On April 18 2012 02:57 JackDino wrote:
Saint only jangles, must be really really bad.
Saint only jangles, must be really really bad.
Dem jungle taxes man.
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Juicyfruit
Canada5484 Posts
April 17 2012 17:59 GMT
#6581
On April 18 2012 02:57 JackDino wrote: Show nested quote + On April 18 2012 02:55 HazMat wrote: I hit 2.1k and I last hit worse than a drunk saintvicious. My kiting is okay though. Saint only jangles, must be really really bad. Dem jungle taxes man. | ||
Two_DoWn
United States13684 Posts
April 17 2012 17:59 GMT
#6582
On April 18 2012 02:59 HazMat wrote: Do you still not know who glaceau is. I keep forgetting. I need to remember like 50 alts already. | ||
Juicyfruit
Canada5484 Posts
April 17 2012 18:00 GMT
#6583
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Celial
2602 Posts
April 17 2012 18:00 GMT
#6584
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HazMat
United States17077 Posts
April 17 2012 18:02 GMT
#6585
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Perplex
United States1693 Posts
April 17 2012 18:02 GMT
#6586
On April 18 2012 02:48 HazMat wrote: Show nested quote + On April 18 2012 01:39 Ferrose wrote: On April 18 2012 01:06 Eppa! wrote: On April 18 2012 01:02 Lunek wrote: Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness. Most of players have decent mechanic skill, but not enough game experience to play properly I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents. I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo. And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo. 1v1 lets go. No items no runes no masteries no SS mirror match. Mechanics 1v1. Stream dat! | ||
bmn
886 Posts
April 17 2012 18:02 GMT
#6587
On April 18 2012 02:54 wussleeQ wrote: Show nested quote + On April 18 2012 01:39 Ferrose wrote: On April 18 2012 01:06 Eppa! wrote: On April 18 2012 01:02 Lunek wrote: Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness. Most of players have decent mechanic skill, but not enough game experience to play properly I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents. I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo. And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo. Really? I'm 1700 with horrible mechanics, win my lane 50-50, miss 1-4 cs every wave and play incredibly stupidly aggressive but I'm still climbing elo :D. Even with great mechanics you should be at least 1400 or something easily and be able to carry yourself far if you are as good as you say. And you do sound arrogant lol. Of course.... it all depends on what you mean by it. If I took this the wrong way I'm sorry >_> damn barbsq making me look at this from a different perspective As someone at 1.1-1.2k, I can tell you: Missing 1-4cs every wave is NOT horrible mechanics. It's pretty damn awesome compared to the majority of players, and it's certainly not horrible by any reasonable standards. I sense Starcraft-style elitism here, where people will call themselves terrible no matter how high in the 99th percentile of the player base they are. It does nothing useful other than belittling others... Edit: If you want to see what horrible mechanics really look like, you're welcome to duo with me :-) | ||
barbsq
United States5348 Posts
April 17 2012 18:05 GMT
#6588
On April 18 2012 02:57 HazMat wrote: Show nested quote + On April 18 2012 02:55 barbsq wrote: On April 18 2012 02:48 HazMat wrote: On April 18 2012 01:39 Ferrose wrote: On April 18 2012 01:06 Eppa! wrote: On April 18 2012 01:02 Lunek wrote: Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness. Most of players have decent mechanic skill, but not enough game experience to play properly I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents. I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo. And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo. 1v1 lets go. No items no runes no masteries no SS mirror match. Mechanics 1v1. i think when he said better than everyone here, he means everyone at 1k elo, not every1 in this subforum. If that's not the case, then he's an idiot. Yeah, I was just making a joke. Mechanics 1v1 would be fun to see though. I think Ezpz in his prime would beat all TLers. Dem BW skills. Btw the shuttle discovery flew over my school today. Didn't get a pic though ![]() yeah, i kinda suspected, but it took me like 3-4 reads to figure it out, so yeah ![]() mechanics are a bit overrated in general tho, yeah if you have either extreme of godlike mechanics or godlike gamesense then you don't really need the other necessarily to climb the solo queue ladder, but I think the vast majority of the top players are some shade of grey in between (except for the ones that are there because some higher power wanted to play a joke). I myself have pretty decent mechanics, probably above average for my elo, but am entirely too passive for pretty much the entire game, meaning I typically end up only winning if my team wins, rather than dictating the pace of the game, which is not always ideal. | ||
