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[Patch 1.0.0.135: Fiora] General Discussion - Page 110

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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
FoeHamr
Profile Joined December 2010
United States489 Posts
March 11 2012 16:29 GMT
#2181
Does anyone else hate dorans items with a passion? I played Leblanc and normally I get boots and 3 health pots but this time I decided to open with the ring. I then got raped by Fiona mid lane because I couldn't keep up with her regen.
I got 99 problems and a Terran ain't one
Frolossus
Profile Joined February 2010
United States4779 Posts
March 11 2012 16:31 GMT
#2182
On March 12 2012 01:29 FoeHamr wrote:
Does anyone else hate dorans items with a passion? I played Leblanc and normally I get boots and 3 health pots but this time I decided to open with the ring. I then got raped by Fiona mid lane because I couldn't keep up with her regen.

you are supposed to open boots + 3 pots then purchase a pair of rings when you b
warscythes
Profile Joined December 2011
365 Posts
March 11 2012 16:32 GMT
#2183
On March 12 2012 01:29 FoeHamr wrote:
Does anyone else hate dorans items with a passion? I played Leblanc and normally I get boots and 3 health pots but this time I decided to open with the ring. I then got raped by Fiona mid lane because I couldn't keep up with her regen.


Depends on the match up really. Some champions can afford Doran item start(Urgot bot for example), boots 3 or cloth 5 is always a safe opening though.

Leblanc goes pretty well with D ring, just probably not at the start.
FoeHamr
Profile Joined December 2010
United States489 Posts
March 11 2012 16:50 GMT
#2184
On March 12 2012 01:31 Frolossus wrote:
Show nested quote +
On March 12 2012 01:29 FoeHamr wrote:
Does anyone else hate dorans items with a passion? I played Leblanc and normally I get boots and 3 health pots but this time I decided to open with the ring. I then got raped by Fiona mid lane because I couldn't keep up with her regen.

you are supposed to open boots + 3 pots then purchase a pair of rings when you b

Ok thanks. I guess that makes logical sense
I got 99 problems and a Terran ain't one
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 11 2012 16:51 GMT
#2185
On March 12 2012 01:29 FoeHamr wrote:
Does anyone else hate dorans items with a passion? I played Leblanc and normally I get boots and 3 health pots but this time I decided to open with the ring. I then got raped by Fiona mid lane because I couldn't keep up with her regen.

Starting with dorans items and getting them later on is a very different thing


In mid everyone should start with boots, who even advocates doran ring? It's only "okay" on champions who should never get hit or have innate sustain, like maybe morgana
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
March 11 2012 17:07 GMT
#2186
On March 12 2012 01:16 emucxg wrote:
Maybe riot should make Nexus Obelisk killable??

currently it has Infinite health, but i guess 99999 health would be cool

i got this idea from dota highlight video

watch the #1 clip, so epic


I don't really understand what was happening in those clips, except for maybe the juking around trees and stuff. Was #1 about how one team lost their fountain so they can't heal anymore but still won? And I don't get the bonus clip either.

But yeah, Riot doesn't like griefable mechanics. It's why Blitz can't hook allies.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
March 11 2012 17:08 GMT
#2187
I get 2-3 dorans rings on ap champs after the first bluepill except i can rush revolver and the other guy cant burst me. for example vs ryze or cassio it makes sense to get revolver +mb 1 dorans and vs lb or annie I would rather get 3 dorans very fast. Mid is really the only lane where rushing raw HP really makes a ton of sense very very often since you dont want to go abyssmal first on alot of AP carries, while on the other lanes it is really situational because HP doesnt scale well early on and there are very strong early game armor/mr items for bruisers (wits end, wriggles, defensive boots) while AP carries really only have abyssmal since banshees and defensive boots would make you harmless at the point where AP carries shine the most (midgame).
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-03-11 17:11:43
March 11 2012 17:11 GMT
#2188
On March 12 2012 02:07 Chiharu Harukaze wrote:
I don't really understand what was happening in those clips, except for maybe the juking around trees and stuff. Was #1 about how one team lost their fountain so they can't heal anymore but still won? And I don't get the bonus clip either.

+ Show Spoiler [Brief description of the bonus clip] +

Team pops Smoke of Deceit, to go gank. Enemy Spectre pops her ultimate (probably for vision because they don't know where anyone on the enemy team is). Illusions don't actually break Smoke, but Earthshaker accidentally must have right-clicked an illusion, popping himself into vision. Because he's the only one revealed, he gets surrounded and killed by the Spectre illusions, while his team runs around like headless chickens wondering what to do about their retarded Earthshaker.
Moderator
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
March 11 2012 17:25 GMT
#2189
So Ziggs is free this week on CN. Went 3-0 vs a Cass then manage to get to 9-0 before the enemy Tryn kill me then die himself.
I am a Cass player myself and I find that Ziggs harrass too good. Have some mana problem early on though but well hes a beast in kiting. Too strong maybe.
Terran
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 11 2012 17:25 GMT
#2190
On March 12 2012 01:18 TheYango wrote:
Pointless, because even if it were killable, the Nexus Obelisk does way more damage than the fountain in DotA, especially since, IIRC, it does % max HP damage.

