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[Patch 1.0.0.141: Draven] General Discussion - Page 192

Forum Index > LoL General
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MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 28 2012 02:13 GMT
#3821
Thats why I wonder why people ask where they could look for a helpful and informative LoL community in this subforum, when they already found one!
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
cLutZ
Profile Joined November 2010
United States19574 Posts
June 28 2012 02:29 GMT
#3822
On June 28 2012 09:39 little fancy wrote:
Regarding the Rammus issue:

Tbh, he needed certain nerfs at the time he was perma ban and considered op. What really hit him were the nerfs to his innate W tankiness and the cooldown increases on Q + E. The little tweaks over time didn't really influence him from my experience.

I am pretty sure he will have a comeback if he gets played successfully once in a tournament, just like what happened to Noc played by M5 and Malphite played by CLG.na. You haven't seen those for ages and suddenly they become legit picks or even get banned.


I mean, it's not my ELO that is lost when people dodge me (EU-W still not patched yet) because I 'obviously troll' them by picking Rammus when we need a jungler. But this sheep attitude is so annoying.

Thanks for contributing.


TBH Malphite got some tweaks that pushed him from Viable to Good, and Noc was a metagame victim for a while b/c some junglers with super fast clears were in style (the Mundo nerfs helped Noc IMO, as they opened up the pool of viable junglers, which then opened up jungle matchups that Noc excelled at, it was a snowball effect).
Freeeeeeedom
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-28 02:45:45
June 28 2012 02:41 GMT
#3823
On June 28 2012 11:29 cLutZ wrote:
TBH Malphite got some tweaks that pushed him from Viable to Good, and Noc was a metagame victim for a while b/c some junglers with super fast clears were in style (the Mundo nerfs helped Noc IMO, as they opened up the pool of viable junglers, which then opened up jungle matchups that Noc excelled at, it was a snowball effect).

No, Noct has just been fine the whole time. People just didn't play him.

Noct has been a very frequent pick in Chinese/SEA play since well before the Mundo nerf.

EDIT: And I'm not sure that 8 health per level is enough to "push him from Viable to Good". Again, he was just underplayed.
Moderator
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 28 2012 02:48 GMT
#3824
On June 28 2012 11:09 UniversalSnip wrote:
don't you mean proud?


Oh, it's definitely a good thing. :3

Amused, in a happy way.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 28 2012 02:56 GMT
#3825
Just played AP Ezreal for the first time in my life after some confusion in champion select against Swain at mid.

Couldn't trade at all and super squishy, however you can actually harrass pretty well with W when you max it first from a long range. Q is decent harrass after Sheen and EWQ burst can oneshot many squishies from pretty high hps. He has problems farming, but after I got blue buff I just used ult to farm and then spammed Q on cooldown to get the ult back up asap and farmed that way, in the end got 287 minions at 41min which I think is pretty good for AP Ezreal.

Q poke still did plenty of damage, probably because with Deathcap and Lich Bane the extra dmg on Q is crazy. In teamfights I just did ult into Q and W spam with EW combo when I could safely oneshot someone without getting myself into trouble, otherwise using E just to escape.

Ezreal's W buff on your AD carry is amazingly powerful as well and can be used as an anticarry move as well, I think AP Ezreal does this better because with AD Ezreal.. you don't really have an AD carry to buff.

I went WOTA which was retarded because my Q didn't heal me, I didn't actually know this >_> I think that you should go Gunblade though, the heal from 0 to full with a single ult along a lane, and the super healing with 900 dmg Qs because of Lich Bane = too good.

Overall his earlygame is tough and he absolutely requires bluebuff to do anything but you can generally keep the lane in check by spamming ult and using Q to get it off cd again by the time a huge creepwave is around. Need mana though, I think RoA might be a good choice on AP Ezreal. It was surprisingly good, I thought I'd have tons of problems farming but it wasn't that bad at all, the ult is super good.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2012 03:11 GMT
#3826
On June 28 2012 11:41 TheYango wrote:
Show nested quote +
On June 28 2012 11:29 cLutZ wrote:
TBH Malphite got some tweaks that pushed him from Viable to Good, and Noc was a metagame victim for a while b/c some junglers with super fast clears were in style (the Mundo nerfs helped Noc IMO, as they opened up the pool of viable junglers, which then opened up jungle matchups that Noc excelled at, it was a snowball effect).

No, Noct has just been fine the whole time. People just didn't play him.

Noct has been a very frequent pick in Chinese/SEA play since well before the Mundo nerf.

EDIT: And I'm not sure that 8 health per level is enough to "push him from Viable to Good". Again, he was just underplayed.


