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On July 11 2012 05:53 Slayer91 wrote:Show nested quote +On July 11 2012 04:54 TheYango wrote:On July 11 2012 04:52 WirelessWaffle wrote: jungle nunu kinda terrifying. Your AD = 2.5AS their AD < 1AS guess which team wins lol That part isn't exclusive to jungle Nunu. Support nunu isn't going to have the tankiness to get that close though.
I don't understand. Tankiness is a nonfactor when it comes to being close enough to your AD to stick a bloodboil on him.
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And it's a nonfactor when it comes to snowballing their ad?
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On July 11 2012 05:56 barbsq wrote:Show nested quote +On July 11 2012 05:53 Slayer91 wrote:On July 11 2012 04:54 TheYango wrote:On July 11 2012 04:52 WirelessWaffle wrote: jungle nunu kinda terrifying. Your AD = 2.5AS their AD < 1AS guess which team wins lol That part isn't exclusive to jungle Nunu. Support nunu isn't going to have the tankiness to get that close though. I don't understand. Tankiness is a nonfactor when it comes to being close enough to your AD to stick a bloodboil on him. Gotta get in range to snowball the enemy AD carry. They're not gonna be in front of the rest of their team. Unless it's a tank ashe ofcourse, at which point they will win regardless because tank ashe is best. BP #1 tank ashe.
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On July 11 2012 05:57 Slayer91 wrote: And it's a nonfactor when it comes to snowballing their ad?
oh. I kinda missed that part.
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On July 11 2012 05:49 JackDino wrote:Show nested quote +On July 11 2012 04:49 Alzadar wrote:I find Headbutt-Pulverize is pretty easy to do from max range and I can get it almost 100%, but when you're closer than the max range of Headbutt the timing gets trickier and I can never Q fast enough. Generally I just pick Taric because there's no risk of missing a combo.  I see a lot of people W the target, then walk to them and Q for 2 (mini)stuns, not sure how they do it without their target escaping. Like even when there's no wall. If the enemy has high latency, it will take a while until his move command goes off after the knockback.
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United States33802 Posts
Is the whole "Stuff including Flash goes off between CCs" thing still in the game? If so, how does that interact with cow combo?
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Noobville17921 Posts
On July 11 2012 06:05 spinesheath wrote:Show nested quote +On July 11 2012 05:49 JackDino wrote:On July 11 2012 04:49 Alzadar wrote:I find Headbutt-Pulverize is pretty easy to do from max range and I can get it almost 100%, but when you're closer than the max range of Headbutt the timing gets trickier and I can never Q fast enough. Generally I just pick Taric because there's no risk of missing a combo.  I see a lot of people W the target, then walk to them and Q for 2 (mini)stuns, not sure how they do it without their target escaping. Like even when there's no wall. If the enemy has high latency, it will take a while until his move command goes off after the knockback. Yeah only way i can see it happening is with high ass ping. head butting them into a wall then pulverizing though is pretty good.
But personally i find hitting combos from like halfway into headbutts range the hardest.
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On July 11 2012 06:06 Requizen wrote: Is the whole "Stuff including Flash goes off between CCs" thing still in the game? If so, how does that interact with cow combo? Well, you pretty much get pulved instantly unless you have beyond godlike reflexes. The other day an alis headbutted me and I spammed flash while he was moving, so before he connected with me during the headbutt animation, but I couldn't go nowhere.
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On July 11 2012 04:55 Requizen wrote: So when using support abilities with smartcast, do you hover over the ally model or do you use their portrait? I almost always try to use the portrait now, ever since I healed that tank minion and killed my Ezreal as Soraka T.T
This is actually a good idea. I should do that more often as Janna. It will probably improve my reaction time.
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On July 11 2012 06:19 JackDino wrote:Show nested quote +On July 11 2012 06:06 Requizen wrote: Is the whole "Stuff including Flash goes off between CCs" thing still in the game? If so, how does that interact with cow combo? Well, you pretty much get pulved instantly unless you have beyond godlike reflexes. The other day an alis headbutted me and I spammed flash while he was moving, so before he connected with me during the headbutt animation, but I couldn't go nowhere. What I hate is how you can initiate with Maokai's gap closer (or other targeted gap closers) and then they can Flash and punish you for it T_T
I mean it makes sense, but it's really annoying sometimes.
