• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:14
CEST 03:14
KST 10:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)55Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9216 users

[Patch 1.0.0.135: Fiora] General Discussion - Page 115

Forum Index > LoL General
Post a Reply
Prev 1 113 114 115 116 117 244 Next
Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-03-12 05:56:36
March 12 2012 05:53 GMT
#2281
On March 12 2012 13:13 skrzmark wrote:
hextech gunblade cost too much for its worth which is why I think hybrids are dead at the moment.

hybrid is dead because every champion that would ever build hybrid has been reworked/nerfed to oblivion not because of gunblade being weaker than it used to be.

That being said, hybrid as a concept is ridiculously difficult to balance. It ends up being OP (Jax at his peak), UP (hybrid/post-rework Kayle), or the champion just ignores either AD (Akali) or AP (AD Kayle).
pschiu
Profile Joined April 2010
Singapore410 Posts
March 12 2012 05:54 GMT
#2282
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 12 2012 05:57 GMT
#2283
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.

Jax, Akali and Kayle all had skillsets and passives that promoted building both AD and AP. It just didn't work.
jadoth
Profile Joined December 2011
694 Posts
Last Edited: 2012-03-12 06:06:47
March 12 2012 06:00 GMT
#2284
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.


you would have to do something like ln (1 + ad*ap) or else it would just be really weak for most of the game then just become retarded strong after a certain amount of items.
pschiu
Profile Joined April 2010
Singapore410 Posts
Last Edited: 2012-03-12 06:40:37
March 12 2012 06:03 GMT
#2285
On March 12 2012 14:57 Ryuu314 wrote:
Show nested quote +
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.

Jax, Akali and Kayle all had skillsets and passives that promoted building both AD and AP. It just didn't work.


Aha, but those were X% AD plus Y% AP. I'm suggesting multiplication here.

(And I'm not even saying we can't tweak the numbers on those three to "make them work" anyway.)

On March 12 2012 15:00 jadoth wrote:
Show nested quote +
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.


you would have to do something like ln (1 + ad*ap) or else it would just be really week then for most of the game then just become retarded strong after a certain amount of items.


Well formulae can be tweaked... but wait, you're suggesting a +1 bonus dmg? What difference does that make?

Edit: Ooops, missed the "ln", eye problem.
jadoth
Profile Joined December 2011
694 Posts
March 12 2012 06:08 GMT
#2286
On March 12 2012 15:03 pschiu wrote:
Show nested quote +
On March 12 2012 14:57 Ryuu314 wrote:
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.

Jax, Akali and Kayle all had skillsets and passives that promoted building both AD and AP. It just didn't work.


Aha, but those were X% AD plus Y% AP. I'm suggesting multiplication here.

(And I'm not even saying we can't tweak the numbers on those three to "make them work" anyway.)

Show nested quote +
On March 12 2012 15:00 jadoth wrote:
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.


you would have to do something like ln (1 + ad*ap) or else it would just be really week then for most of the game then just become retarded strong after a certain amount of items.


Well formulae can be tweaked... but wait, you're suggesting a +1 bonus dmg? What difference does that make?


the plus one is because ln 0 is negative infinity and ln 1 is zero
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 12 2012 06:09 GMT
#2287
On March 12 2012 15:03 pschiu wrote:
Show nested quote +
On March 12 2012 14:57 Ryuu314 wrote:
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.

Jax, Akali and Kayle all had skillsets and passives that promoted building both AD and AP. It just didn't work.


Aha, but those were X% AD plus Y% AP. I'm suggesting multiplication here.

(And I'm not even saying we can't tweak the numbers on those three to "make them work" anyway.)

Show nested quote +
On March 12 2012 15:00 jadoth wrote:
On March 12 2012 14:54 pschiu wrote:
Random idea: Want a "true" hybrid champ? Give skills that does bonus dmg based on X% AD * Y% AP.


you would have to do something like ln (1 + ad*ap) or else it would just be really week then for most of the game then just become retarded strong after a certain amount of items.


