• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:35
CET 06:35
KST 14:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Fantasy's Q&A video BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1603 users

[Patch 1.0.0.139: Spectator Mode] General Discussion - Pag…

Forum Index > LoL General
Post a Reply
Prev 1 75 76 77 78 79 225 Next
Zooper31
Profile Joined May 2009
United States5711 Posts
Last Edited: 2012-05-08 05:27:57
May 08 2012 05:27 GMT
#1521
On May 08 2012 14:22 MooMooMugi wrote:
Well you're right about the system, its not even close to perfect. The concept of "Solo Queue" is flawed because the outcome of your games are being affected by 4 other members. A single player can make or break your game, you can do amazing every game yet still lose because of someone whos not good enough. Now if your Solo Q ELO was determined by individual performance that would be a whole different story, but also hard to balance


This is why Solo Q is forever broken and why elo hell exists. Doesn't matter how good you do if your teammates arn't pulling their weight.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 05:32 GMT
#1522
On May 08 2012 11:43 Frolossus wrote:

spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.

On May 08 2012 14:22 MooMooMugi wrote:
Well you're right about the system, its not even close to perfect. The concept of "Solo Queue" is flawed because the outcome of your games are being affected by 4 other members. A single player can make or break your game, you can do amazing every game yet still lose because of someone whos not good enough. Now if your Solo Q ELO was determined by individual performance that would be a whole different story, but also hard to balance


i don't think there is much wrong with the system at all. people just expect it to be more then it ever could be.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 08 2012 05:32 GMT
#1523
Its broken to the extent you can't win 100% of your games even if you do amazing, rarely 90% unless you're a professional on a smurf. But as long as you win more than you lose, then you'll gain ELO
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 08 2012 05:35 GMT
#1524
On May 08 2012 14:32 jadoth wrote:
Show nested quote +
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.
Porouscloud - NA LoL
Kouda
Profile Blog Joined November 2009
United States2205 Posts
May 08 2012 05:35 GMT
#1525
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 05:39 GMT
#1526
On May 08 2012 14:35 Amui wrote:
Show nested quote +
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.


like it is so simple, press q to start charging, and then press q again to release. i don't understand how they screwed it up.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 08 2012 05:47 GMT
#1527
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.
Bronze player stuck in platinum
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
May 08 2012 05:49 GMT
#1528
it really isn't. i'd be surprised if he got a 3rd person in the snare in a teamfight. and oh yeah, it's a snare btw. if it was a stun or something it'd be broken.
BW -> League -> CSGO
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 08 2012 05:51 GMT
#1529
On May 08 2012 14:35 Kouda wrote:
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.

Most likely for majority of players, elo hell doesn't exist. But for some, there is an elo hell, but still it doesn't affect the mass, if you are good enough, you will gain elo.
LoL is a team game, so some lucky people will have higher elo than their actual skill, some will have lower elo than their actual skill.

My friend who was 1400 last season, got a series of good game at the beginning of season 2 and blast his way to nearly 1700, if he stop right there, he can go around and say hes a 1700 player. But he keep playing, and now hes at 1300+ just right where he was in first season.

So the more game you play, the more accurate elo can be.
Terran
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
May 08 2012 06:06 GMT
#1530
On May 08 2012 14:35 Amui wrote:
Show nested quote +
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !
The legend of Darien lives on
Eiii
Profile Blog Joined April 2009
United States2566 Posts
May 08 2012 06:14 GMT
#1531
I'm more concerned with the way smartcast on his q works because the smartcast-with-range option they've had in-game for a few patches is fucking terrible.

Like, nonusable fucking terrible. Sometimes spells go off, but if you press and release the button too fast or spam it or something then it doesn't! wheee!
:3
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 08 2012 06:23 GMT
#1532
This isn't really meant to sound hipsterish: but the amount of Blitzcrank being played makes me sad. I went from rarely ever seeing blitz supports outside of when i did it, and now they're everywhere. Was it more common at high elos and I just never saw it or has it picked up in flavor a lot recently and trickled down?
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 06:26 GMT
#1533
On May 08 2012 15:06 mr_tolkien wrote:
Show nested quote +
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 08 2012 06:29 GMT
#1534
On May 08 2012 15:26 jadoth wrote:
Show nested quote +
On May 08 2012 15:06 mr_tolkien wrote:
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?

