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[Patch 1.0.0.136: Lulu] General Discussion - Page 328

Forum Index > LoL General
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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
seRapH
Profile Blog Joined April 2009
United States9777 Posts
April 17 2012 15:49 GMT
#6541
IIRC 1250/bronze was top 25%.

People are really fucking bad at this game. No offense to the sub 1.2ks, I just imagine 50% mark to be something like 800 elo. Don't think it even counts people who only normal queue or play dominion, and then there's sub 30s. Oh god people are bad, I'm terrible and I'm high gold
boomer hands
Lunek
Profile Joined October 2010
Poland164 Posts
April 17 2012 16:02 GMT
#6542
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 17 2012 16:03 GMT
#6543
If one were to purchase a Kog skin:

Poll: Superior Kog'Maw skin

Lion Dance (11)
 
33%

Original to make people think you're a scrub. Also, skins are for suckers. (7)
 
21%

Jurassic (6)
 
18%

Butterfly (6)
 
18%

Deep Sea (3)
 
9%

33 total votes

Your vote: Superior Kog'Maw skin

(Vote): Jurassic
(Vote): Lion Dance
(Vote): Butterfly
(Vote): Deep Sea
(Vote): Original to make people think you're a scrub. Also, skins are for suckers.

It's your boy Guzma!
JackDino
Profile Joined July 2010
Gabon6219 Posts
April 17 2012 16:05 GMT
#6544
They should make a Jurassic Lion Dance skin.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 17 2012 16:06 GMT
#6545
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
JackDino
Profile Joined July 2010
Gabon6219 Posts
April 17 2012 16:13 GMT
#6546
On April 18 2012 01:06 Eppa! wrote:
Show nested quote +
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.

Yup same here, haven't played ranked in a while, thought I'd probs lose the game for the team but I forgot that everyone around 1700 is just so much worse. Also matchmaking sucks. Enemy jungler was shit, I capitalized on that. Enemy mid was shit, capitalized on that aswell and enemy top basically counterpicked himself. Not sure if matchmaking working properly.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Frolossus
Profile Joined February 2010
United States4779 Posts
April 17 2012 16:16 GMT
#6547
On April 18 2012 00:47 WaveofShadow wrote:
Show nested quote +
On April 18 2012 00:42 Chiharu Harukaze wrote:
On April 18 2012 00:39 whiterabbit wrote:
Anyway, I got one question about rating. After I won game at score screen it said Rated(Unranked) and I guess that's because I need to play at least 10 games before everyone can see my rating BUT at my profile page I could see it and it says 1305, my question is... what is starting ELO for new players? 1300? And what rating is known to be "average" in LoL? 1500?

10 games for a publicly displayed Elo, but your Elo is always visible to yourself. Also, if at any point you dip below 1250 then your Elo becomes hidden from public (but again, you can still see your own Elo).

The average Elo in LoL is pretty low. 1200-1300-ish? 1500+ Elo is already in the top 10% or better iirc.

That was the consensus around the end of Season 1 iirc.
I wonder if this is even still true due to the much larger number of players now and elo inflation.
The current averages/percentages could be lower or higher tbh.

season 1 was substantially worse than this, according to the numbers riot released 1250 elo(bronze) was the top 25% of players but i belive that included all accounts or at least just level 30 accounts that might not even play ranked at all

top 10% was 1400
top 3% was 1520
top .02% was 1900

again thats according to the end of s1
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 17 2012 16:21 GMT
#6548
Also, APistar too stronk.
It's your boy Guzma!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 17 2012 16:21 GMT
#6549
Season 1 info only used accounts that had played ranked.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
April 17 2012 16:27 GMT
#6550
I remember the days of AP alistar, sigh* when his AP ratios were double what they are now and he was a monster
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 17 2012 16:29 GMT
#6551
I'm the only one who likes deep sea, really? must be an ap thing
Carrilord has arrived.
petered
Profile Joined February 2010
United States1817 Posts
April 17 2012 16:33 GMT
#6552
On April 18 2012 01:29 Slusher wrote:
I'm the only one who likes deep sea, really? must be an ap thing

I think it is awesome, but kog has so many good skins. I rank lion dance, deep sea, jurassic, then butterfly. one of the best champs for skins.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 17 2012 16:36 GMT
#6553
On April 18 2012 01:27 MooMooMugi wrote:
I remember the days of AP alistar, sigh* when his AP ratios were double what they are now and he was a monster

That sounds... horrifying. Headbutt can already hit for half my health on a squishy with some AP, tis silly.
It's your boy Guzma!
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-04-17 16:39:26
April 17 2012 16:39 GMT
#6554
On April 18 2012 01:06 Eppa! wrote:
Show nested quote +
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.



as someone currently climbing out of elo hell by carrying big with banana soraka i feel im in a good place to explain what people do wrong at 1200s ;p

1. they dont understand if they are strong in the trades, you can bully them far too easily if you are more powerful at a certain point. but this is overall a pretty minor deal

2. their mechanics are bad, especially in trade heavy lanes they will miss >50% of cs if they feel harrased.

3. they dont value objectives, but they do value towers. so while they very rarely do dragon when they get a kill bot, they love to push down the tower and then spend the rest of the laning time overextended.

4. wards obviously

5. engaging. they dont value, and dont use well strong iniates like ashe. our team won a game yesterday because my duo partner just arrrowed some guy who ran around on his own trying to bait us, killed him for free charge down mid win the game.

6. rez timers. they stay after a win too long, even if they can see the current timer from a teammates timer they will get caught on the run back, leading to easy counter barons or inhibs.

these are the biggest things i see people do time and again. they tend to be half reasonable at like 50% of the skills of lol, but then they are so terrible at the other 50% that they just get abused and lose.
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
April 17 2012 16:39 GMT
#6555
On April 18 2012 01:06 Eppa! wrote:
Show nested quote +
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.


