[Patch 1.0.0.134: Nautilus] General Discussion - Page 9
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content. Thanks. Happy Gaming. | ||
Alaric
France45622 Posts
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ihasaKAROT
Netherlands4730 Posts
Redpot should give you more tho | ||
barbsq
United States5348 Posts
On February 14 2012 22:55 ihasaKAROT wrote: He walks weird... Also you can see him when you are not about to die, thats not very ninja-like that's actually something that's vaguely bugged me about the ninjas. Only akali has any semblance of being a ninja, other than cosmetics. Random annoyance tho. | ||
SnK-Arcbound
United States4423 Posts
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Kyo Yuy
United States1286 Posts
On February 14 2012 23:03 Two_DoWn wrote: Not to mention his passive covers the energy cost increases. And I dun care who it is. If a top player says x is the best at something and has the vods to back it, imma believe them. Well, except for sydtko. What happens when 2 top players say different things? For example, what if HotshotGG says Swain is a really good solo top and M5 Darien says Swain has too many counters? Not saying I am very well versed in solo top matchups, just making an arbitrary example. | ||
Two_DoWn
United States13684 Posts
@kyo, then the truth is somewhere in between typically. | ||
mOnion
United States5653 Posts
On February 14 2012 23:32 SnK-Arcbound wrote: I think they just killed rammus. Shen should be a good jungle, he's still going to suck top lane unless you are counter picking someone. Sona got nerfed, soraka didn't. Playing against soraka bot I always used to lose lvl 1 because it took starcall. Might be a good idea now. Also soraka solo lane is OP. ya I can't believe no one's talking about this. talk about most banned champion imo, still will be a strong ganking champion early/mid game, but they nerfed his w SOOO hard at lv5 (150 --> 120) so I think he'll lose his lategame survivability. though it may just make him killable rather than being an invincible fuck. you guys are so weird with your nautilus builds btw. IMO he's just a replacement mummy. has a great distance closer, and he has a built in udyr bear stance with his passive, and an aoe slow.. just build him like any tanky jungler, few ganks pre-6 if you can, then when you get 6 it should essentially be guaranteed kills every time that ult is on cd also with the sejuani comparisons, he's significantly better than sej AND mummy because he can engage from a distance, which is sexy as fuck. you can literally SEE the knockup chasing the team, which gives your team a visual cue to FUCKING KILL SHIT without you having to jump in and put yourself in danger. hard part will just be using the ult on the correct champion behind the enemy team so you get maximum knockup. looks like he could top too imo. make him a pusher with wriggles/warding and using Q to escape from ganks seems easy as fuck. | ||
ManyCookies
1164 Posts
Eugh - I may have figured out why - Let me ping QA to see if something should be tweaked about this - her chasing AA percentile is at a really high number for melee. Apparently, you *can* outrun autoattacks - so I'm just completely off when I said earlier that autoattacks were impossible to stop. This might be require some code finesse for a more global solution - but Sejuani specifically seems to have a higher than average coefficient for this for some reason. I hope they find a solution to this. It's SO annoying on Blitzcrank and Yorick. | ||
Haasts
New Zealand4445 Posts
On February 14 2012 22:52 mr_tolkien wrote: The only other jungler that can get away with building absolutely NO health regen is Warwick, and his clear is not as good while having problems to clear without blue and to gank before 6. Shen can NEVER build any regen (0 pots) and still jungle like a boss, while having gdlk early ganks (1.5s taunt at lvl1, that can't be imba). And he has a global ult to counter gank/initiate ANYTHING. Now seriously, what is bad with Shen now. He does everything well. Yeah, I've been spamming normals w/jungle Shen post-patch and in any game where I get any remote kind of leash, I end up sheepishly selling my 3 pots back to the store on my first blue pill if I opened boots/3. Ruby Crystal opening stronk (& Doran's Shield is overkill); have tried building for early HoG and Ionic Spark but haven't played enough games to get a feel for things, esp. his energy management if you grab some CDR from a Kindlegem. AS blues/reds, HP quints, armor yellows. (Soz Neo, but all the Shen discussion is in general atm!) Update: Won another game where I started Dagger/1pot into Zeal/boots1 into TriForce/boots1, heuhuehue. Admittedly, I died when I forgot I hadn't built tanky and ran ahead of my team to taunt five people, but meh. Counterjungled a Riven really hard, too; Shadow Dashing through walls (which she can't Valor through) is v.trollish. | ||
