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On July 10 2012 07:21 Craton wrote: Augmented Singed? Yeah, it's unlocked.
I guess it's secret if you discount the front page post about it.
haha nvm ma bad I wasa playing and didnt bother checking. Damn I wanna start playing singed for that skin^^
is he viable in ranked vs the usual toplane bruiser meta?
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On July 10 2012 07:32 AsnSensation wrote:Show nested quote +On July 10 2012 07:21 Craton wrote: Augmented Singed? Yeah, it's unlocked.
I guess it's secret if you discount the front page post about it. haha nvm ma bad I wasa playing and didnt bother checking. Damn I wanna start playing singed for that skin^^ is he viable in ranked vs the usual toplane bruiser meta? He's decent, i like him alot more in normals though. Even if you do bad you can farm alot of the game and be unkillable later.
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Pretty sure Singed gets his face kicked in by a lot of top laners early. Once he gets cata though, he becomes pretty strong and starts to run around farming everything.
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On July 10 2012 07:31 SMD wrote: This is somewhat off topic, but I'd like to hear opinions.
In normal draft, and even in ranked alot, people will "call roles" when they are 4th or 5th pick.
Do you let them have said role, even if its your preferred role and your picking higher? Or is there no such thing as "calling a roll"
This has probably been asked in the past, so I'm sorry if it's been beaten to death, i just thought this was a place to get quick answers.
Honesty it just depends on my mood. Typically I'm nice and usuallly since they call the roles I assume that's what they are good at (not necessarily true) and I have good mechanics so I can fill any role pretty well. Sometimes I just want to counterpick and rape face instead of leaving it to the peope that call mid because they realy want to pay karthus regardless of pick etc.
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I don't like to shit on people for calling because what I hate even more is when people don't say a god damn thing until they pick. I wish everyone would always call, but if you are 4th or 5th expect to roll with the punches, especially in ranked, because we don't know each other and the only metric we have says you are 4/5.
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Orianna is ridiculously op at top. Her auto and QW harass can push melee champs out of lane. If anyone tries to jump at her she'd just bring her ball back and shield herself.
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United States47024 Posts
On July 10 2012 06:26 Seuss wrote: That said, I doubt there will ever be enough bans to hit every OP/annoying champion. That shouldn't be the intent, because while it might open diversity in the pick phase, it reduces diversity as well if everyone is always banning the exact same set of OP/annoying champs because they CAN ban all of them.
The goal should be to hit some subset of the OP/annoying champs (something like 1/3 to 1/2), forcing teams to leave some in the pool. This means we create diversity in that teams will have different styles of choosing WHICH OP champs to leave in the pool, and how they want to go about picking/dealing with them--while also leaving enough picking slots to allow for middle-tier champions to make it into competitive play.
People who want enough bans to ban ALL the annoying/OP champs are simply missing the design intent of having bans.
I think they could probably go to 5 bans in 2 phases for competitive play, and stick with having only first phase bans for solo queue, since the 2nd ban phase isn't really that useful for solo queue drafts. Personally I don't see the need for bans at all in solo pub play, but at this point, people are so accustomed to them that there would be an outrageous amount of QQ if you couldn't ban your 3 least favorite champions.
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On July 10 2012 08:10 TheYango wrote:Show nested quote +On July 10 2012 06:26 Seuss wrote: That said, I doubt there will ever be enough bans to hit every OP/annoying champion. That shouldn't be the intent, because while it might open diversity in the pick phase, it reduces diversity as well if everyone is always banning the exact same set of OP/annoying champs because they CAN ban all of them. The goal should be to hit some subset of the OP/annoying champs (something like 1/3 to 1/2), forcing teams to leave some in the pool. This means we create diversity in that teams will have different styles of choosing WHICH OP champs to leave in the pool, and how they want to go about picking/dealing with them--while also leaving enough picking slots to allow for middle-tier champions to make it into competitive play. People who want enough bans to ban ALL the annoying/OP champs are simply missing the design intent of having bans.
I'd argue the flaw in wanting to ban all the annoying/OP isn't simply one of design intent, but a matter of impossibility. If you have enough bans to lock out all the "annoying/OP" champions all that happens is the definition of "annoying/OP" expands to include the best champions you can get after the best champions are banned. Then you no longer have enough bans and people start complaining again.
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On July 10 2012 07:31 SMD wrote: This is somewhat off topic, but I'd like to hear opinions.
In normal draft, and even in ranked alot, people will "call roles" when they are 4th or 5th pick.
Do you let them have said role, even if its your preferred role and your picking higher? Or is there no such thing as "calling a roll"
This has probably been asked in the past, so I'm sorry if it's been beaten to death, i just thought this was a place to get quick answers. in normal draft the order of picks is random. so calling your spot is generally acceptable. in ranked the order is by elo so you go in order. i usually roll with it tho as long as i dont support if im not last pick
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On July 10 2012 08:30 Vaporized wrote:Show nested quote +On July 10 2012 07:31 SMD wrote: This is somewhat off topic, but I'd like to hear opinions.
