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[Patch 1.0.0.134: Nautilus] General Discussion - Page 80

Forum Index > LoL General
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-02-19 20:50:26
February 19 2012 20:42 GMT
#1581
Guise still wouldn't be good if you could combine it up, but that's definitely the problem with the tenacity items...

plus they delay your big ticket items by so much so you kinda want to get them after, but by then you're not prioritizing the stats they give :< (EDIT: looking at them, that's not true.)

Maybe they should remove the excess stat items from the game and instead add a 'tenacity potion' you can drink to permanently gain that stat? I guess that's not very satisfying from a player standpoint. Oooh, here's a good idea. Make merc treads MR only boots, and give every boots a 'boots three' upgrade that gives them tenacity. So you can have tenacity tabis, tenacity mercs, tenacity sorcs, etc.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Craton
Profile Blog Joined December 2009
United States17281 Posts
February 19 2012 20:51 GMT
#1582
On February 20 2012 05:36 Hidden_MotiveS wrote:
Show nested quote +
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

Yeah, it has an impact on how the entire game is balanced. I don't know how you could possibly call it a safer option.
twitch.tv/cratonz
Shiv.
Profile Joined January 2011
3534 Posts
February 19 2012 20:54 GMT
#1583
On February 20 2012 05:36 Hidden_MotiveS wrote:
Show nested quote +
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

I agree tenacity should not be upped any further, it's at a pretty good point at the moment. The idea of making those items be parts of bigger items seems more appealing to me, but I bet balancing those numbers would be tough.

BTW, Cooldown Fiddlesticks? Is that a thing? How do you build it? Where does the idea come from? Any VoDs?
currently rooting for myself.
Lylat
Profile Joined August 2009
France8575 Posts
February 19 2012 20:54 GMT
#1584
M5 playing with GP mid against LB !
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 19 2012 20:55 GMT
#1585
On February 20 2012 05:51 Craton wrote:
Show nested quote +
On February 20 2012 05:36 Hidden_MotiveS wrote:
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

Yeah, it has an impact on how the entire game is balanced. I don't know how you could possibly call it a safer option.

Because if you overcook it you just remove the single stat.

If you add a new build path you have to balance the upper tier item, combine cost, lower teir item, and any other build factors.

And how does 5% extra tenacity break Fidds? So 35% is okay but 40% is gamebreaking? Seriously?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-02-19 21:03:13
February 19 2012 21:01 GMT
#1586
On February 20 2012 05:55 Two_DoWn wrote:
Show nested quote +
On February 20 2012 05:51 Craton wrote:
On February 20 2012 05:36 Hidden_MotiveS wrote:
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

Yeah, it has an impact on how the entire game is balanced. I don't know how you could possibly call it a safer option.

Because if you overcook it you just remove the single stat.

If you add a new build path you have to balance the upper tier item, combine cost, lower teir item, and any other build factors.

And how does 5% extra tenacity break Fidds? So 35% is okay but 40% is gamebreaking? Seriously?

I never said 40% would be a significant enough amount for people to start buying moonflair spellblade or cloak and dagger, but it does change game balance.


On February 20 2012 05:54 Shiv. wrote:
Show nested quote +
On February 20 2012 05:36 Hidden_MotiveS wrote:
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

I agree tenacity should not be upped any further, it's at a pretty good point at the moment. The idea of making those items be parts of bigger items seems more appealing to me, but I bet balancing those numbers would be tough.

BTW, Cooldown Fiddlesticks? Is that a thing? How do you build it? Where does the idea come from? Any VoDs?

Sry. I don't know it's not a thing. You could probably just do it with like blue buff and boots of lucidity.
Shiv.
Profile Joined January 2011
3534 Posts
February 19 2012 21:09 GMT
#1587
On February 20 2012 06:01 Hidden_MotiveS wrote:
Show nested quote +
On February 20 2012 05:55 Two_DoWn wrote:
On February 20 2012 05:51 Craton wrote:
On February 20 2012 05:36 Hidden_MotiveS wrote:
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

Yeah, it has an impact on how the entire game is balanced. I don't know how you could possibly call it a safer option.

Because if you overcook it you just remove the single stat.

If you add a new build path you have to balance the upper tier item, combine cost, lower teir item, and any other build factors.

And how does 5% extra tenacity break Fidds? So 35% is okay but 40% is gamebreaking? Seriously?

I never said 40% would be a significant enough amount for people to start buying moonflair spellblade or cloak and dagger, but it does change game balance.


Show nested quote +
On February 20 2012 05:54 Shiv. wrote:
On February 20 2012 05:36 Hidden_MotiveS wrote:
On February 20 2012 05:23 Two_DoWn wrote:
On February 20 2012 05:14 Craton wrote:
On February 20 2012 05:05 Hidden_MotiveS wrote:
On February 20 2012 04:52 hasuprotoss wrote:
So a little off-topic, but what do you think sould be done to Moonflare Spellblade and Cloak and Dagger to make them remotely usable? Right now nobody in their right mind buys the things.

Make them combinable with other items.

