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On July 08 2012 22:02 DoNotDisturb wrote: so, I've been playing some SEA LoL, more out of curiosity than anything else, and I've been really enjoying Malphite.
What should I know, as a new player? How do I know which runes, masteries and spells are best for this or that champion?
1. read up their abilities on LoL wiki, check out what they scale with, think of item builds as game progresses, depending on enemy lineup / items
2. get lazy and copy recommended item builds on guides @ lolpro.com, solomid.net
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On July 08 2012 21:24 Simberto wrote: I have very rarely seen people cheat in ARAM, and it just is a completely different game then PG. In Aram, you get long, prolongued poke matches with lots of people at low hp, where kills actually mean something. In PG, you got two sides running at each other and killing each other, and noone really cares about dying or anything, since you get most of your money/xp over time anyways, no matter what happens.
Sure, you basically can't cheat in PG, but it is just less fun in my opinion. It is basically dominion, and we already got dominion when people want to play dominion.
I like PG better. Your long, prolonged poke matches are honestly extremely boring. Everyone standing around with 2 bars of health is not interesting.
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On July 08 2012 22:45 JackDino wrote: Vayne doesn't lose to literally every single AD carry, it depends on what support the enemy has and what you have, but people never seem to take the supports into account. Umm...
So it's wrong if I assume my support isn't worse than yours? For example if I have Graves the support will be mostly Soraka, Janna, Taric, and those all with Graves destroy Vayne + any support. I'm not sure why I'm supposed to assume that the support doesn't work well with my AD carry, that's just not realistic at all.
Alistar Vayne can work of course but I personally permaban alistar, even so I think that there's plenty of stronger combinations.
On July 09 2012 00:04 Seuss wrote:Show nested quote +On July 08 2012 21:24 Simberto wrote: I have very rarely seen people cheat in ARAM, and it just is a completely different game then PG. In Aram, you get long, prolongued poke matches with lots of people at low hp, where kills actually mean something. In PG, you got two sides running at each other and killing each other, and noone really cares about dying or anything, since you get most of your money/xp over time anyways, no matter what happens.
Sure, you basically can't cheat in PG, but it is just less fun in my opinion. It is basically dominion, and we already got dominion when people want to play dominion. I like PG better. Your long, prolonged poke matches are honestly extremely boring. Everyone standing around with 2 bars of health is not interesting. PG is far more fun, indeed. The health item spawns are a bit too frequent for my tastes, though. Still, there's a lot more fighting in PG and you can really use some teamfighting skills and even practice that. Also it's very possible to carry, I think my Jayce game in ARAM was like 20-1-14 with us winning with 36-28
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I honestly think Jayce is in a fine place, top anyway. I can't really see him working as an AD Carry, his Cannon kit just isn't as strong as a traditional AD Carry kit. He has a nice steroid and poke, sure, but compared to late game Vayne or Trist or Kog or something, it's just not quite up to spec I think.
I've been playing him as top bruiser (haven't had a chance to jungle yet), and doing well. You can basically free farm and harass in Cannon against nearly anyone (a few exceptions), and his Hammer combo is absurdly strong for trades in lane. I spend most of the time in Cannon until I'm going to fight, then Hammer QWE (autos in between all, of course, especially once TF), then Cannon up and chase away the guy you just chunked. He's hard to build against defensively because of his mixed damage, unless it's like a straight tank top.
I think he's just too flexible to be considered bad or UP. You can passively farm pretty easily, have a couple good matchups, not many bad ones, and decent teamfight potential with 3 good AoE abilities, poke for before a fight, and alright peeling and support power (slow and knockback for peeling, gate for helping people). He's certainly not Darius levels of release strength, but he's by no means bad.
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On July 09 2012 00:45 Requizen wrote: I honestly think Jayce is in a fine place, top anyway. I can't really see him working as an AD Carry, his Cannon kit just isn't as strong as a traditional AD Carry kit. He has a nice steroid and poke, sure, but compared to late game Vayne or Trist or Kog or something, it's just not quite up to spec I think.
