• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:55
CEST 11:55
KST 18:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games Bot on ladder Remastered crash fix suggestions Man Bnet can't even load profile now, WTF an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8963 users

[Patch 1.0.0.142: Jayce] General Discussion - Page 64

Forum Index > LoL General
Post a Reply
Prev 1 62 63 64 65 66 133 Next
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
July 12 2012 02:15 GMT
#1261
What's the deal with Heimerdinger's Grenade? It's god awful for no apparent reason. The projectile speed is like the worst in the whole game and on top of that the stun radius is the size of Teemo's little toe, and then if you ever do actually land it you get a mediocre 1.5s stun.

Why is it so bad? Plenty of other AP casters have similar CC skillshots that do more damage, are a million times easier to hit and have stronger effects. You could make the entire Grenade AoE be a stun and it wouldn't be overpowered, but it might just make Heimerdinger less worthless.
I am the Town Medic.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
July 12 2012 02:19 GMT
#1262
On July 12 2012 11:15 Alzadar wrote:
What's the deal with Heimerdinger's Grenade? It's god awful for no apparent reason. The projectile speed is like the worst in the whole game and on top of that the stun radius is the size of Teemo's little toe, and then if you ever do actually land it you get a mediocre 1.5s stun.

Why is it so bad? Plenty of other AP casters have similar CC skillshots that do more damage, are a million times easier to hit and have stronger effects. You could make the entire Grenade AoE be a stun and it wouldn't be overpowered, but it might just make Heimerdinger less worthless.


Soniv will likely be here in a moment, and he knows more about Heimer than everyone,
But the grenade is a useful poke tool and is very very good at zoning people.
FOR GREAT JUSTICE! Bans for the ban gods!
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 12 2012 02:20 GMT
#1263
holy shit why do people want shit champs like evelynn and heimer to be viable? you might not have played back when heimer was first-ban status, but it was soooo stupid. there was nothing you could do to stop his slow, grindy push down mid as he chipped away at your towers with his turrets and grenades. too hard to approach, too static of gameplay. champions like eve, twitch, and heimer, that have had serious gameplay issues that can't be balanced by numbers, were nerfed for a reason. i hate that people want them back.
i play ... hearthstone =\^.^/= Winterfox
IMoperator
Profile Joined October 2011
4476 Posts
July 12 2012 02:22 GMT
#1264
On July 12 2012 11:15 Alzadar wrote:
What's the deal with Heimerdinger's Grenade? It's god awful for no apparent reason. The projectile speed is like the worst in the whole game and on top of that the stun radius is the size of Teemo's little toe, and then if you ever do actually land it you get a mediocre 1.5s stun.

Why is it so bad? Plenty of other AP casters have similar CC skillshots that do more damage, are a million times easier to hit and have stronger effects. You could make the entire Grenade AoE be a stun and it wouldn't be overpowered, but it might just make Heimerdinger less worthless.

I agree, heimer's nade needs a lot more speed.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 12 2012 02:24 GMT
#1265
On July 12 2012 11:14 NeoIllusions wrote:
Show nested quote +
On July 12 2012 10:51 Sufficiency wrote:
On July 12 2012 10:39 TheYango wrote:
On July 12 2012 10:01 Perplex wrote:
the full info for Eve's remake is out.. looks pretty cool.

http://na.leagueoflegends.com/news/ability-remake-evelynn-widowmaker

No CC except ult, which is only a weak CC. She's going to need REALLY good numbers to be anything but trash at teamfighting.


Yea, how viable she will be will depend on her range and her AP ratio. I think her W will be pretty broken though, since a Rioter said it actually refreshes on kill/assist and STACKABLE.


It's not stackable. Simply refreshes. Stacking MS would get out of hand.

Edit: also, the shield from ulti felt more effective than any instance of heal on kill with the current Eve.

If you were referring to my post, Neo, then I was referring to her ult's presence pre-nerf. The current heal on kill is barely even noticeable.

Now I've been thinking about her jungling...
WARNING! BASELESS THEORYCRAFTING AHEAD
+ Show Spoiler +
It seems likely that it'll be one point in Hate Spike to start at level 1, and then either Ravage or Dark Frenzy next, depending on mana costs. If Ravage still rapes Eve's mana then maybe Dark Frenzy at level 2 to improve travelling speed? Most self MS or AS buffs don't eat up that much mana. Maybe if you're going to go for aggressive level 2 gank start Ravage and Frenzy instead....though Frenzy's synergy is with Hate Spike so I'm honestly not sure. That will all be really numbers dependant. She will in all likelihood need at leat a point in all 3 spells for her ganking to be really good unless the numbers on Ravage are HUGE or something. Another interesting thing to note is that counterjungling on Evelynn will NOT be safe, as it just as dangerous for her to enter an enemy brush without warding it first than any other champion.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 12 2012 02:24 GMT
#1266
On July 12 2012 11:20 gtrsrs wrote:
holy shit why do people want shit champs like evelynn and heimer to be viable? you might not have played back when heimer was first-ban status, but it was soooo stupid. there was nothing you could do to stop his slow, grindy push down mid as he chipped away at your towers with his turrets and grenades. too hard to approach, too static of gameplay. champions like eve, twitch, and heimer, that have had serious gameplay issues that can't be balanced by numbers, were nerfed for a reason. i hate that people want them back.


