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[Patch 1.0.0.141: Draven] General Discussion - Page 231

Forum Index > LoL General
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r.Evo
Profile Joined August 2006
Germany14080 Posts
July 02 2012 02:43 GMT
#4601
Pretty sure this will make her go from underplayed to "OP" with just that patch.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
July 02 2012 02:43 GMT
#4602
Might pick up Leblanc again because of her sick changes
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
TheYango
Profile Joined September 2008
United States47024 Posts
July 02 2012 02:44 GMT
#4603
On July 02 2012 11:36 Requizen wrote:
I'll wait to see Nunu's number changes to make any calls on it.

I think they completely missed the mark on his jungling.

Nunu isn't picked as a counterjungler not because he's bad at it--he's TOO GOOD at it. There's simply no need for a jungler that's so lopsided toward wanting to farm the enemy jungle when the returns are so low on dedicated counterjungling in the post-remake jungle.

They need to balance out the rest of his kit, not shift him into being even more lopsided.
Moderator
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
July 02 2012 02:46 GMT
#4604
On July 02 2012 11:43 MooMooMugi wrote:
Might pick up Leblanc again because of her sick changes

Can you tell me exactly how they are changing her? I cannot watch any video ATM
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 02 2012 02:47 GMT
#4605
Q projectile speed buff and her blink (W?) in combo with ult gets changed so she can jump back to each step. e.g. W, R and you can jump back to the first or second spot.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
1ntrigue
Profile Joined May 2012
Australia948 Posts
July 02 2012 02:48 GMT
#4606
On July 02 2012 11:40 TheYango wrote:
Show nested quote +
On July 02 2012 11:30 CaffeineFree-_- wrote:
ORIANNA BUFFS, while not that huge, ARE WELCOME!!!

Not that huge?

They're buffing EVERYTHING. The post-animation CD change on all her spells is already potentially gigantic. Personally I would have just made that change, watched for 2-3 patches, then assessed from there.

No point in doing such a sweeping overhaul in a single patch when she's not in that bad of a place.

She feels amazing as a carry/utility support but I feel that she lacks a bit in terms of damage to warrant the solo lane and she is not as good as Janna, Lulu or even Lux as a non-farming support.

I haven't seen the preview yet (no youtube in China) but I would welcome (very) slight damage buffs to her skills.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
July 02 2012 02:49 GMT
#4607
On July 02 2012 11:48 1ntrigue wrote:
Show nested quote +
On July 02 2012 11:40 TheYango wrote:
On July 02 2012 11:30 CaffeineFree-_- wrote:
ORIANNA BUFFS, while not that huge, ARE WELCOME!!!

Not that huge?

They're buffing EVERYTHING. The post-animation CD change on all her spells is already potentially gigantic. Personally I would have just made that change, watched for 2-3 patches, then assessed from there.

No point in doing such a sweeping overhaul in a single patch when she's not in that bad of a place.

She feels amazing as a carry/utility support but I feel that she lacks a bit in terms of damage to warrant the solo lane and she is not as good as Janna, Lulu or even Lux as a non-farming support.

I haven't seen the preview yet (no youtube in China) but I would welcome (very) slight damage buffs to her skills.

what
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
Last Edited: 2012-07-02 02:55:52
July 02 2012 02:54 GMT
#4608
Maybe I've just had too bad experience with ori, had some REALLY close games where I feel I just did util and not enough damage to win games but maybe we just got outplayed on other aspects. Wish giving feedback on LoL games was as easy as BW haha.

Edit: The e range increase was a really big thing that needed to be done, because if you ran into a sudden teamfight you had to be so close to a teammate to get it on them, will enjoy that.
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
TheYango
Profile Joined September 2008
United States47024 Posts
July 02 2012 02:55 GMT
#4609
On July 02 2012 11:48 1ntrigue wrote:
Show nested quote +
On July 02 2012 11:40 TheYango wrote:
On July 02 2012 11:30 CaffeineFree-_- wrote:
ORIANNA BUFFS, while not that huge, ARE WELCOME!!!

