On February 21 2012 11:37 Two_DoWn wrote: Turns out it was Hashishin and not HashiNshin. Names on these people.
Won anyway. WW op.
Fmallet or not Fmallet?
Wriggles->phage->wits->mallet.
What do you think about it? I think it's a niche pick, depends on how hard the enemy team bursts.
Dunno. Bad test game cuz we won it by 7 minutes. It was a decent "well we so far ahead why the hell not" get.
How you win at 7min mark? :O
First blood, got 6, kill bot, got drag. From then it was just me going around rolling people and getting every drag.
If you get ahead in solo q and know how keep that advantage its pretty easy to win. Especially if you are playing a dominating character like WW.
Wait, "every drag"? You can't even get 2 drags in 7 mins, they don't spawn so fast.
From that point forward.
Also- would anyone be interested if I actually got my stream to work? I have the software and a stream, I just havent bothered to actually figure out settings that dont make my FPS drop every couple of seconds. I been putting it off cuz I figured no one would actually watch, but if you guys say otherwise I can try to figure it out.
On February 21 2012 11:37 Two_DoWn wrote: Turns out it was Hashishin and not HashiNshin. Names on these people.
Won anyway. WW op.
Fmallet or not Fmallet?
Wriggles->phage->wits->mallet.
What do you think about it? I think it's a niche pick, depends on how hard the enemy team bursts.
Dunno. Bad test game cuz we won it by 7 minutes. It was a decent "well we so far ahead why the hell not" get.
How you win at 7min mark? :O
First blood, got 6, kill bot, got drag. From then it was just me going around rolling people and getting every drag.
If you get ahead in solo q and know how keep that advantage its pretty easy to win. Especially if you are playing a dominating character like WW.
Wait, "every drag"? You can't even get 2 drags in 7 mins, they don't spawn so fast.
From that point forward.
Also- would anyone be interested if I actually got my stream to work? I have the software and a stream, I just havent bothered to actually figure out settings that dont make my FPS drop every couple of seconds. I been putting it off cuz I figured no one would actually watch, but if you guys say otherwise I can try to figure it out.
On February 21 2012 11:37 Two_DoWn wrote: Turns out it was Hashishin and not HashiNshin. Names on these people.
Won anyway. WW op.
Fmallet or not Fmallet?
Wriggles->phage->wits->mallet.
What do you think about it? I think it's a niche pick, depends on how hard the enemy team bursts.
Dunno. Bad test game cuz we won it by 7 minutes. It was a decent "well we so far ahead why the hell not" get.
How you win at 7min mark? :O
First blood, got 6, kill bot, got drag. From then it was just me going around rolling people and getting every drag.
If you get ahead in solo q and know how keep that advantage its pretty easy to win. Especially if you are playing a dominating character like WW.
Wait, "every drag"? You can't even get 2 drags in 7 mins, they don't spawn so fast.
From that point forward.
Also- would anyone be interested if I actually got my stream to work? I have the software and a stream, I just havent bothered to actually figure out settings that dont make my FPS drop every couple of seconds. I been putting it off cuz I figured no one would actually watch, but if you guys say otherwise I can try to figure it out.
On February 21 2012 11:17 Juicyfruit wrote: Btw, someone who actually remembers high school math remind me if this is true:
if you have 1% chance of critting, it means that you have 99% chance NOT to crit.
This means that after 50 attacks, your chances of NOT landing ANY crit is 60% (0.99 ^ 50). Conversely, it means that after 50 attacks, you have a cumulative probability of 40% chance to crit at least once.
Is this right?
I had a post about this a few pages ago.
Yeah I think you're right. I must've done some math wrong earlier.
With regards to limited champions, I'm gonna be using IP solely for 1350 and below champions and rune things from now on. Every other champion I get will be with RP. To determine who I want to buy I'll play PBE since Lux hasn't gone on free rotation for a year now since riot thinks her skillshots "are too hard for newbs to hit".
Lux was free like 3 or 4 months ago iirc. dunno it was either late summer or early fall time she was free cuz i was smashing face with her on my level 2 alt and loling at 20 stacks of mejeis at the 15 minute mark
On February 21 2012 11:17 Juicyfruit wrote: Btw, someone who actually remembers high school math remind me if this is true:
if you have 1% chance of critting, it means that you have 99% chance NOT to crit.
This means that after 50 attacks, your chances of NOT landing ANY crit is 60% (0.99 ^ 50). Conversely, it means that after 50 attacks, you have a cumulative probability of 40% chance to crit at least once.
