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Alright, explain to me when I should back. Because "safe" and "unsafe" are so variable and there's a lot of grey area.
-I'm at half health as a tanky top with lifesteal. Lane opponent went back, only jungler is missing (so to speak). If he shows up RIGHT NOW, I'm dead, but with ~30 seconds of hitting things and letting my potion tick, I'll be fine. Back?
-Playing mid. Full health, but oom and only enough mana for one spell cast. Lane opponent isn't pushing, and I can farm well enough with autos, but if he tries to fight, I might be hosed unless I use my escape spell right. Back?
-Jungling with sustain (Hec, WW, Nunu, etc). Just ganked bot lane and have ~half health. Haven't seen enemy jungle in a while, and enemy mid is pretty full. I can walk to a small camp, fill up my health bar, and be ready to gank again. However, if the enemy jungler or mid pops into my jungle, they can potentially gib me. Back?
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You have to make calculated risks based on how long you have been vulnerable to a gank as visible on the map, last place jungler was sighted, how long you have until you're safe etc.
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On July 17 2012 05:56 Requizen wrote: Alright, explain to me when I should back. Because "safe" and "unsafe" are so variable and there's a lot of grey area.
-I'm at half health as a tanky top with lifesteal. Lane opponent went back, only jungler is missing (so to speak). If he shows up RIGHT NOW, I'm dead, but with ~30 seconds of hitting things and letting my potion tick, I'll be fine. Back?
-Playing mid. Full health, but oom and only enough mana for one spell cast. Lane opponent isn't pushing, and I can farm well enough with autos, but if he tries to fight, I might be hosed unless I use my escape spell right. Back?
-Jungling with sustain (Hec, WW, Nunu, etc). Just ganked bot lane and have ~half health. Haven't seen enemy jungle in a while, and enemy mid is pretty full. I can walk to a small camp, fill up my health bar, and be ready to gank again. However, if the enemy jungler or mid pops into my jungle, they can potentially gib me. Back? This depends on many, many factors in my opinion, for example your scaling vs. enemy scaling, if and how far ahead you or the enemy laner is, the amount of global ultimates, when the next objective comes up, summoner cooldowns, potentially ultimate cooldowns... I know this is an answer you probably want to hit me for, but the best way to answer it is: back when the risk you are taking outweighs the advantage you potentially gain from taking it. What that exactly means is different from game to game.
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So NintendodudeX kicked from TD and replaced by Atlanta
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"Safe" is too vague, I think. There's been plenty of times I think I'm "safe", since I'm warded, sitting at my tower, at 70% with a potion ticking, when suddenly the enemy jungle hooks behind tower, dives with the laner, and wrecks me. 70% isn't low enough to justify backing with, I think, but hey, there you go.
On July 17 2012 06:03 Shiv. wrote:Show nested quote +On July 17 2012 05:56 Requizen wrote: Alright, explain to me when I should back. Because "safe" and "unsafe" are so variable and there's a lot of grey area.
-I'm at half health as a tanky top with lifesteal. Lane opponent went back, only jungler is missing (so to speak). If he shows up RIGHT NOW, I'm dead, but with ~30 seconds of hitting things and letting my potion tick, I'll be fine. Back?
-Playing mid. Full health, but oom and only enough mana for one spell cast. Lane opponent isn't pushing, and I can farm well enough with autos, but if he tries to fight, I might be hosed unless I use my escape spell right. Back?
-Jungling with sustain (Hec, WW, Nunu, etc). Just ganked bot lane and have ~half health. Haven't seen enemy jungle in a while, and enemy mid is pretty full. I can walk to a small camp, fill up my health bar, and be ready to gank again. However, if the enemy jungler or mid pops into my jungle, they can potentially gib me. Back? This depends on many, many factors in my opinion, for example your scaling vs. enemy scaling, if and how far ahead you or the enemy laner is, the amount of global ultimates, when the next objective comes up, summoner cooldowns, potentially ultimate cooldowns... I know this is an answer you probably want to hit me for, but the best way to answer it is: back when the risk you are taking outweighs the advantage you potentially gain from taking it. What that exactly means is different from game to game. How much risk is farm worth, then? Early in the game, with only lvl 1 boots, blue pilling and running back to lane can be ~2 waves if not more, depending on where they were when you left, not to mention that now your lane opponent gets those waves free from your harass.
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On July 17 2012 06:04 Zhiroo wrote: So NintendodudeX kicked from TD and replaced by Atlanta
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On July 17 2012 04:14 anmolsinghmzn2009 wrote: Omg pony is so good.
You got wards? - lol ghost+E You towerhugging? - np initiate with ult then W and hammer away while getting all my health back
Tbh to me he feels like Skarner 2.0 - clears decently fast and his ganks are awesome. Also pretty strong at catching anyone even slightly out of position. Ult is strong initiation and E lets you peel off bruisers from your carry. W keeps you alive forever in teamfights especially with max CDR and you can back off when its on CD only to come back to clean up when its up again. New favorite jungler.
You mean a champion with Malphite Ult, Rammus Powerball, an ability which is effectively 30% Life Steal and Spell Vamp (sans AoE penalty!) off anything anyone does and a cheap, scaling, spammable AoE, is strong?
Shocking.
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On July 17 2012 06:05 Requizen wrote:Show nested quote +On July 17 2012 06:03 Shiv. wrote:On July 17 2012 05:56 Requizen wrote: Alright, explain to me when I should back. Because "safe" and "unsafe" are so variable and there's a lot of grey area.
