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[Patch 1.0.0.134: Nautilus] General Discussion - Page 53

Forum Index > LoL General
Post a Reply
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
arnath
Profile Joined May 2010
United States1317 Posts
February 17 2012 00:46 GMT
#1041
On February 17 2012 08:13 NeoIllusions wrote:
Show nested quote +
On February 17 2012 08:11 HazMat wrote:
What's the website with all patch notes for certain champs?


http://www.lol-patch.com/
http://leagueoflegends.wikia.com/wiki/League_of_Legends_Wiki

Since the tech support thread is technically also an FAQ, can we just get this added as a question?

Also, Shake are you playing again?
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-02-17 00:54:09
February 17 2012 00:51 GMT
#1042
New PBE Patch Notes.

http://na.leagueoflegends.com/board/showthread.php?t=1830794


Main points of interest are Olaf Buffs/changes, minor Galio and Alistar buffs, Jungle Sigils restore 30 mana, and Small Golems move a lot faster (harder to kite).


I wish more people played on the PBE. You get 4000 RP and 10000 IP every Saturday if you were active that week, and runes are 1 IP each. So many champions to play, but no one to play with.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
February 17 2012 00:54 GMT
#1043
On February 17 2012 09:51 ManyCookies wrote:
New PBE Patch Notes.

http://na.leagueoflegends.com/board/showthread.php?t=1830794


Main points of interest are Olaf Buffs/changes, minor Galio and Alistar buffs, Jungle Sigils restore 30 mana, and Small Golems move a lot faster (harder to kite).


I wish more people played on the PBE. You get 4000 RP and 10000 IP every Saturday if you were active that week, and runes are 1 IP each. So many champions to test out, but no one to play with.

we need an icon to show when mobility boots is active.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 17 2012 01:12 GMT
#1044
Naut is a boss mode jungle the more I play him. Get counter jungled? Who gives a fuck, gank lanes and still go positive because fuck you I have CC.
It's your boy Guzma!
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
February 17 2012 01:16 GMT
#1045
increasing golem movespeed so you can't get a free half a level anymore. That's funny.
Koenig99
Profile Joined July 2011
Canada904 Posts
February 17 2012 01:21 GMT
#1046
Did CLG NA and EU scrim today? I thought they were supposed to be scrimming eachother every Tuesday and Thursday?
HeroHenry
Profile Joined November 2010
United States1723 Posts
February 17 2012 01:27 GMT
#1047
On February 17 2012 10:21 Koenig99 wrote:
Did CLG NA and EU scrim today? I thought they were supposed to be scrimming eachother every Tuesday and Thursday?

Its tomorrow
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
February 17 2012 01:28 GMT
#1048
Naut's model is so large and confusing @.@'
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
February 17 2012 01:40 GMT
#1049
I've been playing Nasus top and gone 4-0 at 1700 elo range. He's not bad and has a strong presence in lategame once farmed. Might just be luck.
http://www.twitch.tv/advocadosc2
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-02-17 01:57:50
February 17 2012 01:47 GMT
#1050
I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.

Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-02-17 02:10:51
February 17 2012 02:10 GMT
#1051
On February 17 2012 10:47 Alaric wrote:
I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.

Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.

His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing.

Before:
With 0 CDR: 10 seconds - 6 seconds = 4 seconds
With 40% CDR: 6 seconds - 6 seconds = 0 seconds

After:
With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds
With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds

Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff.
Moderator
Treadmill
Profile Joined July 2010
Canada2833 Posts
February 17 2012 02:12 GMT
#1052
On February 17 2012 11:10 TheYango wrote:
Show nested quote +
On February 17 2012 10:47 Alaric wrote:
I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.

Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.

His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing.

Before:
With 0 CDR: 10 seconds - 6 seconds = 4 seconds
With 40% CDR: 6 seconds - 6 seconds = 0 seconds

After:
With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds
With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds

Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff.

Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc.
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2012-02-17 02:16:45
February 17 2012 02:16 GMT
#1053
doh wrong thread.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 17 2012 02:23 GMT
#1054
there was a time when I mained Olaf, like a year ago or so

the only time I was accused of hacking happened to be after a quadrakill with 1 sec cd Q's (blue buff)
And all is illuminated.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
February 17 2012 02:27 GMT
#1055
Surprisingly good team comp TL B just tried out: Basically the protect Kog'Maw comp.