Is this right?
I had a post about this a few pages ago.
Yeah I think you're right. I must've done some math wrong earlier.
With regards to limited champions, I'm gonna be using IP solely for 1350 and below champions and rune things from now on. Every other champion I get will be with RP. To determine who I want to buy I'll play PBE since Lux hasn't gone on free rotation for a year now since riot thinks her skillshots "are too hard for newbs to hit".
Lux was free like 3 or 4 months ago iirc. dunno it was either late summer or early fall time she was free cuz i was smashing face with her on my level 2 alt and loling at 20 stacks of mejeis at the 15 minute mark
In addition, I'm wondering if anyone thinks ziggs is overpowered. He's been out a while. He's never really in any danger, has an easier time hitting skillshots than lux or xerath, and has 4 damage dealing AoE abilities.
I hate to open old wounds, but in regards to Shen...
He does do a lot more damage it seems. Still have yet to face one solo top, so I can't exactly speak from experience.
I don't think he is "op broken nerf next patch or afk" tier. Riot simply made him a perfectly viable top. Just my observations of him so far.
It also seems that Shen is just more able to use abilities without running out of energy. iirc, Shadow Dash took 100 energy and did not restore any energy on hitting an enemy champion.
On February 21 2012 13:37 Cloud9157 wrote: I hate to open old wounds, but in regards to Shen...
He does do a lot more damage it seems. Still have yet to face one solo top, so I can't exactly speak from experience.
I don't think he is "op broken nerf next patch or afk" tier. Riot simply made him a perfectly viable top. Just my observations of him so far.
It also seems that Shen is just more able to use abilities without running out of energy. iirc, Shadow Dash took 100 energy and did not restore any energy on hitting an enemy champion.
They overcooked the buffs. Any one would have been enough to make people play him top and realize he was fine as is.
The problem with shen is two-fold: free ranged harass without using mana and lategame split-pushing. If you get to the point where you can either flee or 1v1 anyone with relative ease then you can just camp bot all day and force a baron with a 5v4 advantage. Shen's ult is less than half the CD of TP, so you can just force the fight and enemy TP, then do it again with a ~3 minute window to abuse.
Shen was always banned back in the day exactly because of this so now that he can dominate some lanes and at least get strong in others he's back to being permaban. At the very least they need to nerf his ult to have a range similar to that of TF/Panth.
Someone please write a huge ranting post on how to learn to play aggressive and how to recognize when you should/shouldn't be aggressive (primarily during laning phase) for people like me who are really passive laners.
I feel after not playing mid for a long time (I used to mainly play mid, then I started playing only bruisers) I just don't know how to play that lane anymore. I start playing like a pussy then the other guy starts taking control of the lane and zones me out.
On February 21 2012 13:45 Craton wrote: The problem with shen is two-fold: free ranged harass without using mana and lategame split-pushing. If you get to the point where you can either flee or 1v1 anyone with relative ease then you can just camp bot all day and force a baron with a 5v4 advantage. Shen's ult is less than half the CD of TP, so you can just force the fight and enemy TP, then do it again with a ~3 minute window to abuse.
Shen was always banned back in the day exactly because of this so now that he can dominate some lanes and at least get strong in others he's back to being permaban. At the very least they need to nerf his ult to have a range similar to that of TF/Panth.
Ya I think the key here is back in the day he fit in the "annoying so I am just gonna ban him to not worry about him" category where most commonly ban champs are: rammus, shaco, ect.
ATM he is "well I just get him top land and kill you" or "i get him jungle and kill everyone." He is in the "actually freaking broken" category.
Skip to like 5:30. Game starts off with EG raiding the other team's blue. Westrice and Nhatt go back and they go to lane. After they go back, there's most likely two options and places the opposing team could be at. EG's blue, or their red.
