• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:46
CEST 15:46
KST 22:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun3[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors ASL21 General Discussion BW General Discussion Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2229 users

[Patch 1.0.0.139: Spectator Mode] General Discussion - Pag…

Forum Index > LoL General
Post a Reply
Prev 1 75 76 77 78 79 225 Next
Zooper31
Profile Joined May 2009
United States5713 Posts
Last Edited: 2012-05-08 05:27:57
May 08 2012 05:27 GMT
#1521
On May 08 2012 14:22 MooMooMugi wrote:
Well you're right about the system, its not even close to perfect. The concept of "Solo Queue" is flawed because the outcome of your games are being affected by 4 other members. A single player can make or break your game, you can do amazing every game yet still lose because of someone whos not good enough. Now if your Solo Q ELO was determined by individual performance that would be a whole different story, but also hard to balance


This is why Solo Q is forever broken and why elo hell exists. Doesn't matter how good you do if your teammates arn't pulling their weight.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 05:32 GMT
#1522
On May 08 2012 11:43 Frolossus wrote:

spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.

On May 08 2012 14:22 MooMooMugi wrote:
Well you're right about the system, its not even close to perfect. The concept of "Solo Queue" is flawed because the outcome of your games are being affected by 4 other members. A single player can make or break your game, you can do amazing every game yet still lose because of someone whos not good enough. Now if your Solo Q ELO was determined by individual performance that would be a whole different story, but also hard to balance


i don't think there is much wrong with the system at all. people just expect it to be more then it ever could be.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 08 2012 05:32 GMT
#1523
Its broken to the extent you can't win 100% of your games even if you do amazing, rarely 90% unless you're a professional on a smurf. But as long as you win more than you lose, then you'll gain ELO
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 08 2012 05:35 GMT
#1524
On May 08 2012 14:32 jadoth wrote:
Show nested quote +
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.
Porouscloud - NA LoL
Kouda
Profile Blog Joined November 2009
United States2205 Posts
May 08 2012 05:35 GMT
#1525
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 05:39 GMT
#1526
On May 08 2012 14:35 Amui wrote:
Show nested quote +
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.


like it is so simple, press q to start charging, and then press q again to release. i don't understand how they screwed it up.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 08 2012 05:47 GMT
#1527
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.
Bronze player stuck in platinum
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
May 08 2012 05:49 GMT
#1528
it really isn't. i'd be surprised if he got a 3rd person in the snare in a teamfight. and oh yeah, it's a snare btw. if it was a stun or something it'd be broken.
BW -> League -> CSGO
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 08 2012 05:51 GMT
#1529
On May 08 2012 14:35 Kouda wrote:
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.

Most likely for majority of players, elo hell doesn't exist. But for some, there is an elo hell, but still it doesn't affect the mass, if you are good enough, you will gain elo.
LoL is a team game, so some lucky people will have higher elo than their actual skill, some will have lower elo than their actual skill.

My friend who was 1400 last season, got a series of good game at the beginning of season 2 and blast his way to nearly 1700, if he stop right there, he can go around and say hes a 1700 player. But he keep playing, and now hes at 1300+ just right where he was in first season.

So the more game you play, the more accurate elo can be.
Terran
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
May 08 2012 06:06 GMT
#1530
On May 08 2012 14:35 Amui wrote:
Show nested quote +
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !
The legend of Darien lives on
Eiii
Profile Blog Joined April 2009
United States2566 Posts
May 08 2012 06:14 GMT
#1531
I'm more concerned with the way smartcast on his q works because the smartcast-with-range option they've had in-game for a few patches is fucking terrible.

Like, nonusable fucking terrible. Sometimes spells go off, but if you press and release the button too fast or spam it or something then it doesn't! wheee!
:3
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 08 2012 06:23 GMT
#1532
This isn't really meant to sound hipsterish: but the amount of Blitzcrank being played makes me sad. I went from rarely ever seeing blitz supports outside of when i did it, and now they're everywhere. Was it more common at high elos and I just never saw it or has it picked up in flavor a lot recently and trickled down?
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
jadoth
Profile Joined December 2011
694 Posts
May 08 2012 06:26 GMT
#1533
On May 08 2012 15:06 mr_tolkien wrote:
Show nested quote +
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 08 2012 06:29 GMT
#1534
On May 08 2012 15:26 jadoth wrote:
Show nested quote +
On May 08 2012 15:06 mr_tolkien wrote:
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?

It's also quicker that way. You're not going to fully charge it every time you fire it, sometimes you just want to shoot one off fast to break W stacks or to finish someone off before they escape. In that case, you want it to go off as soon as possible, and press->release is a lot faster than press->press. Among other things, of course.
It's your boy Guzma!
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
May 08 2012 06:38 GMT
#1535
On May 08 2012 14:51 Caphe wrote:
Show nested quote +
On May 08 2012 14:35 Kouda wrote:
I don't think there is an elo hell, its just that the rate of like improving your overall variance in score is hard as fuck. Like lets say I go 50%, 50~ games from now, my elo would probably be from like 1100~ 1250~ to 1200~1350.

