• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:53
CEST 11:53
KST 18:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14078 users

[Patch 1.0.0.142: Jayce] General Discussion - Page 81

Forum Index > LoL General
Post a Reply
Prev 1 79 80 81 82 83 133 Next
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 13 2012 07:25 GMT
#1601
On July 13 2012 16:16 Seuss wrote:
Show nested quote +
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

Show nested quote +
On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.

twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-07-13 07:33:21
July 13 2012 07:28 GMT
#1602
On July 13 2012 16:16 Seuss wrote:
Show nested quote +
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

Show nested quote +
On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
Show nested quote +
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 13 2012 07:30 GMT
#1603
On July 13 2012 14:49 Ryuu314 wrote:
I'm hoping that her seed generation rate goes down with levels. The number of seeds you can store at once shouldn't be an issue if the seed generation rate is fast enough. It doesn't appear that there's a hard cap on the number of plants/seeds you can have on the field at a time though; it seems only limited by cooldown.

Her skills having bad ratios I can be okay with so long as she can summon enough stuff to make up for it. From the looks of it, lvl 2 plants with 50 AP deal 70 damage a hit, which imo is very respectable (unless they have super slow attack speeds or something).


Looking at how her kit works from SkinSpotlight, the non-plant, non-ultimate part looks a LOT like Lux's kit in range and in effect. E actually passes through enemies AND seeds.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-07-13 07:40:02
July 13 2012 07:34 GMT
#1604
On July 13 2012 16:25 WaveofShadow wrote:
Show nested quote +
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.



The stealth is good enough if you ask me. If I lane mid, say, and I am off the map, my opponent basically can't push, because I can just circle around and cut off his escape. With her high AP ratio (her AD ratio is also fantastic, so maybe gunblade 1st...) and that crazy shield, she can duel any conventional AP mid and chase like hell.

I will probably try her a few games first. If it works out well I will consider buying dual penetration runes for some lolz.



On July 13 2012 16:16 Seuss wrote:
Show nested quote +
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

Show nested quote +
On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


Wait. Are you saying her Q is now kind of like Twitch's R? That's actually great. If it's around 400 range it's probably good enough as lane harass.
https://twitter.com/SufficientStats
IMoperator
Profile Joined October 2011
4476 Posts
July 13 2012 07:39 GMT
#1605
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2012-07-13 07:51:52
July 13 2012 07:40 GMT
#1606
On July 13 2012 16:28 Ryuu314 wrote:
Show nested quote +
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

Show nested quote +
On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 13 2012 07:52 GMT
#1607
On July 13 2012 16:39 IMoperator wrote:
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.


Against Morgana there really isn't much to do, except you can push the wave back as hard as you can to prevent her from stealing your wraith, or you can harass her. Typically you can win the trade against Morgana so long as she does not land her Q on you regardless if she E herself or not, although you might get outsustained. Also her AA range is pretty sad.

Against Karthus it's really about dodging his Q. The rest is pretty simple imo.

Agains TF you need to punish him for ulting and push lane back as fast as you can. Also keeping pressure up will prevent him from sustaining his mana with blue card.

Against Mordekaiser it really depends on who you are playing. In general he does not pose a great threat to you if you are ranged so you can probably free farm as easily as he can. If he doesn't charge his shield (unlikely!), obviously you can harass him; if he does charge his shield, that means he is pushing the lane, so ask for a gank. Mordekaiser has no escapes and he is very vulnerable to a red buff gank around lvl 3-4.
https://twitter.com/SufficientStats
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-07-13 07:53:14
July 13 2012 07:52 GMT
#1608
On July 13 2012 16:40 WaveofShadow wrote:
Show nested quote +
On July 13 2012 16:28 Ryuu314 wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.


It's called rounding. You actually only have .5% at 25 AP, but because they don't show fractional percents you see 1.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
July 13 2012 07:54 GMT
#1609
WTF SO MANY new skins on PBE.

augumented singed, infernal alistar, rageborn mundo, soul reaver draven, exalted cassiopeia, muah thai lee sin, scorched eareth xerath WTF is there going to be some kind of event?
Punscho
Profile Joined January 2011
70 Posts
July 13 2012 07:55 GMT
#1610
On July 13 2012 14:31 Sufficiency wrote:
http://1.bp.blogspot.com/-4vqipiqHdG0/T_-shvWRHVI/AAAAAAAACdA/Wjey2I3rVFI/s1600/zyra.png

Zyra's ratios are terrible. (0.6 on Q, 0.6 on E, and 0.7 on R). Maybe her Q has better cooldown on higher levels...