5:55, you see kennen. He approaches from his jungle, most likely signaling red. If not, very good mind games. But I would say red. This is important to note. 5:56 you see irelia come to lane. 6:05, janna comes from river. This can either mean blue, or she warded. Either way, I don't like Nhat's ward there. It barely sees anything. If you're pushing, obv that sees nothing. you're fucked. If you're not pushing, then you don't really need a ward anyways. But since he didn't know where the enemy lee sin was, he just safe warded. That ward spots for lvl 2 lee sin red ganks though. If lee sin went red first, and he doesn't gank, then he wasted a red. And his ganks are weaker until 2nd red pops. 6:20 nhatt wards second brush. I'm not sure why he did that. Pros: Can spot lee sin ganks through brush, con, you're getting pushed. You need sight on the brush westrice is in to avoid poke dmg if you're pushed, I don't like that second ward. When you push, vs when you want to be pushed: I'm not gonna go too into this right now. Right now, it's a tristana janna lane vs sona vayne. Tristana went dorans blade. I don't like that Westrice decided to play this lane passive. During this time, sona wasn't nerfed. Meaning she is hella strong, and vayne has good pokes lvl 1. I think they should've went agressive and maintained lane control. Tristana has no way to regen back, and they warded for lee sin ganks. 6:59, sona gets hit by an auto and trist e. She was indecisive/brush not giving vision. Tried to q auto probably, but they had no brush vision. Ends up taking free dmg. You put a ward in that brush when you're being pushed so the enemy doesn't abuse brush like that. 7:01 janna nadoes, westrice just stays still. Could've dodged the nado. Takes an auto and q dmg for free. After taking the dmg, westrice moved forward, trying to deal some dmg back to equalize. Trist then jumps in, which wasn't that bad, but he made a mistake. He moved back in front of ranged creeps. If you fight behind ranged creeps, then they won't hit you. If you fight in front of them, they will turn to attack you. If you fight in the auto attack range of cannon creep, it turns on you. Also, janna moved a little too far into the brush after trist jumped. If she stopped at the edge of the brush, turned and then shielded trist, she would've used e faster. The trist jump wasn't bad initially, if Atlanta jumped, hit once and then backed, or just kept position behind creeps and away from cannon minion, then ran, then he would've been fine. But Atlanta jumps, hits, goes into cannon minion range, hits, goes into/stays in creep wave, goes for a third shot, meanwhile taking creep dmg, and then attempts a 4th shot (boots vs dorans), doesn't get it, and ends up taking even more dmg. (Watched this part 30x times. This is analyzing.) 7:55, creeps are gone, they have vision of second brush, and trist was low. As sona, I would have immediately checked brush or even before that when creeps are at tower because if you can stop a b with trist at low health, you can pressure trist hard/make him miss tons of cs. But nhatt checks brush at like 8:07. This might seem pretty minor, but it's pretty huge. 8:51, notice how westrice has a bolt on atlanta. He goes to auto, but he can't get his mouse to hover on atlanta, so he q's in closer to atlanta, hits him, and then uses e and gets the third proc off. If westrice, hit an auto, q'd, then e'd and auto'd, that's more dmg on atlanta and less dmg taken on him when he goes for a manuever like that. Small thing, but it's good to notice. 8:49, atlanta moves forward to get an auto attack off. Presumably a misclick, since you don't want to move forward like that when your opponent is in brush. Westrice sees it, gets an auto, but misses a last hit. This kind of trade is iffy. 8:43, atlanta moves up, but Westrice decides not to auto him in favor of a last hit. All the pros talk about how you should go for that last hit over harass. But that might not always be the best move. It's always a case by case basis. Especially in bot lane. Maybe I'll show this in depth more later. 9:07, atlanta sees westrice go up for a last hit, and lands an auto when he goes for it. Atlanta missed one of his creeps though. The trade was one creep for harass. Except he ends up eating more shit because he auto'd in front of ranged creeps, and chases a litle too far and eats sona auto and q. Keep in mind that during this time, atlanta went and bought so he has dorans and boots. Westrice hasn't bought yet. 9:2, westrice b's. He as like a little over 800 gold. All he can buy is a dorans, and a ward. He had 2 pots left in his possession to use. I don't like this. #1, he misses cs because he b'ed when he was being pushed, and 800 is not a good number to go back for. However, he has to b at some point. If he wants to be in a position where he can b and miss no cs, he has to either get a gank, or he has to engage and then force atlanta to b and then push the wave, and then b. Option 3 is push harder than trist, then b. Option 2 is impossible because he's behind in itemization and trist janna is just stronger when vayne has no items, and skarner is at top. Option 3 is impossible because vayne can't outpush anything, especially trist. I think he should've waited, because like I said, 800 is not that great a number. If he went back at 950+, he could get 2 dorans, come back with 2 dorans, while trist has one, and be stronger in terms of itemization. When he goes back when he can only buy one dorans, then he equals trist in itemization. 