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[Patch 1.0.0.141: Draven] General Discussion - Page 217

Forum Index > LoL General
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gtrsrs
Profile Joined June 2010
United States9109 Posts
June 30 2012 02:15 GMT
#4321
thanks guys ^_^
i think we played pretty well until they 4man dove bot lane and we fucked up the kill on stvicious
our level 1 was especially bonerworthy
i play ... hearthstone =\^.^/= Winterfox
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
June 30 2012 02:26 GMT
#4322
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?
Forever Young
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 30 2012 02:28 GMT
#4323
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?

he's great fun. after a game with him in which i feel i did well (juggling multiple axes and blood rushing effectively) it makes my wrists hurt a little. which is the most satisfying feeling you can have while playing a game that is otherwise super easy mechanically really brings out your starcraft passion. lol
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 30 2012 02:53 GMT
#4324
I think Teemo vs Darius is one of the most unfun lanes I have ever had the joy of playing. React to apprehend instantly or die... FUN FUN.

Although my team still won because Teemo is a split pushing jerk and Darius is pretty slow huehue.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
June 30 2012 03:04 GMT
#4325
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c
Dgiese
Profile Joined July 2010
United States2687 Posts
June 30 2012 03:09 GMT
#4326
On June 30 2012 11:53 zer0das wrote:
I think Teemo vs Darius is one of the most unfun lanes I have ever had the joy of playing. React to apprehend instantly or die... FUN FUN.

Although my team still won because Teemo is a split pushing jerk and Darius is pretty slow huehue.

I feel like that's a lane where maxing blind first, or at least 2nd is a good idea. Pulled in? Blind and start the kiting. With shrooms, phage and a vamp to heal up in between his cool downs it sounds like a pretty tolerable lane. 2 dorans, phage, vamp, boots 2 is a decent chunk of money tho, so it could suck early on. Pre 6 doesn't sound too bad, and post 6 you should be ok with we'll placed lane shrooms.
iCanada
Profile Joined August 2010
Canada10660 Posts
June 30 2012 03:15 GMT
#4327
Is there anyway to counter sustained Jungle pressure in Soloqueue?

Like, what do I do if say Mundo just wants to sit in the brush? I can't farm normally because he'll just kill me, I can't just let my lane opponent free farm... Realistically your team should take other things, but like... half the time in solo queue your team just gives zero fucks and you just lose lane horribly for free.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
June 30 2012 03:20 GMT
#4328
On June 30 2012 12:15 iCanada wrote:
Is there anyway to counter sustained Jungle pressure in Soloqueue?

Like, what do I do if say Mundo just wants to sit in the brush? I can't farm normally because he'll just kill me, I can't just let my lane opponent free farm... Realistically your team should take other things, but like... half the time in solo queue your team just gives zero fucks and you just lose lane horribly for free.


top? If you're getting camped, there is nothing you can do.

I mean, you can take countermeasures to avoid feeding horribly, but you are going to be way behind and it's up to your team. I wanna give the ra ra show your skill positive attitude where outcomes are entirely determined by your skill response but realistically, you're screwed.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Cloud9157
Profile Joined December 2010
United States2968 Posts
June 30 2012 03:22 GMT
#4329
On June 30 2012 12:15 iCanada wrote:
Is there anyway to counter sustained Jungle pressure in Soloqueue?

Like, what do I do if say Mundo just wants to sit in the brush? I can't farm normally because he'll just kill me, I can't just let my lane opponent free farm... Realistically your team should take other things, but like... half the time in solo queue your team just gives zero fucks and you just lose lane horribly for free.


Rule is to do dragon whenever enemy jungler shows top. If you're incapable of doing it, steal ALL of his jungle. Yell at them to do stuff because you're being sat on up top.

For YOU personally, I would let it shove to tower and just last hit the best you can. If its too far out, go take his jungle/your jungle if its up/gank other lanes.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Lmui
Profile Joined November 2010
Canada6223 Posts
June 30 2012 03:27 GMT
#4330
On June 30 2012 12:04 Dusty wrote:
Show nested quote +
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 03:29 GMT
#4331
On June 30 2012 12:27 Lmui wrote:
Show nested quote +
On June 30 2012 12:04 Dusty wrote:
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.

