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[Patch 1.0.0.135: Fiora] General Discussion - Page 127

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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 13 2012 12:30 GMT
#2521
Why would the amumu not have 1-1-3-1 again?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shiv.
Profile Joined January 2011
3534 Posts
March 13 2012 12:34 GMT
#2522
On March 13 2012 20:43 Shikyo wrote:
Oh mobility is solely about crossing the River? Then how about Sion, TF? I took it for general mobility in which case Fizz is superb, and you indeed can't keep spamming ulti continuously with Kass even with bluebuff.

And again I was merely saying that it's not hilarious to think that Fizz has better mobility than Kassadin.

To me, mobility is about getting from A to B as quickly as possible. Being a slippery bitch in a teamfight is another story for me, because if that was a criteria, might aswell call LeBlanc really mobile. She's obviously one of the more mobile champions, but there's no way you can consider her as mobile as Fizz/Gragas/Kass.

Sion isn't inherently mobile at all, it's a choice you make as a player to get mobies on him. He's not more mobile than Lux, Brand or Cassio are. About that Twisted Fate comparison... Yeah. Classical Shikyo. Don't you dare minding his cooldown.
currently rooting for myself.
Nehsb
Profile Joined May 2009
United States380 Posts
March 13 2012 12:37 GMT
#2523
On March 13 2012 21:23 BlueSpace wrote:
Show nested quote +
On March 13 2012 21:23 Nehsb wrote:
On March 13 2012 19:57 JackDino wrote:
On March 13 2012 19:55 NeedsmoreCELLTECH wrote:
How did Vayne fall out of grace in the last few months, and why did Corki/Tristana make such a reappearance?

People follow whatever high elo/streamers do, champs become fotm. Corki trist always been really strong.


The vayne nerfs were pretty large IMO, in that they heavily nerfed a lot of what felt op about her (free repositioning with stealth + ms) while keeping her weak laning phase. (And her laning phase is even weaker because your harass is slightly weaker now.)


I don't think her late game capabilities were hit that hard. She is still a monster when she gets through laning phase. The problem is that she was struggling with that before the nerf and now you need to be really careful when to pick her.

Since we are talking about ad carries... I started using Ashe again and I'm in love I don't actually know why but the small buffs and especially the reduced mana costs on her skills have made her so much more enjoyable for me. Do other people feel the same? I just get through laning much better with her now. Before I would just always get outharrased because I couldn't really use w to harass without running oom.


But the lack of free repositioning really hurts her ability to kill stuff in the early teamfights or 1v1ing a bruiser early-midgame. Before, she had bad laning, but you could do a lot in early fights where both sides committed. It feels a lot harder to do that now.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2012-03-13 12:39:48
March 13 2012 12:37 GMT
#2524
On March 13 2012 09:14 Kyo Yuy wrote:
Show nested quote +
On March 13 2012 08:41 red_ wrote:
On March 13 2012 08:05 Shikyo wrote:
On March 13 2012 06:50 Doctorbeat wrote:Oh and apparently Wickd offered to give Rainman tips on his Irelia but he declined

Worst decision I've ever seen anyone make

On March 13 2012 07:54 red_ wrote:
On March 13 2012 07:42 Two_DoWn wrote:
On March 13 2012 07:31 arnath wrote:
Can someone explain to me why people that play bot lane think that the enemy being pushed up to our tower in bottom means it's an easy jungle gank? All this does is make it so that they can completely cover any gank paths with a single ward.

Because people are stupid. The only lanes that you can realistically ever gank and NOT have it be pretty much a guaranteed waste of time are top and mid. There are too many factors involved with bot lane that make it the single riskiest gank you can actually do in terms of the farm/exp lost trade off.

First off- there is an extra champion involved. a 2v1 is a MUCH different scenario than a 3v2- namely, a 2v1 is very easy to convert into a kill, whereas a 3v2 is INCREDIBLY more difficult. Throw in the fact that every support has some form of cc? REALLY hard to actually convert a kill.

Secondly- the warding situation. Its warded. And even if it ISNT warded, you cant actually rely on your team knowing that. Not to mention drag is going to be warded as well, so you have to walk through a potential 3 ward areas in order to even GET to bot lane. Now, are there situations where that wont be warded? Sure. But then again, if you plan your game around your enemies being retarded, you might as well just get mejaj and SOTOC. But even if you get through, you end up in the situation in point 1- getting a 3v2 kill is pretty damn hard.