I've been playing him as top bruiser (haven't had a chance to jungle yet), and doing well. You can basically free farm and harass in Cannon against nearly anyone (a few exceptions), and his Hammer combo is absurdly strong for trades in lane. I spend most of the time in Cannon until I'm going to fight, then Hammer QWE (autos in between all, of course, especially once TF), then Cannon up and chase away the guy you just chunked. He's hard to build against defensively because of his mixed damage, unless it's like a straight tank top.
I think he's just too flexible to be considered bad or UP. You can passively farm pretty easily, have a couple good matchups, not many bad ones, and decent teamfight potential with 3 good AoE abilities, poke for before a fight, and alright peeling and support power (slow and knockback for peeling, gate for helping people). He's certainly not Darius levels of release strength, but he's by no means bad. I also think that he should be played like a bruiser, i think he will end like bruiser nidalee - a bruiser that can switch to ranged poke when needed.
The main problem is too many people try to play him as a ranged AD because they are blinded by eq combo
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nyxnyx, I'm not completely sure, but I heard you could just buy a lvl30 account on KR if you needed it for a tournament.
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On July 09 2012 01:34 obesechicken13 wrote: nyxnyx, I'm not completely sure, but I heard you could just buy a lvl30 account on KR if you needed it for a tournament.
kinda broke atm though ): not to mention discussion of that is illegal here so let me just say for the record I DONT KNOW WHAT YOU'RE TALKING ABOUT
edit: also, i heard KR accounts can be retrieved by original owner no matter what due to their accounts being linked to KSSN. which makes buying from a stranger supah dangerous
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On July 09 2012 01:39 nyxnyxnyx wrote:Show nested quote +On July 09 2012 01:34 obesechicken13 wrote: nyxnyx, I'm not completely sure, but I heard you could just buy a lvl30 account on KR if you needed it for a tournament. kinda broke atm though ): not to mention discussion of that is illegal here so let me just say for the record I DONT KNOW WHAT YOU'RE TALKING ABOUT edit: also, i heard KR accounts can be retrieved by original owner no matter what due to their accounts being linked to KSSN. which makes buying from a stranger supah dangerous There are definitely no services out there that don't sell accs with their kssn just to make a profit so there's no recalling. It definitely doesn't exist so don't even google it or anything.
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On July 08 2012 19:13 Shikyo wrote:Show nested quote +On July 08 2012 18:56 Bwaaaa wrote:On July 08 2012 18:47 Shikyo wrote:On July 08 2012 18:43 Bwaaaa wrote:On July 08 2012 18:11 Shikyo wrote:On July 08 2012 17:56 Sufficiency wrote: I know this is probably discussed many time already, but do you think he is OP? I find his Q with 2k+ range absolutely absurd. Jayce? Underpowered I'd say, if anything. Maybe needs time to get figured out. Yeah the Q range is long but on the other hand it's super easy to dodge. It's just slightly better than Corki missile, costs over 100 mana, and has a long cooldown (10 seconds because you need E to cast it too) Also, using EQ is nearly impossible shortranged. I don't think he gets enough from stance switching(the bonuses from R), honestly. Leveling his ult seems like a waste especially if you plan on staying ranged the whole time. I just don't think he can 1v1 anyone who actually has an ulti and that's a huge problem, also in teamfights his ranged Q cooldown is so long he just gets one off and although he can spam W it's incredibly low ranged. As a bruiser he probably is better but I just ask myself, why not play Jax instead? Again he probably takes a while to get used to, however after the instaban-phase yesterday when people didn't know him, I haven't seen him picked or banned in ranked even once. Oh yeah and the Q range isn't 2k+, it's probably around 1200. It's incredibly easy to see coming, though, and the radius is pretty small (Though luckily larger than normal Q). Q itself feels rather worthless if not used with E. Which is quite funny as it's significantly better than Graves's vs 1 target. I guess it's a combination of tiny radius + hard to land + no bonus dmg up close. Then again if he can spam everything in the middle of a fight and actually stay alive he CAN become crazy, I really need to think hard about which build would be optimal for him. Really low base stats, though.. Why are you completly ignoring his hammer stance? His ult is a new set of qwe cooldowns. Then that's a pretty terrible ult. It doesn't even give him a huge mobility boost like Nidalee's and deals less damage. The knockback is good though, yes, but you shouldn't stay in melee form for too long. His ult gives him armor and mr reduction, sheen proc, free armor, new set of cool down which do a lot of damage and a ms bonus. What are you talking about? Have you played Jayce? As it seems like you're just listing things that are stated in the skill description without understanding what it means in practice. I should be a bit more clear, right? Hammer form has NO ranged attack. No pantheon spear, no yorick ghouls, no rumble E, nothing. Saying it's a free armor/mres bonus when you actually trade your range for it is silly. Also, the bonus armor and mres are actually just to make up for his terrible base stats. Which bruiser has a base of 30 mres? Sheen proc doesn't matter because you will be using skills anyway, and the magic dmg on hit is almost laughable. Oh yeah, and movespeed bonus is his passive, not ult. MF's is far better for instance if you want to compare passives. The armor /mres shred is fine but I'd rather not have it at all because its animation is so fucked up and slow, it takes like 2 seconds to fire. He has a base of 35 MR in melee form, and leveling the ultimate gives him the option to get much more MR than any bruiser gets from base leveling. His base stats are marginally tankier but less a few less points of damage than Nidalee.