So mad...

They were nerfed into oblivion when they were abusive (Heimer with Missles that targeted champs only + # of turrets, Jungle Eve from last year, etc). But why shouldn't Riot try to redesign them so they're more viable? Point is that they aren't retarded perma-ban status because of broken kits but champions that have a place in competitive level, even if it is a small niche role.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 12 2012 02:28 GMT
#1267
On July 12 2012 11:24 WaveofShadow wrote:
Show nested quote +
On July 12 2012 11:14 NeoIllusions wrote:
On July 12 2012 10:51 Sufficiency wrote:
On July 12 2012 10:39 TheYango wrote:
On July 12 2012 10:01 Perplex wrote:
the full info for Eve's remake is out.. looks pretty cool.

http://na.leagueoflegends.com/news/ability-remake-evelynn-widowmaker

No CC except ult, which is only a weak CC. She's going to need REALLY good numbers to be anything but trash at teamfighting.


Yea, how viable she will be will depend on her range and her AP ratio. I think her W will be pretty broken though, since a Rioter said it actually refreshes on kill/assist and STACKABLE.


It's not stackable. Simply refreshes. Stacking MS would get out of hand.

Edit: also, the shield from ulti felt more effective than any instance of heal on kill with the current Eve.

If you were referring to my post, Neo, then I was referring to her ult's presence pre-nerf. The current heal on kill is barely even noticeable.

Now I've been thinking about her jungling...
WARNING! BASELESS THEORYCRAFTING AHEAD
+ Show Spoiler +
It seems likely that it'll be one point in Hate Spike to start at level 1, and then either Ravage or Dark Frenzy next, depending on mana costs. If Ravage still rapes Eve's mana then maybe Dark Frenzy at level 2 to improve travelling speed? Most self MS or AS buffs don't eat up that much mana. Maybe if you're going to go for aggressive level 2 gank start Ravage and Frenzy instead....though Frenzy's synergy is with Hate Spike so I'm honestly not sure. That will all be really numbers dependant. She will in all likelihood need at leat a point in all 3 spells for her ganking to be really good unless the numbers on Ravage are HUGE or something. Another interesting thing to note is that counterjungling on Evelynn will NOT be safe, as it just as dangerous for her to enter an enemy brush without warding it first than any other champion.


If you're talking about old Eve heal, then yeah. That was her "best" ulti iteration but that's way too snowball. No surprise Riot didn't like it at all after Jungle Eve became mainstream.

+ Show Spoiler +
In response to your jungle theorycraft, Hate Spike was maxxed often, esp if you ran AP Jungle Eve.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 12 2012 02:30 GMT
#1268
On July 12 2012 11:20 gtrsrs wrote:
holy shit why do people want shit champs like evelynn and heimer to be viable? you might not have played back when heimer was first-ban status, but it was soooo stupid. there was nothing you could do to stop his slow, grindy push down mid as he chipped away at your towers with his turrets and grenades. too hard to approach, too static of gameplay. champions like eve, twitch, and heimer, that have had serious gameplay issues that can't be balanced by numbers, were nerfed for a reason. i hate that people want them back.

heimer being viable or a character similar to heimer lets push strats exist and be viable also. which is way better for the game than the current nonsense meta.


Re: heimers grenade without his ulti his grenade functions like a fireball does in street fighter, controlling all this space. with his ulti, it actually gets easy as hell to hit.
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 12 2012 02:33 GMT
#1269
On July 12 2012 11:15 Alzadar wrote:
What's the deal with Heimerdinger's Grenade? It's god awful for no apparent reason. The projectile speed is like the worst in the whole game and on top of that the stun radius is the size of Teemo's little toe, and then if you ever do actually land it you get a mediocre 1.5s stun.

Why is it so bad? Plenty of other AP casters have similar CC skillshots that do more damage, are a million times easier to hit and have stronger effects. You could make the entire Grenade AoE be a stun and it wouldn't be overpowered, but it might just make Heimerdinger less worthless.