Yep. The issue with a lot of items right now is they don't build into something of value. If you get e.g. moonflair + sorc boots you have two very cheap items taking up an item slot, which hurts you later on. Items like the tenacity ones, Haunting Guise, etc. could all instantly become top picks if they had a higher build path.

You 100% do not need to give them 40 tenacity (nor will such a thing ever be done, mark this post!)

There are 2 ways to do it- build paths or more tenacity. Either solves the problem. Just upping the tenacity value is a safer way (because you dont mess with overall item balance- just adjusting a single value on an item)

Upping tenacity any significant amount makes champions like cooldown fiddlesticks useless.

I agree tenacity should not be upped any further, it's at a pretty good point at the moment. The idea of making those items be parts of bigger items seems more appealing to me, but I bet balancing those numbers would be tough.

BTW, Cooldown Fiddlesticks? Is that a thing? How do you build it? Where does the idea come from? Any VoDs?

Sry. I don't know it's not a thing. You could probably just do it with like blue buff and boots of lucidity.

Eh, I wasn't trying to be a dick, I was genuinely asking. Maybe something I have missed or something that's strong but people simply don't use it for some reason (Tanky AP Galio comes to mind). Sorry if that came across wrong.
currently rooting for myself.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
February 19 2012 21:15 GMT
#1588
No offence taken
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 19 2012 21:20 GMT
#1589
http://na.leagueoflegends.com/board/showthread.php?t=1840522

posted this. I think he searches for 'morello' sometimes.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 19 2012 21:27 GMT
#1590
@ray

Yo bro you duo with #1 skarner and ww all the time bro just ask me your questions
Skarner postnerf is slightly slightly stronger than ww postbuff IMHO. The main things that skarner offers are faster clear times and inescapability. Skarner has a slightly better pre6gank too. Ww's post6 gank is stronger. Skarner will be able to outduel ww before either off them has any big items, but once ww gets even 1 core item, the scales tip in his favor slightly. They're approximately equAlly durable with similar dps Lategame. It's a very tough call ATM but I think the #1 thing to ask is how do each of them fare v shyvanna, the gold stNdRd in jungling ATM, and j give skarner the slight edge there
i play ... hearthstone =\^.^/= Winterfox
Kyhron
Profile Blog Joined October 2011
United States945 Posts
February 19 2012 21:36 GMT
#1591
has anyone factored in the attack speed buff ww provides with his w in team fight? IMO that and e providing vision on low health enemies puts him above skarner lategame if theyre equally fed/farmed/etc
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-02-19 21:50:27
February 19 2012 21:48 GMT
#1592
TBH I think tenacity is just an awkward stat to have in the game in general. It just makes it awkward to balance CC durations with tenacity vs CC durations without tenacity. Increasing the amount of tenacity that the items gives just widens that gap and makes CC even harder to balance.

Just take tenacity out of the game, and adjust CC durations as necessary.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 19 2012 22:09 GMT
#1593
Melees rely too much on tenacity to be effective at all, though.
Tooplark
Profile Joined October 2008
United States3977 Posts
February 19 2012 22:14 GMT
#1594
or alternately, change the resale prices to make it a better "buy now sell later" item
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
February 19 2012 22:15 GMT
#1595
Does anyone know why for no reason hotshot zooms in his camera and doesn't seem to notice at all? And then he just leaves it until like 5 minutes later when he zooms out. I never see anyone else do it, and I'm pretty sure he's just an idiot, but maybe someone can explain it to me.
spiksel
Profile Joined April 2010
Netherlands97 Posts
February 19 2012 22:21 GMT
#1596
Finally shen get some love
daemir
Profile Joined September 2010
Finland8662 Posts
February 19 2012 22:23 GMT
#1597
On February 20 2012 07:15 SnK-Arcbound wrote:
Does anyone know why for no reason hotshot zooms in his camera and doesn't seem to notice at all? And then he just leaves it until like 5 minutes later when he zooms out. I never see anyone else do it, and I'm pretty sure he's just an idiot, but maybe someone can explain it to me.


Dunno, have noticed it too, kinda annoying, makes me scroll my own mouse everytime he does it ><
Juddas
Profile Joined January 2011
768 Posts
February 19 2012 22:46 GMT
#1598
Well I tried to follow the rules and use the Champion thread, but I haven't gotten a response and doubt I will, so i am going to be a rule-breaker and ask here.....

I would really like to learn how to jungle with Ali. I always just end up crushing bot and then roam the whole game, so why not Jungle?
Could you tell me your paths, runes, masteries and build please?

And did this newest E nerf hurt his jungle?

And to keep with some GD, how viable of a jungle is he?
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 19 2012 23:36 GMT
#1599
Who's top 4 super op omgad crazy make TwoDown rage heros right now?
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Craton
Profile Blog Joined December 2009
United States17281 Posts
February 19 2012 23:42 GMT
#1600
On February 20 2012 07:46 Juddas wrote:
Well I tried to follow the rules and use the Champion thread, but I haven't gotten a response

Because you only waited two hours.
twitch.tv/cratonz
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