In normal draft, and even in ranked alot, people will "call roles" when they are 4th or 5th pick.
Do you let them have said role, even if its your preferred role and your picking higher? Or is there no such thing as "calling a roll"
This has probably been asked in the past, so I'm sorry if it's been beaten to death, i just thought this was a place to get quick answers. in normal draft the order of picks is random. so calling your spot is generally acceptable. in ranked the order is by elo so you go in order. i usually roll with it tho as long as i dont support if im not last pick What usually happens is 5th pick will call mid or something, then feed. that happens in like 90% of my queues.
or top and 5th pick will be duo queued, and feed. that happens in the other 10%
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On July 10 2012 07:31 SMD wrote: This is somewhat off topic, but I'd like to hear opinions.
In normal draft, and even in ranked alot, people will "call roles" when they are 4th or 5th pick.
Do you let them have said role, even if its your preferred role and your picking higher? Or is there no such thing as "calling a roll"
This has probably been asked in the past, so I'm sorry if it's been beaten to death, i just thought this was a place to get quick answers. I usually let them have their shit, as long as I don't need to play something I don't want to. Sometimes I don't feel like passing a certain role though;p. Them being last pick has nothing to do with them being the worst player on the team because they're lower elo.
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I'm just picking up Annie again, and I'm quite amazed of her damage, and people seem to underestimate it greatly. Such an easy faceroll :D
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On July 10 2012 08:32 JackDino wrote:Show nested quote +On July 10 2012 07:31 SMD wrote: This is somewhat off topic, but I'd like to hear opinions.
In normal draft, and even in ranked alot, people will "call roles" when they are 4th or 5th pick.
Do you let them have said role, even if its your preferred role and your picking higher? Or is there no such thing as "calling a roll"
This has probably been asked in the past, so I'm sorry if it's been beaten to death, i just thought this was a place to get quick answers. I usually let them have their shit, as long as I don't need to play something I don't want to. Sometimes I don't feel like passing a certain role though;p. Them being last pick has nothing to do with them being the worst player on the team because they're lower elo. this is also true. the people that get all bent out of shape are ridiculous. you are probably within 50 elo of everyone else in the game regardless of where u pick. i just dont like supporting and i wont unless im last pick.
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i hit gold finally yesssss
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On July 10 2012 08:10 AsianEcksDragon wrote: Orianna is ridiculously op at top. Her auto and QW harass can push melee champs out of lane. If anyone tries to jump at her she'd just bring her ball back and shield herself.
Too bad she sucks at escaping from such a far distance, so ganking her top would be much easier than ganking her mid.
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On July 10 2012 08:40 Cloud9157 wrote:Show nested quote +On July 10 2012 08:10 AsianEcksDragon wrote: Orianna is ridiculously op at top. Her auto and QW harass can push melee champs out of lane. If anyone tries to jump at her she'd just bring her ball back and shield herself. Too bad she sucks at escaping from such a far distance, so ganking her top would be much easier than ganking her mid. Good thing orianna's team also has a jungler, so counterganking that would result in a doublekill. Also wards.
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Sometimes in ranked the difference between first and last pick is 200 elo.
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On July 10 2012 08:43 JackDino wrote:Show nested quote +On July 10 2012 08:40 Cloud9157 wrote:On July 10 2012 08:10 AsianEcksDragon wrote: Orianna is ridiculously op at top. Her auto and QW harass can push melee champs out of lane. If anyone tries to jump at her she'd just bring her ball back and shield herself. Too bad she sucks at escaping from such a far distance, so ganking her top would be much easier than ganking her mid. Good thing orianna's team also has a jungler, so counterganking that would result in a doublekill. Also wards.
By this logic I can argue half the champs that go mid are OP at top lane.
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On July 10 2012 08:48 Feartheguru wrote: Sometimes in ranked the difference between first and last pick is 200 elo. well yeah thats duoqueuing for you
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Wards are often lacking before first back. Also level 2 gank on a squishy without any escape.
Just played my first Udyr top game. Granted, I was facing a Jarvan, who's kinda weak now from what I've read Smash say, but damn is the dude tanky. Oo Poor Jarvan boots+3 couldn't compete with cloth+5 in terms of sustain and any tiger proc in his face was a painful experience. Then his jungler Alistar didn't camp me, and when he came Jarvan was at 1/3rd of his HP, he commited by ulting me so I killed him and flashed out. Ali caught up to me with his combo but maxing turtle + potions makes you so damn tanky. Second time he came I just killed Jarvan again, waited for the end of his ult then walked away, without any need to run praying for pots and mana this time.
I felt easily game throughout tho, but that burst whenever Jarvan tried to last hit "manually" under his tower... I think I got 3-4 successive wriggles procs while we were doing a dragon right after I activated tiger stance too, the tiger proc combined with the AS buff meant the drake dropped almost half his health in less than 3s (combined with smite too prob).
You tank towers so well with turtle stance when you need to push too, that's so absurd.
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