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United States33802 Posts
On July 11 2012 06:21 VirgilSC2 wrote:Show nested quote +On July 11 2012 06:19 JackDino wrote:On July 11 2012 06:06 Requizen wrote: Is the whole "Stuff including Flash goes off between CCs" thing still in the game? If so, how does that interact with cow combo? Well, you pretty much get pulved instantly unless you have beyond godlike reflexes. The other day an alis headbutted me and I spammed flash while he was moving, so before he connected with me during the headbutt animation, but I couldn't go nowhere. What I hate is how you can initiate with Maokai's gap closer (or other targeted gap closers) and then they can Flash and punish you for it T_T I mean it makes sense, but it's really annoying sometimes. Direct gank without using Twisted Advance, force a Flash, then circle back and use it to kill. Problem solved?
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On July 11 2012 05:57 JackDino wrote:Show nested quote +On July 11 2012 05:56 barbsq wrote:On July 11 2012 05:53 Slayer91 wrote:On July 11 2012 04:54 TheYango wrote:On July 11 2012 04:52 WirelessWaffle wrote: jungle nunu kinda terrifying. Your AD = 2.5AS their AD < 1AS guess which team wins lol That part isn't exclusive to jungle Nunu. Support nunu isn't going to have the tankiness to get that close though. I don't understand. Tankiness is a nonfactor when it comes to being close enough to your AD to stick a bloodboil on him. Gotta get in range to snowball the enemy AD carry. They're not gonna be in front of the rest of their team. Unless it's a tank ashe ofcourse, at which point they will win regardless because tank ashe is best. BP #1 tank ashe.
Nunu has the highest health scaling in the game so if you actually build somewhat tanky on him (HoG + shurelya/aegis), you can generally bb your ad carry at the beginning of the teamfight, run forward and ulti between the other team and your AD carry. You force cc/damage onto yourself and also CC any autoattacker. If you can snowball their AD carry while doing that, you've done your job as nunu.
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Naturally, since once you've used bloodbloil consume isn't useful ult is on cd all you CAN do is snowball their ad.
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Anyone else feel that Jayce is stupidly strong in that he has crazy poke with cannon-EQ, can build tanky and still do crazy damage thanks to scaling in hammer mode? Plus he can spam all day because his mana costs are so low. I've played a couple games and he just has so many things that set him above others. I think the only thing he lacks is a hard CC.
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On July 11 2012 06:33 Jaso wrote: Anyone else feel that Jayce is stupidly strong in that he has crazy poke with cannon-EQ, can build tanky and still do crazy damage thanks to scaling in hammer mode? Plus he can spam all day because his mana costs are so low. I've played a couple games and he just has so many things that set him above others. I think the only thing he lacks is a hard CC.
This is pretty much what everyone is saying. He is fantastic in a poke comp... currently, I don't recall any other top bruisers who have strong pokes.
Furthermore, he is ranged with a knockback; this makes him difficult to lose the lane.
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Sounds like Eve is becoming bland. Why did they replace her old ult?
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On July 11 2012 06:34 spinesheath wrote:Sounds like Eve is becoming bland. Why did they replace her old ult? Snowball mechanics that rely on you getting kills or nothing happens forever at all aren't cool.
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United States33802 Posts
Eve changes actually sound interesting in a way. Perma semi-stealth is nice, but I'll wait to see it in action before making any calls about the effectiveness. An AoE ult with a tank-ish steroid on it sounds strong. Lots of sprints in her kit sounds like a real hit-and-run dream for people who like that.
It looks like Twitch will be marginally stronger as a bot pick, and more annoying with poison poking. His info was too vague to really say more than that.
On July 11 2012 06:32 Slayer91 wrote: Naturally, since once you've used bloodbloil consume isn't useful ult is on cd all you CAN do is snowball their ad.
With BB up, you can put on hurt by just sticking and punching them in the face. But yeah, you're kind of a one-off combo.
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On July 11 2012 05:57 JackDino wrote:Show nested quote +On July 11 2012 05:56 barbsq wrote:On July 11 2012 05:53 Slayer91 wrote:On July 11 2012 04:54 TheYango wrote:On July 11 2012 04:52 WirelessWaffle wrote: jungle nunu kinda terrifying. Your AD = 2.5AS their AD < 1AS guess which team wins lol That part isn't exclusive to jungle Nunu. Support nunu isn't going to have the tankiness to get that close though. I don't understand. Tankiness is a nonfactor when it comes to being close enough to your AD to stick a bloodboil on him. Gotta get in range to snowball the enemy AD carry. They're not gonna be in front of the rest of their team. Unless it's a tank ashe ofcourse, at which point they will win regardless because tank ashe is best. BP #1 tank ashe.
Is this referring to that game with psyonic_reaver where I built HoG warmogs atmas for the lawls?
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