Most likely for majority of players, elo hell doesn't exist. But for some, there is an elo hell, but still it doesn't affect the mass, if you are good enough, you will gain elo.
LoL is a team game, so some lucky people will have higher elo than their actual skill, some will have lower elo than their actual skill.

My friend who was 1400 last season, got a series of good game at the beginning of season 2 and blast his way to nearly 1700, if he stop right there, he can go around and say hes a 1700 player. But he keep playing, and now hes at 1300+ just right where he was in first season.

So the more game you play, the more accurate elo can be.


My opinion is that elo hell is an illusion caused by people improving to the point that is visible IR mechanics and winning lane but lack the skill to translate that in to consistent success past the lane phase. So people go "omg I won my lane by 20 cs and 3 kills" while other lanes lose its easy to just say "elo hell". But the better you are the more you will get game sense and doing the little things which is why people are higher elo. They can affect the game on a grander scale because they know how to.
Never Knows Best.
beefhamburger
Profile Joined December 2007
United States3962 Posts
May 08 2012 06:41 GMT
#1536
On May 08 2012 15:26 jadoth wrote:
Show nested quote +
On May 08 2012 15:06 mr_tolkien wrote:
On May 08 2012 14:35 Amui wrote:
On May 08 2012 14:32 jadoth wrote:
On May 08 2012 11:43 Frolossus wrote:
http://www.youtube.com/watch?v=twiHstUjNkY&feature=youtu.be
spotlight out, not sure if he should actually mid though


the way smart cast is on his q seems atrocious. that is one skill i will defiantly have to regular cast.


yeah I think the smart cast is retarded as well. If it feels ANYTHING like that smartcast range indicator option, that's absolutely terrible. Releasing key to have a function just feels unintuitive and wrong.

Ever heard of negative edge in fighting games ?
Realising buttons to perform actions is not counter-intuitive, there are even characters based around it (Eddie from Guilty Gear comes to mind). Once you get the hang of it it allows for much more type of inputs.

You know, moving a mouse in a 2D plane is not exactly the first thing that comes to mind when you think of targetting, and you know what ? You got used to it !


but what is the reason for having it trigger on release as apposed to just press to start press to end? the skill could be implemented just as easily and cleanly with existing methods so why implement a new method?

Because that's what smartcast is. You're telling them to make it so smartcast functions as....normal? That's already in the game. It's called default/non-smartcast.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
May 08 2012 06:43 GMT
#1537
On May 08 2012 14:47 Nos- wrote:
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.


Seems like the range to 'get out of it' is alot smaller then morganas ult. Where you cant even flash out of her ult sometimes, varus' ult seems to be dodgable by immideately stepping away from the affected target.
KCCO!
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
May 08 2012 06:48 GMT
#1538
I also really kind of want the new champ :D
Never Knows Best.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
May 08 2012 06:55 GMT
#1539
It wouldn't be a LoL general discussions thread without a talk about Elo hell.
"Your full potential does not matter if you do not use all 100% of it."
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 08 2012 07:00 GMT
#1540
On May 08 2012 15:43 ihasaKAROT wrote:
Show nested quote +
On May 08 2012 14:47 Nos- wrote:
Varus' ultimate seems uh... a tad ridiculous. It's like a ranged Morgana ultimate.


Seems like the range to 'get out of it' is alot smaller then morganas ult. Where you cant even flash out of her ult sometimes, varus' ult seems to be dodgable by immideately stepping away from the affected target.


Note also the affected target will not be chasing you.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Prev 1 75 76 77 78 79 225 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
#6
IntoTheiNu 1029
WardiTV747
RotterdaM354
Ryung 299
TKL 207
Rex134
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 354
Ryung 299
TKL 207
Rex 134
ProTech30
Vindicta 3
StarCraft: Brood War
Jaedong 3003
Horang2 2179
Leta 1531
EffOrt 622
firebathero 593
Mini 567
Soma 525
Light 459
Snow 439
Stork 416
[ Show more ]
Hyuk 395
actioN 374
Larva 285
ZerO 213
Rush 159
ggaemo 153
Soulkey 147
Zeus 139
Killer 126
Hyun 106
ToSsGirL 81
PianO 57
sSak 43
Barracks 41
[sc1f]eonzerg 38
Free 34
HiyA 28
Sexy 28
sorry 22
JulyZerg 20
yabsab 18
Movie 18
Terrorterran 17
GoRush 14
Rock 13
SilentControl 13
Sacsri 12
scan(afreeca) 12
Icarus 8
ajuk12(nOOB) 8
Shine 7
IntoTheRainbow 3
Britney 0
Dota 2
Gorgc3718
qojqva1201
ODPixel98
BananaSlamJamma72
Counter-Strike
Fnx 1544
allub478
x6flipin382
kRYSTAL_16
Other Games
singsing1815
B2W.Neo895
hiko708
Lowko340
crisheroes288
QueenE78
ZerO(Twitch)8
Organizations
Dota 2
PGL Dota 2 - Main Stream171
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 8
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV317
League of Legends
• Nemesis2552
• TFBlade1402
Upcoming Events
PiGosaur Cup
10h 14m
GSL
19h 44m
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 10h
GSL
1d 19h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 20h
Replay Cast
2 days
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.