Well, if it hits it's pretty darn powerful. A 3 second blind that can potentially also be a 1.5 second stun is pretty darn strong. The projectile is too damn slow tho I'll give you that.

@Neo: I'm pretty sure rework Eve's movespeed buff stacks when you casts spells.
Fuzzmosis
Profile Joined June 2011
Canada752 Posts
July 12 2012 02:33 GMT
#1270
Still interested in how my favourite rat is going to work. I like him so much that if they ever made one of those creepy "Rat Lover" skins, I'd buy it simply for the extra psychological warfare edge.

When it was remarked before that the fear with Eve was "passive" gameplay, and with her new descriptions and passive stealth, she still is kinda a ganking machine. I don't see the "Fear of Invis" disappearing unless the visible to hero range is tower vision length or something. I do like that she appears to be a threatening, highly mobile and melee caster. Kassadin has an invisible friend now. And a possibility of being AD isn't too terrible either with both steroids being available.

I'm From Canada, so they think I'm slow, eh?
Jaso
Profile Blog Joined April 2010
United States2147 Posts
July 12 2012 02:34 GMT
#1271
On July 12 2012 10:01 Sufficiency wrote:
Show nested quote +
On July 12 2012 09:59 obesechicken13 wrote:
Is there a way to change the way you see your enemy's skins? I hate playing against pax sivir or whatever it is because I can't tell when she's throwing a boomerang.


Buyable power ftw.

*cough* Frostfire Annie, Pulsefire Ezreal, Monarch Kog'Maw, Mad Scientist Ziggs, *cough*


wait, what benefits do those have? I only know of Frostfire Annie's stun being hard to see.
derp
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 12 2012 02:42 GMT
#1272
On July 12 2012 11:34 Jaso wrote:
Show nested quote +
On July 12 2012 10:01 Sufficiency wrote:
On July 12 2012 09:59 obesechicken13 wrote:
Is there a way to change the way you see your enemy's skins? I hate playing against pax sivir or whatever it is because I can't tell when she's throwing a boomerang.


Buyable power ftw.

*cough* Frostfire Annie, Pulsefire Ezreal, Monarch Kog'Maw, Mad Scientist Ziggs, *cough*


wait, what benefits do those have? I only know of Frostfire Annie's stun being hard to see.

Pulsefire's Ult is so fucking big and bright that it blinds half the screen when you fire it off. I think it also has snappier animations, but that's just me.

MS Ziggs' bomb field is rather hard to see compared to the other skins.
It's your boy Guzma!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 12 2012 02:43 GMT
#1273
It's interesting to see eve apparently runs really fast now. Makes me wonder how much notice you really get when she shows up.

On July 12 2012 11:30 PrinceXizor wrote:
Show nested quote +
On July 12 2012 11:20 gtrsrs wrote:
holy shit why do people want shit champs like evelynn and heimer to be viable? you might not have played back when heimer was first-ban status, but it was soooo stupid. there was nothing you could do to stop his slow, grindy push down mid as he chipped away at your towers with his turrets and grenades. too hard to approach, too static of gameplay. champions like eve, twitch, and heimer, that have had serious gameplay issues that can't be balanced by numbers, were nerfed for a reason. i hate that people want them back.

heimer being viable or a character similar to heimer lets push strats exist and be viable also. which is way better for the game than the current nonsense meta.


Re: heimers grenade without his ulti his grenade functions like a fireball does in street fighter, controlling all this space. with his ulti, it actually gets easy as hell to hit.


shut up.

On July 12 2012 09:24 warscythes wrote:
AFK detection finally implemented

well on PBE at least

http://na.leagueoflegends.com/board/showthread.php?p=26806012#post26806012


That's a really big improvement... it's nice when the client improves, it happens so rarely compared to improvements to the game itself.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-07-12 02:47:47
July 12 2012 02:44 GMT
#1274
On July 12 2012 11:34 Jaso wrote:
Show nested quote +
On July 12 2012 10:01 Sufficiency wrote:
On July 12 2012 09:59 obesechicken13 wrote:
Is there a way to change the way you see your enemy's skins? I hate playing against pax sivir or whatever it is because I can't tell when she's throwing a boomerang.


Buyable power ftw.

*cough* Frostfire Annie, Pulsefire Ezreal, Monarch Kog'Maw, Mad Scientist Ziggs, *cough*


wait, what benefits do those have? I only know of Frostfire Annie's stun being hard to see.


PFE and Monarch Kog have "flying" animations that lift them off the ground, displacing their visual positions from their hitbox. It's kind of like trying to land a skillshot on someone who is knocked up. PFE is especially guilty of this.