Kogmaw has a word or three with you~
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Lmui
Profile Joined November 2010
Canada6223 Posts
June 30 2012 03:44 GMT
#4332
On June 30 2012 12:29 Shikyo wrote:
Show nested quote +
On June 30 2012 12:27 Lmui wrote:
On June 30 2012 12:04 Dusty wrote:
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.

Kogmaw has a word or three with you~


As much as I love kog, if he doesn't have blue lategame, his W is up for the same time as draven's steroid but cannot get refreshed and has a pretty massive cooldown. If kog can't win the teamfight in the 8 seconds his W is up, he has a much harder time living to see it up again than draven.
symbolic
Profile Joined August 2010
254 Posts
June 30 2012 03:50 GMT
#4333
On June 30 2012 12:44 Lmui wrote:
Show nested quote +
On June 30 2012 12:29 Shikyo wrote:
On June 30 2012 12:27 Lmui wrote:
On June 30 2012 12:04 Dusty wrote:
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.

Kogmaw has a word or three with you~


As much as I love kog, if he doesn't have blue lategame, his W is up for the same time as draven's steroid but cannot get refreshed and has a pretty massive cooldown. If kog can't win the teamfight in the 8 seconds his W is up, he has a much harder time living to see it up again than draven.

The thing is that draven is completely awful late game because he has 550 range, no dash, and a 1.5 second movespeed buff that decreases insanely fast.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 30 2012 03:51 GMT
#4334
On June 29 2012 15:53 Kaldr wrote:
Show nested quote +
On June 29 2012 15:13 broz0rs wrote:
question regarding support champs: when is it better to get GP5s as opposed to multiple d-rings?

I could see it working on Janna or Nidalee where you would aim to out harass and trade the enemy duo so they are denied of gold and exp. Even in this case, I think building GP5s instead are just as good.

Show nested quote +
On June 29 2012 15:38 wei2coolman wrote:
Also I run gp10 runes (yellows' and quints). 3 gp10 + runes = never out of money.

I guess you run armor reds then? I was thinking about swapping my armor yellows for gp10 yellows but I'm worried the difference in armor would cause me to die to stuff like graves or draven.

yeah, i run full gp10 and armor only runes.
but some times for supports I do run just regular runes. I play really weird supports, like lee sin/kennen/morgana/anivia/etc.etc.
usually run regular runes, not support runes.
liftlift > tsm
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 30 2012 03:52 GMT
#4335
On June 29 2012 16:20 JackDino wrote:
Doublelift still blows at the game, he just has really good mechanics. Imagine if he actually had a brain.

I disagree, he's gotten A LOT better. I don't really see him losing any lanes, nor has he really lost a game for CLG recently. He's probably carried more games for CLG than anyone else (post-korea derplift moment)
liftlift > tsm
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 30 2012 03:53 GMT
#4336
On June 30 2012 12:15 iCanada wrote:
Is there anyway to counter sustained Jungle pressure in Soloqueue?

Like, what do I do if say Mundo just wants to sit in the brush? I can't farm normally because he'll just kill me, I can't just let my lane opponent free farm... Realistically your team should take other things, but like... half the time in solo queue your team just gives zero fucks and you just lose lane horribly for free.

If you don't die, then your lack of farm = to the enemy jungle's lack of farm.

Just keep top as warded as possible. The best thing you can do is just tower hug, while csing as best as you can.
liftlift > tsm
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2012-06-30 03:57:11
June 30 2012 03:55 GMT
#4337
The craziest part of Draven is that catching axes isn't necessary, it's just a bonus. Even if you only get the first spinning blade, it's still a stupid steroid for that one hit, better than Tumble. If you catch it, it's just even more insane. His lack of a true escape and positional requirements are the only things keeping him from being the next OP imoimo.
It's your boy Guzma!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 03:59 GMT
#4338
On June 30 2012 12:44 Lmui wrote:
Show nested quote +
On June 30 2012 12:29 Shikyo wrote:
On June 30 2012 12:27 Lmui wrote:
On June 30 2012 12:04 Dusty wrote:
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.

Kogmaw has a word or three with you~


As much as I love kog, if he doesn't have blue lategame, his W is up for the same time as draven's steroid but cannot get refreshed and has a pretty massive cooldown. If kog can't win the teamfight in the 8 seconds his W is up, he has a much harder time living to see it up again than draven.

Um...