Celial
2602 Posts
April 17 2012 18:09 GMT
#6589
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barbsq
United States5348 Posts
April 17 2012 18:14 GMT
#6590
On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. lol, today seems to have brought up just about all of the dead horses out of the closet. We've had ELO hell, gp10, and now the aegis discussion. Dunno where you/spellsy pulled 22 mins from, but it seems like BS to me; aegis is objectively a good item, only limited in slot-efficiency, which for some champions means a cutoff time where it's good to get, but several of the more support-y tops/junglers and ofc botlane support can get it pretty much whenever and it will be good because they almost never max out on items, but w/e. Now just gotta wait for the 'real tank' discussion and we can call it a day. | ||
bmn
886 Posts
April 17 2012 18:15 GMT
#6591
On April 18 2012 03:09 Celial wrote: Well missing 4 cs each wave means he only gets two cs per wave. Thats bad amirite? He said 1-4. Missing 4 each wave is horrible, missing 1 each wave is far from horrible. He also said he plays stupidly aggressive, which suggests he's also denying a lot of cs and/or getting kills. | ||
Kaniol
Poland5551 Posts
April 17 2012 18:15 GMT
#6592
Don;'t think the enemy team was too behind in gold though i may be wrong. Really funny fight | ||
JackDino
Gabon6219 Posts
April 17 2012 18:16 GMT
#6593
On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. If you dont sell the pick, it pays for itself in 25minutes and 30 seconds. I'd rather buy 10 wards instantly, then buy 10 wards over the course of almost 26minutes and getting an almost worthless amount of ap. Especially at the 22minute mark. Aegis is better at all stages of the game, healing for 13 or so more as sona or soraka just isn't worth it. The reason people get away with buying shitty items like the pick is because a supports utility comes from spells more than from items(everyone can buy dem items), and even the shittiest players can get carried. | ||
Darkren
Canada1841 Posts
April 17 2012 18:22 GMT
#6594
Now some champions simply get outclassed by a copy of them doing better in the role for the team. Riot doesn't seem to be slowing down on adding champions and i understand that it is a way for them to get money via skin/riot gold. But i see two big problem emerging. 1. We get over saturated with champions while in reality only a 40-50 champions are usable. 2.All of these new champions require balance, the old ones also, the metagame needs balance. If they are not carefull they won't know where to start. All of this takes manpower. Toughts? | ||
Juicyfruit
Canada5484 Posts
April 17 2012 18:22 GMT
#6595
On April 18 2012 03:16 JackDino wrote: Show nested quote + On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. If you dont sell the pick, it pays for itself in 25minutes and 30 seconds. I'd rather buy 10 wards instantly, then buy 10 wards over the course of almost 26minutes and getting an almost worthless amount of ap. Especially at the 22minute mark. Aegis is better at all stages of the game, healing for 13 or so more as sona or soraka just isn't worth it. The reason people get away with buying shitty items like the pick is because a supports utility comes from spells more than from items(everyone can buy dem items), and even the shittiest players can get carried. 10 wards over the course of 22 minutes isn't a bad thing, and buying 10 wards instantly is kind of pointless, but that's not why Kage sucks. | ||
WaveofShadow
Canada31494 Posts
April 17 2012 18:25 GMT
#6596
On April 18 2012 03:22 Darkren wrote: Is anybody worried that Lol has too many champions, right now we are standing at 95 champions in total and the game is barely a year young. Now some champions simply get outclassed by a copy of them doing better in the role for the team. Riot doesn't seem to be slowing down on adding champions and i understand that it is a way for them to get money via skin/riot gold. But i see two big problem emerging. 1. We get over saturated with champions while in reality only a 40-50 champions are usable. 2.All of these new champions require balance, the old ones also, the metagame needs balance. If they are not carefull they won't know where to start. All of this takes manpower. Toughts? So, you just copied and pasted your thread that was closed and didn't take any of the feedback/thoughts that people posted in it into account first? EDIT: OH SHIT WHAT HOW LONG HAVE I BEEN A REAVER? REAVREAVREAVAREAVAREAVAREAVAREAVAREAVA | ||
JackDino
Gabon6219 Posts
April 17 2012 18:25 GMT
#6597
