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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
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United States47024 Posts
On March 12 2012 08:01 skrzmark wrote: I hope the next champ is an ap champ that has a passive that lets his/her spells crit. Spell crit is a design problem.
If the champ's spells have medium/long cds and do a lot of damage, than the character's gameplay is subject too much to RNG and variance.
If the champ's spells DON'T do a lot of damage, and have short CDs, then what meaningful gameplay difference is there between having spells that crit and having autoattacks that crit, other than the fact that you have to press Q and click on someone rather than just right clicking them?
Though TBH at this point I absolutely hate that so many mages have single-target filler nukes. It creates zero gameplay and wastes a spell slot that could be used for an actually interesting ability. Functionally, the only difference between having said filler nukes and having autoattacks scale off AP is, again, that you have to press Q and click on someone rather than right-clicking them.
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On March 12 2012 08:04 TheYango wrote:Show nested quote +On March 12 2012 08:01 skrzmark wrote: I hope the next champ is an ap champ that has a passive that lets his/her spells crit. Spell crit is a design problem. If the champ's spells have medium/long cds and do a lot of damage, than the character's gameplay is subject too much to RNG and variance. If the champ's spells DON'T do a lot of damage, and have short CDs, then what meaningful gameplay difference is there between having spells that crit and having autoattacks that crit, other than the fact that you have to press Q and click on someone rather than just right clicking them? Though TBH at this point I absolutely hate that so many mages have single-target filler nukes. It creates zero gameplay and wastes a spell slot that could be used for an actually interesting ability. Functionally, the only difference between having said filler nukes and having autoattacks scale off AP is, again, that you have to press Q and click on someone rather than right-clicking them. Like what though? Annie has Disintegrate, which while boring, makes her kit work. And its very different from, say, Kass' q. Swain's E makes the character who he is. Ryze has one, but its scaling makes him unique.
I mean, the actual mechanism of click button, press someone is the same, but the effects/scalings are different enough to warrant the spells existence.
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United States47024 Posts
On March 12 2012 08:15 Two_DoWn wrote: Like what though? Annie has Disintegrate, which while boring, makes her kit work. And its very different from, say, Kass' q. Swain's E makes the character who he is. Ryze has one, but its scaling makes him unique. If autoattacks scaled off AP and Annie's Q were different, it would take a one-line change to her passive to retain the essence of her gameplay.
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On March 12 2012 08:20 TheYango wrote:Show nested quote +On March 12 2012 08:15 Two_DoWn wrote: Like what though? Annie has Disintegrate, which while boring, makes her kit work. And its very different from, say, Kass' q. Swain's E makes the character who he is. Ryze has one, but its scaling makes him unique. If autoattacks scaled off AP and Annie's Q were different, it would take a one-line change to her passive to retain the essence of her gameplay. But then its an ability unique to her. I fail to see why you have a problem. Its like saying "I hate spells that target an area. Why dont autos target ground and splash?"
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United States47024 Posts
On March 12 2012 08:22 Two_DoWn wrote:Show nested quote +On March 12 2012 08:20 TheYango wrote:On March 12 2012 08:15 Two_DoWn wrote: Like what though? Annie has Disintegrate, which while boring, makes her kit work. And its very different from, say, Kass' q. Swain's E makes the character who he is. Ryze has one, but its scaling makes him unique. If autoattacks scaled off AP and Annie's Q were different, it would take a one-line change to her passive to retain the essence of her gameplay. But then its an ability unique to her. I fail to see why you have a problem. Its like saying "I hate spells that target an area. Why dont autos target ground and splash?" How is the ability to do low-cd single-target damage unique to her? The ability doesn't do anything else. The fact that it charges her passive is by virtue of her passive, not by virtue of the ability being interesting.
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I don't really think it's a problem that's actually in the game right now in a serious way, but I do think it's interesting as a design point to remember that low cooldown spells need to be made distinguishable from autoattacks. For example ryze Q is basically just really strong autoattacks that use mana. Pretty obnoxious. If it it had some limiting characteristic it would have a lot more counterplay.
