[Patch 1.0.0.134: Nautilus] General Discussion - Page 94
Forum Index > LoL General |
Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content. Thanks. Happy Gaming. | ||
Two_DoWn
United States13684 Posts
| ||
Cloud9157
United States2968 Posts
On February 21 2012 13:47 anmolsinghmzn2009 wrote: Someone please write a huge ranting post on how to learn to play aggressive and how to recognize when you should/shouldn't be aggressive (primarily during laning phase) for people like me who are really passive laners. I feel after not playing mid for a long time (I used to mainly play mid, then I started playing only bruisers) I just don't know how to play that lane anymore. I start playing like a pussy then the other guy starts taking control of the lane and zones me out. I have this exact same problem usually. Imo and experience of going top, its all about knowing the matchup you're in. I faced a Vlad today as Irelia, and man it was the most retarded thing ever. Constant Qs, and whenever I tried to burst him down, half my mana was gone and then he just healed it all back. Guy was wrecking me in farm by at least 20 at all times during the laning phase. Then I got merc treads and Wit's End. I completely began to trash him, even though he had Revolver. Killed him at least 4 times during laning, which made up for my losing cs to him. But yeah, it all boils down to knowing the matchup. A matchup can turn when you get certain items like I did with WE vs Vlad. And sometimes your matchup is incredibly hopeless. I remember just farming against LeBlanc without trying to kill her unless she came for me. She honestly isn't a good matchup for Kennen. | ||
emperorchampion
Canada9496 Posts
On February 21 2012 14:00 0123456789 wrote: Just for fun, doing another carry video analysis. Skip to like 5:30. Game starts off with EG raiding the other team's blue. Westrice and Nhatt go back and they go to lane. After they go back, there's most likely two options and places the opposing team could be at. EG's blue, or their red. 5:55, you see kennen. He approaches from his jungle, most likely signaling red. If not, very good mind games. But I would say red. This is important to note. 5:56 you see irelia come to lane. 6:05, janna comes from river. This can either mean blue, or she warded. Either way, I don't like Nhat's ward there. It barely sees anything. If you're pushing, obv that sees nothing. you're fucked. If you're not pushing, then you don't really need a ward anyways. But since he didn't know where the enemy lee sin was, he just safe warded. That ward spots for lvl 2 lee sin red ganks though. If lee sin went red first, and he doesn't gank, then he wasted a red. And his ganks are weaker until 2nd red pops. 6:20 nhatt wards second brush. I'm not sure why he did that. Pros: Can spot lee sin ganks through brush, Cons:, you're getting pushed. You need sight on the brush westrice is in to avoid poke dmg if you're pushed, I don't like that second ward. When you push, vs when you want to be pushed: I'm not gonna go too into this right now. Right now, it's a tristana janna lane vs sona vayne. Tristana went dorans blade. I don't like that Westrice decided to play this lane passive. During this time, sona wasn't nerfed. Meaning she is hella strong, and vayne has good pokes lvl 1. I think they should've went agressive and maintained lane control. Tristana has no way to regen back, and they warded for lee sin ganks. 6:59, sona gets hit by an auto and trist e. She was indecisive/brush not giving vision. Tried to q auto probably, but they had no brush vision. Ends up taking free dmg. You put a ward in that brush when you're being pushed so the enemy doesn't abuse brush like that. 7:01 janna nadoes, westrice just stays still. Could've dodged the nado. Takes an auto and q dmg for free. After taking the dmg, westrice moved forward, trying to deal some dmg back to equalize. Trist then jumps in, which wasn't that bad, but he made a mistake. He moved back in front of ranged creeps. If you fight behind ranged creeps, then they won't hit you. If you fight in front of them, they will turn to attack you. If you fight in the auto attack range of cannon creep, it turns on you. Also, janna moved a little too far into the brush after trist jumped. If she stopped at the edge of the brush, turned and then shielded trist, she would've used e faster. The trist jump wasn't bad initially, if Atlanta jumped, hit once and then backed, or just kept position behind creeps and away from cannon minion, then ran, then he would've been fine. But Atlanta jumps, hits, goes into cannon minion range, hits, goes into/stays in creep wave, goes for a third shot, meanwhile taking creep dmg, and then attempts a 4th shot (boots vs dorans), doesn't get it, and ends up taking even more dmg. (Watched this part 30x times. This is analyzing.) 