Well formulae can be tweaked... but wait, you're suggesting a +1 bonus dmg? What difference does that make?


ln(1)=0.
Porouscloud - NA LoL
red_
Profile Joined May 2010
United States8474 Posts
March 12 2012 06:10 GMT
#2288
On March 12 2012 14:53 Ryuu314 wrote:
Show nested quote +
On March 12 2012 13:13 skrzmark wrote:
hextech gunblade cost too much for its worth which is why I think hybrids are dead at the moment.

hybrid is dead because every champion that would ever build hybrid has been reworked/nerfed to oblivion not because of gunblade being weaker than it used to be.

That being said, hybrid as a concept is ridiculously difficult to balance. It ends up being OP (Jax at his peak), UP (hybrid/post-rework Kayle), or the champion just ignores either AD (Akali) or AP (AD Kayle).


Woah woah woah, post 1st-rework Kayle was one of the most broken champions ever in League, just wanted to throw that out there(you can go look at the patch notes, she went like rework->nerf nerf nerf nerf nerf->buff->rework2).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
March 12 2012 06:16 GMT
#2289
On LoL vs SC2
"3.) Due to it's nature being a teamgame, it's not as "stressful" for most people as a direct 1v1 game."
I'm just wondering what people think about this statement I read in a closed thread just now. I personally find that LoL is more stressful for me because people are depending on me to do well and with that pressure I feel much more down whenever I have a bad game. When I played BW on the other hand, if I were to play poorly I wouldn't care as much and just say that it was a bad game.
BW -> League -> CSGO
jadoth
Profile Joined December 2011
694 Posts
March 12 2012 06:30 GMT
#2290
On March 12 2012 15:16 wussleeQ wrote:
On LoL vs SC2
"3.) Due to it's nature being a teamgame, it's not as "stressful" for most people as a direct 1v1 game."
I'm just wondering what people think about this statement I read in a closed thread just now. I personally find that LoL is more stressful for me because people are depending on me to do well and with that pressure I feel much more down whenever I have a bad game. When I played BW on the other hand, if I were to play poorly I wouldn't care as much and just say that it was a bad game.


i find 1v1 sc to be much more stressful then a game of lol. i guess it is because there is no easy way to rationalize you still being a god at everything with you losing.
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2012-03-12 06:40:06
March 12 2012 06:39 GMT
#2291
On March 12 2012 15:16 wussleeQ wrote:
On LoL vs SC2
"3.) Due to it's nature being a teamgame, it's not as "stressful" for most people as a direct 1v1 game."
I'm just wondering what people think about this statement I read in a closed thread just now. I personally find that LoL is more stressful for me because people are depending on me to do well and with that pressure I feel much more down whenever I have a bad game. When I played BW on the other hand, if I were to play poorly I wouldn't care as much and just say that it was a bad game.


What? In SC2/BW/any kind of 1v1 RTS game (AoE II bitches) losing doesn't mean anything. Who gives a shit? But in LoL if you lose and it's your fault you just let down four other people. Same for lots of team play based games, you aren't just trying to win the game for yourself but you're trying to win the game for your team.

I mean, I don't really get stressed playing either game but that line of logic makes no sense. If you get stressed out by what people on the internet think of you or by how good you think you are at a game, LoL or SC2 are going to be equally stressful. If you don't give a fuck then you shouldn't care in either game.
Xevious
Profile Joined February 2011
United States2086 Posts
March 12 2012 06:50 GMT
#2292
why does reginald not disable the champ select music? it always clashes with his own music in the background

also on a similar note why do chaox/TRM/others not disable the draft tips thing?
Apex
Profile Blog Joined January 2009
United States7227 Posts
March 12 2012 06:54 GMT
#2293
I'm not sure if this is just me, but I have not seen a Brand in ages. Did something major happen to him, or did he just overshadowed by all the other AP picks?
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-03-12 07:07:46
March 12 2012 07:06 GMT
#2294
On March 12 2012 15:10 red_ wrote:
Show nested quote +
On March 12 2012 14:53 Ryuu314 wrote:
On March 12 2012 13:13 skrzmark wrote:
hextech gunblade cost too much for its worth which is why I think hybrids are dead at the moment.

hybrid is dead because every champion that would ever build hybrid has been reworked/nerfed to oblivion not because of gunblade being weaker than it used to be.

