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[Patch 1.0.0.138: Hecarim] General Discussion - Page 137

Forum Index > LoL General
Post a Reply
Prev 1 135 136 137 138 139 147 Next
Eiii
Profile Blog Joined April 2009
United States2566 Posts
April 30 2012 02:55 GMT
#2721
On April 30 2012 11:46 iCanada wrote:
So, does Spectator modes release next patch mean replays are coming soon?

<3?


Though spectator modes and replays share a lot of common logic, I wouldn't expect that replays are coming anywhere near 'soon'! The huge spectator overhaul should indicate to anyone who has any clue how those systems work that a replay system is being worked on, but I'd guess that there are quite a few significant platform issues to resolve before a replay system can be released, even if it's technically possible right now.
:3
Nafaltar
Profile Joined May 2008
Germany302 Posts
April 30 2012 02:55 GMT
#2722
If the other team wasn't aware that you had full map vision the team of 4 might work in the current meta, but if the team of 5 knows that the other team has full map vision then they will have to mess up pretty badly to lose.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 30 2012 02:59 GMT
#2723
On April 30 2012 11:55 Eiii wrote:
Show nested quote +
On April 30 2012 11:46 iCanada wrote:
So, does Spectator modes release next patch mean replays are coming soon?

<3?


Though spectator modes and replays share a lot of common logic, I wouldn't expect that replays are coming anywhere near 'soon'! The huge spectator overhaul should indicate to anyone who has any clue how those systems work that a replay system is being worked on, but I'd guess that there are quite a few significant platform issues to resolve before a replay system can be released, even if it's technically possible right now.


I'd assume that spectator mode means we already have games being saved as replays to their server...

Changing that into a replay is just us being able to download them.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 30 2012 03:01 GMT
#2724
Can't say I know which is stronger. I'd rather if a disconnect occurred for too long that the fifth could be controlled by the other 5 (can't do it in the current ui) where you shift q to use a spell on the dropped player. Or just make it so if the disconnect is too long and the team agrees, to let a random join the game and fill the role.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
miicah
Profile Joined February 2011
Australia2470 Posts
April 30 2012 03:04 GMT
#2725
On April 30 2012 11:59 iCanada wrote:
Show nested quote +
On April 30 2012 11:55 Eiii wrote:
On April 30 2012 11:46 iCanada wrote:
So, does Spectator modes release next patch mean replays are coming soon?

<3?


Though spectator modes and replays share a lot of common logic, I wouldn't expect that replays are coming anywhere near 'soon'! The huge spectator overhaul should indicate to anyone who has any clue how those systems work that a replay system is being worked on, but I'd guess that there are quite a few significant platform issues to resolve before a replay system can be released, even if it's technically possible right now.


I'd assume that spectator mode means we already have games being saved as replays to their server...

Changing that into a replay is just us being able to download them.


Even if that is true, I can't honestly see them releasing it any time soon as there is bound to be a lot of bugfixing and tweaking for the drop-in spec mode (as well as all the client bugs from the Hecarim patch).
@miicah88
BlackMagister
Profile Joined October 2008
United States5834 Posts
April 30 2012 03:28 GMT
#2726
Short interview with Loco
http://clgaming.net/news/115-mig-locodoco-the-korean-swag-meister
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 30 2012 03:57 GMT
#2727
On April 30 2012 12:28 BlackMagister wrote:
Short interview with Loco
http://clgaming.net/news/115-mig-locodoco-the-korean-swag-meister

Thanks for the link. It was a good and funny interview. Btw, did CLG go back to the US already? I really hope that this defeat in Korea will make them re-work their team completely.
Terran
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-04-30 04:58:31
April 30 2012 04:06 GMT
#2728
NGF finals, TPA vs WE scheduled for 30 mins from now.

EDIT: Apparently they're not using the same stream, and I can't find a non-PPTV stream for this game.

EDIT 2: Oh never mind. Like yesterday, they're behind schedule and don't update anything online to say so -_-. Will repost stream link if anything goes live.
Moderator
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
April 30 2012 04:17 GMT
#2729
I'd be funny to implement it that if someone dc'd in solo queue, one person on their team would get full vision but is muted from speaking in team chat. And it's the person on their team with the most reports/ban time.

:D Trololol.
Hey! How you doin'?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 30 2012 04:21 GMT
#2730
For free week on Shaco I though I'd see him in every game...but I haven't seen a single one.

