts me and I've never had any problems with a nautilus while mid. People play to their strong suits. I land skill shots consistently so why would I need the movespeed when I can stop a gank with a skillshot because I manage my mana while in mid? Also, I thought everyone takes flash in mid anyways? On August 09 2012 00:54 Seuss wrote: Show nested quote + On August 09 2012 00:32 NEOtheONE wrote: On August 09 2012 00:28 AsmodeusXI wrote: On August 09 2012 00:18 NEOtheONE wrote: On August 09 2012 00:07 AsmodeusXI wrote: On August 09 2012 00:01 NEOtheONE wrote: On August 08 2012 23:32 AsmodeusXI wrote: Yeahhh... Now that I think about it, I guess playing her top would get dicey for the same (or one of the same) reasons that Fiora is so weak: Dat lack of escape. Maybe I'll try her mid, but damn if I REALLY don't wanna learn mid... It's one of the only roles I play less than jungle. Plus, being tanky and jumping in is definitely the play style I like and it sounds like that's just Diana through and through when played properly. To that effect, I think I'll try again with her with some more Udyr like runes/tank masteries, then do the whole philo->kages->abyssal->FH thing and see what happens. Gotta work on my ganking too. :/ I honestly use 12/17/1 masteries (after trying multiple different mastery setups) to achieve maximum tankiness in the jungle (armor, MR, minion DR and DR+2, reflect 6 damage to minions, etc.) and still get all the magic pen masteries. I run my mage rune page with magic pen marks (but these could switch), armor seals (in place of the usual mana regen), flat AP glyphs and flat AP quints (you could swap out the AP for MR and HP or something else I just like having more starting shield and damage). It lets me start regrowth pendant+potion and never get low hp in the jungle. I run her jungle very similar to my speed level Shyvana jungle going wraiths > wolves > blue > wraiths > golems > red > gank. Assuming you don't get bogged down in a 3v3 teamfight bot, you can go right back to jungling after your gank or you can back and buy. She is a little blue buff dependent until she gets 2 mana regen items. I grab philostone and then codex or catalyst, you could do philo and kage's then codex or pick up a haunting guise for maximum magic pen. Catalyst really helps her with the mana issues early on. I do recommend getting max CDR on her if you can because her ult gets down to a 7.5 ish second CD on its own and her Q gets down to a 3.6 second CD, meaning you can jump on people all day with enough mana regen. Boots should probably either be Sorcs or Mercs. You don't find AS marks to be important at all? I feel like (with my super limited experience) they are really nice to have, especially with her passive. Also, and this may just be a general jungle question, but how do you go wraiths -> wolves -> blue without getting super low, even with the shield? That seems like you're not getting much of a leash at all and will be painful. Well the masteries I use help a ton with that. Actually, I never make use of any sort of leash when doing this route. My health never gets below half for more than a second because I use shield twice on wolves, and I start my potion right before going into blue. Also, I auto attack wraiths before using my shield so my regrowth is recovering my HP while shielded. By the time I get to wolves I am back at full HP. I do this same exact route with shyvana using cloth + 5 pots with very similar results. And I have been doing that route with her (shyvana) for probably a good 50 games by now. Huh. Okay. I'll definitely have to try this setup. I love a good leash, but I feel like being less dependent on one would just be super great (particularly as a normal top laner who hates getting behind when helping a jungler). If I like jungling with Diana, would I also enjoy Shyv? It sound like they have a similar fast clear, run in, low but powerful CC style. You'll probably find jungling with Shyvana to be a cake walk pre-6 compared to Diana. Shyvana can also go wraiths into red with a light leash. I go back and forth now between my usual route and the quick red. I mainly use the quick red when playing normals and the enemy team doesn't have a jungler. Shyvana's ganks are very exhaust/red buff dependent until level 6 though because her ult is her only technical CC. Post 6 it becomes a matter of jumping out of the jungle at the right angle to push the enemy into your team. Shyvana is extremely versatile though and can cover lanes easily when needed. And her moves are free and only have cooldowns. You people confuse me. How is any jungler a cake walk compared to the single easiest jungler in the game? For me Shyvana IS the easiest jungler in the game. But that's just me. Maybe when I have 100 games as Diana, it could change, but Shyvana is my most conistent champion, possibly in general (my Anivia is also pretty consistent) but definitely in jungle. Not saying I don't have bad games, but that overall I have a low standard deviation in total deaths and minion kills (assuming similar length games). | ||
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