Lastly- the lane itself does not set itself up well for a gank. Just about the only thing it has going for it is that its long. Other than that, it sucks. Mid is GREAT. No bushes, lots of ways to avoid wards. Top and bot? A shit ton of bushes and only 2 access points. Both of which (see point 2) are warded.


The nature of a pushed lane itself also hinders the gank: there's probably lots of creeps on one side, and hardly any on the other. Unless you actually catch them diving the tower, the creeps are either going to function as added damage, or just an annoying wall that makes it hard for the pushed team to help assist the actual gank. I can't tell how many times a jungler has come without communication, gone to gank 1v2 while me and my support run to assist, then bitches that we weren't there faster because we were playing defensive at our tower to avoid poke and then had to path around a creep wall.

Edit: All that said, there's a difference between bot lanes thinking it's an 'easy' gank, and bot lane thinking they 'need' a gank because they are constantly pushed.

This is probably my new most-annoying-thing-ever.

Solo toplane, tower pushing to my turret with both me and the opponent full hp and like 20 minions attacking my turret. He comes -> I obviously start farming the minions because otherwise I just lose them and we have no chance to catch the toplaner either. -> Jungler generally goes to chase that person and when he sees it's 1v1 he fights back and usually kills the jungler. And then the jungler complains about you not coming even though the other person would have escaped effortlessly if he was 2 people coming after him.


However I do love it when the enemy jungler ganks me like that because I just run away and because in those cases the toplaner chases me instead of farming(aka doing the correct decision) he loses the 20 minions and jungler time for absolutely free =)


Yea it's really annoying. Inevitably the jungler yells at you for wasting his time even though you didn't ask him to be there; but because he pinged the target announcing his gank you are on some unspoken agreement to give up 400 gold and 1 level worth of cs to go make someone blow flash.

Note to junglers: I know this is not all of you, and that some of you actually analyze ganks to see if the lane is worth being ganked, able to be ganked, and the laners are able to assist the gank(if needed, we all love those times when people extend so much you get free kills and lane can just keep farming).

As an active jungler, what I REALLY hate is when a lane demands ganks, and when I show up and gank the laner just stands there and doesn't fight at all. I've had this happen to me on several occasions. And obviously if they run far enough I don't tower dive, then they flame me for being a fail ganker because they expect me to beat the other guy 1v1 and tower dive them and kill them because good junglers are invincible and can't die.

I rarely will chase someone all the way to their tower and it's worse when a laner just stands there and farms expecting me to do ALL the work in the gank, and yells at me for being a bad jungler if I don't kill the guy FOR HIM while he doesn't even try to make it a 2v1.

In soloq, I won't even try to gank a lane if the guy called it right as the start and cry for a gank after. Unless I spot a freekill. I hate those stupid noob who call SOLO TOP LANE then fail miserably and blame me.
On March 13 2012 11:58 Two_DoWn wrote:
I have decided.

LoL NEEDS to switch to the 5 bans split into 2 phases. You could do things like ACTUALLY pick a top lane before last pick.

And you finally would be able to ban support ! Yay!
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
BlueSpace
Profile Joined May 2011
Germany2182 Posts
Last Edited: 2012-03-13 12:46:14
March 13 2012 12:38 GMT
#2525
On March 13 2012 21:30 Shikyo wrote:
Why would the amumu not have 1-1-3-1 again?


Because I'm lazy and that would mean I have to actually exactly calculate how many e's he can get off...

Damn you... now I have to calculate that too...

On March 13 2012 21:37 Nehsb wrote:
Show nested quote +
On March 13 2012 21:23 BlueSpace wrote:
On March 13 2012 21:23 Nehsb wrote:
On March 13 2012 19:57 JackDino wrote:
On March 13 2012 19:55 NeedsmoreCELLTECH wrote:
How did Vayne fall out of grace in the last few months, and why did Corki/Tristana make such a reappearance?

People follow whatever high elo/streamers do, champs become fotm. Corki trist always been really strong.