Orianna mid, WW top, Jungle Kayle, Support Nunu
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-02-17 02:39:20
February 17 2012 02:30 GMT
#1056
Regarding the change to Olaf's ultimate, there is the possibility for it being a buff, because of how flat reductions apply before armor/MR. Here are the damage amounts (before resists) against which the new Ragnarok breaks even with the old one, assuming the given amounts of prior armor/MR (at higher damage amounts, the new Ragnarok is better, and at lower ones, the old one is better):

50 armor/MR - 80/95/110 armor/MR with Ragnarok - provides 16.7%/23%/28.6% damage reduction - breakeven @ 120/130/140 damage
100 armor/MR - 130/145/160 armor/MR with Ragnarok - provides 13%/18.4%/23% damage reduction - breakeven @ 154/163/174 damage
150 armor/MR - 180/195/210 armor/MR with Ragnarok - provides 10.7%/15.3%/19.4% damage reduction - breakeven @ 187/197/207 damage
200 armor/MR - 230/245/260 armor/MR with Ragnarok - provides 9.09%/13%/16.7% damage reduction - breakeven @ 220/230/240 damage

Against spells, it's pretty much a straight buff, because spells pass those breakeven damage values very quickly. Against autoattacks, it's a bit trickier because it depends on how quickly you're developing your resists compared to enemy AD. I would guess that overall the change isn't meant to be a significant buff or nerf, but just meant to make buying Warmog's or Mallet (which leave you with comparatively low resists) feel nicer on him. It also makes the skill perform more reliably overall--the survivability buff is stronger than before in situations where you're not doing well relative to the enemy AD, and weaker than before in situations where you're doing well compared to the enemy AD.
Moderator
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 17 2012 02:33 GMT
#1057
thanks for mathing that out O.O
And all is illuminated.
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
Last Edited: 2012-02-17 02:50:23
February 17 2012 02:47 GMT
#1058
That lol patch site is interesting. Xin has about 4-5 nerds (nerfs, stupid iphone) in a row, surprise surprise.

While Cass has about 3 buffs in a row. No wonder she went from nothing to #1ap.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
February 17 2012 02:50 GMT
#1059
On February 17 2012 11:12 Treadmill wrote:
Show nested quote +
On February 17 2012 11:10 TheYango wrote:
On February 17 2012 10:47 Alaric wrote:
I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.

Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.

His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing.

Before:
With 0 CDR: 10 seconds - 6 seconds = 4 seconds
With 40% CDR: 6 seconds - 6 seconds = 0 seconds

After:
With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds
With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds

Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff.

Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc.


and you actually have to go pick the axe up?
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 17 2012 02:53 GMT
#1060
On February 17 2012 11:50 turdburgler wrote:
Show nested quote +
On February 17 2012 11:12 Treadmill wrote:
On February 17 2012 11:10 TheYango wrote:
On February 17 2012 10:47 Alaric wrote:
I call that Olaf nerfs. Meh. Just bought him, and had only played 3-4 games with him.

Edit: well purely dps wise, it seems it's actually a buff past the first levels for his Q. His CDR mechanics and ult def sound like nerfs tho.

His CDR mechanics are a buff if you don't pick up the axe and basically the same if you do. It's basically a usability change to make not picking up the axe less punishing.

Before:
With 0 CDR: 10 seconds - 6 seconds = 4 seconds
With 40% CDR: 6 seconds - 6 seconds = 0 seconds

After:
With 0 CDR: 8 seconds - 4.5 seconds = 3.5 seconds
With 40% CDR: 4.8 seconds - 4.5 seconds = 0.3 seconds

Since realistically you're usually not going to have 40% CDR on Olaf (at best you'll get the 20% from Blue and probably be done there), the change to his axe CDR mechanic is a straight buff.

Also realistically you're never gonna have 0 second cooldowns because of cast animations, etc.


and you actually have to go pick the axe up?


You can throw it at your feet and you pick it up as soon as it's out of your hand.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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