Well Q and E seems to deal damage two times if they hit a seed, with similar AP ratios. Also 0.6-0.7 is quite normal on abilities with aoe and secondary utility.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-07-13 08:02:49
July 13 2012 07:59 GMT
#1611
On July 13 2012 16:40 WaveofShadow wrote:
Show nested quote +
On July 13 2012 16:28 Ryuu314 wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.

It's probably a visual thing. LoL rounds for visual effect. The actual numbers are probably
0.5% at 25 ap -> displays/rounds to 1%
1% at 50 ap -> displays 1%
1.4% at 70 ap -> displays/rounds to 1%
1.5% at 75 ap -> displays/rounds to 2%
1.8% at 90 ap -> displays/rounds to 2%
2% at 100 ap ->displays 2%
On July 13 2012 16:34 Sufficiency wrote:
Show nested quote +
On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.



The stealth is good enough if you ask me. If I lane mid, say, and I am off the map, my opponent basically can't push, because I can just circle around and cut off his escape. With her high AP ratio (her AD ratio is also fantastic, so maybe gunblade 1st...) and that crazy shield, she can duel any conventional AP mid and chase like hell.

I will probably try her a few games first. If it works out well I will consider buying dual penetration runes for some lolz.
.

Eh. I wouldn't exactly call a 0.4 bonus AD ratio "fantastic." I don't think it's worth buying AD on her.
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
July 13 2012 08:07 GMT
#1612
On July 13 2012 16:39 IMoperator wrote:
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.

I play morde a lot to carry my bad (>lvl 30) friends, and the #1 way to beat him (imho) is to aggressively deny his farm early on. Morde's sustain is really bad until he gets a hextech, so abuse that: force trades when he doesn't have full shield, and force him to keep going back to buy regen. If you can deny his farm for long enough, he has a really hard time getting back into the game.

On the flipside, if you play passive Morde is happy to farm up his hextech and then start steamrolling, just like vlad. The key to beating him is preventing him from getting to that point, especially as champs with shaky laning.

(i'm pretty bad, so take everything i say with a grain of salt)
For he is the Oystermeister, lord of all the oysters.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 13 2012 08:22 GMT
#1613
On July 13 2012 16:59 Ryuu314 wrote:
Show nested quote +
On July 13 2012 16:40 WaveofShadow wrote:
On July 13 2012 16:28 Ryuu314 wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.

It's probably a visual thing. LoL rounds for visual effect. The actual numbers are probably
0.5% at 25 ap -> displays/rounds to 1%
1% at 50 ap -> displays 1%
1.4% at 70 ap -> displays/rounds to 1%
1.5% at 75 ap -> displays/rounds to 2%
1.8% at 90 ap -> displays/rounds to 2%
2% at 100 ap ->displays 2%
Show nested quote +
On July 13 2012 16:34 Sufficiency wrote:
On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.



The stealth is good enough if you ask me. If I lane mid, say, and I am off the map, my opponent basically can't push, because I can just circle around and cut off his escape. With her high AP ratio (her AD ratio is also fantastic, so maybe gunblade 1st...) and that crazy shield, she can duel any conventional AP mid and chase like hell.

I will probably try her a few games first. If it works out well I will consider buying dual penetration runes for some lolz.
.

Eh. I wouldn't exactly call a 0.4 bonus AD ratio "fantastic." I don't think it's worth buying AD on her.

Ah, so in other words you get a partial % bonus before you hit 50AP? I didn't know that and am probably an idiot for assuming it didn't work that way for other %dmg AP ratio (ie Amumu).

As far as AD on Eve, you want to rush the shit out of Triforce on her. Like...as fast as humanly possible. Hell, I can see even Rageblade being pretty decent if you just want sheer nuking power.
She will be unkillable in a teamfight if you build her Triforce+tank though so I'm not sure pure damage is the way to go.

In other news, Xerath ult is fixed on PBE. thank god.