Furthermore, PFE's AA and Q are too hard to tell apart due to similar missile art and casting/attacking animation.

Mad Scientist Ziggs' bombs are green; Summoner's Rift's background is primarily green, giving poor contrast to his core skillshot that is otherwise easy to dodge (comparably, the classic skin has RED bomb, giving off very sharp contrast).
https://twitter.com/SufficientStats
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-07-12 02:52:15
July 12 2012 02:48 GMT
#1275
depending on the range of her passive w/ respect to other champs and evelyn's stats, she could possibly work as an initiator. she could run in, damage the entire enemy team with her ulti + burst, and her shield would allow her to survive it pretty well i think. tanky evelyn would be interesting.*

*these are the opinions of a noob and should not really taken seriously

still, her ulti is her only form of cc. while i think it would okay in the above circumstance... yeah. im just not a big fan of champs with low cc.
(╯°□°)╯︵ ┻━┻
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 12 2012 03:05 GMT
#1276
On July 12 2012 11:43 UniversalSnip wrote:
shut up.


agreed, just shut up xizor
malzahar is a good push champ. morgana offers a good push. heimer creates static gameplay which is bad for the game. buffing heimer entrenches the game into turret defense, which stifles aggressive and innovative play
i play ... hearthstone =\^.^/= Winterfox
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 12 2012 03:12 GMT
#1277
On July 12 2012 12:05 gtrsrs wrote:
Show nested quote +
On July 12 2012 11:43 UniversalSnip wrote:
shut up.


agreed, just shut up xizor
malzahar is a good push champ. morgana offers a good push. heimer creates static gameplay which is bad for the game. buffing heimer entrenches the game into turret defense, which stifles aggressive and innovative play

never said to buff heimer, just to have him be viable. buffing promote to make a siege minion have tower range is enough to make heimer viable.

glad people like discussions "shut up" lol you guys are pretty sad. and mass clearing waves =/= a push character when that character has no way to extend the push or speed up tower sieges. in fact mass clearing leads the exact problem. towers are too strong for mass clearing to be the push strategy of choice, so teams can get into situations where both teams just clear waves constantly and NOTHING happens and the game becomes an entrenched passive game.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 12 2012 03:20 GMT
#1278
I'm just waiting for you to get banned. Your posts are contemptibly stupid, and while everyone who has posted here for a while knows to ignore you, new players who are new readers might be mislead and good players who are new readers might think us a pack of idiots by association.

never said to buff heimer, just to have him be viable. buffing promote to make a siege minion have tower range is enough to make heimer viable.


What is this shit? I can't imagine how hard you'd get your anus pushed in if you posted the equivalent of this in the SC portion. I don't have ANY reason to respect thinking on this level.

I'll restrain myself from here on out since I'm aware it does no good to berate you or try to reason with you, but it makes reading this thread substantially less enjoyable to see your drivel on every page.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Cloud9157
Profile Joined December 2010
United States2968 Posts
July 12 2012 03:21 GMT
#1279
On July 12 2012 12:05 gtrsrs wrote:
Show nested quote +
On July 12 2012 11:43 UniversalSnip wrote:
shut up.

buffing heimer entrenches the game into turret defense, which stifles aggressive and innovative play


But Morgana gets to have the retarded kit that she has? Can't gank her, built in sustain, blue buff, and w make her the most boring champion to lane against unless you actively go out out of your way to harass her.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Bladeorade
Profile Joined August 2010
United States1898 Posts
July 12 2012 03:22 GMT
#1280
I wish he would stop posting

Entire thread derails over his stupidity.
Prev 1 62 63 64 65 66 133 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 5354
Shuttle 1268
firebathero 571
Jaedong 475
Leta 286
Stork 151
Dewaltoss 98
Sexy 91
Barracks 57
ToSsGirL 57
[ Show more ]
910 35
Aegong 28
Sharp 26
NaDa 20
SilentControl 18
Terrorterran 16
Free 15
ZerO 10
Noble 7
Britney 0
Dota 2
Gorgc4609
League of Legends
JimRising 410
Counter-Strike
edward455
Other Games
crisheroes273
XaKoH 159
Mew2King74
ZerO(Twitch)1
Organizations
Dota 2
PGL Dota 2 - Main Stream6901
PGL Dota 2 - Secondary Stream2014
Other Games
gamesdonequick911
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH259
• LUISG 18
• Letter144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
1h 6m
AI Arena Tournament
7h 6m
Replay Cast
14h 6m
GSL
1d 1h
Shopify Rebellion Sundays
1d 5h
Spirit vs Mixu
BSL
1d 9h
Ret vs TerrOr
Replay Cast
1d 14h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.