7:55, creeps are gone, they have vision of second brush, and trist was low. As sona, I would have immediately checked brush or even before that when creeps are at tower because if you can stop a b with trist at low health, you can pressure trist hard/make him miss tons of cs. But nhatt checks brush at like 8:07. This might seem pretty minor, but it's pretty huge. 8:51, notice how westrice has a bolt on atlanta. He goes to auto, but he can't get his mouse to hover on atlanta, so he q's in closer to atlanta, hits him, and then uses e and gets the third proc off. If westrice, hit an auto, q'd, then e'd and auto'd, that's more dmg on atlanta and less dmg taken on him when he goes for a manuever like that. Small thing, but it's good to notice. 8:49, atlanta moves forward to get an auto attack off. Presumably a misclick, since you don't want to move forward like that when your opponent is in brush. Westrice sees it, gets an auto, but misses a last hit. This kind of trade is iffy. 8:43, atlanta moves up, but Westrice decides not to auto him in favor of a last hit. All the pros talk about how you should go for that last hit over harass. But that might not always be the best move. It's always a case by case basis. Especially in bot lane. Maybe I'll show this in depth more later. 9:07, atlanta sees westrice go up for a last hit, and lands an auto when he goes for it. Atlanta missed one of his creeps though. The trade was one creep for harass. Except he ends up eating more shit because he auto'd in front of ranged creeps, and chases a litle too far and eats sona auto and q. Keep in mind that during this time, atlanta went and bought so he has dorans and boots. Westrice hasn't bought yet. 9:2(0?), westrice b's. He as like a little over 800 gold. All he can buy is a dorans, and a ward. He had 2 pots left in his possession to use. I don't like this. #1, he misses cs because he b'ed when he was being pushed, and 800 is not a good number to go back for. However, he has to b at some point. If he wants to be in a position where he can b and miss no cs, he has to either get a gank, or he has to engage and then force atlanta to b and then push the wave, and then b. Option 3 is push harder than trist, then b. Option 2 is impossible because he's behind in itemization and trist janna is just stronger when vayne has no items, and skarner is at top. Option 3 is impossible because vayne can't outpush anything, especially trist. I think he should've waited, because like I said, 800 is not that great a number. If he went back at 950+, he could get 2 dorans, come back with 2 dorans, while trist has one, and be stronger in terms of itemization. When he goes back when he can only buy one dorans, then he equals trist in itemization. 9:42, trist is up by 8 cs. 10:22 10:26, pros of pushing. You can harass while enemy champion tries to cs. Atlanta gets a poke off. If you keep pushing, these pokes start to add up. Cons, possibility of getting ganked. (No cons, because you have ward coverage. Only way you can get ganked is if jungler comes through lane.) 10:34, atlanta got a nice e auto attack harass off, then a bad jump. Only reason it didn't f him up harder is because of crit. 10:42, both players go into a stance where they both try to cs. This stance only last a few seconds but let me tell you the reason why they do. It's because of melee creeps. Melee creeps allow you to farm at a distance that is farther away from your opponent making you more safe when you last hit. When there are only ranged creeps out, you are forced to move forward because they are further back, making you more vulnerable. 