On other other news, after trying Zyra, she appears to have potential. You can actually use her abilities and combo them INTO a seed, because each one has a delay, which makes for interesting gameplay. FOr example, if you're laning against someone and you want to use E to root them (which you'll be maxing first for damage and utility on both spell and plants), you can cast E and then drop a seed near the end of where E will hit. The seed will drop before E hits and the plant will then grow, slowing the person you just rooted and allowing her to ult + Q, completing her combo. (Seed delay works for Q as well. )
This makes her teamfighting a lot better than people think, though if people are not slowed or rooted first, it is very easy to run out of her huge ult range before the knockup.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
JackDino
Profile Joined July 2010
Gabon6219 Posts
July 13 2012 08:23 GMT
#1614
On July 13 2012 16:59 Ryuu314 wrote:
Show nested quote +
On July 13 2012 16:40 WaveofShadow wrote:
On July 13 2012 16:28 Ryuu314 wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.

It's probably a visual thing. LoL rounds for visual effect. The actual numbers are probably
0.5% at 25 ap -> displays/rounds to 1%
1% at 50 ap -> displays 1%
1.4% at 70 ap -> displays/rounds to 1%
1.5% at 75 ap -> displays/rounds to 2%
1.8% at 90 ap -> displays/rounds to 2%
2% at 100 ap ->displays 2%
Show nested quote +
On July 13 2012 16:34 Sufficiency wrote:
On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.



The stealth is good enough if you ask me. If I lane mid, say, and I am off the map, my opponent basically can't push, because I can just circle around and cut off his escape. With her high AP ratio (her AD ratio is also fantastic, so maybe gunblade 1st...) and that crazy shield, she can duel any conventional AP mid and chase like hell.

I will probably try her a few games first. If it works out well I will consider buying dual penetration runes for some lolz.
.

Eh. I wouldn't exactly call a 0.4 bonus AD ratio "fantastic." I don't think it's worth buying AD on her.

It's not a .4 bonus AD ratio. It's a .4bonus AD ratio on a 1.5sec cd ability, huuuuuuuuuuuuge difference. Not to mention if you build AP you'll be pretty worthless aside from Q spam since your autos wont do shit. She also gets bonus attackspeed from E.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
MiningSchuhu
Profile Joined January 2011
Germany53 Posts
July 13 2012 08:25 GMT
#1615
On July 13 2012 17:07 Varpulis wrote:
Show nested quote +
On July 13 2012 16:39 IMoperator wrote:
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.

I play morde a lot to carry my bad (>lvl 30) friends, and the #1 way to beat him (imho) is to aggressively deny his farm early on. Morde's sustain is really bad until he gets a hextech, so abuse that: force trades when he doesn't have full shield, and force him to keep going back to buy regen. If you can deny his farm for long enough, he has a really hard time getting back into the game.

On the flipside, if you play passive Morde is happy to farm up his hextech and then start steamrolling, just like vlad. The key to beating him is preventing him from getting to that point, especially as champs with shaky laning.

(i'm pretty bad, so take everything i say with a grain of salt)


The easiest way to make morde somewhat useless is to gank him early as he has no escape tools besides his summoner's. Ofc that would require a good jungler :O
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-07-13 08:31:33
July 13 2012 08:30 GMT
#1616
On July 13 2012 17:23 JackDino wrote:
Show nested quote +
On July 13 2012 16:59 Ryuu314 wrote:
On July 13 2012 16:40 WaveofShadow wrote:
On July 13 2012 16:28 Ryuu314 wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.

So with new Xin you'd go what? 9/21/0 then get FH, Randuins, Ghostblade for near-max cdr? I suppose that could work. His new ulti is fuckign ridiculous tho. Massive damage, massive armor+mr buff if you hit enough targets, and it's basically a melee gragas ult that isolates the guy you're beating up. I'd have to play him/see him played, but yea iunno. He might be worth picking up in competitive teams if only for his ulti lol.

On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.


http://3.bp.blogspot.com/-0ewERMI9JtE/T_--hbTTrLI/AAAAAAAACeM/dalkelp7oqc/s1600/eveabilities.png
That screenshot shows AP on E scaling at 0.5 per hit. It hits twice so it's still 1.0. Guy has 50 AP and his ult gets +1%, so it should be 1%/50 AP.

Her ratios should be:
Q: 0.45 AP + 0.4 bonus AD
W: nothing
E: 0.5 AP + 0.4 bonus AD
R: 1%/50 AP

She should probably be built tanky AP. Abyssal Zhonyas into more tank or something like that.


Sitting in a game with Kage's right now (25AP) and I have the 1% extra AP on ult.
Edit: Hmm.... and at 50 AP it's still 1%? uhhh.... something not right here
And now at 70AP it's STILL 1%???
Ok at 110 it's 2%...I wonder if the 1% at 25AP is a visual bug on the tooltip...?
Ok...at 90AP it's STILL 2%. WTF.
And at 75AP.

