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[Patch 1.0.0.135: Fiora] General Discussion - Page 198

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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
March 17 2012 09:08 GMT
#3941
scumbag riot nerf irelia after TRM left TSM...
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2012-03-17 09:20:40
March 17 2012 09:08 GMT
#3942
On March 17 2012 16:33 broz0rs wrote:
I guess Irelia has to build wriggles now. No more straight to Triforce(?)

or maybe stack Dorans shields? ugh at the thought.


Nah, her sustain literally identical as before with the nerfs assuming you don't pop your W's true damage. They nerf base numbers, but you get twice as much when the active isn't down. It is a very bare bones nerf as far as I am concerned.

The Ulti CD nerf might hurt, but I only ever use it to quickly push lanes to back, save myself from ganks or in teamfights anyway.... I rarely ever find myself saying "Ugh, my ult not up yet... so dumb." I dunno about you guys, but I feel like her ult just always up.
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
Last Edited: 2012-03-17 09:13:01
March 17 2012 09:11 GMT
#3943
On March 17 2012 13:56 nyxnyxnyx wrote:
Show nested quote +
On March 17 2012 13:04 Chrispy wrote:
On March 17 2012 12:35 nyxnyxnyx wrote:
stanley0506's Kennen top build slightly better now!

21/9/0
-lifesteal quints
-start Dblade
-buy 2 more

Level 1 12% lifesteal hi


I've been thinking of doing this for a while now but I don't have the IP to do it haha. So sad... after so long I actually hate LoL's f2p system and would prefer just buying the game outright for 60 dollars and having all the runes/champions.


I've tried it out, it's pretty good but not worth the 6kish IP in runes unless you're swimming in them

I've tried it with 9% spellvamp start on kennen, starting with dorans shield your sustain is pretty bossmode.
Using same runes on cassio, somehow it gives you 47% spellvamp with wota+revolver (should be 44 i think? 6%rune,3%masteries,15% & 20% items).
I feel the runes are pretty good on ap's that are not reliant on 100-0 bursts (I wouldn't run them on leblanc for example ^^)

On March 17 2012 18:08 iCanada wrote:
Show nested quote +
On March 17 2012 16:33 broz0rs wrote:
I guess Irelia has to build wriggles now. No more straight to Triforce(?)

or maybe stack Dorans shields? ugh at the thought.


Nah, her sustain literally identical as before with the nerfs assuming you don't pop your W's true damage. They nerf base numbers, but you get twice as much when the active isn't down. It is a very bare bones nerf as far as I am concerned.

The Ulti CD nerf might hurt, but I only ever use it to quickly push lanes to back, save myself from ganks or in teamfights anyway.... I rarely ever find myself saying "Ugh, my ult not up yet... so dumb."


I have exactly the same with Irelia. Ult is always up when you need it, even if you use it to clear waves. Probably smart to nerf that cooldown.
Only the dead have seen the end of war
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
March 17 2012 09:15 GMT
#3944
Spallvamp are more valuable than lifesteal anyways

Now its worth to stack 3 doran blades on every AD champion
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
March 17 2012 09:16 GMT
#3945
http://www.lolpro.com/news/252-lulu-patch-skills-details-champions-and-items

Maw of Malmortius - Item Cost 3300 - Recipe Cost 925 - Requires Hexdrinker + Pickaxe - +55 Attack Damage +36 Magic Resist UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds (60 second cooldown). UNIQUE Passive: +1 Attack Damage for every 2.5% of your Maximum Health that is missing.

This is rather underwhelming imo. The AD is less than a BT, even when you are at 2.5% of your health. It costs more. And a 400 hp shield isn't that great imho. 1 Spell and it's down. It's only 100hp more than the shield of a hexdrinker too, making it less worthy of upgrading.

Oh and finally Shyv's dragon form tankiness is toned down. -5 to tanky stats on all levels. It was a bit ridiculous. And gj on the Shen Q nerf. Bit of a Blitz buff too, though I don't think it will have much impact.
- TEAM LIQUID - doctorbeat on LoL
rob.au
Profile Joined May 2010
1087 Posts
March 17 2012 09:33 GMT
#3946
In regards to Irelia I feel like the dota balance approach of waiting to see if she's actually OP or just a fotm due to the current metagame before nerfing her would have been more appropriate. Not exactly sad to see her nerfed since shes been popular for so long but I'm skeptical about how much experimentation teams have tried with top laners and how evolved the picks for that lane actually are.
beefhamburger
Profile Joined December 2007
United States3962 Posts
March 17 2012 09:42 GMT
#3947
On March 17 2012 18:33 rob.au wrote:
In regards to Irelia I feel like the dota balance approach of waiting to see if she's actually OP or just a fotm due to the current metagame before nerfing her would have been more appropriate. Not exactly sad to see her nerfed since shes been popular for so long but I'm skeptical about how much experimentation teams have tried with top laners and how evolved the picks for that lane actually are.