Fixing the bug on his ult did push him from viable to good. No one wanted to play him cause every once in a while you ult in and have a nice stroll beside the enemy champ. Also the change to his ult took out a major risk, it was fully possible to miss a malphite ult every once in a while before.
Don't sweat the petty stuff, don't pet the sweaty stuff.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 28 2012 03:13 GMT
#3827
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TheYango
Profile Joined September 2008
United States47024 Posts
June 28 2012 03:14 GMT
#3828
On June 28 2012 12:11 Feartheguru wrote:
Show nested quote +
On June 28 2012 11:41 TheYango wrote:
On June 28 2012 11:29 cLutZ wrote:
TBH Malphite got some tweaks that pushed him from Viable to Good, and Noc was a metagame victim for a while b/c some junglers with super fast clears were in style (the Mundo nerfs helped Noc IMO, as they opened up the pool of viable junglers, which then opened up jungle matchups that Noc excelled at, it was a snowball effect).

No, Noct has just been fine the whole time. People just didn't play him.

Noct has been a very frequent pick in Chinese/SEA play since well before the Mundo nerf.

EDIT: And I'm not sure that 8 health per level is enough to "push him from Viable to Good". Again, he was just underplayed.


Fixing the bug on his ult did push him from viable to good. No one wanted to play him cause every once in a while you ult in and have a nice stroll beside the enemy champ. Also the change to his ult took out a major risk, it was fully possible to miss a malphite ult every once in a while before.

As far as I'm aware, his ult is still bugged the same way Lee and Mao are this patch.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 28 2012 03:20 GMT
#3829
On June 28 2012 12:13 Shikyo wrote:
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.

it's possible to react to it with a flash with <50 ping right now. at least if you use a slightly faster than average reaction speed as your baseline. over 50 ping and it's not possible without faster reaction speed.


buuuut that's besides the point. the point is:

Fiddle as support is good. Discuss.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 28 2012 03:25 GMT
#3830
On June 28 2012 12:20 PrinceXizor wrote:
Show nested quote +
On June 28 2012 12:13 Shikyo wrote:
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.

it's possible to react to it with a flash with <50 ping right now. at least if you use a slightly faster than average reaction speed as your baseline. over 50 ping and it's not possible without faster reaction speed.


buuuut that's besides the point. the point is:

Fiddle as support is good. Discuss.


I once played vs a fiddle support, and just as we were about to engage (in the middle of creeps) he threw his random bouncing crow at us and somehow managed to keep us silenced for the duration of the whole fight through lucky bounces.
needlessly to say we lost that fight
IMoperator
Profile Joined October 2011
4476 Posts
June 28 2012 03:30 GMT
#3831
What's malphites ult?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 28 2012 03:36 GMT
#3832
On June 28 2012 12:20 PrinceXizor wrote:
Show nested quote +
On June 28 2012 12:13 Shikyo wrote:
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.

it's possible to react to it with a flash with <50 ping right now. at least if you use a slightly faster than average reaction speed as your baseline. over 50 ping and it's not possible without faster reaction speed.


buuuut that's besides the point. the point is:

Fiddle as support is good. Discuss.

Maybe the problem is my ~68 ping then, but I hate the fact that earlier I could flash it and now I just cannot >_< My reaction speed should be decently above average
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 28 2012 03:36 GMT
#3833
Unstoppable Force

Basically it's alistar combo that does more damage

In related news, playing fizz on your smurf account is hilarious and makes everyone on both teams rage
I'm on GOLD CHAIN
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 28 2012 03:37 GMT
#3834
On June 28 2012 12:30 IMoperator wrote:
What's malphites ult?


While being new always has some kind of "Awww, cute"-bonus if you will ask every question that comes to mind instantly in this thread I doubt you will make many friends.

For skills/items/champions what always works is googling "League wiki championname". In fact in this case even "Malphite ult" worked perfectly fine.

There you go: http://leagueoflegends.wikia.com/wiki/Malphite_the_Shard_of_the_Monolith
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 28 2012 03:40 GMT
#3835
Kog'Maw or Varus? Maybe Caitlyn(I actually bought Ezreal last time)? Just got my 6300 ip. I'd get Kog'Maw instantly but I'm only at 1430~ elo right now and the teams don't really understand what peeling means so I'm a bit scared of that. Cait deals 0 dmg late so I'm a bit scared of that even though Doublelift is amazing.

Then of course there's Miss Fortune, Kennen that are possible for AD picks but...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
June 28 2012 03:41 GMT
#3836
On June 28 2012 12:14 TheYango wrote:
Show nested quote +
On June 28 2012 12:11 Feartheguru wrote:
On June 28 2012 11:41 TheYango wrote:
On June 28 2012 11:29 cLutZ wrote:
TBH Malphite got some tweaks that pushed him from Viable to Good, and Noc was a metagame victim for a while b/c some junglers with super fast clears were in style (the Mundo nerfs helped Noc IMO, as they opened up the pool of viable junglers, which then opened up jungle matchups that Noc excelled at, it was a snowball effect).

No, Noct has just been fine the whole time. People just didn't play him.

Noct has been a very frequent pick in Chinese/SEA play since well before the Mundo nerf.

EDIT: And I'm not sure that 8 health per level is enough to "push him from Viable to Good". Again, he was just underplayed.