It's probably a visual thing. LoL rounds for visual effect. The actual numbers are probably
0.5% at 25 ap -> displays/rounds to 1%
1% at 50 ap -> displays 1%
1.4% at 70 ap -> displays/rounds to 1%
1.5% at 75 ap -> displays/rounds to 2%
1.8% at 90 ap -> displays/rounds to 2%
2% at 100 ap ->displays 2%
On July 13 2012 16:34 Sufficiency wrote:
On July 13 2012 16:25 WaveofShadow wrote:
On July 13 2012 16:16 Seuss wrote:
On July 13 2012 15:44 Ryuu314 wrote:
My knee-jerk reaction to Xin rework is that he just got nerfed.

Other than his ulti change, I feel like every other change was for the worse. Moving the cd reduction to his Q means that he can no longer spam abilities the way he used to be, resulting in less overall utility. Moving his passive onto W, while simultaneously removing the passive attack speed buff means that you essentially have to "waste" one level to gain the sustain you had right off the bat before. E seems to be slightly buffed (unless the slow doesn't scale with level which I doubt; the AP ratio and mana buff is more or less irrelevant unless you're doing some troll AP Xin build). I like his R change; does much more damage and can isolate important targets. His new passive seems very meh, especially compared to his old one.


I honestly can't tell what it is. With max CDR Xin's cooldowns are 3s on Q, 7.2 on W, and 5.4 on E. Basically you can E->Q every 3 seconds (50% slow and 1s knockup) and keep the 80% attack speed buff on permanently. It's crazy how fast you burn through mana doing that, but you honestly can spam abilities more than before.

New ulti is crazy.

On July 13 2012 16:15 Sufficiency wrote:
It looks like Eve's Q now has 0.45 ap ratio and her E is kept at 1 ap ratio. If her range on Q is increased I am definitely playing her mid :3.


It is and it isn't. The range to activate is slightly higher, but the projectile passes through that point and hits targets behind it as well.

Also Eve's level 3 ult does 25% + 1%/50AP of maximum health in magic damage in an AoE.


What? That's not the numbers I saw...it looked to me as though her ult had a 1%/25 AP ratio and her E was less than a 1:1 AP ratio (unless you mean because it hits twice?), I'm almost sure of it. Her Q and E each have AD ratios now as well though...can't remember the exact numbers.

Her ult is AMAZING. I think it's going to need to be nerfed honestly. At ult level 3 if she hits 5 champions she will be shielded for 1500 HP. (300 shield/champ. It's 150 at level 1, 225 at level 2)
The range of her losing stealth is pretty huge honestly. You will need mobilities and to use her W activate every time you want to close in on someone, but if you do that they will in all likelihood not be able to get out without taking SOME damage at least, and then as you spam spells on them you chase like a motherfucker. The ONLY thing I don't like about the Eve change is her re-stealthing time.

It's fucking like 10 seconds after the last tick of whatever damage she takes. Ugh.



The stealth is good enough if you ask me. If I lane mid, say, and I am off the map, my opponent basically can't push, because I can just circle around and cut off his escape. With her high AP ratio (her AD ratio is also fantastic, so maybe gunblade 1st...) and that crazy shield, she can duel any conventional AP mid and chase like hell.

I will probably try her a few games first. If it works out well I will consider buying dual penetration runes for some lolz.
.

Eh. I wouldn't exactly call a 0.4 bonus AD ratio "fantastic." I don't think it's worth buying AD on her.

It's not a .4 bonus AD ratio. It's a .4bonus AD ratio on a 1.5sec cd ability, huuuuuuuuuuuuge difference. Not to mention if you build AP you'll be pretty worthless aside from Q spam since your autos wont do shit. She also gets bonus attackspeed from E.

Yes, it's a 0.4 bonus AD ratio on a 1.5 sec cd ability, but it's also a 0.45 AP ratio skill on a 1.5 sec cd ability. Your E scales really damn well with AP, as does your ulti.

Honestly, I feel like the AD v. AP debate on Eve will end up something like the AD v. AP debate on Poppy. AD gives better sustained damage, but AP lets you potentially 1-shot stuff. The difference is that in this case, Eve's ulti scales with AP pretty damn well and is freaking aoe. I see the merits of both AD and AP on Eve; I just personally think that doing a massive %health nuke to the entire enemy team is preferable to autoattacking one target. Going AP doesn't make you uselss other than Q spam. E has a 1.0 AP ratio. Besides, you can (and probably should) get a lichbane since you'll be proccing it on cooldown with your Q. Your autos won't be neglible.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-07-13 08:38:04
July 13 2012 08:35 GMT
#1617
On July 13 2012 16:39 IMoperator wrote:
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.