On April 18 2012 03:22 Juicyfruit wrote: Show nested quote + On April 18 2012 03:16 JackDino wrote: On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. If you dont sell the pick, it pays for itself in 25minutes and 30 seconds. I'd rather buy 10 wards instantly, then buy 10 wards over the course of almost 26minutes and getting an almost worthless amount of ap. Especially at the 22minute mark. Aegis is better at all stages of the game, healing for 13 or so more as sona or soraka just isn't worth it. The reason people get away with buying shitty items like the pick is because a supports utility comes from spells more than from items(everyone can buy dem items), and even the shittiest players can get carried. 10 wards over the course of 22 minutes isn't a bad thing, and buying 10 wards instantly is kind of pointless, but that's not why Kage sucks. Just tried to point out all you get is 10 wards over 22minutes, which you can buy anyways if you skip kage and buy other things. | ||
jadoth
694 Posts
April 17 2012 18:26 GMT
#6598
On April 18 2012 03:16 JackDino wrote: Show nested quote + On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. If you dont sell the pick, it pays for itself in 25minutes and 30 seconds. I'd rather buy 10 wards instantly, then buy 10 wards over the course of almost 26minutes and getting an almost worthless amount of ap. Especially at the 22minute mark. Aegis is better at all stages of the game, healing for 13 or so more as sona or soraka just isn't worth it. The reason people get away with buying shitty items like the pick is because a supports utility comes from spells more than from items(everyone can buy dem items), and even the shittiest players can get carried. sona's ratios make me sad. i my team was pretty ahead and we were geting in a lot of poke wars so i figured i would build a deathcap for more healing so i got a nlr looked at the heal ratio and sold it back. | ||
wei2coolman
United States60033 Posts
April 17 2012 18:26 GMT
#6599
On April 18 2012 03:22 Darkren wrote: Is anybody worried that Lol has too many champions, right now we are standing at 95 champions in total and the game is barely a year young. Now some champions simply get outclassed by a copy of them doing better in the role for the team. Riot doesn't seem to be slowing down on adding champions and i understand that it is a way for them to get money via skin/riot gold. But i see two big problem emerging. 1. We get over saturated with champions while in reality only a 40-50 champions are usable. 2.All of these new champions require balance, the old ones also, the metagame needs balance. If they are not carefull they won't know where to start. All of this takes manpower. Toughts? I just hope they learn to delay their development time, from 2 weeks to 3-4week cycles. As of right now most champions are viable in tournament play, only a handful are considered "troll" tier, such as kat,eve, twitch, and maybe a few more. In terms of viable champions out of the total champions, LoL is a doing a pretty good job, the most important thing is that they definitely need to increase Ban counts in ranked, 3 per team is too little. | ||
turdburgler
England6749 Posts
April 17 2012 18:28 GMT
#6600
On April 18 2012 03:16 JackDino wrote: Show nested quote + On April 18 2012 03:00 Celial wrote: On the Lucky Pick: Spellsy wrote a big ass guide to how to support, and he specifically stated that there is often the case he would get the pick. Actually its more based around the very very specific Aegis timing. He explains that an Aegis is only valuable in a teamfight if gotten by 22 minutes. If you get it later, its not nearly as useful. If you can't get an Aegis at that mark, go for the pick. On the other hand if your early goes really well, forget the Aegis, rush Shurelias and get a pick to keep the money flowing for wards + oracles. If you dont sell the pick, it pays for itself in 25minutes and 30 seconds. I'd rather buy 10 wards instantly, then buy 10 wards over the course of almost 26minutes and getting an almost worthless amount of ap. Especially at the 22minute mark. Aegis is better at all stages of the game, healing for 13 or so more as sona or soraka just isn't worth it. The reason people get away with buying shitty items like the pick is because a supports utility comes from spells more than from items(everyone can buy dem items), and even the shittiest players can get carried. declares ap worthless than follows on that kage sucks. you dont need to buy 10 wards at a time you need to be able to afford constant wards. i cant think of a reason to not buy pick. you could argue that hog and philo have worthless stats too. when an ad can 2 shot you either way hog has no value. neither kat nor twitch are troll picks at all. they both have situations where they are really good. eve is basically the only hero in the game thats a troll pick. | ||
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