I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo.

And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-04-17 16:47:45
April 17 2012 16:41 GMT
#6556
On April 18 2012 01:39 Ferrose wrote:
Show nested quote +
On April 18 2012 01:06 Eppa! wrote:
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.


I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo.

And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo.


best advice i can give is to play a strong roamer. so like a leblanc or a vegiar who can dunk people in a gank can win games easier than say a cassiopea (even though she is real strong). you just win your lane, either shove it to their tower or kill their mid / top. and go walk abouts. the lack of wards/reaction means you can just get free kills and put other lanes even more ahead too.

even at low elo river is often warded but if you gank the lane where they have tribrush on their side, you go into their jangles and come out from their tribrush behind them for easy pickings.

remember even if you take a kill in another lane with no assist for your buddies, you are still getting them >12 cs free and a dragon if you can convince them to do it.

also if you are wining your lane hard, buy tons of wards, atleast 2 up at all times so you never get ganked. if you are ahead but your team is behind you represent more than 20% of the value of your team, keeping yourself alive is a bigger deal than killing another person, not just because of the killing spree bonus but because your team probably has no damage without you.

other tip is be nice to people ;D the number of people with no problem afking for getting flamed is huge, even if they started the flaming ;/ so either just dont respond to the flames or be nice about it. remember if they are stupid you cant change their mind, they are stupid because they dont accept outside views so you have no hope of explaining to them what wards do.
daemir
Profile Joined September 2010
Finland8662 Posts
April 17 2012 16:51 GMT
#6557
I feel like I buy too many wards when I support. Seems my bigger items are always later than the other guy. Then again, most of the time people don't even look what the wards reveal :\
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
Last Edited: 2012-04-17 16:53:24
April 17 2012 16:52 GMT
#6558
On April 18 2012 01:41 turdburgler wrote:
Show nested quote +
On April 18 2012 01:39 Ferrose wrote:
On April 18 2012 01:06 Eppa! wrote:
On April 18 2012 01:02 Lunek wrote:
Honestly only major difference in elo is decision making, especially global objectives. I recently played a couple of games at 1000-1200 account, you can lose a really close games because of people derpness.


Most of players have decent mechanic skill, but not enough game experience to play properly

I am gold and my mechanics are terrible yet I often win my lane because my mechanics are better than my opponents.


I'm sub 1k and I think in terms of mechanics I'm better than everyone here. I don't want to sound arrogant since my rating is so low but I always win lane, have the highest CS, etc. But I think I still belong here because I have a propensity to derp, and because I also play really passive in situations where I shouldn't, ie I need to learn when to be aggressive and press my advantage. I'm getting better at that and I'm learning my limits and I'm climbing in elo, but I still think I have a lot to learn before I can get to a respectable elo.

And I agree with what you said. I see high elo players on streams make the same mistakes that I or other people at my rating make, and I always wonder how they even got to that elo.


best advice i can give is to play a strong roamer. so like a leblanc or a vegiar who can dunk people in a gank can win games easier than say a cassiopea (even though she is real strong). you just win your lane, either shove it to their tower or kill their mid / top. and go walk abouts. the lack of wards/reaction means you can just get free kills and put other lanes even more ahead too.

even at low elo river is often warded but if you gank the lane where they have tribrush on their side, you go into their jangles and come out from their tribrush behind them for easy pickings.

remember even if you take a kill in another lane with no assist for your buddies, you are still getting them >12 cs free and a dragon if you can convince them to do it.

also if you are wining your lane hard, buy tons of wards, atleast 2 up at all times so you never get ganked. if you are ahead but your team is behind you represent more than 20% of the value of your team, keeping yourself alive is a bigger deal than killing another person, not just because of the killing spree bonus but because your team probably has no damage without you.

other tip is be nice to people ;D the number of people with no problem afking for getting flamed is huge, even if they started the flaming ;/ so either just dont respond to the flames or be nice about it. remember if they are stupid you cant change their mind, they are stupid because they dont accept outside views so you have no hope of explaining to them what wards do.


Thanks for the advice. Most of my games I go bot lane as Nautilus. People are dumb and it's easy to get kills and get the AD fed (and then it doesn't matter that your AD is dumb because they 3 shot everyone anyway). He can also roam and gank mid or go to the enemy jungle with his jungler.

Another thing is that Nautilus feels like a big boss champ. The rest of the team are just a bunch of sheep and will usually follow me around so we can get dragon or towers or something. It's a pretty good feeling.

The other aspect of Naut I like is that even if someone on the other team gets fed, you have enough CC and burst by yourself to take them out of the game.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
StrigHT
Profile Joined August 2011
United States49 Posts
April 17 2012 16:53 GMT
#6559
On April 18 2012 01:03 Requizen wrote:
If one were to purchase a Kog skin:

(Poll Deleted)



No love for Catepiller Koggles? Man....he is the only one I use...although Jurassic has its appeal.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 17 2012 16:53 GMT
#6560
On April 18 2012 01:51 daemir wrote:
I feel like I buy too many wards when I support. Seems my bigger items are always later than the other guy. Then again, most of the time people don't even look what the wards reveal :\


wards are god mode. do you have gp10 quints? they made the biggest difference to my attitude to warding. with standard ap quints i ran into the problem that if i bought wards constantly i would never complete my philo without kills ;/ but with only 3gp/10 from the quints ive found that ive been able to ward accordingly and still work towards items. and since gp10 items snowball into more gp10 items this tiny increase at the start really stacks up soon.
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