The vayne nerfs were pretty large IMO, in that they heavily nerfed a lot of what felt op about her (free repositioning with stealth + ms) while keeping her weak laning phase. (And her laning phase is even weaker because your harass is slightly weaker now.)


I don't think her late game capabilities were hit that hard. She is still a monster when she gets through laning phase. The problem is that she was struggling with that before the nerf and now you need to be really careful when to pick her.

Since we are talking about ad carries... I started using Ashe again and I'm in love I don't actually know why but the small buffs and especially the reduced mana costs on her skills have made her so much more enjoyable for me. Do other people feel the same? I just get through laning much better with her now. Before I would just always get outharrased because I couldn't really use w to harass without running oom.


But the lack of free repositioning really hurts her ability to kill stuff in the early teamfights or 1v1ing a bruiser early-midgame. Before, she had bad laning, but you could do a lot in early fights where both sides committed. It feels a lot harder to do that now.


The damage during ult got reduced and her stealth time as well movement speed got nerfed slightly. Hard to quantify that in teamfights. The actual tumble cd wasn't touched. So you can still tumble as much as before.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Alaric
Profile Joined November 2009
France45622 Posts
March 13 2012 12:46 GMT
#2526
I'm probably done jungling Jax tho, he feels really too weak early on as a sustained dps dude with no survivability except for a dodge on a really long cd (granted, that game there were no autoattackers except Ez, and even then, but I've felt that way for awhile). Besides, his clears aren't even that fast. Better pick Olaf if I want a lategame monster, jungling bruiser.
Cant take LMS hipsters serious.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-13 13:00:44
March 13 2012 13:00 GMT
#2527
On March 13 2012 21:34 Shiv. wrote:
Show nested quote +
On March 13 2012 20:43 Shikyo wrote:
Oh mobility is solely about crossing the River? Then how about Sion, TF? I took it for general mobility in which case Fizz is superb, and you indeed can't keep spamming ulti continuously with Kass even with bluebuff.

And again I was merely saying that it's not hilarious to think that Fizz has better mobility than Kassadin.

To me, mobility is about getting from A to B as quickly as possible. Being a slippery bitch in a teamfight is another story for me, because if that was a criteria, might aswell call LeBlanc really mobile. She's obviously one of the more mobile champions, but there's no way you can consider her as mobile as Fizz/Gragas/Kass.

Sion isn't inherently mobile at all, it's a choice you make as a player to get mobies on him. He's not more mobile than Lux, Brand or Cassio are. About that Twisted Fate comparison... Yeah. Classical Shikyo. Don't you dare minding his cooldown.

You really are confusing "this is strictly better than this" with "it's not hilarious to say so" ?

Also nice ad hominem attack

On March 13 2012 21:46 Alaric wrote:
I'm probably done jungling Jax tho, he feels really too weak early on as a sustained dps dude with no survivability except for a dodge on a really long cd (granted, that game there were no autoattackers except Ez, and even then, but I've felt that way for awhile). Besides, his clears aren't even that fast. Better pick Olaf if I want a lategame monster, jungling bruiser.

Just pick Shyvana or Udyr.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Nehsb
Profile Joined May 2009
United States380 Posts
March 13 2012 13:03 GMT
#2528
On March 13 2012 21:38 BlueSpace wrote:
Show nested quote +
On March 13 2012 21:30 Shikyo wrote:
Why would the amumu not have 1-1-3-1 again?


Because I'm lazy and that would mean I have to actually exactly calculate how many e's he can get off...

Damn you... now I have to calculate that too...

Show nested quote +
On March 13 2012 21:37 Nehsb wrote:
On March 13 2012 21:23 BlueSpace wrote:
On March 13 2012 21:23 Nehsb wrote:
On March 13 2012 19:57 JackDino wrote:
On March 13 2012 19:55 NeedsmoreCELLTECH wrote:
How did Vayne fall out of grace in the last few months, and why did Corki/Tristana make such a reappearance?

People follow whatever high elo/streamers do, champs become fotm. Corki trist always been really strong.


The vayne nerfs were pretty large IMO, in that they heavily nerfed a lot of what felt op about her (free repositioning with stealth + ms) while keeping her weak laning phase. (And her laning phase is even weaker because your harass is slightly weaker now.)


I don't think her late game capabilities were hit that hard. She is still a monster when she gets through laning phase. The problem is that she was struggling with that before the nerf and now you need to be really careful when to pick her.