You kinda just contradicted yourself. She's been popular for so long because she's so strong. If anything, I think Riot took their sweet time in nerfing her since she's been a mainstay in top lane for quite a while without really getting touched. It's about time for a change.
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-03-17 09:55:17
March 17 2012 09:43 GMT
#3948
On March 17 2012 18:08 iCanada wrote:
Show nested quote +
On March 17 2012 16:33 broz0rs wrote:
I guess Irelia has to build wriggles now. No more straight to Triforce(?)

or maybe stack Dorans shields? ugh at the thought.


Nah, her sustain literally identical as before with the nerfs assuming you don't pop your W's true damage. They nerf base numbers, but you get twice as much when the active isn't down. It is a very bare bones nerf as far as I am concerned.

The Ulti CD nerf might hurt, but I only ever use it to quickly push lanes to back, save myself from ganks or in teamfights anyway.... I rarely ever find myself saying "Ugh, my ult not up yet... so dumb." I dunno about you guys, but I feel like her ult just always up.

It's actually the other way around, passive sustain is halfed, when the skill is active you get the old value. They wanted to nerf lane sustain but keep how irelia fights champions the same.
Don't forget these unofficial patch notes aren't the final patch notes.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
March 17 2012 09:48 GMT
#3949
I think "better nerf Irelia" protected her from getting touched for a long time.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 17 2012 10:15 GMT
#3950
On March 17 2012 18:16 Doctorbeat wrote:
http://www.lolpro.com/news/252-lulu-patch-skills-details-champions-and-items

Maw of Malmortius - Item Cost 3300 - Recipe Cost 925 - Requires Hexdrinker + Pickaxe - +55 Attack Damage +36 Magic Resist UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds (60 second cooldown). UNIQUE Passive: +1 Attack Damage for every 2.5% of your Maximum Health that is missing.

This is rather underwhelming imo. The AD is less than a BT, even when you are at 2.5% of your health. It costs more. And a 400 hp shield isn't that great imho. 1 Spell and it's down. It's only 100hp more than the shield of a hexdrinker too, making it less worthy of upgrading.

Oh and finally Shyv's dragon form tankiness is toned down. -5 to tanky stats on all levels. It was a bit ridiculous. And gj on the Shen Q nerf. Bit of a Blitz buff too, though I don't think it will have much impact.


Well on certain champs it might find a use. Olaf for example would make very good use out of it. Huge synergy with his passive, and gives him an offensive AD+MR item. Riven is another one, resists are really good on spammable shields, and more AD is always good on her.
Porouscloud - NA LoL
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-17 10:55:27
March 17 2012 10:46 GMT
#3951
On March 17 2012 16:56 overt wrote:
Seriously, someone from Riot who actually tests champs and stuff comes in to share his opinion and people basically talk down to him. You guys might be right and he might be wrong but you're coming across kind of...dickish?

Like you don't have to accuse him of trolling or make snide remarks as your opening line to make your point. Disagree with him respectfully and you might not only change his opinion but he might encourage more Rioters/testers to discuss things with us. Just my two cents.

Sharing his opinion - of course I wouldn't mind that


Going the super exaggeration route - I really don't appreaciate that, feels like a coverup act.


(Currently I'd build Jax with Warmog Atmas Gunblade Wits End and he deals zero damage, now he'll deal even less so I don't think that build would be possible. Gunblade Guinsoos could be the way to go, might even work out decently, though I'm still pretty sure that with that build he'd get exploded in teamfights even with that ulti. I'll admit the ulti might be fine, might work out better than the last one simply because of how cost-effective Guinsoos Rageblade is, but saying it makes Jax feel like how he used to etc. is still just ridiculous)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2012-03-17 10:54:22
March 17 2012 10:52 GMT
#3952
Well, imo, the marketing placement of the new item is off. They promote it as a "new AD caster item" when in fact it's best suited for AD bruisers. The epitome of AD casters would be, say, Urgot, and the stats you need for him to become a damage threat would be AD/CDR/APen. MR and shields is nice, but you build that on him because there's no real way to build cost-efficient pure AD on anyone. BT is nice, but it's unstable and you pay for lifesteal which you don't need.