Plus Riot would never implement something that exists solely for the purpose of griefing the other team.

Related aside, I thought the best part about this week was the absolutely hilariously facepalm-worthy bonus clip.

I always thought it did like 1000 true damage per tick of the lazer

which is why it takes heroes with like 5k health alot longer to die than say some squishy(who basically gets 2 shot)
Artillery spawned from the forges of Hell
JackDino
Profile Joined July 2010
Gabon6219 Posts
March 11 2012 17:31 GMT
#2191
On March 12 2012 02:25 arb wrote:
Show nested quote +
On March 12 2012 01:18 TheYango wrote:
Pointless, because even if it were killable, the Nexus Obelisk does way more damage than the fountain in DotA, especially since, IIRC, it does % max HP damage.

Plus Riot would never implement something that exists solely for the purpose of griefing the other team.

Related aside, I thought the best part about this week was the absolutely hilariously facepalm-worthy bonus clip.

I always thought it did like 1000 true damage per tick of the lazer

which is why it takes heroes with like 5k health alot longer to die than say some squishy(who basically gets 2 shot)

This is correct.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 11 2012 17:47 GMT
#2192
On March 12 2012 02:11 TheYango wrote:
Show nested quote +
On March 12 2012 02:07 Chiharu Harukaze wrote:
I don't really understand what was happening in those clips, except for maybe the juking around trees and stuff. Was #1 about how one team lost their fountain so they can't heal anymore but still won? And I don't get the bonus clip either.

+ Show Spoiler [Brief description of the bonus clip] +

Team pops Smoke of Deceit, to go gank. Enemy Spectre pops her ultimate (probably for vision because they don't know where anyone on the enemy team is). Illusions don't actually break Smoke, but Earthshaker accidentally must have right-clicked an illusion, popping himself into vision. Because he's the only one revealed, he gets surrounded and killed by the Spectre illusions, while his team runs around like headless chickens wondering what to do about their retarded Earthshaker.


i like how now i understand the clip even less
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 11 2012 17:47 GMT
#2193
On March 12 2012 02:47 turdburgler wrote:
Show nested quote +
On March 12 2012 02:11 TheYango wrote:
On March 12 2012 02:07 Chiharu Harukaze wrote:
I don't really understand what was happening in those clips, except for maybe the juking around trees and stuff. Was #1 about how one team lost their fountain so they can't heal anymore but still won? And I don't get the bonus clip either.

+ Show Spoiler [Brief description of the bonus clip] +

Team pops Smoke of Deceit, to go gank. Enemy Spectre pops her ultimate (probably for vision because they don't know where anyone on the enemy team is). Illusions don't actually break Smoke, but Earthshaker accidentally must have right-clicked an illusion, popping himself into vision. Because he's the only one revealed, he gets surrounded and killed by the Spectre illusions, while his team runs around like headless chickens wondering what to do about their retarded Earthshaker.


i like how now i understand the clip even less

Doesn't sound very cool to me tbh
Artillery spawned from the forges of Hell
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-11 17:56:59
March 11 2012 17:54 GMT
#2194
On March 12 2012 02:47 turdburgler wrote:
Show nested quote +
On March 12 2012 02:11 TheYango wrote:
On March 12 2012 02:07 Chiharu Harukaze wrote:
I don't really understand what was happening in those clips, except for maybe the juking around trees and stuff. Was #1 about how one team lost their fountain so they can't heal anymore but still won? And I don't get the bonus clip either.

+ Show Spoiler [Brief description of the bonus clip] +

Team pops Smoke of Deceit, to go gank. Enemy Spectre pops her ultimate (probably for vision because they don't know where anyone on the enemy team is). Illusions don't actually break Smoke, but Earthshaker accidentally must have right-clicked an illusion, popping himself into vision. Because he's the only one revealed, he gets surrounded and killed by the Spectre illusions, while his team runs around like headless chickens wondering what to do about their retarded Earthshaker.


i like how now i understand the clip even less

Smoke of Deceit = Invisibility for your team in AoE, but it breaks if you go near enemy heroes.


Spectre Ultimate = A global ultimate that first spawns an illusion next to every enemy player and then the illusions begin attacking them. However, as they were invisible the illusions couldn't attack anyone So they just wandered around doing nothing. Then, while the illusions were looking for a target, Earthshaker attacked one and became revealed. This made all 5 illusions attack him and got him killed.

(The point of the clip was that it's really retarded for the Earthshaker to attack one)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-03-11 17:55:53
March 11 2012 17:55 GMT
#2195
The smoke of deceit makes you invisible unless you get near an enemy hero, an Spectre's ult you could relate to TF's: he spawns an illusion of himself near each enemy hero (that deals damage 75% of your damage if I remember well) for a few seconds, allowing you to know where they are. During that time, you can use the spell again to teleport to any illusion and take its place (finishing off a straggler or ganking for example).
In the clip the illusions and tower can't see the heroes because of the smoke. But the Tauren dude, Earthshaker, canceled the effect by attacking an illusion by mistake it seems. Since his allies are still concealed, all the illusions converge on him and trap him near the tower (surrounding and pathing stuff) which proceeds to kill him.

