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On June 09 2012 05:11 Cr4zyH0r5e wrote:Show nested quote +On June 09 2012 02:56 phyvo wrote:On June 09 2012 02:05 Cr4zyH0r5e wrote:On June 08 2012 20:34 zulu_nation8 wrote: rhavanna is inventor of all things nashor's tooth This crushes my dreams of inventing something original. I've been building nashor's tooth instead of PD on Ashe for forever. I hate nashor's tooth with a passion. As much as anybody I'd love to be a unique flower like caller was with speed Garen and trinity Morde but I draw the line at considering NT a good item on any champ anywhere for any purpose. Nashor's ashe especially just makes me go WTF. Yeah, it's not great. I only do it on arranged 5s for funsies. The 25% CDR on Hawk and the arrow is just too fun to let the opportunity pass when you know you'll win anyway. Apparently the CDR doesn't help for Volley then? May I suggest a combination of Ghostblade, Brutalizer, Reverie, Kindlegem and CDR boots? These items can actually be legit if you don't rely purely on Ashe to kill tanky champs (or if there are no tanky enemies).
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On June 09 2012 05:18 wei2coolman wrote: The only design perspective of Draven that sorta irks me, is that as a champion it feels as if Riot decided to design champion mechanics first, then incorporate everything else later (such as lore, looks, etc etc). That's why draven has unique abilities/skills but feels sort of flat as a character. As apposed to the SC2 colossus that was designed and then the team was forced to find mechanics that work?
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On June 09 2012 05:18 wei2coolman wrote: The only design perspective of Draven that sorta irks me, is that as a champion it feels as if Riot decided to design champion mechanics first, then incorporate everything else later (such as lore, looks, etc etc). That's why draven has unique abilities/skills but feels sort of flat as a character. I actually think he's neat as a character, especially opposed to his brother Darius. Darius is serious and what not, and all of his abilities are functional and what not. Draven is designed to be a flashy showman who chases down people and hurls axes at their face, and his kit works with that very, very well. Whether the abilities or lore came first doesn't really matter, I just personally think it works.
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On June 09 2012 05:19 AKcommie wrote:Show nested quote +On June 09 2012 05:18 wei2coolman wrote: The only design perspective of Draven that sorta irks me, is that as a champion it feels as if Riot decided to design champion mechanics first, then incorporate everything else later (such as lore, looks, etc etc). That's why draven has unique abilities/skills but feels sort of flat as a character. As apposed to the SC2 colossus that was designed and then the team was forced to find mechanics that work? I'm pretty sure the Colossus was designed with the mechanics already mostly planned out.
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I feel bad for the enemy team whenever my team has a much better comp.
Ken, Cassie, and mummy that is what I call a nightmare.
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On June 09 2012 05:52 spinesheath wrote:Show nested quote +On June 09 2012 05:19 AKcommie wrote:On June 09 2012 05:18 wei2coolman wrote: The only design perspective of Draven that sorta irks me, is that as a champion it feels as if Riot decided to design champion mechanics first, then incorporate everything else later (such as lore, looks, etc etc). That's why draven has unique abilities/skills but feels sort of flat as a character. As apposed to the SC2 colossus that was designed and then the team was forced to find mechanics that work? I'm pretty sure the Colossus was designed with the mechanics already mostly planned out. IIRC the artists/higher ups wanted a tripod like unit and that was how the colossus started out as. Irregardless the point I was trying to make is that art/lore and then fitting mechanics to match them can have some limitations in what you do. With a character like Draven who has a pretty unique mechanic, throwing axes, finding a more comprehensive character is going to be fairly difficult I would imagine, unless he is a Viking who throws axes but we already have one of those :D.
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On June 09 2012 05:18 spinesheath wrote:Show nested quote +On June 09 2012 05:11 Cr4zyH0r5e wrote:On June 09 2012 02:56 phyvo wrote:On June 09 2012 02:05 Cr4zyH0r5e wrote:On June 08 2012 20:34 zulu_nation8 wrote: rhavanna is inventor of all things nashor's tooth This crushes my dreams of inventing something original. I've been building nashor's tooth instead of PD on Ashe for forever. I hate nashor's tooth with a passion. As much as anybody I'd love to be a unique flower like caller was with speed Garen and trinity Morde but I draw the line at considering NT a good item on any champ anywhere for any purpose. Nashor's ashe especially just makes me go WTF. Yeah, it's not great. I only do it on arranged 5s for funsies. The 25% CDR on Hawk and the arrow is just too fun to let the opportunity pass when you know you'll win anyway. Apparently the CDR doesn't help for Volley then? May I suggest a combination of Ghostblade, Brutalizer, Reverie, Kindlegem and CDR boots? These items can actually be legit if you don't rely purely on Ashe to kill tanky champs (or if there are no tanky enemies).
Spinesheats plays a mean CDR ashe iirc (was it the CDr ashe build you penta'ed under our nexus like a year or so ago?) and CDR ashe is hilarious in dominion or ABAR
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3 Lions
United States3705 Posts
do the LoL games for MLG Anaheim start today or tomorrow?