Since we are talking about ad carries... I started using Ashe again and I'm in love I don't actually know why but the small buffs and especially the reduced mana costs on her skills have made her so much more enjoyable for me. Do other people feel the same? I just get through laning much better with her now. Before I would just always get outharrased because I couldn't really use w to harass without running oom.


But the lack of free repositioning really hurts her ability to kill stuff in the early teamfights or 1v1ing a bruiser early-midgame. Before, she had bad laning, but you could do a lot in early fights where both sides committed. It feels a lot harder to do that now.


The damage during ult got reduced and her stealth time as well movement speed got nerfed slightly. Hard to quantify that in teamfights. The actual tumble cd wasn't touched. So you can still tumble as much as before.


But for example, if you're solo pushing and a bruiser attacks you, it's much harder now to rq, get a good positioning, wallstun, and then kill him.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 13 2012 13:21 GMT
#2529
No, it is kind of hilarious to say that Fizz or Sion is more mobile than Kass.

Apart from having the lowest CD blink in the game (with one of the longest ranges) he is able to traverse terrain that Fizz cant. Not to mention that if you are counting Fizz q as the be all and end all of mobility, then just about every bruiser is more mobile than Kassadin as well.

Fizz E isnt a movment tool either- you cant hop a bunch of walls, its range is limited, and its better used as a projectile pop.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
BlueSpace
Profile Joined May 2011
Germany2182 Posts
March 13 2012 13:28 GMT
#2530
I redid the math on Amumu and I actually noticed that I didn't include smite the first time. Assuming that he can get off two e's and is specced 1/1/3/1 and including smite he only needs 6 seconds to kill blue.

In case he went 1/3/1/1 and only uses one e he needs 7 seconds (again with smite).

So yes... he can easily kill blue within ten seconds if he has smite up.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 13 2012 13:30 GMT
#2531
http://www.teamliquid.net/forum/viewmessage.php?topic_id=314484

Not sure if anyone saw that, since it was in the BW subforum and I dont check that as much as I should. Its an interview between Tossgirl and Kim Carrier. Relevant to us because it would seem that Carrier is REALLY into lol.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
March 13 2012 13:39 GMT
#2532
On March 13 2012 22:28 BlueSpace wrote:
I redid the math on Amumu and I actually noticed that I didn't include smite the first time. Assuming that he can get off two e's and is specced 1/1/3/1 and including smite he only needs 6 seconds to kill blue.

In case he went 1/3/1/1 and only uses one e he needs 7 seconds (again with smite).

So yes... he can easily kill blue within ten seconds if he has smite up.

I once maxed Q on Nunu, got two wriggles procs, and smited blue :D. But yeah counterjungling is really really fast.
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2012-03-13 13:50:35
March 13 2012 13:40 GMT
#2533
On March 13 2012 21:46 Alaric wrote:
I'm probably done jungling Jax tho, he feels really too weak early on as a sustained dps dude with no survivability except for a dodge on a really long cd (granted, that game there were no autoattackers except Ez, and even then, but I've felt that way for awhile). Besides, his clears aren't even that fast. Better pick Olaf if I want a lategame monster, jungling bruiser.


I would not pick a jungler because I want to become a lategame monster. That's what top lane is for. IMO the best Junglers need to have strong early/mid games to snowball into the mid/late game. Look at a champ like Lee Sin. If Lee doesn't get any successful ganks there is so much more farm in the lanes that he is going to fall behind in items, and he will have a poor late game. Look at Fiddle Sticks. If he gets 4 items he's going to be a scary champ poping out of bushes and killing carries in one combo. If Fiddle gets counter jungled and falls behind in levels he's not going to have the same threat which is why the first 4 levels of Fiddle's jungle will make or break him IMO. If you can get 4 and get a good gank, you're going to be able to keep up, but if you're blue gets stolen and wraiths get stolen and its 7 minutes in and you haven't hit 4 yet you're going to need the enemy to throw the game, or get carried by a 10-0 lane guy.

This is why I don't like WW. His pre-6 gank is nothing to write home about, and he can get more farm for a superior late game out of top lane.