Maybe because he has a wierd jungle route? I played him twice and did really well, those ganks are unstoppable.

is this just me or did nobody play him?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 30 2012 04:28 GMT
#2731
anyone think ad tf is pretty good? just played a game with him and did fairly well in lane and late game with the stuns coming up every few seconds. also, super fun to play because there's so much to concentrate on in a team fight
BW -> League -> CSGO
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2012-04-30 04:54:09
April 30 2012 04:53 GMT
#2732
Anyone else getting unplayable lag on NA server?

I just played two 1500 ELO soloQueue games in which no one got over 100 farm in 40 minutes.

There is like a 3-4 second delay, my internets is fine and my ping is like 400-500.

<_<

Press the button Riot, for the love of god.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 30 2012 05:09 GMT
#2733
Servers run on a renewable resource called blame -> Not enough blame in the system -> the servers don't all have enough power to run -> mass lag for many
"Your full potential does not matter if you do not use all 100% of it."
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
April 30 2012 05:24 GMT
#2734
A decently farmed volibear is pretty scary. I think he's really under-appreciated atm, people haven't played him enough to figure him out. Not that I'm complaining though, he's really obnoxious to play against.
Dunk first. Ask questions while dunking.
jadoth
Profile Joined December 2011
694 Posts
April 30 2012 05:31 GMT
#2735
On April 30 2012 14:24 anmolsinghmzn2009 wrote:
A decently farmed volibear is pretty scary. I think he's really under-appreciated atm, people haven't played him enough to figure him out. Not that I'm complaining though, he's really obnoxious to play against.


support voli bear is supper strong and obnoxious. i have never not gotten fed with him as my support.
JBright
Profile Joined September 2010
Vancouver14381 Posts
April 30 2012 05:32 GMT
#2736
On April 30 2012 13:06 TheYango wrote:
NGF finals, TPA vs WE scheduled for 30 mins from now.

EDIT: Apparently they're not using the same stream, and I can't find a non-PPTV stream for this game.

EDIT 2: Oh never mind. Like yesterday, they're behind schedule and don't update anything online to say so -_-. Will repost stream link if anything goes live.


Looks like they're setting up right now. I saw the TPA icon on some shirts right now on the GLHF.tv stream.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 30 2012 05:36 GMT
#2737
On April 30 2012 14:24 anmolsinghmzn2009 wrote:
A decently farmed volibear is pretty scary. I think he's really under-appreciated atm, people haven't played him enough to figure him out. Not that I'm complaining though, he's really obnoxious to play against.


Yeah, I'd agree.

Tops he so good because any gank is a free kill because he has the throw, a slow, AND big damages. I think he a good bruiser.
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
April 30 2012 05:37 GMT
#2738
On April 30 2012 14:31 jadoth wrote:
Show nested quote +
On April 30 2012 14:24 anmolsinghmzn2009 wrote:
A decently farmed volibear is pretty scary. I think he's really under-appreciated atm, people haven't played him enough to figure him out. Not that I'm complaining though, he's really obnoxious to play against.


support voli bear is supper strong and obnoxious. i have never not gotten fed with him as my support.

Correlation doesn't imply causation, and even then your first sentence still confuses me. Volibear has no poke, a long-cd sustain for only himself, and one relatively poor CC. I'd like to see one reason he's better than Blitz support.
Translator:3
TheYango
Profile Joined September 2008
United States47024 Posts
April 30 2012 05:40 GMT
#2739
At long last, NGF is going to start.
http://www.twitch.tv/nvidiageforce

Bans: tf, kennen, galio ||| shen, mundo, vlad

TPA: morgana soraka nidalee urgot trundle
WE: cassio janna ashe nocturne leesin
Moderator
jadoth
Profile Joined December 2011
694 Posts
April 30 2012 05:44 GMT
#2740
On April 30 2012 14:37 infinitestory wrote:
Show nested quote +
On April 30 2012 14:31 jadoth wrote:
On April 30 2012 14:24 anmolsinghmzn2009 wrote:
A decently farmed volibear is pretty scary. I think he's really under-appreciated atm, people haven't played him enough to figure him out. Not that I'm complaining though, he's really obnoxious to play against.


support voli bear is supper strong and obnoxious. i have never not gotten fed with him as my support.

Correlation doesn't imply causation, and even then your first sentence still confuses me. Volibear has no poke, a long-cd sustain for only himself, and one relatively poor CC. I'd like to see one reason he's better than Blitz support.


idk. he starts boots runs at them flips them and does the damages then i kill them. i have played with support voli eight or nine times and have steamrolled every one of them. i even played against one and lost my lane by a kill and 30 cs. i don't know why he is strong but he is.
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