Btw, when was the last time we got a ranged DPS? The last one was Graves and before him is some antique stuff like Caitlynn. Pretty much the most rare breed of champions, I'm waiting for a new one.
You want 20 good men, but you need a bad pussy.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 17 2012 10:57 GMT
#3953
On March 17 2012 19:52 BluzMan wrote:
Well, imo, the marketing placement of the new item is off. They promote it as a "new AD caster item" when in fact it's best suited for AD bruisers. The epitome of AD casters would be, say, Urgot, and the stats you need for him to become a damage threat would be AD/CDR/APen. MR and shields is nice, but you build that on him because there's no real way to build cost-efficient pure AD on anyone. BT is nice, but it's unstable and you pay for lifesteal which you don't need.

Btw, when was the last time we got a ranged DPS? The last one was Graves and before him is some antique stuff like Caitlynn. Pretty much the most rare breed of champions, I'm waiting for a new one.

That's not the AD caster item, it's probably going to be built from a Brutalizer(and perhaps BF Sword?) and going to be coming later or something.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
March 17 2012 10:59 GMT
#3954
I think Morello later posted that it isn't the AD caster item they were talking of earlier. They have yet to release that one.

To me it seems more of a niche item. Its not something you would build as a default on a champion like BT. Its more of an offensive item you mat build on certain champions when the other team's damage output is more towards the Magic side (double AP comps) or if they have a really fed burst caster. With that thing in mind, I don't really have a problem with the new item.
Dunk first. Ask questions while dunking.
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2012-03-17 11:12:17
March 17 2012 11:11 GMT
#3955
I reckon they were probably just balancing other tanky DPS champs based off of Irelia, but now I don't know who their go to balanced top laner is. Maybe Cho or Udyr.. I dunno.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-03-17 11:23:03
March 17 2012 11:21 GMT
#3956
On March 17 2012 19:46 Shikyo wrote:
Show nested quote +
On March 17 2012 16:56 overt wrote:
Seriously, someone from Riot who actually tests champs and stuff comes in to share his opinion and people basically talk down to him. You guys might be right and he might be wrong but you're coming across kind of...dickish?

Like you don't have to accuse him of trolling or make snide remarks as your opening line to make your point. Disagree with him respectfully and you might not only change his opinion but he might encourage more Rioters/testers to discuss things with us. Just my two cents.

Sharing his opinion - of course I wouldn't mind that


Going the super exaggeration route - I really don't appreaciate that, feels like a coverup act.


(Currently I'd build Jax with Warmog Atmas Gunblade Wits End and he deals zero damage, now he'll deal even less so I don't think that build would be possible. Gunblade Guinsoos could be the way to go, might even work out decently, though I'm still pretty sure that with that build he'd get exploded in teamfights even with that ulti. I'll admit the ulti might be fine, might work out better than the last one simply because of how cost-effective Guinsoos Rageblade is, but saying it makes Jax feel like how he used to etc. is still just ridiculous)


What are you talking about, the only consistent jax player I know is scip and he does really well with jax and when I played him jax does insane damage. With GRB, surge, and ulti you have over 200 AP it's insane.

I think he goes wriggles-->GRB-->warmogs atmas. Gunblade is a terrible item and the fact that you get atmogs as well makes it not surprising you don't do that much damage.

Like jax R without activating it is as good as udyr pheonix stasnce and he has a 5 second gap closer and tons of damage from his Q and W and E.

Also scip thinks the jax remake was a BUFF. Since the gunblade nerf, at least.
BlueSpace
Profile Joined May 2011
Germany2182 Posts
March 17 2012 11:22 GMT
#3957
On March 17 2012 14:00 SnK-Arcbound wrote:
ANOTHER rammus nerf? He was already pretty bad, I think this might push him over to garbage. He'll be completely worthless unless you can finish warmog, thronmail and a MR item, which is way too much gold before you can expect to start fighting.

I wonder if the lifesteal nerf will stop people from being able to go vamp scepter to start their jungle. Also wriggles nerf makes the champions that don't get it better. Amumu maokai etc. Also it's a nice nerf to bottom lane ad's who try to cheese with wriggles.

Lulu movement speed buff, shield, silence, ad and hp buff. She's like a mash up of janna, soraka, nunu. She's as slow as ziggs though, which might break her as an ap carry. 370 movement speed can be dealt with on an ad because you get something to move faster. That only exists on lichbane for ap's. Anivia can get away with it because of her kit, but I don't know about many other ap's that can.