He has a jump in Hammer form, and a knockback, which means he has a kit which can dictate trades. You can also press R just for the movespeed boost to back out after knocking them back. I agree that skilling the ultimate is pretty underwhelming, though. As a nidalee player, I'm pretty excited to play Jayce more. Maybe I'll get what I want - a nidalee that actually has a good teamfight presence.
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On July 09 2012 01:44 JackDino wrote:Show nested quote +On July 09 2012 01:39 nyxnyxnyx wrote:On July 09 2012 01:34 obesechicken13 wrote: nyxnyx, I'm not completely sure, but I heard you could just buy a lvl30 account on KR if you needed it for a tournament. kinda broke atm though ): not to mention discussion of that is illegal here so let me just say for the record I DONT KNOW WHAT YOU'RE TALKING ABOUT edit: also, i heard KR accounts can be retrieved by original owner no matter what due to their accounts being linked to KSSN. which makes buying from a stranger supah dangerous There are definitely no services out there that don't sell accs with their kssn just to make a profit so there's no recalling. It definitely doesn't exist so don't even google it or anything.
please don't PM me with detailed information on such services and where they could be found, if they even exist
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On July 09 2012 00:04 Seuss wrote:Show nested quote +On July 08 2012 21:24 Simberto wrote: I have very rarely seen people cheat in ARAM, and it just is a completely different game then PG. In Aram, you get long, prolongued poke matches with lots of people at low hp, where kills actually mean something. In PG, you got two sides running at each other and killing each other, and noone really cares about dying or anything, since you get most of your money/xp over time anyways, no matter what happens.
Sure, you basically can't cheat in PG, but it is just less fun in my opinion. It is basically dominion, and we already got dominion when people want to play dominion. I like PG better. Your long, prolonged poke matches are honestly extremely boring. Everyone standing around with 2 bars of health is not interesting.
Well, you like the one better, i like the other. I just can't believe that there is noone who thinks the same as i do, and wants to play the old aram. But when i start a game on SR, and even write SR in the title, i either get no people in it for ages, or the people leave as soon as it starts because apparently they did not notice that i named the game SR, and that the map says SR, and then say that I failed at map selection when i obviously got the map i wanted to.
I don't see why both can't coexist, but apparently Pg completely consumed ARAM now, which in my opinion sucks.
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United States47024 Posts
On July 09 2012 01:48 Simberto wrote: I don't see why both can't coexist, but apparently Pg completely consumed ARAM now, which in my opinion sucks.
They do coexist--it's not like Riot prohibited people from playing ARAM on SR. It's just that vastly more people seem to want to play ARAM on PG.
