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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
Since the tech support thread is technically also an FAQ, can we just get this added as a question?
Also, Shake are you playing again?
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New PBE Patch Notes.
http://na.leagueoflegends.com/board/showthread.php?t=1830794
Main points of interest are Olaf Buffs/changes, minor Galio and Alistar buffs, Jungle Sigils restore 30 mana, and Small Golems move a lot faster (harder to kite).
I wish more people played on the PBE. You get 4000 RP and 10000 IP every Saturday if you were active that week, and runes are 1 IP each. So many champions to play, but no one to play with.
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On February 17 2012 09:51 ManyCookies wrote:New PBE Patch Notes. http://na.leagueoflegends.com/board/showthread.php?t=1830794Main points of interest are Olaf Buffs/changes, minor Galio and Alistar buffs, Jungle Sigils restore 30 mana, and Small Golems move a lot faster (harder to kite). I wish more people played on the PBE. You get 4000 RP and 10000 IP every Saturday if you were active that week, and runes are 1 IP each. So many champions to test out, but no one to play with. we need an icon to show when mobility boots is active.
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Naut is a boss mode jungle the more I play him. Get counter jungled? Who gives a fuck, gank lanes and still go positive because fuck you I have CC.
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increasing golem movespeed so you can't get a free half a level anymore. That's funny.
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Did CLG NA and EU scrim today? I thought they were supposed to be scrimming eachother every Tuesday and Thursday?
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On February 17 2012 10:21 Koenig99 wrote: Did CLG NA and EU scrim today? I thought they were supposed to be scrimming eachother every Tuesday and Thursday? Its tomorrow
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Naut's model is so large and confusing @.@'
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I've been playing Nasus top and gone 4-0 at 1700 elo range. He's not bad and has a strong presence in lategame once farmed. Might just be luck.
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I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him. 
Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.
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United States47024 Posts
On February 17 2012 10:47 Alaric wrote:I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.  Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho. His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing.
Before: With 0 CDR: 10 seconds - 6 seconds = 4 seconds With 40% CDR: 6 seconds - 6 seconds = 0 seconds
After: With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds
Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff.
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On February 17 2012 11:10 TheYango wrote:Show nested quote +On February 17 2012 10:47 Alaric wrote:I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.  Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho. His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing. Before: With 0 CDR: 10 seconds - 6 seconds = 4 seconds With 40% CDR: 6 seconds - 6 seconds = 0 seconds After: With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff. Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc.
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there was a time when I mained Olaf, like a year ago or so
the only time I was accused of hacking happened to be after a quadrakill with 1 sec cd Q's (blue buff)
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Surprisingly good team comp TL B just tried out: Basically the protect Kog'Maw comp.
Orianna mid, WW top, Jungle Kayle, Support Nunu
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United States47024 Posts
Regarding the change to Olaf's ultimate, there is the possibility for it being a buff, because of how flat reductions apply before armor/MR. Here are the damage amounts (before resists) against which the new Ragnarok breaks even with the old one, assuming the given amounts of prior armor/MR (at higher damage amounts, the new Ragnarok is better, and at lower ones, the old one is better):
50 armor/MR - 80/95/110 armor/MR with Ragnarok - provides 16.7%/23%/28.6% damage reduction - breakeven @ 120/130/140 damage 100 armor/MR - 130/145/160 armor/MR with Ragnarok - provides 13%/18.4%/23% damage reduction - breakeven @ 154/163/174 damage 150 armor/MR - 180/195/210 armor/MR with Ragnarok - provides 10.7%/15.3%/19.4% damage reduction - breakeven @ 187/197/207 damage 200 armor/MR - 230/245/260 armor/MR with Ragnarok - provides 9.09%/13%/16.7% damage reduction - breakeven @ 220/230/240 damage
Against spells, it's pretty much a straight buff, because spells pass those breakeven damage values very quickly. Against autoattacks, it's a bit trickier because it depends on how quickly you're developing your resists compared to enemy AD. I would guess that overall the change isn't meant to be a significant buff or nerf, but just meant to make buying Warmog's or Mallet (which leave you with comparatively low resists) feel nicer on him. It also makes the skill perform more reliably overall--the survivability buff is stronger than before in situations where you're not doing well relative to the enemy AD, and weaker than before in situations where you're doing well compared to the enemy AD.
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thanks for mathing that out O.O
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That lol patch site is interesting. Xin has about 4-5 nerds (nerfs, stupid iphone) in a row, surprise surprise.
While Cass has about 3 buffs in a row. No wonder she went from nothing to #1ap.
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On February 17 2012 11:12 Treadmill wrote:Show nested quote +On February 17 2012 11:10 TheYango wrote:On February 17 2012 10:47 Alaric wrote:I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.  Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho. His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing. Before: With 0 CDR: 10 seconds - 6 seconds = 4 seconds With 40% CDR: 6 seconds - 6 seconds = 0 seconds After: With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff. Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc.
and you actually have to go pick the axe up?
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On February 17 2012 11:50 turdburgler wrote:Show nested quote +On February 17 2012 11:12 Treadmill wrote:On February 17 2012 11:10 TheYango wrote:On February 17 2012 10:47 Alaric wrote:I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.  Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho. His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing. Before: With 0 CDR: 10 seconds - 6 seconds = 4 seconds With 40% CDR: 6 seconds - 6 seconds = 0 seconds After: With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff. Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc. and you actually have to go pick the axe up?
You can throw it at your feet and you pick it up as soon as it's out of your hand.
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