-I'm at half health as a tanky top with lifesteal. Lane opponent went back, only jungler is missing (so to speak). If he shows up RIGHT NOW, I'm dead, but with ~30 seconds of hitting things and letting my potion tick, I'll be fine. Back?
-Playing mid. Full health, but oom and only enough mana for one spell cast. Lane opponent isn't pushing, and I can farm well enough with autos, but if he tries to fight, I might be hosed unless I use my escape spell right. Back?
-Jungling with sustain (Hec, WW, Nunu, etc). Just ganked bot lane and have ~half health. Haven't seen enemy jungle in a while, and enemy mid is pretty full. I can walk to a small camp, fill up my health bar, and be ready to gank again. However, if the enemy jungler or mid pops into my jungle, they can potentially gib me. Back? This depends on many, many factors in my opinion, for example your scaling vs. enemy scaling, if and how far ahead you or the enemy laner is, the amount of global ultimates, when the next objective comes up, summoner cooldowns, potentially ultimate cooldowns... I know this is an answer you probably want to hit me for, but the best way to answer it is: back when the risk you are taking outweighs the advantage you potentially gain from taking it. What that exactly means is different from game to game. How much risk is farm worth, then? Early in the game, with only lvl 1 boots, blue pilling and running back to lane can be ~2 waves if not more, depending on where they were when you left, not to mention that now your lane opponent gets those waves free from your harass. Good question, one I'm struggling to answer myself. Again, I'd say: it depends on a bunch of factors. Irelia against Rumble, for example, I feel that the combination of levels and a certain amount of items make me win the lane if I don't mess up too badly, regardless of wether he's 10 CS behind or 30 ahead. I also know that if I let him snowball out of control, I will probably not manage to catch up, so I'm willing to sacrifice some farm and XP, knowing I will be able to make a comeback eventually. Riven against Kennen, a matchup so volatile I want to kill myself every time I play it, I wouldn't do that early on because my entire plan is loosely based around me hitting 6 before he does, so every bit of XP is important.
I guess if you think about it a lot during the game and try to take as much variables into consideration as possible, you have a decent chance of ending up with the ''right'' choice. And if it was the wrong choice, well, at least now you know.
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I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him
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On July 17 2012 06:25 MooMooMugi wrote:I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him Yeah this sucks for him, but I really doubt they kicked him just because of DDoS issues  Hopefully he will be able to find or make a new team
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On July 17 2012 06:26 Qualm wrote:Show nested quote +On July 17 2012 06:25 MooMooMugi wrote:On July 17 2012 06:13 Perplex wrote:On July 17 2012 06:04 Zhiroo wrote: So NintendodudeX kicked from TD and replaced by Atlanta + Show Spoiler + I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him Yeah this sucks for him, but I really doubt they kicked him just because of DDoS issues  Hopefully he will be able to find or make a new team afaik nintendude had/has an abrasive personality and a tendency to troll.
unless i'm thinking of someone else, which is possible.
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United States37500 Posts
On July 17 2012 06:31 barbsq wrote:Show nested quote +On July 17 2012 06:26 Qualm wrote:On July 17 2012 06:25 MooMooMugi wrote:On July 17 2012 06:13 Perplex wrote:On July 17 2012 06:04 Zhiroo wrote: So NintendodudeX kicked from TD and replaced by Atlanta + Show Spoiler + I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him Yeah this sucks for him, but I really doubt they kicked him just because of DDoS issues  Hopefully he will be able to find or make a new team afaik nintendude had/has an abrasive personality and a tendency to troll. unless i'm thinking of someone else, which is possible.
Abrasive and trolls, sounds like a lot of people on NA. zzz
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idk I'd take nintendude on my team over Atlanta
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On July 17 2012 06:26 Qualm wrote:Show nested quote +On July 17 2012 06:25 MooMooMugi wrote:On July 17 2012 06:13 Perplex wrote:On July 17 2012 06:04 Zhiroo wrote: So NintendodudeX kicked from TD and replaced by Atlanta + Show Spoiler + I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him Yeah this sucks for him, but I really doubt they kicked him just because of DDoS issues  Hopefully he will be able to find or make a new team Admittedly, I probably wasn't as active as I would have liked to be lately, so I wouldn't know with certainty, but I always thought of Nin10dudeX as one of the more consistent performers of TD.
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On July 17 2012 06:25 MooMooMugi wrote:I'm scared for his life now, he said he had nervous breakdowns and this might just destroy him
Yeah it's sad to see how toxic reddit is being about the whole situation too. The more he reads those comments the worse off he'll be :\
He's a good player, I hope it all turns out well for him.
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If anything zionspartan probably worst on TD. he plays so stupid sometimes. not to mention a lot of his successes come from nintendudex being #1 lane camper NA.
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Err what is champion base? It's supposed to be a LoL info site for tournaments and stream and they make a tournament to advertise it, but they don't even have a basic structure yet.
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Do champions get the level up stats for being lvl 1? or are the stats like 383 hp(+30) their lvl 1 stats?
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Wow, that sucks for Nintendude. =\
I remember him showing how good Jungle Riven is at IPL. Good player, and I always thought they had more of a team issue than a single person. Then again, I'm just basing it off of how they seem to never be able to close some series. Don't know much about their individual players.
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On July 17 2012 07:06 arb wrote: Do champions get the level up stats for being lvl 1? or are the stats like 383 hp(+30) their lvl 1 stats? yes
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