That being said, hybrid as a concept is ridiculously difficult to balance. It ends up being OP (Jax at his peak), UP (hybrid/post-rework Kayle), or the champion just ignores either AD (Akali) or AP (AD Kayle).


Woah woah woah, post 1st-rework Kayle was one of the most broken champions ever in League, just wanted to throw that out there(you can go look at the patch notes, she went like rework->nerf nerf nerf nerf nerf->buff->rework2).

I meant the most recent rework. The one that completely neutered her. The first rework was before I started playing.
SoraLimit
Profile Joined February 2011
Canada747 Posts
March 12 2012 07:08 GMT
#2295
On March 12 2012 15:16 wussleeQ wrote:
On LoL vs SC2
"3.) Due to it's nature being a teamgame, it's not as "stressful" for most people as a direct 1v1 game."
I'm just wondering what people think about this statement I read in a closed thread just now. I personally find that LoL is more stressful for me because people are depending on me to do well and with that pressure I feel much more down whenever I have a bad game. When I played BW on the other hand, if I were to play poorly I wouldn't care as much and just say that it was a bad game.

I think, for me anyways, LoL is a lot less stressful than SC2.

I think a lot of people will agree that it's easier to put the blame on someone else in a team game, rather than putting the blame on yourself for the loss, unless it's blatantly obvious. I mean, if you look at most of the people who rage in LoL, a lot of times you won't see the feeder blaming himself, but rather the teammates for not helping/ganking.

However, if you play something dependent on the team, such as jungler, I can see why it's so stressful, since every lane apparently needs help.

In SC2/BW, it's 1v1, so if you lose, you know that you fucked up somewhere.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2012-03-12 07:34:39
March 12 2012 07:15 GMT
#2296
On March 12 2012 14:30 Two_DoWn wrote:
Show nested quote +
On March 12 2012 13:40 TheYango wrote:
On March 12 2012 13:32 Two_DoWn wrote:
So we ended up with gunblade as core simply because of the how stupid an item it was, not because it was the key of hybrid builds.

I mean, that's the whole basis of hybrid as a concept. How do you even design a kit that functions better when you split your itemization 50/50 between AP and AD? The only reason hybrid kits worked was on the basis that hybrid items had to be significantly more cost-effective than their non-hybrid counterparts.

My argument was more that there HASNT ever been a single hybrid build- either in kit or itemization. Akali was AP. Kayle was better off as AD. Jax was the only one where you COULD build a shit ton of different items and have it work, but that was just because his passive and scaling was so broken that you could do just that- build whatever the fuck you wanted and be fine. Building straight ad or straight ap was going to do more damage the more items you got than going for a gunblade- but the vamp and cost effectiveness of gunblade was why you got it.

Gunblade was never picked up because you wanted a hybrid build. It was picked up because of how stupidly cost effective it was. You didnt follow up gunblade by getting a deathcap and then an IE.

Realistically, there never has been a champion who uses a hybrid build. It was just characters grabbing gunblade then building the rest of their items in a linear path- ap for akali, tanky ap for jax. That isnt hybrid- thats grabing a borked item because they auto things and like ap, then going ahead and getting more ap.

So basically what im trying to say is that hybrid ISNT a concept. You really cant have a kit that splits itemization (Hi fizz) because it doesnt work, especially when you consider all the champions who get ad scaling now. Gunblade and hybrid champions are just a relic of something that Riot tried to do and failed miserably.


Actually what you are saying is that deathcap+voidstaff and ie+last whisper scale up pure ad/ap builds too effectively for full hybdrid builds to be viable. I think then we just need something that scales both ap and ad in an item and were fine.