Champions that have strength, also usually have weaknesses.
1) don't play bad pushing champions, against champions that have strong pushing power.
2) you can push back, lux/annie, both clear waves fairly fast w/ some ap. Lux's E, and Annie's AoE, should be able to counter push.
3) Most pushing champions often have pretty low kill potential without their ult. So for example, a level 6 annie w/o ulti, is much more dangerous than a morgana w/o one. So play this to your advantage, if you know for a fact that the Morg/Ahri, etc etc. doesn't have ulti, feel free to zone them out.
4) Sometimes, you don't need to have as high of a farm as they do. Your main goal with single target or just burst AP champs in general, is to do as much AoE overall damage in a teamfight (with focus on the ad carry), and then you become useless. And burst champs usually have pretty good scaling in their burst, often not needing much more than a Death Cap + Void Staff to be relevant throughout the game.
5) Also strong pushers often tend to leave lane, for ganks. If this happens often, ward up, and ping out where they're going, so your lanes can play safe, and then you can just counter push when they're out of lane.
liftlift > tsm
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 13 2012 08:47 GMT
#1618
On July 13 2012 16:39 IMoperator wrote:
What are you supposed to do vs. easy farmers mid? I play champs like veigar, annie and lux and I always fall behind in cs to people like morgana, karthus, ahri, TF, heimer, morde etc. They all have good aoe spells that can hit basically the whole minion wave while things like annie's w or veigar's w only hit a few minions at a time. I'm not sure what to do because they can just get a shit ton more farm than me, and I can't really do much about it. plz don't say pick a different champ btw.

1. Get better at last hitting. Cannot stress this enough. Think of it this way. If you're missing 1~2 creep per wave, which doesn't really seem like a lot at first, you end up missing 20~40 cs in 10 minutes, which can easily add up to 500~1000 gold. Get better at last hitting.

2. Strong pushers can force you to miss cs by shoving stuff into your tower. There are tips and tricks to getting cs under tower, but for the most part, if you're against a strong pusher when your champ isn't a strong pusher, you will miss cs. Not much you can do about this other than to ask for blue and try to counter-push with your abilities. The vast majority of AP mids have some form of aoe spell to creep clear. The difference between a strong pusher and a not-so-strong one typically lies in mana efficiency. Blue buff equalizes all that.

3. If they're pushing hard, punish them for it by asking for ganks. Tank some creep just outside tower range to make the creeps clash near your tower. They will have to overextend making them easy gank targets. Ofc, this doesn't always work against good players however.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-07-13 09:03:59
July 13 2012 09:03 GMT
#1619
I want a MGS skin for Eve with the sound for whenever she gets detected with that "!".
Cant take LMS hipsters serious.
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 13 2012 09:09 GMT
#1620
On July 13 2012 18:03 Alaric wrote:
I want a MGS skin for Eve with the sound for whenever she gets detected with that "!".

^Riot, hire this guy. Fucking brilliant idea. TAKE MY MONEY.
liftlift > tsm
Prev 1 79 80 81 82 83 133 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 167
Nina 142
ProTech122
SortOf 92
StarCraft: Brood War
Sea 5552
Bisu 2445
Hyuk 356
Larva 268
actioN 221
EffOrt 133
Backho 89
ToSsGirL 81
sSak 75
Dewaltoss 52
[ Show more ]
Sharp 52
Bale 45
Nal_rA 27
GoRush 16
yabsab 12
Terrorterran 10
ajuk12(nOOB) 9
Dota 2
XaKoH 728
NeuroSwarm87
BananaSlamJamma9
League of Legends
JimRising 408
Counter-Strike
shoxiejesuss899
zeus863
allub209
byalli71
Super Smash Bros
Mew2King103
Other Games
Liquid`RaSZi650
B2W.Neo404
crisheroes109
Sick52
Organizations
Other Games
gamesdonequick730
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH422
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV72
Upcoming Events
Sparkling Tuna Cup
8m
CranKy Ducklings9
Afreeca Starleague
8m
Rush vs PianO
Flash vs Speed
WardiTV Team League
1h 8m
PiGosaur Cup
14h 8m
Replay Cast
23h 8m
Afreeca Starleague
1d
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 14h
The PondCast
2 days
OSC
2 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.