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I just checked MLG's LoL stream, and it says the Spring Championship kicks off at 5 PT.
Can only assume that means lol starts in about 1 1/2 hours.
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On June 09 2012 07:01 Vlanitak wrote:Show nested quote +On June 09 2012 05:18 spinesheath wrote:On June 09 2012 05:11 Cr4zyH0r5e wrote:On June 09 2012 02:56 phyvo wrote:On June 09 2012 02:05 Cr4zyH0r5e wrote:On June 08 2012 20:34 zulu_nation8 wrote: rhavanna is inventor of all things nashor's tooth This crushes my dreams of inventing something original. I've been building nashor's tooth instead of PD on Ashe for forever. I hate nashor's tooth with a passion. As much as anybody I'd love to be a unique flower like caller was with speed Garen and trinity Morde but I draw the line at considering NT a good item on any champ anywhere for any purpose. Nashor's ashe especially just makes me go WTF. Yeah, it's not great. I only do it on arranged 5s for funsies. The 25% CDR on Hawk and the arrow is just too fun to let the opportunity pass when you know you'll win anyway. Apparently the CDR doesn't help for Volley then? May I suggest a combination of Ghostblade, Brutalizer, Reverie, Kindlegem and CDR boots? These items can actually be legit if you don't rely purely on Ashe to kill tanky champs (or if there are no tanky enemies). Spinesheats plays a mean CDR ashe iirc (was it the CDr ashe build you penta'ed under our nexus like a year or so ago?) and CDR ashe is hilarious in dominion or ABAR
that build had to be like 2+ years ago haha
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Ghostblade + bruta ashe! it'll come back, just you wait.
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From a few pages back with the wits end thing i got told i was a noob for getting wits end on nocturne when the enemy team was double ap. tbh i mostly get it on noct whatever.
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What do you think about building Chalice on bot lane ADs. Genja did it on Ashe in one tournament match. It was interesting, but I'm not sure how useful it was. I also saw one of my lane partners build it on Urgot which really helped since they had a Zilean support. He did well in lane except we were always pushed up and I didn't ward our tribrush or wraiths so we got ganked. Very situational it seems some ADs like Ashe, Urgot and Corki could build it and pretend they have a soraka partner even when they don't, but it delays builds and pushes the lane.
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On June 09 2012 03:38 Requizen wrote: I am seriously enjoying playing support nowadays. I originally didn't, thought it was really boring, but it's so fun knowing that you're saving everything and securing kills. Plus, you just get to chill in lane and put on pressure without worrying about last hitting, which is nice, one of the reasons I like jungling as well.
Taric feels like he falls off lategame (just a stunbot with auras), so Imma learn either Janna, Soraka, or Alistar. Lulu and Leona too expensive for a support T.T
Edit: Also watching the tournament. Why do people not ban Morg? Too stronk.
And a random aside: is there such a thing as Morg support? Snare, shield (while nothing against autos, stops CC well), and of course the ult. Of course she's better mid, but is it anything to consider? I tried morg support. Didn't like it. It's hard to land snares in lanes so I just feel useless in lane.
And also the slow crawl to zhonyas and low AP actually do hurt.
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On June 09 2012 07:58 BlackMagister wrote: What do you think about building Chalice on bot lane ADs. Genja did it on Ashe in one tournament match. It was interesting, but I'm not sure how useful it was. I also saw one of my lane partners build it on Urgot which really helped since they had a Zilean support. He did well in lane expect we were always pushed up and I didn't ward our tribrush or wraiths. The argument for Ashe is that the mana regen basically allows you to always have Frost Shot on, period. It's not a good argument, and Genja's just basically good enough to overcome having it as an item, but there you go.
I guess if the enemy is high AP damage, low CC (so you're not getting QSS), and you're not getting focused a lot (don't need GA), and you're a champion that goes OOM a lot, it could be a decent defensive item, but very fringe.
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Morg support is about as good as Lux support: Not very
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Fair enough, was just a thought.
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Lux is a better support because of her range. Lux is actually a very underrated support that has very good harass and gank-assistance options in lane, and has great teamfight potential at long range. It just doesn't do well vs the all-in bot lanes that are currently popular like Leona Graves.
Morgana support doesn't work that well because much of an AP mid Morgana's teamfight comes from her ult or the threat of a flash ult follow-up to initiation. Morgana also does well in poke comps because of her snare, but when the fight actually becomes 5v5, her ult is a very important part in teamfight control. Support Morgana lacks the items to teamfight well (at least a Zhonya's is required IMO).
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Lux is a very, very weak support. She wins essentially no bottom lane matchups and loses most of them. She has a very limited ability to help her team, since about the most you can hope for in a team fight is to land a snare on a carry who is derping way out in front. Her shield is OK if you can actually hit multiple targets or multiple bounces and prevent damage with it, but that's really all she has.
You see her get played at very levels of play, even by "top" players, but she's always incredibly underwhelming.
Morg can be situationally good against a laner like Taric just to deny 80% of his usefulness.
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