First of all, to catch an axe you need to either A: Run into the middle of everything and get in range of everyone and probably die or B: Retreat and miss like 4 autoattacks or C: Run to the side and hope that goes well too. I guess you could also stand still but good luck with that when you only have 550 range.

His escape is godawful, 1.5s movespeed buff that decreases incredibly quickly so it's effectively just a... maybe 100-150 unit escape.

His damage is awesome but not in a teamfight, he's good for focusing down targets that are CC'd. However teamfights aren't what he's especially good at
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Dgiese
Profile Joined July 2010
United States2687 Posts
June 30 2012 04:40 GMT
#4339
On June 30 2012 12:15 iCanada wrote:
Is there anyway to counter sustained Jungle pressure in Soloqueue?

Like, what do I do if say Mundo just wants to sit in the brush? I can't farm normally because he'll just kill me, I can't just let my lane opponent free farm... Realistically your team should take other things, but like... half the time in solo queue your team just gives zero fucks and you just lose lane horribly for free.

What everyone else has said, but also... Try to psyche out their jungler, typing shit like 'enjoying getting counter jungled mundo?', 'hey man, you know I've got that warded, right?'. It's pub play, pretty easy to get into their heads and make them question their actions, even if zoning you top is entirely the correct play. Just be sure not to psyche yourself out
Lmui
Profile Joined November 2010
Canada6223 Posts
June 30 2012 04:45 GMT
#4340
On June 30 2012 12:59 Shikyo wrote:
Show nested quote +
On June 30 2012 12:44 Lmui wrote:
On June 30 2012 12:29 Shikyo wrote:
On June 30 2012 12:27 Lmui wrote:
On June 30 2012 12:04 Dusty wrote:
On June 30 2012 11:26 sung_moon wrote:
Since he's been free week, finally got to play Draven. Who knew catching axes could be so fun?


It is quite fun! Wish it wasn't so hard to do effectively in teamfights though :c


My opinion is that catching axes in teamfights isn't 100% necessary. You just need to catch one. Hit Q/W, attack a target and make sure you catch the axe that comes out to refresh your W. You get ~5s of attackspeed steroid which makes you insanely strong compared to most AD carries. Obviously the key to maximizing your DPS is to catch all the axes but in a teamfight, that's not possible. Catch only the ones that you need to to keep your W up. If you catch the first two axes, you've generally won the teamfight since your steroid is greater than any other ad carry in the game's steroid except maybe vayne.

Kogmaw has a word or three with you~


As much as I love kog, if he doesn't have blue lategame, his W is up for the same time as draven's steroid but cannot get refreshed and has a pretty massive cooldown. If kog can't win the teamfight in the 8 seconds his W is up, he has a much harder time living to see it up again than draven.

Um...

First of all, to catch an axe you need to either A: Run into the middle of everything and get in range of everyone and probably die or B: Retreat and miss like 4 autoattacks or C: Run to the side and hope that goes well too. I guess you could also stand still but good luck with that when you only have 550 range.

His escape is godawful, 1.5s movespeed buff that decreases incredibly quickly so it's effectively just a... maybe 100-150 unit escape.

His damage is awesome but not in a teamfight, he's good for focusing down targets that are CC'd. However teamfights aren't what he's especially good at


The first axe is pretty easy to catch from my experience. In most teamfights, either your team gets initiated on or you initiate on the other team. If your team got initiated on, generally, you're going to be attacking whoever's in front. That person should not have another gap closer unless they didn't have to use it to initiate, meaning you get an easy target to release the first axe and also, you get to choose where to move the axe. Getting up to 6 seconds of a pretty strong attack speed steroid is pretty damn good. (Obviously tristana is better for this though).

The MS going down doesn't really matter IMO, the attack speed steroid is what you want refreshed since autoattacks are the primary way to . He's pretty similar to a longer ranged sivir. Draven, like most AD carries will still melt tanks if he has to hit them. Also, despite its near useless nature, Draven's E is good enough to disrupt people who dive onto you long enough to get ~200-300 distance away.

He's extremely good at teamfights if you can get it down to the 3v3 or 2v2 situations near the end since draven's dueling is very strong. The interaction between his Q/W refresh means that if you're mechanically solid, no one can actually outrun you without a shurelya's.

Take my opinions with a grain of salt though. I've only played draven during free week and even then, only for 3 games.
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