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On July 09 2012 01:45 sylverfyre wrote:Show nested quote +On July 08 2012 19:13 Shikyo wrote:On July 08 2012 18:56 Bwaaaa wrote:On July 08 2012 18:47 Shikyo wrote:On July 08 2012 18:43 Bwaaaa wrote:On July 08 2012 18:11 Shikyo wrote:On July 08 2012 17:56 Sufficiency wrote: I know this is probably discussed many time already, but do you think he is OP? I find his Q with 2k+ range absolutely absurd. Jayce? Underpowered I'd say, if anything. Maybe needs time to get figured out. Yeah the Q range is long but on the other hand it's super easy to dodge. It's just slightly better than Corki missile, costs over 100 mana, and has a long cooldown (10 seconds because you need E to cast it too) Also, using EQ is nearly impossible shortranged. I don't think he gets enough from stance switching(the bonuses from R), honestly. Leveling his ult seems like a waste especially if you plan on staying ranged the whole time. I just don't think he can 1v1 anyone who actually has an ulti and that's a huge problem, also in teamfights his ranged Q cooldown is so long he just gets one off and although he can spam W it's incredibly low ranged. As a bruiser he probably is better but I just ask myself, why not play Jax instead? Again he probably takes a while to get used to, however after the instaban-phase yesterday when people didn't know him, I haven't seen him picked or banned in ranked even once. Oh yeah and the Q range isn't 2k+, it's probably around 1200. It's incredibly easy to see coming, though, and the radius is pretty small (Though luckily larger than normal Q). Q itself feels rather worthless if not used with E. Which is quite funny as it's significantly better than Graves's vs 1 target. I guess it's a combination of tiny radius + hard to land + no bonus dmg up close. Then again if he can spam everything in the middle of a fight and actually stay alive he CAN become crazy, I really need to think hard about which build would be optimal for him. Really low base stats, though.. Why are you completly ignoring his hammer stance? His ult is a new set of qwe cooldowns. Then that's a pretty terrible ult. It doesn't even give him a huge mobility boost like Nidalee's and deals less damage. The knockback is good though, yes, but you shouldn't stay in melee form for too long. His ult gives him armor and mr reduction, sheen proc, free armor, new set of cool down which do a lot of damage and a ms bonus. What are you talking about? Have you played Jayce? As it seems like you're just listing things that are stated in the skill description without understanding what it means in practice. I should be a bit more clear, right? Hammer form has NO ranged attack. No pantheon spear, no yorick ghouls, no rumble E, nothing. Saying it's a free armor/mres bonus when you actually trade your range for it is silly. Also, the bonus armor and mres are actually just to make up for his terrible base stats. Which bruiser has a base of 30 mres? Sheen proc doesn't matter because you will be using skills anyway, and the magic dmg on hit is almost laughable. Oh yeah, and movespeed bonus is his passive, not ult. MF's is far better for instance if you want to compare passives. The armor /mres shred is fine but I'd rather not have it at all because its animation is so fucked up and slow, it takes like 2 seconds to fire. He has a base of 35 MR in melee form, and leveling the ultimate gives him the option to get much more MR than any bruiser gets from base leveling. His base stats are marginally tankier but less a few less points of damage than Nidalee. He has a jump in Hammer form, and a knockback, which means he has a kit which can dictate trades. You can also press R just for the movespeed boost to back out after knocking them back. I agree that skilling the ultimate is pretty underwhelming, though. As a nidalee player, I'm pretty excited to play Jayce more. Maybe I'll get what I want - a nidalee that actually has a good teamfight presence. He's rather terrible in teamfights so that's too bad. He's better in skirmishes, but still his melee form is basically a much weaker Jax while his ranged form is outclassed by any ranged dps .
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Re ARAM: You're still free to play ARAM on SR. Riot has no plans to stop that. However, the Design Team will only formally support PG for ARAM. That means balance changes, map modifications, testing, etc. will only occur for PG ARAM and they will only be monitoring and assessing how PG ARAM develops and tweak accordingly. ARAB on Dominion I think will also remain unsupported.
No comment on future changes to other game modes.