Two_DoWn
United States13684 Posts
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Alaric
France45622 Posts
On February 14 2012 23:39 mOnion wrote: looks like [Nautilus] could top too imo. make him a pusher with wriggles/warding and using Q to escape from ganks seems easy as fuck. Even though he has one of the slowest AS of the roster? If you need to push, I'm under the impression that a few levels in W/E (and perhaps a bit of AP to help) would do better. Also, AP tank, bonus health-scaling shield, high mana costs would suggest RoA in lane for me. RoA/Banshee/Randuin's would make him tanky with a lot of bonus HP, a bit of CDR, AP and some more cc, but it'd be kinda expensive to reach. At least if you can send him top you'd avoid the 4 carries syndrom. | ||
r.Evo
Germany14080 Posts
Semi-disabled queues into unlimited q-time into login queue. So much q. QQ. PS: Consider this post a public service announcement to the poor souls who are about to try playing on EUW. Thank you very much! | ||
ManyCookies
1164 Posts
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Alaric
France45622 Posts
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mOnion
United States5653 Posts
On February 15 2012 00:01 Alaric wrote: Even though he has one of the slowest AS of the roster? If you need to push, I'm under the impression that a few levels in W/E (and perhaps a bit of AP to help) would do better. Also, AP tank, bonus health-scaling shield, high mana costs would suggest RoA in lane for me. RoA/Banshee/Randuin's would make him tanky with a lot of bonus HP, a bit of CDR, AP and some more cc, but it'd be kinda expensive to reach. At least if you can send him top you'd avoid the 4 carries syndrom. what does AS have to do with anything? I don't recall needing AS to last hit. perhaps you misunderstood what I meant by pusher, but I don't mean like backdoor. I just mean an abusive champ that you can use to push minions to tower so ur lane opponenet loses cs without you having much threat of being ganked through general tankiness + escapability essentially how people used to play jarman | ||
Witten
United States2094 Posts
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lurked
Canada918 Posts
On February 14 2012 23:54 Two_DoWn wrote: Has anyone else noticed leashes acting up lately? Blue ans red bein real wonky for me recently. Yeah, I've been having a bug where after the leash, blue will run on one side up to where he usually re-aggro's you, then he'll run all the way to the other side(doesn't reset), then he'll start attacking me. I don't really mind, as it gives more time to AA without receiving damage back, but it confused me. Happened twice yesterday. | ||
r.Evo
Germany14080 Posts
On February 15 2012 00:02 ManyCookies wrote: How many "French are surrendering Cowards" jokes do you get over there? What do you mean? I think I'm missing what you see as a joke in that statement. | ||
Alaric
France45622 Posts
On February 15 2012 00:11 mOnion wrote: what does AS have to do with anything? I don't recall needing AS to last hit. perhaps you misunderstood what I meant by pusher, but I don't mean like backdoor. I just mean an abusive champ that you can use to push minions to tower so ur lane opponenet loses cs without you having much threat of being ganked through general tankiness + escapability essentially how people used to play jarman You won't push if you only last hit. The way I see it, if you buy wriggle's to push then you want to AA a lot in order to proc the passive to kill the minions faster, thus effectively pushing the lane. Your base AS obviously plays a role in that. Hence why I talked about W/E AoE for fast clearing. | ||
Seuss
United States10536 Posts
On February 14 2012 23:39 mOnion wrote: ya I can't believe no one's talking about this. talk about most banned champion imo, still will be a strong ganking champion early/mid game, but they nerfed his w SOOO hard at lv5 (150 --> 120) so I think he'll lose his lategame survivability. though it may just make him killable rather than being an invincible fuck. Ok. Late-game enemies had LW/Void anyway. At the same time you shouldn't be relying solely on Rammus W for Armor/MR that late in the game. He'll be slightly less tanky, sure, but as a Rammus player this doesn't really worry me. | ||
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