9:42, trist is up by 8 cs. 10:22 10:26, pros of pushing. You can harass while enemy champion tries to cs. Atlanta gets a poke off. If you keep pushing, these pokes start to add up. Cons, possibility of getting ganked. (No cons, because you have ward coverage. Only way you can get ganked is if jungler comes through lane.) 10:34, atlanta got a nice e auto attack harass off, then a bad jump. Only reason it didn't f him up harder is because of crit. 10:42, both players go into a stance where they both try to cs. This stance only last a few seconds but let me tell you the reason why they do. It's because of melee creeps. Melee creeps allow you to farm at a distance that is farther away from your opponent making you more safe when you last hit. When there are only ranged creeps out, you are forced to move forward because they are further back, making you more vulnerable. 10:52 nhatt lands an autoattack on tristana. I've only been watching westrice intensively, but what nhatt does is really really really good. It's just that it doesn't add up to much when you're a support. Before 10:52 if you watch nhatt. You'll see that he kind of keeps moving back and forth, back and forth. What he's doing is he's keeping out of tristana auto range, while looking for opportunities where he can harass him in return. And that makes me realize that Nhatt punished trist pretty heavily every time trist made a mistake. Mark of a good support, even though your punish as a support champion is like 1% of their life. But this kind of stuff seperates good players from the mediocre. 10:57, Nhatt manages to land another auto. He gets that one off when he sees trist running and he has superior ms. Yeah from like 10:52 - 11:11 watch nhatt. He constantly looks for opportunities to harass trist. And he gets free shots off. 11:20 trades q auto for e auto. That's a pretty good trade considering trist doesn't have heals. 12:07, terrible mistake by westrice. As you can see, westrice moves forward, hits a melee creep, not even a last hit, and takes e auto harass. That's bad. If atlanta didn't e first ,atlanta could have just jumped, e'd in the air, and just omgwtfbbq raped westrice with his ult and stuff too since he was 6. Really big mistake. One small mistake like that is a HUGE mistake. But Atlanta f's up by missing his jump by going e auto, then the jump. What started as a golden opportunity, ends up as a huge costly mistake as Atlanta takes tons of harass. But that's just what happens when as a ranged carry you need to go into melee range to hit a spell and you miss. 12:25, no comment on that terrible last hitting. But at top level play, your opponent is not going to miss cs. And that kind of missed cs hurts. 13:04, atlanta uses his superior range at this point to poke. Westrice decides not to go buy. Since atlanta bought and he didn't, atlanta has superior itemization. If there was no teamfight, Westrice would have lost more cs and gotten more behind.
Ok, so 13:50 the first teamfight. I'll just explain what every1 did. And what goes through my mind when I play ad. First off, dan dinh. Gets blue stolen, tries to rage fight double buff lee sin. Then runs after every1 else comes, but dies without doing anything. Least he tanked dmg like a true tank, by getting low/people going wtf free kill and wasting nukes on him. Doing stupid stuff=true tank, waste tons of spells on you. Salce had two options on who to focus that fight. Kennen came right up next to him, and lee sin was also next to him. Salce chose lee sin with double buffs. Atlanta jumped on skarner, ulted him back, killed him, then jumped on salce. Then he decides to move forward after to try and kill salce.This was bad, because he missed flash #1, and Westrice still had flash so if he flashed over, westrice would've still killed him. #2, don't move forward. You always want to be in a position where you are safe from dmg/cc. You don't ever want to be in the thick of things. Even to chase. (This is case by case scenario, but not in the video.) You should never be side by side with enemy carry/ next to or in front of your tank. For westrice, when westrice first enters the fight, westrice has 3 options on who to focus. Lee sin, Kennen, and tristana. It's easy to look at a game after it's done and say stuff, but Westrice played this fight really well. #1, westrice didn't have info on whether or not kennen had ult. Kennen didn't have ult, which was the only reason westrice's team won the fight. Westrice focuses kennen at first, using 3 autos and e. Then he switches to the next highest theoretical highest dmg output, the ad carry, and hits trist. Then seeing lee sin low, he switches target to lee sin. Lee sin flashes, westrice moves forward to chase, they kill lee sin, he switches to tristana and gets the trist. In the beginning of the fight, as an ad, you want to be in the back to avoid cc and dmg. Then as enemy team starts dropping in the fight, you want to rape everything. Esepcially if you know you can kill them. Pretty self explanatory. After watching that fight like 30x times over, Westrice does know that Kennen does not have ult. He still focuses kennen anyways, which isn't the best choice considering lee sin was pretty close to him, and in range to hit him. If Kennen and tristana weren't right next to lee sin, and lee sin was full health, westrice would have aimed for lee sin first, while staying at max possible range from him, and then moved on to other targets after killing lee sin.