10:52 nhatt lands an autoattack on tristana. I've only been watching westrice intensively, but what nhatt does is really really really good. It's just that it doesn't add up to much when you're a support. Before 10:52 if you watch nhatt. You'll see that he kind of keeps moving back and forth, back and forth. What he's doing is he's keeping out of tristana auto range, while looking for opportunities where he can harass him in return. And that makes me realize that Nhatt punished trist pretty heavily every time trist made a mistake. Mark of a good support, even though your punish as a support champion is like 1% of their life. But this kind of stuff seperates good players from the mediocre. 10:57, Nhatt manages to land another auto. He gets that one off when he sees trist running and he has superior ms. Yeah from like 10:52 - 11:11 watch nhatt. He constantly looks for opportunities to harass trist. And he gets free shots off. 11:20 trades q auto for e auto. That's a pretty good trade considering trist doesn't have heals. 12:07, terrible mistake by westrice. As you can see, westrice moves forward, hits a melee creep, not even a last hit, and takes e auto harass. That's bad. If atlanta didn't e first ,atlanta could have just jumped, e'd in the air, and just omgwtfbbq raped westrice with his ult and stuff too since he was 6. Really big mistake. One small mistake like that is a HUGE mistake. But Atlanta f's up by missing his jump by going e auto, then the jump. What started as a golden opportunity, ends up as a huge costly mistake as Atlanta takes tons of harass. But that's just what happens when as a ranged carry you need to go into melee range to hit a spell and you miss. 12:25, no comment on that terrible last hitting. But at top level play, your opponent is not going to miss cs. And that kind of missed cs hurts. 13:04, atlanta uses his superior range at this point to poke. Westrice decides not to go buy. Since atlanta bought and he didn't, atlanta has superior itemization. If there was no teamfight, Westrice would have lost more cs and gotten more behind. Ok, so 13:50 the first teamfight. ALL CREDIT TO NUMBERS, I'M JUST TRYING TO MAKE IT MORE READABLE ^_^ | ||
0123456789
United States3216 Posts
On February 21 2012 14:18 emperorchampion wrote: Great post numbers, I tried to make it a bit more readable by spacing it out a bit more. ALL CREDIT TO NUMBERS, I'M JUST TRYING TO MAKE IT MORE READABLE ^_^ I updated it. | ||
anmolsinghmzn2009
India1783 Posts
Mid feels hopeless to me though. Maybe playing past few months as only melee bruisers just made me shitty with ranged champions. Also every opponent I have comes to mid with like freaking 50AP at lvl1 and it seems I can't really do much against them and fall into this defensive mindset and eventually get zoned off. :/ Maybe I just need to start spamming games at AP mid and AD carry till I get decent at those roles again but still if would be really helpful if someone like smash or yango gave me a few pointers about agressive play and mid lane dynamics. | ||
0123456789
United States3216 Posts
1:07 dragon fight. Watch as how westrice auto attacks and moves. Westrice is hitting a target, and meanwhile he's going for the stronger priority at this point. Dragon and lee sin. Westrice does a really smart move where he shutter steps out of kennen ult, but he stacks cc on top of each other by stunning lee sin too early with e when skarner ulted him. Lee sin ends up getting away. 1:22 atlanta does a really stupid move going back into the fight with lee sin and kennen low, and oom, and gives up an extra kill. On the kill with atlanta, westrice moves back to try and cut off his escape path, which if he were to escape, would be from the back of where dragon would be. 3:05, westrice is stronger, sona has ult. Don't know why he b'd. Post 3:05-4:14. He didn't engage, lee is not there because they have sight towards every area lee could've entered bot from, and Westrice isn't trying to hard engage/not using ult. He's playing trist's game. Trist is weaker, but he's feigning power by pushing, and using longer range. Trist also has vamp scepter so he can heal off creeps from non-hard engage trades. What started off as westrice being stronger, as vayne and with bf sword vs pickaxe, ends up with vayne in a non favorable position. 5:33, no you don't bait behind the tower. You go in front of the tower and hope that you can survive a full trist combo and bait him using his w. 6:49 lololol. 8:44, think he should've fought that even though he was weaker in items. Instead of e'ing. 10:05, don't know why he didn't fight that too. 2v1, and probably stronger. 