It's also quicker that way. You're not going to fully charge it every time you fire it, sometimes you just want to shoot one off fast to break W stacks or to finish someone off before they escape. In that case, you want it to go off as soon as possible, and press->release is a lot faster than press->press. Among other things, of course.
It's your boy Guzma!
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
May 08 2012 06:38 GMT
#1535
On May 08 2012 14:51 Caphe wrote:
Show nested quote +
On May 08 2012 14:35 Kouda wrote:
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.

Most likely for majority of players, elo hell doesn't exist. But for some, there is an elo hell, but still it doesn't affect the mass, if you are good enough, you will gain elo.
LoL is a team game, so some lucky people will have higher elo than their actual skill, some will have lower elo than their actual skill.

My friend who was 1400 last season, got a series of good game at the beginning of season 2 and blast his way to nearly 1700, if he stop right there, he can go around and say hes a 1700 player. But he keep playing, and now hes at 1300+ just right where he was in first season.

So the more game you play, the more accurate elo can be.


My opinion is that elo hell is an illusion caused by people improving to the point that is visible IR mechanics and winning lane but lack the skill to translate that in to consistent success past the lane phase. So people go "omg I won my lane by 20 cs and 3 kills" while other lanes lose its easy to just say "elo hell". But the better you are the more you will get game sense and doing the little things which is why people are higher elo. They can affect the game on a grander scale because they know how to.
Never Knows Best.
beefhamburger
Profile Joined December 2007
United States3962 Posts
May 08 2012 06:41 GMT
#1536
On May 08 2012 15:26 jadoth wrote:
Show nested quote +
On May 08 2012 15:06 mr_tolkien wrote:
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?

Because that's what smartcast is. You're telling them to make it so smartcast functions as....normal? That's already in the game. It's called default/non-smartcast.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
May 08 2012 06:43 GMT
#1537
On May 08 2012 14:47 Nos- wrote:
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.


Seems like the range to 'get out of it' is alot smaller then morganas ult. Where you cant even flash out of her ult sometimes, varus' ult seems to be dodgable by immideately stepping away from the affected target.
KCCO!
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
May 08 2012 06:48 GMT
#1538
I also really kind of want the new champ :D
Never Knows Best.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
May 08 2012 06:55 GMT
#1539
It wouldn't be a LoL general discussions thread without a talk about Elo hell.
"Your full potential does not matter if you do not use all 100% of it."
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 08 2012 07:00 GMT
#1540
On May 08 2012 15:43 ihasaKAROT wrote:
Show nested quote +
On May 08 2012 14:47 Nos- wrote:
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.


Seems like the range to 'get out of it' is alot smaller then morganas ult. Where you cant even flash out of her ult sometimes, varus' ult seems to be dodgable by immideately stepping away from the affected target.


Note also the affected target will not be chasing you.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Prev 1 75 76 77 78 79 225 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Rongyi Cup S3 - Group A
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 339
RuFF_SC2 154
FoxeR 42
StarCraft: Brood War
Rain 8505
Sea 5547
Shuttle 56
Bale 47
Noble 27
Dota 2
monkeys_forever615
febbydoto64
LuMiX1
League of Legends
JimRising 827
C9.Mang0435
Counter-Strike
minikerr34
Super Smash Bros
hungrybox452
Other Games
summit1g6285
WinterStarcraft401
Hui .129
ToD71
ZombieGrub59
Organizations
Other Games
gamesdonequick1582
StarCraft: Brood War
UltimateBattle 96
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• HeavenSC 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity4
• sM.Zik 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1518
Upcoming Events
RongYI Cup
5h 26m
SHIN vs Creator
Classic vs Percival
OSC
7h 26m
BSL 21
9h 26m
QiaoGege vs Sziky
Dewalt vs Bonyth
Mihu vs TBD
RongYI Cup
1d 5h
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
1d 6h
BSL 21
1d 9h
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Invitational
3 days
[ Show More ]
WardiTV Invitational
4 days
The PondCast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: W5
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
Tektek Cup #1
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.