Fixing the bug on his ult did push him from viable to good. No one wanted to play him cause every once in a while you ult in and have a nice stroll beside the enemy champ. Also the change to his ult took out a major risk, it was fully possible to miss a malphite ult every once in a while before.

As far as I'm aware, his ult is still bugged the same way Lee and Mao are this patch.

What?
I've seen Malphite in damn near every game sine xHazzard showed up and I think I've seen him bug once, MAYBE twice and that was before the clusterfuck that has been the pre-Jayce patch.

Lee Sin, on the other hand, bugs out about 50% of the time he Qs and yet every fucking person I play with seems somehow surprised that this happened to them even though it's been on the forums for a week. I find it VERY difficult to believe all the suprised morons I've played with just happened to play their first LS game in 3 months while being in a game with me. A bunch of them just ignore the bug too and assume it won't be a problem as they swear and rage after being frozen at the enemy turret for 5 seconds.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
June 28 2012 03:41 GMT
#3837
On June 28 2012 12:25 Abenson wrote:
Show nested quote +
On June 28 2012 12:20 PrinceXizor wrote:
On June 28 2012 12:13 Shikyo wrote:
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.

it's possible to react to it with a flash with <50 ping right now. at least if you use a slightly faster than average reaction speed as your baseline. over 50 ping and it's not possible without faster reaction speed.


buuuut that's besides the point. the point is:

Fiddle as support is good. Discuss.


I once played vs a fiddle support, and just as we were about to engage (in the middle of creeps) he threw his random bouncing crow at us and somehow managed to keep us silenced for the duration of the whole fight through lucky bounces.
needlessly to say we lost that fight

Fear is a bitch. Makes it hard to win trades. I think he's countered easily by raka though
BW -> League -> CSGO
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
Last Edited: 2012-06-28 03:46:28
June 28 2012 03:44 GMT
#3838
On June 28 2012 12:40 Shikyo wrote:
Kog'Maw or Varus? Maybe Caitlyn(I actually bought Ezreal last time)? Just got my 6300 ip. I'd get Kog'Maw instantly but I'm only at 1430~ elo right now and the teams don't really understand what peeling means so I'm a bit scared of that. Cait deals 0 dmg late so I'm a bit scared of that even though Doublelift is amazing.

Then of course there's Miss Fortune, Kennen that are possible for AD picks but...



if your mechanis are above your current elo. Pick Cait and dominate lane phase and push a midgame win. You will be so far ahead in the lane phase because of harrass.

I wish they would change fear like they did in WoW . you stop running around and only turn on your position
WriterFollow me @TL_Chexx
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 28 2012 03:56 GMT
#3839
On June 28 2012 12:41 wussleeQ wrote:
Show nested quote +
On June 28 2012 12:25 Abenson wrote:
On June 28 2012 12:20 PrinceXizor wrote:
On June 28 2012 12:13 Shikyo wrote:
Malphite ult change was a gigantic buff, before you could reaction-flash it pretty easily, now I at least cannot anymore. That alone increased his potential by a ton.

it's possible to react to it with a flash with <50 ping right now. at least if you use a slightly faster than average reaction speed as your baseline. over 50 ping and it's not possible without faster reaction speed.


buuuut that's besides the point. the point is:

Fiddle as support is good. Discuss.


I once played vs a fiddle support, and just as we were about to engage (in the middle of creeps) he threw his random bouncing crow at us and somehow managed to keep us silenced for the duration of the whole fight through lucky bounces.
needlessly to say we lost that fight

Fear is a bitch. Makes it hard to win trades. I think he's countered easily by raka though

I've won trades against raka's with fiddle. It's a matter of being able to bait the silence, then you fear + life steal combo,then finish off with silence.
liftlift > tsm
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-06-28 04:04:12
June 28 2012 04:02 GMT
#3840
Update on server badness:

I played my first game since the most recent patch without a crash!!!

the tradeoff:

my jungler AND carry both crashed repeatedly, and our mid and myself had pings of over 550 throughout the game.


but yeah fiddle support is good.

most of my wins w/ it come against raka/janna supports, alistar/taric seem to keep my fiddle support at bay though. blitz is kinda funny, if he grabs me/carry when my cd's are down, he beats us, if he grabs when my cd's are up, it ends up backfiring on them and they are trying to fight fiddle/carry while silenced and the carry gets feared.

jungler ganks bot lane become immensely more powerful when the support can keep a carry from flashing for anywhere from 3 to 9 seconds. on top of jungler cc.

items i usually get:

Philo, Emblem of valor, HoG, Sorc shoes, Mana Manip, Wards

Obviously you slowly upgrade the mana manip into soul shroud, and Emblem into locket, philo into reverie.

Oh, and EQQEQR R > Q > E > W no drain is needed, your carry should be doing the dps. you are just removing the support from the equation and preventing retreats. as well as cheap spammable harassment if they try to go into the bush ( or retreat behind creeps too far)

^^ i <3 support fiddle so much.
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