10:48, would rather facecheck unsafely then fight. 11:27 missed ult, chunked for 25% of health, vs 90% health, decides to fight. With no sona ult too. Atlanta makes the mistake of wasting stuff on sona first, but he still has higher health than vayne, stronger item, plus a 2v1. He even gets his ass CC'ed by Janna ult, and wins fight. Need to fight when very behind, and kill stronger tristana. 12:50, could have taken wolves while dan was mid. Better farming wolves, than farming nothing. 13:17 could've fought trist again, and won. Pinging=elo hell. I think he should've engaged again at 13:23. Trist no ult, westrice is still stronger. Gamesense tells me that most of their team is concentrated in the area where the other four people are at. 21 seconds in, teamfight at drag starts. Westrice messes up by using flash, ult, and q. He shouldn't even have been in the position to get hit by irelia q. Westrice got greedy trying to poke irelia(who can jump and stun him.) There's something else you should note too. Trist has red, vayne doesn't. Red allows ranged ad to kite better. Dyrus took red in vid #2 like 11 min in. Not that vayne could've walked all the way up there to take red. Maybe. Blue>purple for carry? Anyways, look very carefully how that fight went. It was very well orchestrated. Fights will usually in cases where every1 knows what they are doing, to who can kill the tanks first. It's a very simple game, teamfighting. Here's what happens. Irelia charges vayne, wastes her escapes. lee sin charges in, to disrupt the highest dmger in the game, vayne. Westrice is forced to try and take the least dmg possible while dmging and killing their tank because he's not going to walk past lee sin to try and attack trist or some1 else. Irelia goes in, tanks tons of dmg and spells, and then flashes out(because she still has hers.) Then lee sin tries to tank for as long as possible, and then backs out. On the other end, Dan tries to stall the other team's 4 as long as possible. Sona even goes in to stun 4, and salce lands cc on their carries too. But in the end, skarner died faster, and tristana was healthier/had red, while vayne didn't. One thing westrice could have done different(besides being in position for irelia to jump on him) was to not keep hitting irelia and back off from lee sin and not let him get so close to her. There was CC on lee sin. Westrice could have dodged lee sin e and kept dmg on him, and not get hit by so much stuff disruptions. Then, westrice kept on lee sin and let kennen get closer to him. One thing to note, Westrice didnt' cleanse kennen stun. Lastly, watch as how after kennen died, Westrice kept moving forward, being right next to yorick and ultimately dying to tristana. Should have b'ed. | ||
Dandel Ion
Austria17960 Posts
On February 21 2012 14:39 anmolsinghmzn2009 wrote: @cloud I hardly, if ever, lose top. I usually am able to figure out the matchup and play it out decently and always manage to trade effectively and zone them out. Mid feels hopeless to me though. Maybe playing past few months as only melee bruisers just made me shitty with ranged champions. Also every opponent I have comes to mid with like freaking 50AP at lvl1 and it seems I can't really do much against them and fall into this defensive mindset and eventually get zoned off. :/ Maybe I just need to start spamming games at AP mid and AD carry till I get decent at those roles again but still if would be really helpful if someone like smash or yango gave me a few pointers about agressive play and mid lane dynamics. The best way is still to grind games mid. No amount of storytelling will make you as good as grinding does. You'll get a feel for when to trade, when to fall back, when to B, matchups, etc. Eventually. You just want the easy way out ![]() | ||
![]()
FakeSteve[TPR]
Valhalla18444 Posts
numbers your posts are excellent but they'll get buried here in GD. make a thread? | ||
anmolsinghmzn2009
India1783 Posts
He's so good vs comps that don't have much mobility and rely on AOE and CC to protect their carries. Pop ult+ghost, walk through morgana and galio and truck their ashe/kogmaw whatever. | ||
BlackMagister
United States5834 Posts
| ||
Ryrk
United States82 Posts