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On July 09 2012 02:08 Shikyo wrote:Show nested quote +On July 09 2012 01:45 sylverfyre wrote:On July 08 2012 19:13 Shikyo wrote:On July 08 2012 18:56 Bwaaaa wrote:On July 08 2012 18:47 Shikyo wrote:On July 08 2012 18:43 Bwaaaa wrote:On July 08 2012 18:11 Shikyo wrote:On July 08 2012 17:56 Sufficiency wrote: I know this is probably discussed many time already, but do you think he is OP? I find his Q with 2k+ range absolutely absurd. Jayce? Underpowered I'd say, if anything. Maybe needs time to get figured out. Yeah the Q range is long but on the other hand it's super easy to dodge. It's just slightly better than Corki missile, costs over 100 mana, and has a long cooldown (10 seconds because you need E to cast it too) Also, using EQ is nearly impossible shortranged. I don't think he gets enough from stance switching(the bonuses from R), honestly. Leveling his ult seems like a waste especially if you plan on staying ranged the whole time. I just don't think he can 1v1 anyone who actually has an ulti and that's a huge problem, also in teamfights his ranged Q cooldown is so long he just gets one off and although he can spam W it's incredibly low ranged. As a bruiser he probably is better but I just ask myself, why not play Jax instead? Again he probably takes a while to get used to, however after the instaban-phase yesterday when people didn't know him, I haven't seen him picked or banned in ranked even once. Oh yeah and the Q range isn't 2k+, it's probably around 1200. It's incredibly easy to see coming, though, and the radius is pretty small (Though luckily larger than normal Q). Q itself feels rather worthless if not used with E. Which is quite funny as it's significantly better than Graves's vs 1 target. I guess it's a combination of tiny radius + hard to land + no bonus dmg up close. Then again if he can spam everything in the middle of a fight and actually stay alive he CAN become crazy, I really need to think hard about which build would be optimal for him. Really low base stats, though.. Why are you completly ignoring his hammer stance? His ult is a new set of qwe cooldowns. Then that's a pretty terrible ult. It doesn't even give him a huge mobility boost like Nidalee's and deals less damage. The knockback is good though, yes, but you shouldn't stay in melee form for too long. His ult gives him armor and mr reduction, sheen proc, free armor, new set of cool down which do a lot of damage and a ms bonus. What are you talking about? Have you played Jayce? As it seems like you're just listing things that are stated in the skill description without understanding what it means in practice. I should be a bit more clear, right? Hammer form has NO ranged attack. No pantheon spear, no yorick ghouls, no rumble E, nothing. Saying it's a free armor/mres bonus when you actually trade your range for it is silly. Also, the bonus armor and mres are actually just to make up for his terrible base stats. Which bruiser has a base of 30 mres? Sheen proc doesn't matter because you will be using skills anyway, and the magic dmg on hit is almost laughable. Oh yeah, and movespeed bonus is his passive, not ult. MF's is far better for instance if you want to compare passives. The armor /mres shred is fine but I'd rather not have it at all because its animation is so fucked up and slow, it takes like 2 seconds to fire. He has a base of 35 MR in melee form, and leveling the ultimate gives him the option to get much more MR than any bruiser gets from base leveling. His base stats are marginally tankier but less a few less points of damage than Nidalee. He has a jump in Hammer form, and a knockback, which means he has a kit which can dictate trades. You can also press R just for the movespeed boost to back out after knocking them back. I agree that skilling the ultimate is pretty underwhelming, though. As a nidalee player, I'm pretty excited to play Jayce more. Maybe I'll get what I want - a nidalee that actually has a good teamfight presence. He's rather terrible in teamfights so that's too bad. He's better in skirmishes, but still his melee form is basically a much weaker Jax while his ranged form is outclassed by any ranged dps . The ranged form doesn't have to beat out ranged dps in order to be useful - AD nidalee human form is outclassed by ranged dps pretty hard too. Jayce doesn't have Nidalee's map-movement mobility but he seems to have acceptable mid-fight mobility with the jump, knockback, and transform-movespeed/chase-poking. Good poke too.