Saying that we didn't really have hybrid champions is flat out wrong though. there just aren't enough hybrid items to work with. Gunblade is/was the only hybrid item who focusses alot on pure ad/ap, which is why akali really likes it to scale up her passive. Then rageblade is really only interesting for steady autoattacks. jax, nida and kayle are/were the only hybrids who make use of this. Triforce is rather an ad item with a little tiny bit of ap on it, in most hybrid builds you have enough ap to make lichbane more worthwhile just for damage. Then what do we have left? Gunblade for everyone, rageblade for some of them and... well nothing.

We have only a BT/WotA equivalent and a steroidi'sh item letz say its the PD/DFG equivalent.
So were lacking important hybrid items such as the LW/VS equivalent, the IE/DC equivalent. I can see why they didnt make those items but saying hybrid builds were never really used because people just buy gunblade and maybe rageblade is kinda funny.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 12 2012 07:17 GMT
#2297
On March 12 2012 13:40 overt wrote:
Show nested quote +
On March 12 2012 13:18 Hidden_MotiveS wrote:
On March 12 2012 13:13 skrzmark wrote:
hextech gunblade cost too much for its worth which is why I think hybrids are dead at the moment.

I remember reading some calculations stating gunblade was the most gold efficient non-stacking item ever before the revolver/wota/gunblade nerfs. It may have been overnerfed because people complain about spell vamp a lot, but It definitely was strong even compared to other spell vamp items when akali was fotm.


I was pretty sure that Trinity has been the most gold efficient single damage item in the game for like the past year or more. I could be wrong though but I'm pretty sure Trinity is the most gold efficient.

Highly doubt it. Hybrid items are generally cost efficient since they fall off the later a game goes.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 12 2012 07:54 GMT
#2298
On March 12 2012 16:17 obesechicken13 wrote:
Show nested quote +
On March 12 2012 13:40 overt wrote:
On March 12 2012 13:18 Hidden_MotiveS wrote:
On March 12 2012 13:13 skrzmark wrote:
hextech gunblade cost too much for its worth which is why I think hybrids are dead at the moment.

I remember reading some calculations stating gunblade was the most gold efficient non-stacking item ever before the revolver/wota/gunblade nerfs. It may have been overnerfed because people complain about spell vamp a lot, but It definitely was strong even compared to other spell vamp items when akali was fotm.


I was pretty sure that Trinity has been the most gold efficient single damage item in the game for like the past year or more. I could be wrong though but I'm pretty sure Trinity is the most gold efficient.

Highly doubt it. Hybrid items are generally cost efficient since they fall off the later a game goes.

I'm pretty sure that Trinity is one of the most cost-efficient items in the game. The only problem is that its cost-efficiency is in stats that are all over the place and most of those stats end up wasted or unneeded on most champions.
TL Blazeraid
Profile Joined January 2011
566 Posts
March 12 2012 08:19 GMT
#2299
Came out of retirement to claim my 1000th loss

[image loading]

I love you guys.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 12 2012 08:20 GMT
#2300
Watching Destiny stream LoL kind of hurts my soul.

-.-

Such a troll.
Prev 1 113 114 115 116 117 244 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft455
ViBE230
SpeCial 106
Ketroc 13
StarCraft: Brood War
NaDa 56
Dota 2
NeuroSwarm129
League of Legends
Trikslyr71
Counter-Strike
summit1g7993
minikerr32
Super Smash Bros
hungrybox1315
Mew2King518
Other Games
tarik_tv8909
gofns6328
ToD214
XaKoH 106
Organizations
Other Games
gamesdonequick2121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 110
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra16
Upcoming Events
RSL Revival
7h 46m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
8h 46m
OSC
11h 46m
IPSL
14h 46m
Bonyth vs Ret
WardiTV Weekly
1d 9h
Monday Night Weeklies
1d 14h
OSC
1d 22h
PiGosaur Cup
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E3
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.