On February 21 2012 16:43 BlackMagister wrote: Would archangel -> warmogs work on really spamming AP champs like Cass, zil, karthus and soraka? It seems weird, but warmogs doesn't seem that trollish on AP champs and AA gives the most pure AP for spam champs. Then deathcap to stacking even more AA or warmogs? Seems like a good build to cut out the tanky AP item which is Rylai's just going for the two extremes of AP and health with two items instead of one hybrid item. Rylai's provides too much power from the slow for Cassi and Karthus to make it worthwhile skipping for something else. | ||
Witten
United States2094 Posts
![]() And to avoid this being a QQ post, do you think Evelyn is worth purchasing? | ||
rwrzr
United States1980 Posts
| ||
Shikyo
Finland33997 Posts
| ||
wussleeQ
United States3130 Posts
| ||
Magus
Canada450 Posts
On February 21 2012 17:13 Witten wrote: Sometimes I feel like I'm ok at this game, then I decide to solo queue and I play awfully and always lose ![]() And to avoid this being a QQ post, do you think Evelyn is worth purchasing? Evelynn is considered the least viable champ in the game. If you're only interested in pub stomping though, she does go invisible, and people are stupid. So... | ||
![]()
TheYango
United States47024 Posts
On February 21 2012 17:17 Shikyo wrote: And if you go for max CDR on Olaf(Frozen Heart pretty good) he doesn't even need any DMG items at all because he has true dmg on like a 3 second cooldown. Think he's underrated, wins many lanes top as well. I think he takes more skill to play than most bruisers though, as those mechanics with his Q are pretty unforgiving Honestly speaking, if I were to pick Olaf, I would pick him in a teamcomp that can afford to give him blue buffs lategame. Olaf burns through his mana like a monster (especially with high CDR), and it really helps his effectiveness to not have to itemize for it. The exception to this being Zilean because Zilean blue buff helps Olaf's effectiveness even more than Olaf blue buff does. | ||
Seuss
United States10536 Posts
On February 21 2012 16:10 anmolsinghmzn2009 wrote: People should really start playing olaf. He's stupidly powerful and riot seems to have buffs lined up for him next patch for no good reason. Bought him yesterday and been doing really well since. 2nd game at one point I literally 1v4ed their team with the help of GP ult. He's so good vs comps that don't have much mobility and rely on AOE and CC to protect their carries. Pop ult+ghost, walk through morgana and galio and truck their ashe/kogmaw whatever. The ult change isn't necessarily a buff. Flat damage reduction is applied after resistances, so the formula for calculating damage incurred is: (Damage * %Reduction) - Flat Reduction = Final Damage When you have very low resistances Flat Reduction isn't all that strong. However, once you have an appreciable amount the reverse is true. Suppose Olaf already has 150 Armor/MR. In order for 60 additional Armor/MR to equal 40 Flat Reduction the raw, unmitigated damage of the attack must be greater than 520. Anything less and Flat Reduction performs better. Note: Periodic damage is reduced per tick, so Flat Reduction is disproportionately strong against damage done over time (e.g. Malzahar, Swain). With just 50 MR (post-penetration) Olaf will take no damage from Malzahar's Malefic Visions unless Malzahar has at least 200 AP (since it ticks 8 times in 4 seconds). So essentially the change is a buff to early game/burst defense while a nerf to late game/periodic damage defense. | ||
![]()
TheYango
United States47024 Posts
On February 21 2012 18:27 Seuss wrote: The ult change isn't necessarily a buff. Flat damage reduction is applied after resistances, so the formula for calculating damage incurred is: (Damage * %Reduction) - Flat Reduction = Final Damage I was under the impression that flat damage reductions were applied before resists, not after. I did the math on this based on that some pages back. | ||
Alaric
France45622 Posts
I'm going warmogs->atma's on him but those games have never been fast-paced (or people didn't capitalize on a potential lead) so I never felt really punished for the power-lull induced by Warmogs. I guess I could try HoG->Phage->Randuin's->Triforce or Mallet for a build with a flatter power curve. Also I remember Yango saying the opposite, yeap. But after checking the wiki, it says if factors in after resistances. (So I wasn't that dumb for once. ![]() | ||
| ||