Shen'd.
Cant take LMS hipsters serious.
overt
Profile Blog Joined June 2010
United States9006 Posts
March 11 2012 19:48 GMT
#2196
So I'm starting to really like opening Wriggle's on AD carries more often now. It definitely has it's disadvantages to Doran's, like you're getting less AD from Wriggle's than 3 Dblade and Wriggle's is more expensive and I feel like 300 HP adds more general survivability than 30 armor but Wriggle's still has a lot going for it. Like your lane sustain is pretty fantastic, the free ward is helpful, and buff stealing is incredibly fun. Not to mention if I go Wriggle's first I can just skip BT or a vamp scepter and rush the holy trinity of AD carry, IE/PD/LW. It's like 175 more gold to go Wriggle's instead of 3 Dblade and honestly the tradeoffs between the two are pretty damn close.

By the way, does anyone know what happened or an ETA on the planned role specific threads?
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2012-03-11 20:24:57
March 11 2012 20:19 GMT
#2197
On March 12 2012 02:55 Alaric wrote:
The smoke of deceit makes you invisible unless you get near an enemy hero, an Spectre's ult you could relate to TF's: he spawns an illusion of himself near each enemy hero (that deals damage 75% of your damage if I remember well) for a few seconds, allowing you to know where they are. During that time, you can use the spell again to teleport to any illusion and take its place (finishing off a straggler or ganking for example).
In the clip the illusions and tower can't see the heroes because of the smoke. But the Tauren dude, Earthshaker, canceled the effect by attacking an illusion by mistake it seems. Since his allies are still concealed, all the illusions converge on him and trap him near the tower (surrounding and pathing stuff) which proceeds to kill him.

Shen'd.


Spectre basically the same hero as Nocturne. Both ghosty types that are super good at dueling (Spectre because he so tanky (has flat damage reduction that is reflected as a skill), Nocturne because he just out damages things) both have global ult that lets you see your enemies and teleport to them. The both also stupidly good early-mid game, but kind of fall off late game. Very similar heroes.

Now that I think about it, their Q basically does the same thing as well... only Spectres slows and speeds him up while Noct's speeds him up and gives him AD steroid.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 11 2012 20:24 GMT
#2198
On March 12 2012 05:19 iCanada wrote:
Show nested quote +
On March 12 2012 02:55 Alaric wrote:
The smoke of deceit makes you invisible unless you get near an enemy hero, an Spectre's ult you could relate to TF's: he spawns an illusion of himself near each enemy hero (that deals damage 75% of your damage if I remember well) for a few seconds, allowing you to know where they are. During that time, you can use the spell again to teleport to any illusion and take its place (finishing off a straggler or ganking for example).
In the clip the illusions and tower can't see the heroes because of the smoke. But the Tauren dude, Earthshaker, canceled the effect by attacking an illusion by mistake it seems. Since his allies are still concealed, all the illusions converge on him and trap him near the tower (surrounding and pathing stuff) which proceeds to kill him.

Shen'd.


Spectre basically the same hero as Nocturne. Both ghosty types that are super good at dueling (Spectre because he so tanky (has flat damage reduction that is reflected as a skill), Nocturne because he just out damages things) both have global ult that lets you see your enemies and teleport to them. The both also stupidly good early-mid game, but kind of fall off late game. Very similar heroes.

What?

Spectre first of all is mostly good in 1v1 because his skill gives him 50 true dmg per hit when 1v1

Second spectre's skill is a real global and his illusions also deal damage to everyone

Third Spectre is the HARDEST carry in all of DotA and awful early
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TheYango
Profile Joined September 2008
United States47024 Posts
March 11 2012 20:24 GMT
#2199
On March 12 2012 05:19 iCanada wrote:
Spectre basically the same hero as Nocturne. Both ghosty types that are super good at dueling (Spectre because he so tanky (has flat damage reduction that is reflected as a skill), Nocturne because he just out damages things) both have global ult that lets you see your enemies and teleport to them. The both also stupidly good early-mid game, but kind of fall off late game. Very similar heroes.

What? Lol.

Spectre has almost zero early-midgame presence beyond when her ult is off CD, but is one of the strongest lategame carries in DotA.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
March 11 2012 20:26 GMT
#2200
On March 12 2012 05:24 TheYango wrote:
Show nested quote +
On March 12 2012 05:19 iCanada wrote:
Spectre basically the same hero as Nocturne. Both ghosty types that are super good at dueling (Spectre because he so tanky (has flat damage reduction that is reflected as a skill), Nocturne because he just out damages things) both have global ult that lets you see your enemies and teleport to them. The both also stupidly good early-mid game, but kind of fall off late game. Very similar heroes.

What? Lol.

Spectre has almost zero early-midgame presence beyond when her ult is off CD, but is one of the strongest lategame carries in DotA.


Forgive me, I havn't played DotA in years.

<_<

I remember Spectre as more of a "semi-carry" who fell off late game compared to say, a faceless void.
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