Not that huge?

They're buffing EVERYTHING. The post-animation CD change on all her spells is already potentially gigantic. Personally I would have just made that change, watched for 2-3 patches, then assessed from there.

No point in doing such a sweeping overhaul in a single patch when she's not in that bad of a place.

She feels amazing as a carry/utility support but I feel that she lacks a bit in terms of damage to warrant the solo lane and she is not as good as Janna, Lulu or even Lux as a non-farming support.

I haven't seen the preview yet (no youtube in China) but I would welcome (very) slight damage buffs to her skills.

Summary of changes:
- Reduction on post-animation CD of all spells to allow better chaining of consecutive casts
- Q damage down, CD down
- W AP ratio up
- E increased cast and tether range
- R goes on ~1 sec CD when the ball snaps back to you from being too far so you don't accidentally ult on top of yourself when you don't want to
- Passive damage increased to make it more useful at lower stack counts
Moderator
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
July 02 2012 02:56 GMT
#4610
I actually find it both funny and frustrating reading the LoL forum. "LEBLANC TOO IMBA. WHY BUFF, RIOT?" "SHEN GONNA BE CRAP NOW". "ORIANNA NOW TOO STRONK! STOOPID RIOT".
CUTE MAKES RIGHT
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-07-02 03:00:17
July 02 2012 02:59 GMT
#4611
On July 02 2012 11:54 CaffeineFree-_- wrote:
Maybe I've just had too bad experience with ori, had some REALLY close games where I feel I just did util and not enough damage to win games but maybe we just got outplayed on other aspects. Wish giving feedback on LoL games was as easy as BW haha.

See that's the thing. With such a skill-dependent champ, it's hard to really assess power levels from your own anecdotal experience. You need either a more objective assessment, or use a larger/more relevant pool of data.

On July 02 2012 11:54 CaffeineFree-_- wrote:
Edit: The e range increase was a really big thing that needed to be done, because if you ran into a sudden teamfight you had to be so close to a teammate to get it on them, will enjoy that.

Since when is 1000 range "so close to a teammate"? It's a point-and-click cast with range that rivals most skillshots.
Moderator
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
July 02 2012 03:06 GMT
#4612
Sad face to Karthus ult nerf. They already nerfed the ap ratio damnit!
Never Knows Best.
SagaZ
Profile Blog Joined May 2009
France3460 Posts
July 02 2012 03:07 GMT
#4613
damn it dude, really not looking forward the leblanc buffs
Be nice, buy wards and don't feed double buff.
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
July 02 2012 03:08 GMT
#4614
On July 02 2012 11:59 TheYango wrote:
Show nested quote +
On July 02 2012 11:54 CaffeineFree-_- wrote:
Maybe I've just had too bad experience with ori, had some REALLY close games where I feel I just did util and not enough damage to win games but maybe we just got outplayed on other aspects. Wish giving feedback on LoL games was as easy as BW haha.

See that's the thing. With such a skill-dependent champ, it's hard to really assess power levels from your own anecdotal experience. You need either a more objective assessment, or use a larger/more relevant pool of data.

Show nested quote +
On July 02 2012 11:54 CaffeineFree-_- wrote:
Edit: The e range increase was a really big thing that needed to be done, because if you ran into a sudden teamfight you had to be so close to a teammate to get it on them, will enjoy that.

Since when is 1000 range "so close to a teammate"? It's a point-and-click cast with range that rivals most skillshots.

Seemed like to shield someone you had to get pretty close to the havoc, iunno
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
Xevious
Profile Joined February 2011
United States2086 Posts
July 02 2012 03:09 GMT
#4615
saint just referred to nyjacky as jiji LOL
1ntrigue
Profile Joined May 2012
Australia948 Posts
July 02 2012 03:12 GMT
#4616
On July 02 2012 11:55 TheYango wrote:
Show nested quote +
On July 02 2012 11:48 1ntrigue wrote:
On July 02 2012 11:40 TheYango wrote:
On July 02 2012 11:30 CaffeineFree-_- wrote:
ORIANNA BUFFS, while not that huge, ARE WELCOME!!!