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On March 12 2012 08:28 UniversalSnip wrote: I don't really think it's a problem that's actually in the game right now in a serious way, but I do think it's interesting as a design point to remember that low cooldown spells need to be made distinguishable from autoattacks. For example ryze Q is basically just really strong autoattacks that use mana. Pretty obnoxious. If it it had some limiting characteristic it would have a lot more counterplay.
cassio e needing poison and her burning through mana while her builds generally don't build any mana is exactly what you're describing. ;o
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More or less. Needing to hit skillshots to spam abilities helps balance things a bit.
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Would having an item that builds from brutalizer that doesn't add on crit and an AS+MS buff active and instead just becomes a bigger brutalizer with higher cdr, AD, and arpen be just too strong? Brutalizer is so good on so many champions but it's skipped so often because ghostblade isn't good on a lot of the champions that make use of brutalizer so well.
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i think it would probably be the best item in the game ;p
any more armor reduce and you would probably be dealing true dmg to all non tanks
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On March 12 2012 08:47 koreasilver wrote: Would having an item that builds from brutalizer that doesn't add on crit and an AS+MS buff active and instead just becomes a bigger brutalizer with higher cdr, AD, and arpen be just too strong? Brutalizer is so good on so many champions but it's skipped so often because ghostblade isn't good on a lot of the champions that make use of brutalizer so well.
Yeah, if it wasn't for silly itemization late game I'd buy Brutalizer almost every game on Riven. AS/MS so useless on her.
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thats not true, your cds are so low late game you can never use all your passive procs on her without some as ;p
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Watching ChaoX play, 3 dorans blade seems so fucking excessive.
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On March 12 2012 09:47 wei2coolman wrote: Watching ChaoX play, 3 dorans blade seems so fucking excessive. Could we please have a discussion of 3 dorans vs 2 dorans + vamp scepter. I have seen qtipie get them every game but I haven't seen any math on the subject.
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On March 12 2012 10:20 Bwaaaa wrote:Show nested quote +On March 12 2012 09:47 wei2coolman wrote: Watching ChaoX play, 3 dorans blade seems so fucking excessive. Could we please have a discussion of 3 dorans vs 2 dorans + vamp scepter. I have seen qtipie get them every game but I haven't seen any math on the subject. I'm not a great AD player or anything, but I just feel 3 feels so excessive.
My usual build is boots 3pot, 1 or 2 dblades, bf sword.
TBH, if you're farming good, and you play passive/defensive, rather than aggressive, you can definitely skip 2nd and 3rd d-blade imo.
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2 dblades and vamp > 3 dblades in every scenario you arent getting the shit beat out of you.
the extra lifesteal is a lot more useful when you have i-edge then 100 more hp and a couple ad. The vamp sceptre will also help you stay in lane a lot better in terms of healing (very good with janna especially)
the selling back of the d-blade vs vamp sceptre isnt a reason to take one over the other imo, because by the time you are thinking of doing that 200 gold is nothing, so this is a moot point.
Its also dangerous to just straight up skip them and rush a bf sword, seen a lot of won lanes lost this way. Dont do boots 3 pots and immediately get a bf sword with 1650. a lot better to get 2 d blades and boots 2.
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200 gold is never 'nothing'. that's most of an elixir
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Crit cloak, pickaxe into IE stronger than BF into pickaxe into IE. Try to prioritize the crit cloak, it provides you with crit, and the amount of dmg increase you get from it is too strong in the laning phase.
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On March 12 2012 10:25 Glaceau wrote: 2 dblades and vamp > 3 dblades in every scenario you arent getting the shit beat out of you.
the extra lifesteal is a lot more useful when you have i-edge then 100 more hp and a couple ad. The vamp sceptre will also help you stay in lane a lot better in terms of healing (very good with janna especially)
the selling back of the d-blade vs vamp sceptre isnt a reason to take one over the other imo, because by the time you are thinking of doing that 200 gold is nothing, so this is a moot point.
Its also dangerous to just straight up skip them and rush a bf sword, seen a lot of won lanes lost this way. Dont do boots 3 pots and immediately get a bf sword with 1650. a lot better to get 2 d blades and boots 2. That 200 gold is not nothing. On AD carries it's like a 5% increase in damage :p edit: 4%
As for what items to get first before IE, pickaxe provides approximately the same amount of damage at that stage (unless you have 3 dorans and a lot of AD) as cloak, but pickaxe makes last hitting easier.
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noo sarah stopped streaming
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