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On July 09 2012 02:08 Shikyo wrote:Show nested quote +On July 09 2012 01:45 sylverfyre wrote:On July 08 2012 19:13 Shikyo wrote:On July 08 2012 18:56 Bwaaaa wrote:On July 08 2012 18:47 Shikyo wrote:On July 08 2012 18:43 Bwaaaa wrote:On July 08 2012 18:11 Shikyo wrote:On July 08 2012 17:56 Sufficiency wrote: I know this is probably discussed many time already, but do you think he is OP? I find his Q with 2k+ range absolutely absurd. Jayce? Underpowered I'd say, if anything. Maybe needs time to get figured out. Yeah the Q range is long but on the other hand it's super easy to dodge. It's just slightly better than Corki missile, costs over 100 mana, and has a long cooldown (10 seconds because you need E to cast it too) Also, using EQ is nearly impossible shortranged. I don't think he gets enough from stance switching(the bonuses from R), honestly. Leveling his ult seems like a waste especially if you plan on staying ranged the whole time. I just don't think he can 1v1 anyone who actually has an ulti and that's a huge problem, also in teamfights his ranged Q cooldown is so long he just gets one off and although he can spam W it's incredibly low ranged. As a bruiser he probably is better but I just ask myself, why not play Jax instead? Again he probably takes a while to get used to, however after the instaban-phase yesterday when people didn't know him, I haven't seen him picked or banned in ranked even once. Oh yeah and the Q range isn't 2k+, it's probably around 1200. It's incredibly easy to see coming, though, and the radius is pretty small (Though luckily larger than normal Q). Q itself feels rather worthless if not used with E. Which is quite funny as it's significantly better than Graves's vs 1 target. I guess it's a combination of tiny radius + hard to land + no bonus dmg up close. Then again if he can spam everything in the middle of a fight and actually stay alive he CAN become crazy, I really need to think hard about which build would be optimal for him. Really low base stats, though.. Why are you completly ignoring his hammer stance? His ult is a new set of qwe cooldowns. Then that's a pretty terrible ult. It doesn't even give him a huge mobility boost like Nidalee's and deals less damage. The knockback is good though, yes, but you shouldn't stay in melee form for too long. His ult gives him armor and mr reduction, sheen proc, free armor, new set of cool down which do a lot of damage and a ms bonus. What are you talking about? Have you played Jayce? As it seems like you're just listing things that are stated in the skill description without understanding what it means in practice. I should be a bit more clear, right? Hammer form has NO ranged attack. No pantheon spear, no yorick ghouls, no rumble E, nothing. Saying it's a free armor/mres bonus when you actually trade your range for it is silly. Also, the bonus armor and mres are actually just to make up for his terrible base stats. Which bruiser has a base of 30 mres? Sheen proc doesn't matter because you will be using skills anyway, and the magic dmg on hit is almost laughable. Oh yeah, and movespeed bonus is his passive, not ult. MF's is far better for instance if you want to compare passives. The armor /mres shred is fine but I'd rather not have it at all because its animation is so fucked up and slow, it takes like 2 seconds to fire. He has a base of 35 MR in melee form, and leveling the ultimate gives him the option to get much more MR than any bruiser gets from base leveling. His base stats are marginally tankier but less a few less points of damage than Nidalee. He has a jump in Hammer form, and a knockback, which means he has a kit which can dictate trades. You can also press R just for the movespeed boost to back out after knocking them back. I agree that skilling the ultimate is pretty underwhelming, though. As a nidalee player, I'm pretty excited to play Jayce more. Maybe I'll get what I want - a nidalee that actually has a good teamfight presence. He's rather terrible in teamfights so that's too bad. He's better in skirmishes, but still his melee form is basically a much weaker Jax while his ranged form is outclassed by any ranged dps . His big strength in teamfights comes from the fact that he's a bruiser that can contribute to the poke phase right beforehand (or using Q to gain sight advantage in Baron standoffs), then burst down a squishy, knock them into the team if he doesn't kill them outright, and then has fantastic cleanup viability by switching back to Cannon. Rarely does anyone escape from a lost teamfight with Jayce on the other team, EQ+sprint+W makes him a great clean up killer.
I also don't get why you guys dislike leveling his R. Yes, it's not as visible or visceral of an effect as putting a point into the other abilities, but 10 armor/MR every level + the extra shred in cannon and burst in hammer is nothing to scoff at.
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im wondering how many people have actually played this dude rather than seeing him through binoculars? You def get bonus points if you're arguing having played him yourself.
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On July 09 2012 02:30 UniversalSnip wrote: im wondering how many people have actually played this dude rather than seeing him through binoculars? You def get bonus points if you're arguing having played him yourself. I have, and I know Shikyo has. I've not brought him to ranked yet, though, so that may always be another story entirely.
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Lets see what happens when 3 of your teammates start flaming and raging during bans and finally decide to troll. Revive choosen twice already!
Edit: Dodged, meh.
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