Another thing to factor in when picking your jungler, is where is the cc coming from? If my bot lane is Soraka, Graves I'm not going to be picking Shyvanna because there is no cc in that lane. I would rather take a Jungler with good cc to secure kills in those ganks. Shyvanna is best when combined with a team that has cc coming from every lane. Just some food for though.

tl;dr Pick your jungler because of strong ganks early/mid game and they fit in with the team comp, don't pick a jungler because you can afk farm from camp to camp hoping to come out at 40 minutes and be a late game terror, more often then not you're not going to make it that far because your team is dying in lane, blaming you, and you're not helping make kills happen.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-03-13 13:49:58
March 13 2012 13:40 GMT
#2534
He's got a TV show somewhat akin to TL Attack! (I think that was the name? TL Arena went later) entitled "I'm the Carry" where he plays with Korean LoL pros, too. Loco was featured in one, there's footage somewhere in our subforum from a few days ago.

Edit: I'm not even afk farming in the jungle. In fact, I need to focus on doing that more, to be able to maximize my farm because atm I'm too much like TOO: all over the place, but if I don't get a lot of kills/assists that'll put me too much behind eventually. I picked up Jax after the remake, because I found him fun, but what I wanted to say is that his early is too weak to be suitable to the jungle for me (I'm sure people can make him work, but I see why he's not doing that well).
I mainly tried Jax in the jungle because of his weak early game, didn't feel comfortable sending him top where it seems he's got losing match-ups aplenty. Then the more aggressive jungle/counterjungle trend emerges, and he's not safe there either.

I'm trying to diversify my pool of junglers, w/o relying on learning other champs too much (need to focus on a few ones on which to get a pretty good level to be able to play them in ranked). As of now I have Maokai/Nautilus as the gankers/support/cc/peel type, and Trundle/Olaf as the farmers/better scaling offensively ones (and still Trundle's kit too good not to bait me into being proactive and losing farm to help losing lanes). I guess I'll have to resort to Udyr eventually, but I'd rather delay that to practice whatever champs I already own and enjoy.

And I can't be concise for the life of me... meh.
Cant take LMS hipsters serious.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 13 2012 13:48 GMT
#2535
On March 13 2012 22:00 Shikyo wrote:
Show nested quote +
On March 13 2012 21:34 Shiv. wrote:
On March 13 2012 20:43 Shikyo wrote:
Oh mobility is solely about crossing the River? Then how about Sion, TF? I took it for general mobility in which case Fizz is superb, and you indeed can't keep spamming ulti continuously with Kass even with bluebuff.

And again I was merely saying that it's not hilarious to think that Fizz has better mobility than Kassadin.

To me, mobility is about getting from A to B as quickly as possible. Being a slippery bitch in a teamfight is another story for me, because if that was a criteria, might aswell call LeBlanc really mobile. She's obviously one of the more mobile champions, but there's no way you can consider her as mobile as Fizz/Gragas/Kass.

Sion isn't inherently mobile at all, it's a choice you make as a player to get mobies on him. He's not more mobile than Lux, Brand or Cassio are. About that Twisted Fate comparison... Yeah. Classical Shikyo. Don't you dare minding his cooldown.

You really are confusing "this is strictly better than this" with "it's not hilarious to say so" ?

Also nice ad hominem attack

Show nested quote +
On March 13 2012 21:46 Alaric wrote:
I'm probably done jungling Jax tho, he feels really too weak early on as a sustained dps dude with no survivability except for a dodge on a really long cd (granted, that game there were no autoattackers except Ez, and even then, but I've felt that way for awhile). Besides, his clears aren't even that fast. Better pick Olaf if I want a lategame monster, jungling bruiser.

Just pick Shyvana or Udyr.