No idea why you would build Warmog on him. Unless this is a joke I don't get. Also Thornmail is only good if the enemy team has heavy ad. And even in these cases I actually would prefer Randuin's in many cases. The entire point of Rammus apart from the ganking potential is his passive. Building massive amounts of health on him just isn't worth it. You want to have armor. Makes you tanky and increases your damage.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-03-17 11:25:57
March 17 2012 11:24 GMT
#3958
Rammus has the biggest armour/MR steriod in the game. If you don't understand warmogs on him you don't udnerstand the game very well. The point of rammus is his passive? What a joke. Your passive gives you enough AD that the best stat for damage becomes attack speed by a mile, and hp for defensive, so much that building HP/AS is better than getting pure armour.

Friggin warmogs PD rammus is insanely good. Crits like a truck, movement speed when Q is down lets you W E people and then slap them about for 3 seconds unitl they die.

Even if it's a troll build, you just get warmogs atmas and wits end or something.

The point of rammus is to be really tanky so their AD carry can't kill you but a 3 second taunt is death anyway.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-17 11:33:35
March 17 2012 11:27 GMT
#3959
On March 17 2012 20:21 Slayer91 wrote:
Show nested quote +
On March 17 2012 19:46 Shikyo wrote:
On March 17 2012 16:56 overt wrote:
Seriously, someone from Riot who actually tests champs and stuff comes in to share his opinion and people basically talk down to him. You guys might be right and he might be wrong but you're coming across kind of...dickish?

Like you don't have to accuse him of trolling or make snide remarks as your opening line to make your point. Disagree with him respectfully and you might not only change his opinion but he might encourage more Rioters/testers to discuss things with us. Just my two cents.

Sharing his opinion - of course I wouldn't mind that


Going the super exaggeration route - I really don't appreaciate that, feels like a coverup act.


(Currently I'd build Jax with Warmog Atmas Gunblade Wits End and he deals zero damage, now he'll deal even less so I don't think that build would be possible. Gunblade Guinsoos could be the way to go, might even work out decently, though I'm still pretty sure that with that build he'd get exploded in teamfights even with that ulti. I'll admit the ulti might be fine, might work out better than the last one simply because of how cost-effective Guinsoos Rageblade is, but saying it makes Jax feel like how he used to etc. is still just ridiculous)


What are you talking about, the only consistent jax player I know is scip and he does really well with jax and when I played him jax does insane damage. With GRB, surge, and ulti you have over 200 AP it's insane.

I think he goes wriggles-->GRB-->warmogs atmas. Gunblade is a terrible item and the fact that you get atmogs as well makes it not surprising you don't do that much damage.

Like jax R without activating it is as good as udyr pheonix stasnce and he has a 5 second gap closer and tons of damage from his Q and W and E.

Also scip thinks the jax remake was a BUFF. Since the gunblade nerf, at least.

Phoenix Stance is AoE. And he does well at... 1200 elo? I've only played with him like 2 games and it really seemed underwhelming, maybe you had better games playing with him.


Another more thing: How often does Olaf ulti actually help him survive properly in battle?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
rob.au
Profile Joined May 2010
1087 Posts
March 17 2012 11:30 GMT
#3960
On March 17 2012 18:42 beefhamburger wrote:
Show nested quote +
On March 17 2012 18:33 rob.au wrote:
In regards to Irelia I feel like the dota balance approach of waiting to see if she's actually OP or just a fotm due to the current metagame before nerfing her would have been more appropriate. Not exactly sad to see her nerfed since shes been popular for so long but I'm skeptical about how much experimentation teams have tried with top laners and how evolved the picks for that lane actually are.

You kinda just contradicted yourself. She's been popular for so long because she's so strong. If anything, I think Riot took their sweet time in nerfing her since she's been a mainstay in top lane for quite a while without really getting touched. It's about time for a change.


The point of the balance approach I talk about dota having is to only nerf if they are actually overpowered, not because something has been a mainstay and you're bored of it. Just because a champion is considered strong for a long time doesn't mean they are overpowered. Irelia only had a 43% win rate at IEM Kiev, and a 60% win rate at the most recent championships, that doesn't exactly jump out at me as being broken needing a nerf. Maybe she's actually overpowered at pro level, I don't know I'm not a pro, but I haven't heard any actually complaining about her. So my point was just that Irelia being a top pick/ban without getting any buffs might just be a reflection of the metagame rather than her being too strong. That means if the metagame changes (ie people adapt to the m5 invade strategy), Irelia might not be a top pick/ban at the next tourney.

If you want to nerf mainstay's then can go ahead and rape Karthus, Cass, Morg, Ryze, Kennen...
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