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[Patch 1.0.0.135: Fiora] General Discussion - Page 200

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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-17 13:39:39
March 17 2012 13:39 GMT
#3981
Oh wrong thread. Well let's say then, what about building Lulu like Teemo with onhit and Nashors for max CDR too, also Frozen Mallet? Imba?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
March 17 2012 13:50 GMT
#3982
I just read Lulu's skillset. is she supposed to be a support or AP? She seems to deal some damage as well and her shield can scale. Sort of reminds me of Karma except her utility seems awesome even without AP.
神は乗り越えられる試練しか与えない
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
March 17 2012 13:56 GMT
#3983
On March 17 2012 22:39 Shikyo wrote:
Oh wrong thread. Well let's say then, what about building Lulu like Teemo with onhit and Nashors for max CDR too, also Frozen Mallet? Imba?


Nhat was trying it last night. It seemed kinda fun, but not that good, tbh. I don't think he got FM, so maybe if he had that, it would have been better.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 17 2012 14:08 GMT
#3984
On March 17 2012 22:50 AsianEcksDragon wrote:
I just read Lulu's skillset. is she supposed to be a support or AP? She seems to deal some damage as well and her shield can scale. Sort of reminds me of Karma except her utility seems awesome even without AP.

http://eune.leagueoflegends.com/news/lulu-fae-sorceress-revealed
Join me in welcoming Lulu, the Fae Sorceress, as our newest support champion.
courtpanda
Profile Blog Joined May 2011
866 Posts
March 17 2012 14:17 GMT
#3985
Maw of Malmortius seems like a good add. imo taking items that dont get purchased much (hexdrinker, tiamat, etc.) and making them ingredients for another item seems like the easiest way to buff them
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
March 17 2012 14:21 GMT
#3986
Tiamat+Tiamat = Twomat

Lets you start 2x Anal Beads =O
cool beans
Unentschieden
Profile Joined August 2007
Germany1471 Posts
March 17 2012 14:45 GMT
#3987
Tiamat should be removed outright. It merely exists because Dota has a similar item. Nowadays it´s completely overshadowed by ionic spark even in the tiny nice it had.
Just imagine if it was actually good, do we want ADs to provide good AoE?
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
March 17 2012 14:47 GMT
#3988
On March 17 2012 23:45 Unentschieden wrote:
Tiamat should be removed outright. It merely exists because Dota has a similar item. Nowadays it´s completely overshadowed by ionic spark even in the tiny nice it had.
Just imagine if it was actually good, do we want ADs to provide good AoE?

You should try kayle.
Frolossus
Profile Joined February 2010
United States4779 Posts
March 17 2012 14:54 GMT
#3989
On March 17 2012 23:45 Unentschieden wrote:
Tiamat should be removed outright. It merely exists because Dota has a similar item. Nowadays it´s completely overshadowed by ionic spark even in the tiny nice it had.
Just imagine if it was actually good, do we want ADs to provide good AoE?

it would probably be a stronger item if recalling didn't exist so regen had some sort of actual value
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-03-17 15:32:37
March 17 2012 15:17 GMT
#3990
To oversimplify, in LoL it's an early game item priced as a mid-game one. As much as I love Tiamat Tuesday, it'd benefit from a 500-600 gold item drop (in exchange for removing the Long Sword from the recipe) and making the passive unique (if not a little more leinient splashwise as well).
red_
Profile Joined May 2010
United States8474 Posts
March 17 2012 15:31 GMT
#3991
On March 18 2012 00:17 ManyCookies wrote:
To oversimplify, in LoL it's an early game item priced as a mid-game one. As much as I love Tiamat Tuesday, it'd benefit from a 500-600 gold item drop (in exchange for removing the Long Sword from the recipe) and making the passive unique (if not a little stronger as well).


Removing the long sword would be the dumbest thing you could do, it's the random smattering of regen stats and the small aoe of the splash damage that hinder the item.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
March 17 2012 15:34 GMT
#3992
On March 18 2012 00:31 red_ wrote:
Show nested quote +
On March 18 2012 00:17 ManyCookies wrote:
To oversimplify, in LoL it's an early game item priced as a mid-game one. As much as I love Tiamat Tuesday, it'd benefit from a 500-600 gold item drop (in exchange for removing the Long Sword from the recipe) and making the passive unique (if not a little stronger as well).


Removing the long sword would be the dumbest thing you could do, it's the random smattering of regen stats and the small aoe of the splash damage that hinder the item.


From a jungling perspective I'd love for some of the damage to be removed and it's price to consequently drop. But then rather remove the pickaxe and gimme a 1k gold aoe boost item!
Only the dead have seen the end of war
Slayer91
Profile Joined February 2006
Ireland23391 Posts
March 17 2012 15:34 GMT
#3993
The splash damage needs to be huge or removed. In LoL people just don't bunch up that close and everyone farms well so it's just not useful.
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-03-17 15:40:42
March 17 2012 15:34 GMT
#3994
But I mean, the regen stats could be useful if it was a little earlier in the game. That should be the whole point of the item, a nice sustain item that also makes farming easier. A counterpart to Wriggles, if you will. It'd be awesome on Trundle or something.
Slayer91
Profile Joined February 2006
Ireland23391 Posts
March 17 2012 15:35 GMT
#3995
Regen is inferior to lifesteal though.
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
Last Edited: 2012-03-17 15:41:55
March 17 2012 15:41 GMT
#3996
On March 18 2012 00:35 Slayer91 wrote:
Regen is inferior to lifesteal though.


But this game NEEDS a reason for me to buy 6k ip worth of lifesteal glyphs.

-edit- QUINTS!
Only the dead have seen the end of war
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 17 2012 15:47 GMT
#3997
On March 18 2012 00:34 ManyCookies wrote:
But I mean, the regen stats could be useful if it was a little earlier in the game. That should be the whole point of the item, a nice sustain item that also makes farming easier. A counterpart to Wriggles, if you will. It'd be awesome on Trundle or something.

You don't want splash early in lane though (pushes the lane even if you don't want to, can make lasthitting harder, and you're only against a single champion so the splash is useless). It would be mostly for jungling, and directly compete with Wriggle's. There's no place for Tiamat as an early game item.

An item that adds significant splash to your autoattacks for little money while providing few stats by itself could be interesting. Like if it had 100% splash damage (including crits), and you got it after you have a couple of damage items already it could be a meaningful investment. It would however have the issue that it could rapidly become OP for champs like Kog and Trist.

At least this would be a real niche the item could fill. But seriously, just drop it from the game. Along with Leviathan.
If you have a good reason to disagree with the above, please tell me. Thank you.
Slayer91
Profile Joined February 2006
Ireland23391 Posts
March 17 2012 15:51 GMT
#3998
Levithan shouldn't be removed if occult and mejais stayed, just need to buff it, lol.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
March 17 2012 16:14 GMT
#3999
On March 17 2012 22:03 AsianEcksDragon wrote:
I think next patch we'll see a shift of bruiser builds from atmog to fratma + new MR item. That grants health + MR + Armor and two extremely strong passive.

And it seems that the lifesteal nerf will only make Udyr and Lee Sin more viable because neither of them really need wriggles.

As far as I've seen, people haven't been building atmogs in favor of fratma's for over 3 months now.
ManyCookies
Profile Joined December 2010
1164 Posts
March 17 2012 16:24 GMT
#4000
Have we discussed how Atmas is just absurdly gold efficient? Most champions have around 2k base health at 18, so it's about 40 AD for 825 gold with no health items. THEN it gives about 30% of the gold value of Health in AD.
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