zzzz. Don't trollbait and then get defensive when you get called out on it.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
nojitosunrise
Profile Joined August 2011
United States6188 Posts
March 13 2012 13:52 GMT
#2536
Dyrus playing on the Korean server

http://www.own3d.tv/SoloMid#/watch/515650
D u o
Profile Joined October 2011
Canada381 Posts
March 13 2012 14:03 GMT
#2537
I'm looking to play on top lane quite a bit and I just want to know some of the more dominant picks at the moment, currently I've got the obvious Shen. But I've also got Akali although I feel really weak with her because I can't escape ganks all too easy I've only got the flash. I've done some cute things with her ult to escape and that's basically all I've got. I'm looking to play leesin like voyboy and just start dashing onto wards. So that puts 3 champs under my belt, what other champs have a lot of survive-ability in top lane? Other champs I seen at IEM were irelia and I'll be adding a kennen to that too. [I kind of like the ninjas ;X ;D]
wot?
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
March 13 2012 14:05 GMT
#2538
On March 13 2012 22:40 Alaric wrote:
He's got a TV show somewhat akin to TL Attack! (I think that was the name? TL Arena went later) entitled "I'm the Carry" where he plays with Korean LoL pros, too. Loco was featured in one, there's footage somewhere in our subforum from a few days ago.

Edit: I'm not even afk farming in the jungle. In fact, I need to focus on doing that more, to be able to maximize my farm because atm I'm too much like TOO: all over the place, but if I don't get a lot of kills/assists that'll put me too much behind eventually. I picked up Jax after the remake, because I found him fun, but what I wanted to say is that his early is too weak to be suitable to the jungle for me (I'm sure people can make him work, but I see why he's not doing that well).
I mainly tried Jax in the jungle because of his weak early game, didn't feel comfortable sending him top where it seems he's got losing match-ups aplenty. Then the more aggressive jungle/counterjungle trend emerges, and he's not safe there either.

I'm trying to diversify my pool of junglers, w/o relying on learning other champs too much (need to focus on a few ones on which to get a pretty good level to be able to play them in ranked). As of now I have Maokai/Nautilus as the gankers/support/cc/peel type, and Trundle/Olaf as the farmers/better scaling offensively ones (and still Trundle's kit too good not to bait me into being proactive and losing farm to help losing lanes). I guess I'll have to resort to Udyr eventually, but I'd rather delay that to practice whatever champs I already own and enjoy.

And I can't be concise for the life of me... meh.


You can play nauti pretty agressive. Also his defenses are pretty damn good with minimal defensive items, allowing you to go for some AP items and his scaling with ap/cdr is pretty damn sexy.
For me a good jungle-gank rotation is dependant on what lanes get pushed and their junglers movements (which is why I ward 1-2 jungle locations). If all your lanes are pushing (so no gank opportunities) and you don't see their jungler going for ganks just farm up all 3 camps non stop (and ofc buff camps when they spawn). If lanes get pressured I farm 2 camps -> try a gank -> farm 2 camps -> try a gank. With mobile/fast clearing junglers you can spend 20-30 seconds ganking/pressuring between your camp clears and still keep up nigh perfect 2 camp clearing.
When you can't gank but you see their jungler ganking, use that opportunity to counterjungle (unless you can countergank ofc)
Only the dead have seen the end of war
Sabin010
Profile Joined September 2010
United States1892 Posts
March 13 2012 14:08 GMT
#2539
I don't feel it is constructive to compare mobility between champions because of how situational mobility is. Mobility is relative to a number of factors. Take for instance a team with Janna and everybody starting boots. If the enemy Singed started mana gem and potions you're more mobile until he can get his items and ult. Once you throw summoners into the equation, who ever has their ghost/flash off cd has potential mobility that needs to be taking into consideration.
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2012-03-13 14:14:40
March 13 2012 14:13 GMT
#2540
On March 13 2012 23:03 D u o wrote:
I'm looking to play on top lane quite a bit and I just want to know some of the more dominant picks at the moment, currently I've got the obvious Shen. But I've also got Akali although I feel really weak with her because I can't escape ganks all too easy I've only got the flash. I've done some cute things with her ult to escape and that's basically all I've got. I'm looking to play leesin like voyboy and just start dashing onto wards. So that puts 3 champs under my belt, what other champs have a lot of survive-ability in top lane? Other champs I seen at IEM were irelia and I'll be adding a kennen to that too. [I kind of like the ninjas ;X ;D]


Sorry for double post.

Irelia, WW, Cho, Renekton, Tryn, Lee Sin all have sustain in their kit and are suited well for top lane. You could go as far as to throw Ahri (spell vamp passive), Gragas (happy hour passive), <insert any AP you'd be building WotA on for a double WotA comp>.

Even the bruisers with out sustain built in can be good top lane, as you can just buy Philostone and/or wriggles lantern.
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