Not that huge?

They're buffing EVERYTHING. The post-animation CD change on all her spells is already potentially gigantic. Personally I would have just made that change, watched for 2-3 patches, then assessed from there.

No point in doing such a sweeping overhaul in a single patch when she's not in that bad of a place.

She feels amazing as a carry/utility support but I feel that she lacks a bit in terms of damage to warrant the solo lane and she is not as good as Janna, Lulu or even Lux as a non-farming support.

I haven't seen the preview yet (no youtube in China) but I would welcome (very) slight damage buffs to her skills.

Summary of changes:
- Reduction on post-animation CD of all spells to allow better chaining of consecutive casts
- Q damage down, CD down
- W AP ratio up
- E increased cast and tether range
- R goes on ~1 sec CD when the ball snaps back to you from being too far so you don't accidentally ult on top of yourself when you don't want to
- Passive damage increased to make it more useful at lower stack counts

Well, this probably means that Orianna will be pretty strong in lane, depending on numbers. I think I like the change. Riot buffed her a bit and did it in a way that retains her flavour. It might actually be that the buff is a bit too strong though since she suffered mostly from her spells' post-animation CDs and a slight inferiority in damage.

Her damage was certainly a bit lacking compared to other AP carries before. For instance, Anivia plays a similar poking AP/CC role in teamfights and her damage was far higher.
Leporello
Profile Joined January 2011
United States2845 Posts
Last Edited: 2012-07-02 03:17:19
July 02 2012 03:12 GMT
#4617
LeBlanc isn't getting any damage buffs, or mana or CDs or anything too significant really. The Q was always a guaranteed hit, now just a bit faster to hit... The other buff just gives her a long-distance flash provided she wastes her ult on a double Distortion.

edit: and a big thumbs up to global ult nerfs, most especially on Karthus.
Big water
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
July 02 2012 03:17 GMT
#4618
Also announcer voice on spectator mode when a team kills dragon/baron, was that there before?
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
1ntrigue
Profile Joined May 2012
Australia948 Posts
July 02 2012 03:18 GMT
#4619
On July 02 2012 12:12 Leporello wrote:
LeBlanc isn't getting any damage buffs, or mana or CDs or anything too significant really. The Q was always a guaranteed hit, now just a bit faster to hit... The other buff just gives her a long-distance flash provided she wastes her ult on a double Distortion.


Yeah, I like the LeBlanc change too. Gives her more of an assassin feel, but she has to sacrifice a lot of damage for her mobility. It's going to help her lategame a lot since she'll have DFG anyway and can burst a squishy with less risk. The Q projectile speed change isn't a big deal; it just helps her chain to get the silence off.
Craton
Profile Blog Joined December 2009
United States17274 Posts
Last Edited: 2012-07-02 03:29:59
July 02 2012 03:23 GMT
#4620
Ori buffs seem alright. Don't like the lower damage on Q since it's already very low damage.

Buffing LeBlanc is just moronic. Never buff a toxic 100-0 champion like that. Just remove or redesign her and stop wasting everyone's time with anti-fun mechanics.

Longer CDs won't balance globals being too strong, notably the three major offenders of TF, Shen, and Karthus.
  • Shen you can solve with an ult range since it removes the pressure of every fight will always be +1 enemy player, especially since Shen usually runs top lane. This also prevents most of the uncounterable split push abuse cases.
  • TF abuse is more relegated to the lane phase, so you could probably solve it by cutting his range down by 1/3 so that it's more obvious when he is going to be ulting. His ganks are still unwardable and his lategame is largely unaffected.
  • Karthus abuse is primarily the ult simply doing too much damage. Nerf its AP ratio.

Still don't think Nunu will a good pick until Consume can be used on players like a mini-feast.
twitch.tv/cratonz
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